..
debugger
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
fileserver
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
icons
Merge pull request #50355 from Calinou/immediategeometry3d-remove-remains
2021-07-27 00:54:23 -07:00
import
Use Ref<T> references as iterators where relevant
2021-07-26 19:27:11 +02:00
plugins
Make drag and drop into viewport add to root node by default
2021-07-29 15:47:42 -04:00
translations
i18n: Sync translations with Weblate
2021-07-26 16:23:31 +02:00
action_map_editor.cpp
Make "remove action" translatable in Input Map
2021-07-20 14:07:42 -04:00
action_map_editor.h
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
2021-05-07 14:00:50 -06:00
animation_bezier_editor.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
animation_bezier_editor.h
animation_track_editor.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
animation_track_editor.h
Documentation search fixes
2021-06-16 09:43:34 -07:00
animation_track_editor_plugins.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
animation_track_editor_plugins.h
array_property_edit.cpp
Removed _change_notify
2021-02-10 19:31:24 -03:00
array_property_edit.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
audio_stream_preview.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
audio_stream_preview.h
Implement Range Iterators
2021-07-08 23:27:27 -03:00
code_editor.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
code_editor.h
Script editor: Rename 'Clone Down' to 'Duplicate Selection'
2021-06-29 12:14:24 +02:00
connections_dialog.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
connections_dialog.h
Documentation search fixes
2021-06-16 09:43:34 -07:00
create_dialog.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
create_dialog.h
dependency_editor.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
dependency_editor.h
dictionary_property_edit.cpp
Removed _change_notify
2021-02-10 19:31:24 -03:00
dictionary_property_edit.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
doc_tools.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
doc_tools.h
editor_about.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
editor_about.h
Make it possible to copy the Godot version identifier by clicking it
2021-04-28 17:35:57 +02:00
editor_asset_installer.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
editor_asset_installer.h
Automatically display the installer after downloading an asset
2021-07-12 11:47:43 +02:00
editor_atlas_packer.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
editor_atlas_packer.h
editor_audio_buses.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
editor_audio_buses.h
Improve the audio bus editor appearance
2021-05-27 10:00:49 +02:00
editor_autoload_settings.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
editor_autoload_settings.h
Documentation search fixes
2021-06-16 09:43:34 -07:00
editor_builders.py
Use a DynamicFont for the default project theme
2021-05-17 15:19:13 +02:00
editor_data.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
editor_data.h
Fix typos with codespell
2021-05-20 12:38:56 +02:00
editor_dir_dialog.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
editor_dir_dialog.h
Core: Move DirAccess and FileAccess to core/io
2021-06-11 14:52:39 +02:00
editor_export.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
editor_export.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
editor_feature_profile.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
editor_feature_profile.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
editor_file_dialog.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
editor_file_dialog.h
Documentation search fixes
2021-06-16 09:43:34 -07:00
editor_file_system.cpp
Fix various typos
2021-07-25 07:18:25 -04:00
editor_file_system.h
Implement Resource UIDs
2021-07-24 09:16:52 -03:00
editor_folding.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
editor_folding.h
editor_fonts.cpp
[Editor Fonts] Add Noto Sans Bold font variant for supported languages.
2021-07-19 23:08:05 +03:00
editor_fonts.h
editor_help.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
editor_help.h
Documentation search fixes
2021-06-16 09:43:34 -07:00
editor_help_search.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
editor_help_search.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
editor_inspector.cpp
Use Ref<T> references as iterators where relevant
2021-07-26 19:27:11 +02:00
editor_inspector.h
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
editor_layouts_dialog.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
editor_layouts_dialog.h
editor_log.cpp
Fix Output panel colors on theme changing
2021-07-21 11:22:33 +03:00
editor_log.h
Fix Output panel colors on theme changing
2021-07-21 11:22:33 +03:00
editor_native_shader_source_visualizer.cpp
editor_native_shader_source_visualizer.h
editor_node.cpp
Use Ref<T> references as iterators where relevant
2021-07-26 19:27:11 +02:00
editor_node.h
Addes ability to load build sources from file.
2021-07-15 10:14:08 -03:00
editor_path.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
editor_path.h
Make several actions in the Inspector dock more obvious
2021-06-04 02:05:27 +03:00
editor_paths.cpp
Main: Fixup bogus fallback to project manager with more bolognese
2021-06-16 19:11:08 +02:00
editor_paths.h
Refactor editor paths validation in EditorPaths and EditorSettings
2021-06-14 19:56:20 +02:00
editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
editor_plugin.h
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
editor_plugin_settings.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
editor_plugin_settings.h
editor_properties.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
editor_properties.h
Add type variations to Theme
2021-07-13 02:26:28 +03:00
editor_properties_array_dict.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
editor_properties_array_dict.h
Add the ability to reorder arrays from the inspector
2021-07-11 16:09:39 -06:00
editor_resource_picker.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
editor_resource_picker.h
Create many types of popups on demand
2021-07-17 10:57:14 -03:00
editor_resource_preview.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
editor_resource_preview.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
editor_run.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
editor_run.h
editor_run_native.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp
Use C++ iterators for Lists in many situations
2021-07-23 17:38:28 -04:00
editor_sectioned_inspector.h
Reorganize Project Settings
2021-02-18 11:23:34 -03:00
editor_settings.cpp
Use Ref<T> references as iterators where relevant
2021-07-26 19:27:11 +02:00
editor_settings.h
EditorSettings: Factor code to compute auto display scale
2021-06-16 14:36:09 +02:00
editor_spin_slider.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
editor_spin_slider.h
Fix crash in EditorSpinSlider
2021-07-18 01:04:27 +02:00
editor_themes.cpp
Multiple cosmetic fixes for embedded windows
2021-07-27 23:55:06 -03:00
editor_themes.h
Fix project icon size in Project Manager
2021-03-20 17:32:38 +08:00
editor_translation_parser.cpp
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
editor_translation_parser.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
editor_vcs_interface.cpp
editor_vcs_interface.h
Make EditorVCSInterface
proxy functions virtual in C++
2021-07-06 22:20:03 +03:00
editor_zoom_widget.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
editor_zoom_widget.h
Improve 2D editor zoom logic
2021-07-10 17:32:40 +02:00
export_template_manager.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
export_template_manager.h
Addes ability to load build sources from file.
2021-07-15 10:14:08 -03:00
filesystem_dock.cpp
Use Ref<T> references as iterators where relevant
2021-07-26 19:27:11 +02:00
filesystem_dock.h
Merge pull request #49295 from foxydevloper/fix-focus-filter
2021-06-29 17:23:45 +02:00
find_in_files.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
find_in_files.h
Documentation search fixes
2021-06-16 09:43:34 -07:00
groups_editor.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
groups_editor.h
import_defaults_editor.cpp
Use Ref<T> references as iterators where relevant
2021-07-26 19:27:11 +02:00
import_defaults_editor.h
Fix heap-use-after-free in Import Defaults Editor
2021-02-25 11:50:10 -03:00
import_dock.cpp
Use Ref<T> references as iterators where relevant
2021-07-26 19:27:11 +02:00
import_dock.h
Improved 3D Scene Importer
2021-03-22 12:16:40 -03:00
inspector_dock.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
inspector_dock.h
Make several actions in the Inspector dock more obvious
2021-06-04 02:05:27 +03:00
localization_editor.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
localization_editor.h
ICU: Update to version 69.1, improve ICU data export process.
2021-04-22 16:56:53 +03:00
multi_node_edit.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
multi_node_edit.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
node_dock.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
node_dock.h
plugin_config_dialog.cpp
Fix various typos
2021-07-25 07:18:25 -04:00
plugin_config_dialog.h
Added validation to plugin creation.
2021-07-12 00:18:52 +10:00
pot_generator.cpp
Remove uses of auto
for better readability and online code reviews
2021-04-26 14:59:28 +02:00
pot_generator.h
Core: Move DirAccess and FileAccess to core/io
2021-06-11 14:52:39 +02:00
progress_dialog.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
progress_dialog.h
project_export.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
project_export.h
Core: Move DirAccess and FileAccess to core/io
2021-06-11 14:52:39 +02:00
project_manager.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
project_manager.h
Make it possible to copy the Godot version identifier by clicking it
2021-04-28 17:35:57 +02:00
project_settings_editor.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
project_settings_editor.h
Improve Project Settings Editor
2021-05-14 13:58:43 +03:00
property_editor.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
property_editor.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
property_selector.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
property_selector.h
quick_open.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
quick_open.h
register_exporters.h
rename_dialog.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
rename_dialog.h
reparent_dialog.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
reparent_dialog.h
scene_tree_dock.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
scene_tree_dock.h
Merge pull request #50319 from nekomatata/optimize-node-path-check
2021-07-22 12:13:10 +02:00
scene_tree_editor.cpp
Use C++ iterators for Lists in many situations
2021-07-23 17:38:28 -04:00
scene_tree_editor.h
Revert "Fix duplicate selection in SceneTree"
2021-07-23 17:34:21 +09:00
script_create_dialog.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
script_create_dialog.h
Minor cleanup of the "New Script" dialog
2021-07-04 00:06:46 -03:00
SCsub
settings_config_dialog.cpp
Use Ref<T> references as iterators where relevant
2021-07-26 19:27:11 +02:00
settings_config_dialog.h
Added Built-in Action editor to Editor Settings dialog.
2021-02-19 19:36:42 +10:00
shader_globals_editor.cpp
Merge pull request #50648 from foxydevloper/remove-weird-prints
2021-07-20 17:23:39 +02:00
shader_globals_editor.h