virtualx-engine/tools/editor/plugins/animation_tree_editor_plugin.cpp
Juan Linietsky 0dbedd18fc SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=-

*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree

Other stuff:
-Shower of bullets demo
-Fixes all around
2014-11-05 21:20:42 -03:00

1535 lines
43 KiB
C++

/*************************************************************************/
/* animation_tree_editor_plugin.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "animation_tree_editor_plugin.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/panel.h"
#include "scene/main/viewport.h"
#include "core/io/resource_loader.h"
#include "core/globals.h"
#include "os/input.h"
#include "os/keyboard.h"
void AnimationTreeEditor::edit(AnimationTreePlayer* p_anim_tree) {
anim_tree=p_anim_tree;
if (!anim_tree) {
hide();
} else {
order.clear();
p_anim_tree->get_node_list(&order);
/*
for(List<StringName>::Element* E=order.front();E;E=E->next()) {
if (E->get() >= (int)last_id)
last_id=E->get()+1;
}*/
play_button->set_pressed(p_anim_tree->is_active());
//read the orders
}
}
Size2 AnimationTreeEditor::_get_maximum_size() {
Size2 max;
for(List<StringName>::Element *E=order.front();E;E=E->next()) {
Point2 pos = anim_tree->node_get_pos(E->get());
if (click_type==CLICK_NODE && click_node==E->get()) {
pos+=click_motion-click_pos;
}
pos+=get_node_size(E->get());
if (pos.x>max.x)
max.x=pos.x;
if (pos.y>max.y)
max.y=pos.y;
}
return max;
}
const char* AnimationTreeEditor::_node_type_names[]={"Output","Animation","OneShot","Mix","Blend2","Blend3","Blend4","TimeScale","TimeSeek","Transition"};
Size2 AnimationTreeEditor::get_node_size(const StringName& p_node) const {
AnimationTreePlayer::NodeType type=anim_tree->node_get_type(p_node);
Ref<StyleBox> style = get_stylebox("panel","PopupMenu");
Ref<Font> font = get_font("font","PopupMenu");
Color font_color = get_color("font_color","PopupMenu");
Size2 size = style->get_minimum_size();
int count=2; // title and name
int inputs = anim_tree->node_get_input_count(p_node);
count += inputs?inputs:1;
String name = p_node;
float name_w = font->get_string_size( name ).width;
float type_w = font->get_string_size( String(_node_type_names[type]) ).width;
float max_w=MAX(name_w,type_w);
switch(type) {
case AnimationTreePlayer::NODE_TIMESEEK:
case AnimationTreePlayer::NODE_OUTPUT: {} break;
case AnimationTreePlayer::NODE_ANIMATION:
case AnimationTreePlayer::NODE_ONESHOT:
case AnimationTreePlayer::NODE_MIX:
case AnimationTreePlayer::NODE_BLEND2:
case AnimationTreePlayer::NODE_BLEND3:
case AnimationTreePlayer::NODE_BLEND4:
case AnimationTreePlayer::NODE_TIMESCALE:
case AnimationTreePlayer::NODE_TRANSITION: {
size.height+=font->get_height();
} break;
case AnimationTreePlayer::NODE_MAX: {}
}
size.x+=max_w+20;
size.y+=count*(font->get_height()+get_constant("vseparation","PopupMenu"));
return size;
}
void AnimationTreeEditor::_edit_dialog_changede(String) {
edit_dialog->hide();
}
void AnimationTreeEditor::_edit_dialog_changeds(String s) {
_edit_dialog_changed();
}
void AnimationTreeEditor::_edit_dialog_changedf(float) {
_edit_dialog_changed();
}
void AnimationTreeEditor::_edit_dialog_changed() {
if (updating_edit)
return;
if (renaming_edit) {
if (anim_tree->node_rename(edited_node,edit_line[0]->get_text())==OK) {
for(List<StringName>::Element* E=order.front();E;E=E->next()) {
if (E->get() == edited_node)
E->get()=edit_line[0]->get_text();
}
edited_node=edit_line[0]->get_text();
}
update();
return;
}
AnimationTreePlayer::NodeType type=anim_tree->node_get_type(edited_node);
switch(type) {
case AnimationTreePlayer::NODE_TIMESCALE:
anim_tree->timescale_node_set_scale(edited_node,edit_line[0]->get_text().to_double());
break;
case AnimationTreePlayer::NODE_ONESHOT:
anim_tree->oneshot_node_set_fadein_time(edited_node,edit_line[0]->get_text().to_double());
anim_tree->oneshot_node_set_fadeout_time(edited_node,edit_line[1]->get_text().to_double());
anim_tree->oneshot_node_set_autorestart_delay(edited_node,edit_line[2]->get_text().to_double());
anim_tree->oneshot_node_set_autorestart_random_delay(edited_node,edit_line[3]->get_text().to_double());
anim_tree->oneshot_node_set_autorestart(edited_node,edit_check->is_pressed());
anim_tree->oneshot_node_set_mix_mode(edited_node,edit_option->get_selected());
break;
case AnimationTreePlayer::NODE_MIX:
anim_tree->mix_node_set_amount(edited_node,edit_scroll[0]->get_val());
break;
case AnimationTreePlayer::NODE_BLEND2:
anim_tree->blend2_node_set_amount(edited_node,edit_scroll[0]->get_val());
break;
case AnimationTreePlayer::NODE_BLEND3:
anim_tree->blend3_node_set_amount(edited_node,edit_scroll[0]->get_val());
break;
case AnimationTreePlayer::NODE_BLEND4:
anim_tree->blend4_node_set_amount(edited_node,Point2(edit_scroll[0]->get_val(),edit_scroll[1]->get_val()));
break;
case AnimationTreePlayer::NODE_TRANSITION: {
anim_tree->transition_node_set_xfade_time(edited_node,edit_line[0]->get_text().to_double());
if (anim_tree->transition_node_get_current(edited_node)!=edit_option->get_selected())
anim_tree->transition_node_set_current(edited_node,edit_option->get_selected());
} break;
default: {}
}
}
void AnimationTreeEditor::_edit_dialog_animation_changed() {
Ref<Animation> anim = property_editor->get_variant().operator RefPtr();
anim_tree->animation_node_set_animation(edited_node,anim);
update();
}
void AnimationTreeEditor::_edit_dialog_edit_animation() {
if (get_tree()->is_editor_hint()) {
get_tree()->get_root()->get_child(0)->call("_resource_selected", property_editor->get_variant().operator RefPtr());
};
};
void AnimationTreeEditor::_edit_oneshot_start() {
anim_tree->oneshot_node_start(edited_node);
}
void AnimationTreeEditor::_play_toggled() {
anim_tree->set_active(play_button->is_pressed());
}
void AnimationTreeEditor::_master_anim_menu_item(int p_item) {
String str = master_anim_popup->get_item_text(p_item);
anim_tree->animation_node_set_master_animation(edited_node,str);
update();
}
void AnimationTreeEditor::_popup_edit_dialog() {
updating_edit=true;
for(int i=0;i<2;i++)
edit_scroll[i]->hide();
for(int i=0;i<4;i++) {
edit_line[i]->hide();
edit_label[i]->hide();
}
edit_option->hide();
edit_button->hide();;
filter_button->hide();
edit_check->hide();;
Point2 pos = anim_tree->node_get_pos(edited_node)-Point2(h_scroll->get_val(),v_scroll->get_val());
Ref<StyleBox> style = get_stylebox("panel","PopupMenu");
Size2 size = get_node_size(edited_node);
Point2 popup_pos( pos.x+style->get_margin(MARGIN_LEFT), pos.y+size.y-style->get_margin(MARGIN_BOTTOM));
popup_pos+=get_global_pos();
if (renaming_edit) {
edit_label[0]->set_text("New name:");
edit_label[0]->set_pos(Point2(5,5));
edit_label[0]->show();
edit_line[0]->set_begin(Point2(15,25));
edit_line[0]->set_text(edited_node);
edit_line[0]->show();
edit_dialog->set_size(Size2(150,50));
} else {
AnimationTreePlayer::NodeType type=anim_tree->node_get_type(edited_node);
switch(type) {
case AnimationTreePlayer::NODE_ANIMATION:
if (anim_tree->get_master_player()!=NodePath() && anim_tree->has_node(anim_tree->get_master_player()) && anim_tree->get_node(anim_tree->get_master_player())->cast_to<AnimationPlayer>()) {
AnimationPlayer *ap = anim_tree->get_node(anim_tree->get_master_player())->cast_to<AnimationPlayer>();
master_anim_popup->clear();
List<StringName> sn;
ap->get_animation_list(&sn);
sn.sort_custom<StringName::AlphCompare>();
for (List<StringName>::Element *E=sn.front();E;E=E->next()) {
master_anim_popup->add_item(E->get());
}
master_anim_popup->set_pos(popup_pos);
master_anim_popup->popup();
} else {
property_editor->edit(this,"",Variant::OBJECT,anim_tree->animation_node_get_animation(edited_node),PROPERTY_HINT_RESOURCE_TYPE,"Animation");
property_editor->set_pos(popup_pos);
property_editor->popup();
updating_edit=false;
}
return;
case AnimationTreePlayer::NODE_TIMESCALE:
edit_label[0]->set_text("Scale:");
edit_label[0]->set_pos(Point2(5,5));
edit_label[0]->show();
edit_line[0]->set_begin(Point2(15,25));
edit_line[0]->set_text(rtos(anim_tree->timescale_node_get_scale(edited_node)));
edit_line[0]->show();
edit_dialog->set_size(Size2(150,50));
break;
case AnimationTreePlayer::NODE_ONESHOT:
edit_label[0]->set_text("Fade In (s):");
edit_label[0]->set_pos(Point2(5,5));
edit_label[0]->show();
edit_line[0]->set_begin(Point2(15,25));
edit_line[0]->set_text(rtos(anim_tree->oneshot_node_get_fadein_time(edited_node)));
edit_line[0]->show();
edit_label[1]->set_text("Fade Out (s):");
edit_label[1]->set_pos(Point2(5,55));
edit_label[1]->show();
edit_line[1]->set_begin(Point2(15,75));
edit_line[1]->set_text(rtos(anim_tree->oneshot_node_get_fadeout_time(edited_node)));
edit_line[1]->show();
edit_option->clear();
edit_option->add_item("Blend",0);
edit_option->add_item("Mix",1);
edit_option->set_begin(Point2(15,105));
edit_option->select( anim_tree->oneshot_node_get_mix_mode(edited_node));
edit_option->show();
edit_check->set_text("Auto Restart:");
edit_check->set_begin(Point2(15,125));
edit_check->set_pressed(anim_tree->oneshot_node_has_autorestart(edited_node));
edit_check->show();
edit_label[2]->set_text("Restart (s):");
edit_label[2]->set_pos(Point2(5,145));
edit_label[2]->show();
edit_line[2]->set_begin(Point2(15,165));
edit_line[2]->set_text(rtos(anim_tree->oneshot_node_get_autorestart_delay(edited_node)));
edit_line[2]->show();
edit_label[3]->set_text("Random Restart (s):");
edit_label[3]->set_pos(Point2(5,195));
edit_label[3]->show();
edit_line[3]->set_begin(Point2(15,215));
edit_line[3]->set_text(rtos(anim_tree->oneshot_node_get_autorestart_random_delay(edited_node)));
edit_line[3]->show();
filter_button->set_begin(Point2(10,245));
filter_button->show();
edit_button->set_begin(Point2(10,268));
edit_button->set_text("Start!");
edit_button->show();
edit_dialog->set_size(Size2(180,293));
break;
case AnimationTreePlayer::NODE_MIX:
edit_label[0]->set_text("Amount:");
edit_label[0]->set_pos(Point2(5,5));
edit_label[0]->show();
edit_scroll[0]->set_min(0);
edit_scroll[0]->set_max(1);
edit_scroll[0]->set_val(anim_tree->mix_node_get_amount(edited_node));
edit_scroll[0]->set_begin(Point2(15,25));
edit_scroll[0]->show();
edit_dialog->set_size(Size2(150,50));
break;
case AnimationTreePlayer::NODE_BLEND2:
edit_label[0]->set_text("Blend:");
edit_label[0]->set_pos(Point2(5,5));
edit_label[0]->show();
edit_scroll[0]->set_min(0);
edit_scroll[0]->set_max(1);
edit_scroll[0]->set_val(anim_tree->blend2_node_get_amount(edited_node));
edit_scroll[0]->set_begin(Point2(15,25));
edit_scroll[0]->show();
filter_button->set_begin(Point2(10,47));
filter_button->show();
edit_dialog->set_size(Size2(150,74));
break;
case AnimationTreePlayer::NODE_BLEND3:
edit_label[0]->set_text("Blend:");
edit_label[0]->set_pos(Point2(5,5));
edit_label[0]->show();
edit_scroll[0]->set_min(-1);
edit_scroll[0]->set_max(1);
edit_scroll[0]->set_val(anim_tree->blend3_node_get_amount(edited_node));
edit_scroll[0]->set_begin(Point2(15,25));
edit_scroll[0]->show();
edit_dialog->set_size(Size2(150,50));
break;
case AnimationTreePlayer::NODE_BLEND4:
edit_label[0]->set_text("Blend 0:");
edit_label[0]->set_pos(Point2(5,5));
edit_label[0]->show();
edit_scroll[0]->set_min(0);
edit_scroll[0]->set_max(1);
edit_scroll[0]->set_val(anim_tree->blend4_node_get_amount(edited_node).x);
edit_scroll[0]->set_begin(Point2(15,25));
edit_scroll[0]->show();
edit_label[1]->set_text("Blend 1:");
edit_label[1]->set_pos(Point2(5,55));
edit_label[1]->show();
edit_scroll[1]->set_min(0);
edit_scroll[1]->set_max(1);
edit_scroll[1]->set_val(anim_tree->blend4_node_get_amount(edited_node).y);
edit_scroll[1]->set_begin(Point2(15,75));
edit_scroll[1]->show();
edit_dialog->set_size(Size2(150,100));
break;
case AnimationTreePlayer::NODE_TRANSITION: {
edit_label[0]->set_text("X-Fade Time (s):");
edit_label[0]->set_pos(Point2(5,5));
edit_label[0]->show();
edit_line[0]->set_begin(Point2(15,25));
edit_line[0]->set_text(rtos(anim_tree->transition_node_get_xfade_time(edited_node)));
edit_line[0]->show();
edit_label[1]->set_text("Current:");
edit_label[1]->set_pos(Point2(5,55));
edit_label[1]->show();
edit_option->set_begin(Point2(15,75));
edit_option->clear();;
for(int i=0;i<anim_tree->transition_node_get_input_count(edited_node);i++) {
edit_option->add_item(itos(i),i);
}
edit_option->select(anim_tree->transition_node_get_current(edited_node));
edit_option->show();
edit_dialog->set_size(Size2(150,100));
} break;
default: {}
}
}
edit_dialog->set_pos(popup_pos);
edit_dialog->popup();
updating_edit=false;
}
void AnimationTreeEditor::_draw_node(const StringName& p_node) {
RID ci = get_canvas_item();
AnimationTreePlayer::NodeType type=anim_tree->node_get_type(p_node);
Ref<StyleBox> style = get_stylebox("panel","PopupMenu");
Ref<Font> font = get_font("font","PopupMenu");
Color font_color = get_color("font_color","PopupMenu");
Color font_color_title = get_color("font_color_hover","PopupMenu");
font_color_title.a*=0.8;
Ref<Texture> slot_icon = get_icon("NodeRealSlot","EditorIcons");
Size2 size=get_node_size(p_node);
Point2 pos = anim_tree->node_get_pos(p_node);
if (click_type==CLICK_NODE && click_node==p_node) {
pos+=click_motion-click_pos;
if (pos.x<5)
pos.x=5;
if (pos.y<5)
pos.y=5;
}
pos-=Point2(h_scroll->get_val(),v_scroll->get_val());
style->draw(ci,Rect2(pos,size));
float w = size.width-style->get_minimum_size().width;
float h = font->get_height()+get_constant("vseparation","PopupMenu");
Point2 ofs=style->get_offset()+pos;
Point2 ascofs(0,font->get_ascent());
Color bx = font_color_title;
bx.a*=0.1;
draw_rect(Rect2(ofs,Size2(size.width-style->get_minimum_size().width,font->get_height())),bx);
font->draw_halign(ci,ofs+ascofs,HALIGN_CENTER,w,String(_node_type_names[type]),font_color_title);
ofs.y+=h;
font->draw_halign(ci,ofs+ascofs,HALIGN_CENTER,w,p_node,font_color);
ofs.y+=h;
int count=2; // title and name
int inputs = anim_tree->node_get_input_count(p_node);
count += inputs?inputs:1;
float icon_h_ofs = Math::floor(( font->get_height()-slot_icon->get_height())/2.0 )+1;
if (type!=AnimationTreePlayer::NODE_OUTPUT)
slot_icon->draw(ci,ofs+Point2(w,icon_h_ofs)); //output
if (inputs) {
for(int i=0;i<inputs;i++) {
slot_icon->draw(ci,ofs+Point2(-slot_icon->get_width(),icon_h_ofs));
String text;
switch(type) {
case AnimationTreePlayer::NODE_TIMESCALE:
case AnimationTreePlayer::NODE_TIMESEEK: text="in"; break;
case AnimationTreePlayer::NODE_OUTPUT: text="out"; break;
case AnimationTreePlayer::NODE_ANIMATION: break;
case AnimationTreePlayer::NODE_ONESHOT: text=(i==0?"in":"add"); break;
case AnimationTreePlayer::NODE_BLEND2:
case AnimationTreePlayer::NODE_MIX: text=(i==0?"a":"b"); break;
case AnimationTreePlayer::NODE_BLEND3:
switch(i) {
case 0: text="b-"; break;
case 1: text="a"; break;
case 2: text="b+"; break;
}
break;
case AnimationTreePlayer::NODE_BLEND4:
switch(i) {
case 0: text="a0"; break;
case 1: text="b0"; break;
case 2: text="a1"; break;
case 3: text="b1"; break;
}
break;
case AnimationTreePlayer::NODE_TRANSITION:
text=itos(i);
if (anim_tree->transition_node_has_input_auto_advance(p_node,i))
text+="->";
break;
default: {}
}
font->draw(ci,ofs+ascofs+Point2(3,0),text,font_color);
ofs.y+=h;
}
} else {
ofs.y+=h;
}
Ref<StyleBox> pg_bg=get_stylebox("bg","ProgressBar");
Ref<StyleBox> pg_fill=get_stylebox("fill","ProgressBar");
Rect2 pg_rect(ofs,Size2(w,h));
bool editable=true;
switch(type) {
case AnimationTreePlayer::NODE_ANIMATION: {
Ref<Animation> anim = anim_tree->animation_node_get_animation(p_node);
String text;
if (anim_tree->animation_node_get_master_animation(p_node)!="")
text=anim_tree->animation_node_get_master_animation(p_node);
else if (anim.is_null())
text="load..";
else
text=anim->get_name();
font->draw_halign(ci,ofs+ascofs,HALIGN_CENTER,w,text,font_color_title);
} break;
case AnimationTreePlayer::NODE_ONESHOT:
case AnimationTreePlayer::NODE_MIX:
case AnimationTreePlayer::NODE_BLEND2:
case AnimationTreePlayer::NODE_BLEND3:
case AnimationTreePlayer::NODE_BLEND4:
case AnimationTreePlayer::NODE_TIMESCALE:
case AnimationTreePlayer::NODE_TRANSITION: {
font->draw_halign(ci,ofs+ascofs,HALIGN_CENTER,w,"edit..",font_color_title);
} break;
default: editable=false;
}
if (editable) {
Ref<Texture> arrow = get_icon("arrow","Tree");
Point2 arrow_ofs( w-arrow->get_width(),Math::floor( (h-arrow->get_height())/2) );
arrow->draw(ci,ofs+arrow_ofs);
}
}
#if 0
void AnimationTreeEditor::_node_param_changed() {
// anim_tree->node_set_param( click_node,property_editor->get_variant() );
// update();
// _write_anim_tree_graph();
}
#endif
AnimationTreeEditor::ClickType AnimationTreeEditor::_locate_click(const Point2& p_click,StringName *p_node_id,int *p_slot_index) const {
Ref<StyleBox> style = get_stylebox("panel","PopupMenu");
Ref<Font> font = get_font("font","PopupMenu");
Color font_color = get_color("font_color","PopupMenu");
float h = (font->get_height()+get_constant("vseparation","PopupMenu"));
for(const List<StringName>::Element *E=order.back();E;E=E->prev()) {
StringName node = E->get();
AnimationTreePlayer::NodeType type=anim_tree->node_get_type(node);
Point2 pos = anim_tree->node_get_pos(node);
Size2 size = get_node_size(node);
pos-=Point2(h_scroll->get_val(),v_scroll->get_val());
if (!Rect2(pos,size).has_point(p_click))
continue;
if (p_node_id)
*p_node_id=node;
pos=p_click-pos;
float y = pos.y-style->get_offset().height;
if (y<h)
return CLICK_NODE;
y-=h;
if (y<h)
return CLICK_NODE;
y-=h;
int count=0; // title and name
int inputs = anim_tree->node_get_input_count(node);
count += inputs?inputs:1;
for(int i=0;i<count;i++) {
if (y<h) {
if (inputs==0 || ( type!=AnimationTreePlayer::NODE_OUTPUT && pos.x > size.width/2)) {
if (p_slot_index)
*p_slot_index=0;
return CLICK_OUTPUT_SLOT;
} else {
if (p_slot_index)
*p_slot_index=i;
return CLICK_INPUT_SLOT;
}
}
y-=h;
}
return (type!=AnimationTreePlayer::NODE_OUTPUT && type!=AnimationTreePlayer::NODE_TIMESEEK)?CLICK_PARAMETER:CLICK_NODE;
}
return CLICK_NONE;
}
Point2 AnimationTreeEditor::_get_slot_pos(const StringName& p_node,bool p_input,int p_slot) {
Ref<StyleBox> style = get_stylebox("panel","PopupMenu");
Ref<Font> font = get_font("font","PopupMenu");
Ref<Texture> slot_icon = get_icon("NodeRealSlot","EditorIcons");
Size2 size=get_node_size(p_node);
Point2 pos = anim_tree->node_get_pos(p_node);
if (click_type==CLICK_NODE && click_node==p_node) {
pos+=click_motion-click_pos;
if (pos.x<5)
pos.x=5;
if (pos.y<5)
pos.y=5;
}
pos-=Point2(h_scroll->get_val(),v_scroll->get_val());
float w = size.width-style->get_minimum_size().width;
float h = font->get_height()+get_constant("vseparation","PopupMenu");
pos+=style->get_offset();
pos.y+=h*2;
pos.y+=h*p_slot;
pos+=Point2( -slot_icon->get_width()/2.0, h/2.0).floor();
if(!p_input) {
pos.x+=w+slot_icon->get_width();
}
return pos;
}
#if 0
void AnimationTreeEditor::_node_edit_property(const StringName& p_node) {
Ref<StyleBox> style = get_stylebox("panel","PopupMenu");
Size2 size = get_node_size(p_node);
Point2 pos = Point2( anim_tree->node_get_pos_x(p_node), anim_tree->node_get_pos_y(p_node) )-offset;
VisualServer::AnimationTreeNodeType type=anim_tree->node_get_type(p_node);
PropertyInfo ph = VisualServer::get_singleton()->anim_tree_node_get_type_info(type);
if (ph.type==Variant::NIL)
return;
if (ph.type==Variant::_RID)
ph.type=Variant::RESOURCE;
property_editor->edit(NULL,ph.name,ph.type,anim_tree->node_get_param(p_node),ph.hint,ph.hint_string);
Point2 popup_pos=Point2( pos.x+(size.width-property_editor->get_size().width)/2.0,pos.y+(size.y-style->get_margin(MARGIN_BOTTOM))).floor();
popup_pos+=get_global_pos();
property_editor->set_pos(popup_pos);
property_editor->popup();
}
#endif
void AnimationTreeEditor::_input_event(InputEvent p_event) {
switch(p_event.type) {
case InputEvent::MOUSE_BUTTON: {
if (p_event.mouse_button.pressed) {
if (p_event.mouse_button.button_index==1) {
click_pos=Point2(p_event.mouse_button.x,p_event.mouse_button.y);
click_motion=click_pos;
click_type = _locate_click(click_pos,&click_node,&click_slot);
if( click_type!=CLICK_NONE) {
order.erase(click_node);
order.push_back(click_node);
update();
}
switch(click_type) {
case CLICK_INPUT_SLOT: {
click_pos=_get_slot_pos(click_node,true,click_slot);
} break;
case CLICK_OUTPUT_SLOT: {
click_pos=_get_slot_pos(click_node,false,click_slot);
} break;
case CLICK_PARAMETER: {
edited_node=click_node;
renaming_edit=false;
_popup_edit_dialog();
//open editor
// _node_edit_property(click_node);
} break;
default:{}
}
}
if (p_event.mouse_button.button_index==2) {
if (click_type!=CLICK_NONE) {
click_type=CLICK_NONE;
update();
} else {
// try to disconnect/remove
Point2 rclick_pos=Point2(p_event.mouse_button.x,p_event.mouse_button.y);
rclick_type = _locate_click(rclick_pos,&rclick_node,&rclick_slot);
if (rclick_type==CLICK_INPUT_SLOT || rclick_type==CLICK_OUTPUT_SLOT) {
node_popup->clear();
node_popup->add_item("Disconnect",NODE_DISCONNECT);
if (anim_tree->node_get_type(rclick_node)==AnimationTreePlayer::NODE_TRANSITION) {
node_popup->add_item("Add Input",NODE_ADD_INPUT);
if (rclick_type==CLICK_INPUT_SLOT) {
if (anim_tree->transition_node_has_input_auto_advance(rclick_node,rclick_slot))
node_popup->add_item("Clear Auto-Advance",NODE_CLEAR_AUTOADVANCE);
else
node_popup->add_item("Set Auto-Advance",NODE_SET_AUTOADVANCE);
node_popup->add_item("Delete Input",NODE_DELETE_INPUT);
}
}
node_popup->set_pos(rclick_pos+get_global_pos());
node_popup->popup();
}
if (rclick_type==CLICK_NODE) {
node_popup->clear();
node_popup->add_item("Rename",NODE_RENAME);
node_popup->add_item("Remove",NODE_ERASE);
if (anim_tree->node_get_type(rclick_node)==AnimationTreePlayer::NODE_TRANSITION)
node_popup->add_item("Add Input",NODE_ADD_INPUT);
node_popup->set_pos(rclick_pos+get_global_pos());
node_popup->popup();
}
}
}
} else {
if (p_event.mouse_button.button_index==1 && click_type!=CLICK_NONE) {
switch(click_type) {
case CLICK_INPUT_SLOT:
case CLICK_OUTPUT_SLOT: {
Point2 dst_click_pos=Point2(p_event.mouse_button.x,p_event.mouse_button.y);
StringName id;
int slot;
ClickType dst_click_type = _locate_click(dst_click_pos,&id,&slot);
if (dst_click_type==CLICK_INPUT_SLOT && click_type==CLICK_OUTPUT_SLOT) {
anim_tree->connect(click_node,id,slot);
}
if (click_type==CLICK_INPUT_SLOT && dst_click_type==CLICK_OUTPUT_SLOT) {
anim_tree->connect(id,click_node,click_slot);
}
} break;
case CLICK_NODE: {
Point2 new_pos = anim_tree->node_get_pos(click_node)+(click_motion-click_pos);
if (new_pos.x<5)
new_pos.x=5;
if (new_pos.y<5)
new_pos.y=5;
anim_tree->node_set_pos(click_node,new_pos);
} break;
default: {}
}
click_type=CLICK_NONE;
update();
}
}
}
case InputEvent::MOUSE_MOTION: {
if (p_event.mouse_motion.button_mask&1 && click_type!=CLICK_NONE) {
click_motion=Point2(p_event.mouse_button.x,p_event.mouse_button.y);
update();
}
if ((p_event.mouse_motion.button_mask&4 || Input::get_singleton()->is_key_pressed(KEY_SPACE))) {
h_scroll->set_val( h_scroll->get_val() - p_event.mouse_motion.relative_x );
v_scroll->set_val( v_scroll->get_val() - p_event.mouse_motion.relative_y );
update();
}
} break;
}
}
void AnimationTreeEditor::_draw_cos_line(const Vector2& p_from, const Vector2& p_to,const Color& p_color) {
static const int steps = 20;
Rect2 r;
r.pos=p_from;
r.expand_to(p_to);
Vector2 sign=Vector2((p_from.x < p_to.x) ? 1 : -1,(p_from.y < p_to.y) ? 1 : -1);
bool flip = sign.x * sign.y < 0;
Vector2 prev;
for(int i=0;i<=steps;i++) {
float d = i/float(steps);
float c=-Math::cos(d*Math_PI) * 0.5+0.5;
if (flip)
c=1.0-c;
Vector2 p = r.pos+Vector2(d*r.size.width,c*r.size.height);
if (i>0) {
draw_line(prev,p,p_color,2);
}
prev=p;
}
}
void AnimationTreeEditor::_notification(int p_what) {
switch(p_what) {
case NOTIFICATION_ENTER_TREE: {
play_button->set_icon( get_icon("Play","EditorIcons") );
add_menu->set_icon( get_icon("Add","EditorIcons") );
} break;
case NOTIFICATION_DRAW: {
_update_scrollbars();
//VisualServer::get_singleton()->canvas_item_add_rect(get_canvas_item(),Rect2(Point2(),get_size()),Color(0,0,0,1));
get_stylebox("bg","Tree")->draw(get_canvas_item(),Rect2(Point2(),get_size()));
VisualServer::get_singleton()->canvas_item_set_clip(get_canvas_item(),true);
for(List<StringName>::Element *E=order.front();E;E=E->next()) {
_draw_node(E->get());
}
if (click_type==CLICK_INPUT_SLOT || click_type==CLICK_OUTPUT_SLOT) {
_draw_cos_line(click_pos,click_motion,Color(0.5,1,0.5,0.8));
}
List<AnimationTreePlayer::Connection> connections;
anim_tree->get_connection_list(&connections);
for(List<AnimationTreePlayer::Connection>::Element *E=connections.front();E;E=E->next()) {
const AnimationTreePlayer::Connection &c=E->get();
Point2 source = _get_slot_pos(c.src_node,false,0);
Point2 dest = _get_slot_pos(c.dst_node,true,c.dst_input);
Color col = Color(1,1,0.5,0.8);
/*
if (click_type==CLICK_NODE && click_node==c.src_node) {
source+=click_motion-click_pos;
}
if (click_type==CLICK_NODE && click_node==c.dst_node) {
dest+=click_motion-click_pos;
}*/
_draw_cos_line(source,dest,col);
}
switch(anim_tree->get_last_error()) {
case AnimationTreePlayer::CONNECT_OK: {
Ref<Font> f = get_font("font","Label");
f->draw(get_canvas_item(),Point2(5,25+f->get_ascent()),"Animation Tree is Valid.",Color(0,1,0.6,0.8));
} break;
default: {
Ref<Font> f = get_font("font","Label");
f->draw(get_canvas_item(),Point2(5,25+f->get_ascent()),"Animation Tree is Invalid.",Color(1,0.6,0.0,0.8));
} break;
}
} break;
}
}
void AnimationTreeEditor::_update_scrollbars() {
Size2 size = get_size();
Size2 hmin = h_scroll->get_combined_minimum_size();
Size2 vmin = v_scroll->get_combined_minimum_size();
v_scroll->set_begin( Point2(size.width - vmin.width, 0) );
v_scroll->set_end( Point2(size.width, size.height) );
h_scroll->set_begin( Point2( 0, size.height - hmin.height) );
h_scroll->set_end( Point2(size.width-vmin.width, size.height) );
Size2 min = _get_maximum_size();
if (min.height < size.height - hmin.height) {
v_scroll->hide();
offset.y=0;
} else {
v_scroll->show();
v_scroll->set_max(min.height);
v_scroll->set_page(size.height - hmin.height);
offset.y=v_scroll->get_val();
}
if (min.width < size.width - vmin.width) {
h_scroll->hide();
offset.x=0;
} else {
h_scroll->show();
h_scroll->set_max(min.width);
h_scroll->set_page(size.width - vmin.width);
offset.x=h_scroll->get_val();
}
}
void AnimationTreeEditor::_scroll_moved(float) {
offset.x=h_scroll->get_val();
offset.y=v_scroll->get_val();
update();
}
void AnimationTreeEditor::_node_menu_item(int p_item) {
switch(p_item) {
case NODE_DISCONNECT: {
if (rclick_type==CLICK_INPUT_SLOT) {
anim_tree->disconnect(rclick_node,rclick_slot);
update();
}
if (rclick_type==CLICK_OUTPUT_SLOT) {
List<AnimationTreePlayer::Connection> connections;
anim_tree->get_connection_list(&connections);
for(List<AnimationTreePlayer::Connection>::Element *E=connections.front();E;E=E->next()) {
const AnimationTreePlayer::Connection &c=E->get();
if( c.dst_node==rclick_node) {
anim_tree->disconnect(c.dst_node,c.dst_input);
}
}
update();
}
} break;
case NODE_RENAME: {
renaming_edit=true;
edited_node=rclick_node;
_popup_edit_dialog();
} break;
case NODE_ADD_INPUT: {
anim_tree->transition_node_set_input_count(rclick_node, anim_tree->transition_node_get_input_count(rclick_node)+1);
update();
} break;
case NODE_DELETE_INPUT: {
anim_tree->transition_node_delete_input(rclick_node, rclick_slot);
update();
} break;
case NODE_SET_AUTOADVANCE: {
anim_tree->transition_node_set_input_auto_advance(rclick_node,rclick_slot,true);
update();
} break;
case NODE_CLEAR_AUTOADVANCE: {
anim_tree->transition_node_set_input_auto_advance(rclick_node,rclick_slot,false);
update();
} break;
case NODE_ERASE: {
if (rclick_node=="out")
break;
order.erase(rclick_node);
anim_tree->remove_node(rclick_node);
update();
} break;
}
}
StringName AnimationTreeEditor::_add_node(int p_item) {
static const char* bname[] = {
"out",
"anim",
"oneshot",
"mix",
"blend2",
"blend3",
"blend4",
"scale",
"seek",
"transition"
};
String name;
int idx=1;
while(true) {
name = bname[p_item];
if (idx>1)
name+=" "+itos(idx);
if (anim_tree->node_exists(name))
idx++;
else
break;
}
anim_tree->add_node((AnimationTreePlayer::NodeType)p_item,name);
anim_tree->node_set_pos(name,Point2(last_x,last_y));
order.push_back(name);
last_x+=10;
last_y+=10;
last_x=last_x % (int)get_size().width;
last_y=last_y % (int)get_size().height;
update();
return name;
};
void AnimationTreeEditor::_file_dialog_selected(String p_path) {
switch (file_op) {
case MENU_IMPORT_ANIMATIONS: {
Vector<String> files = file_dialog->get_selected_files();
for (int i=0; i<files.size(); i++) {
StringName node = _add_node(AnimationTreePlayer::NODE_ANIMATION);
RES anim = ResourceLoader::load(files[i]);
anim_tree->animation_node_set_animation(node,anim);
//anim_tree->node_set_name(node, files[i].get_file());
};
} break;
default:
break;
};
};
void AnimationTreeEditor::_add_menu_item(int p_item) {
if (p_item==MENU_GRAPH_CLEAR) {
//clear
} else if (p_item == MENU_IMPORT_ANIMATIONS) {
file_op = MENU_IMPORT_ANIMATIONS;
file_dialog->set_mode(FileDialog::MODE_OPEN_FILE);
file_dialog->popup_centered_ratio();
} else {
_add_node(p_item);
}
}
Size2 AnimationTreeEditor::get_minimum_size() const {
return Size2(10,200);
}
void AnimationTreeEditor::_find_paths_for_filter(const StringName& p_node,Set<String>& paths) {
ERR_FAIL_COND( !anim_tree->node_exists(p_node) );
for(int i=0;i<anim_tree->node_get_input_count(p_node);i++) {
StringName port = anim_tree->node_get_input_source(p_node,i);
if (port==StringName())
continue;
_find_paths_for_filter(port,paths);
}
if (anim_tree->node_get_type(p_node)==AnimationTreePlayer::NODE_ANIMATION) {
Ref<Animation> anim = anim_tree->animation_node_get_animation(p_node);
if (anim.is_valid()) {
for(int i=0;i<anim->get_track_count();i++) {
paths.insert(anim->track_get_path(i));
}
}
}
}
void AnimationTreeEditor::_filter_edited() {
TreeItem *ed = filter->get_edited();
if (!ed)
return;
if (anim_tree->node_get_type(edited_node)==AnimationTreePlayer::NODE_ONESHOT) {
anim_tree->oneshot_node_set_filter_path(edited_node,ed->get_metadata(0),ed->is_checked(0));
} else if (anim_tree->node_get_type(edited_node)==AnimationTreePlayer::NODE_BLEND2) {
anim_tree->blend2_node_set_filter_path(edited_node,ed->get_metadata(0),ed->is_checked(0));
}
}
void AnimationTreeEditor::_edit_filters() {
filter_dialog->popup_centered_ratio();
filter->clear();
Set<String> npb;
_find_paths_for_filter(edited_node,npb);
TreeItem *root = filter->create_item();
filter->set_hide_root(true);
Map<String,TreeItem*> pm;
Node *base = anim_tree->get_node( anim_tree->get_base_path() );
for(Set<String>::Element *E=npb.front();E;E=E->next()) {
TreeItem *parent=root;
String descr=E->get();
if (base) {
NodePath np = E->get();
if (np.get_property()!=StringName()) {
Node *n = base->get_node(np);
Skeleton *s = n->cast_to<Skeleton>();
if (s) {
String skelbase = E->get().substr(0,E->get().find(":"));
int bidx = s->find_bone(np.get_property());
if (bidx!=-1) {
int bparent = s->get_bone_parent(bidx);
//
if (bparent!=-1) {
String bpn = skelbase+":"+s->get_bone_name(bparent);
if (pm.has(bpn)) {
parent=pm[bpn];
descr=np.get_property();
}
} else {
if (pm.has(skelbase)) {
parent=pm[skelbase];
}
}
}
}
}
}
TreeItem *it = filter->create_item(parent);
it->set_cell_mode(0,TreeItem::CELL_MODE_CHECK);
it->set_text(0,descr);
it->set_metadata(0,NodePath(E->get()));
it->set_editable(0,true);
if (anim_tree->node_get_type(edited_node)==AnimationTreePlayer::NODE_ONESHOT) {
it->set_checked(0, anim_tree->oneshot_node_is_path_filtered(edited_node,E->get()));
} else if (anim_tree->node_get_type(edited_node)==AnimationTreePlayer::NODE_BLEND2) {
it->set_checked(0, anim_tree->blend2_node_is_path_filtered(edited_node,E->get()));
}
pm[E->get()]=it;
}
}
void AnimationTreeEditor::_bind_methods() {
ObjectTypeDB::bind_method( "_add_menu_item", &AnimationTreeEditor::_add_menu_item );
ObjectTypeDB::bind_method( "_node_menu_item", &AnimationTreeEditor::_node_menu_item );
ObjectTypeDB::bind_method( "_input_event", &AnimationTreeEditor::_input_event );
// ObjectTypeDB::bind_method( "_node_param_changed", &AnimationTreeEditor::_node_param_changed );
ObjectTypeDB::bind_method( "_scroll_moved", &AnimationTreeEditor::_scroll_moved );
ObjectTypeDB::bind_method( "_edit_dialog_changeds", &AnimationTreeEditor::_edit_dialog_changeds );
ObjectTypeDB::bind_method( "_edit_dialog_changede", &AnimationTreeEditor::_edit_dialog_changede );
ObjectTypeDB::bind_method( "_edit_dialog_changedf", &AnimationTreeEditor::_edit_dialog_changedf );
ObjectTypeDB::bind_method( "_edit_dialog_changed", &AnimationTreeEditor::_edit_dialog_changed );
ObjectTypeDB::bind_method( "_edit_dialog_animation_changed", &AnimationTreeEditor::_edit_dialog_animation_changed );
ObjectTypeDB::bind_method( "_edit_dialog_edit_animation", &AnimationTreeEditor::_edit_dialog_edit_animation );
ObjectTypeDB::bind_method( "_play_toggled", &AnimationTreeEditor::_play_toggled );
ObjectTypeDB::bind_method( "_edit_oneshot_start", &AnimationTreeEditor::_edit_oneshot_start );
ObjectTypeDB::bind_method( "_file_dialog_selected", &AnimationTreeEditor::_file_dialog_selected);
ObjectTypeDB::bind_method( "_master_anim_menu_item", &AnimationTreeEditor::_master_anim_menu_item);
ObjectTypeDB::bind_method( "_edit_filters", &AnimationTreeEditor::_edit_filters);
ObjectTypeDB::bind_method( "_filter_edited", &AnimationTreeEditor::_filter_edited);
}
AnimationTreeEditor::AnimationTreeEditor() {
set_focus_mode(FOCUS_ALL);
PopupMenu *p;
List<PropertyInfo> defaults;
add_menu = memnew( MenuButton );
//add_menu->set_
add_menu->set_pos( Point2( 0,0) );
add_menu->set_size( Point2( 25,15) );
add_child( add_menu );
p=add_menu->get_popup();
p->add_item("Animation Node",AnimationTreePlayer::NODE_ANIMATION);
p->add_item("OneShot Node",AnimationTreePlayer::NODE_ONESHOT);
p->add_item("Mix Node",AnimationTreePlayer::NODE_MIX);
p->add_item("Blend2 Node",AnimationTreePlayer::NODE_BLEND2);
p->add_item("Blend3 Node",AnimationTreePlayer::NODE_BLEND3);
p->add_item("Blend4 Node",AnimationTreePlayer::NODE_BLEND4);
p->add_item("TimeScale Node",AnimationTreePlayer::NODE_TIMESCALE);
p->add_item("TimeSeek Node",AnimationTreePlayer::NODE_TIMESEEK);
p->add_item("Transition Node",AnimationTreePlayer::NODE_TRANSITION);
p->add_separator();
p->add_item("Import Animations...", MENU_IMPORT_ANIMATIONS); // wtf
p->add_separator();
p->add_item("Clear",MENU_GRAPH_CLEAR);
p->connect("item_pressed", this,"_add_menu_item");
play_button = memnew(Button);
play_button->set_pos(Point2(25,0));
play_button->set_size(Point2(25,15));
add_child(play_button);
play_button->set_toggle_mode(true);
play_button->connect("pressed", this,"_play_toggled");
last_x=50;
last_y=50;
property_editor = memnew( CustomPropertyEditor );
add_child(property_editor);
property_editor->connect("variant_changed", this,"_edit_dialog_animation_changed");
property_editor->connect("resource_edit_request", this, "_edit_dialog_edit_animation");
h_scroll = memnew( HScrollBar );
v_scroll = memnew( VScrollBar );
add_child(h_scroll);
add_child(v_scroll);
h_scroll->connect("value_changed", this,"_scroll_moved");
v_scroll->connect("value_changed", this,"_scroll_moved");
node_popup= memnew(PopupMenu );
add_child(node_popup);
node_popup->set_as_toplevel(true);
master_anim_popup = memnew( PopupMenu );
add_child(master_anim_popup);
master_anim_popup->connect("item_pressed",this,"_master_anim_menu_item");
node_popup->connect("item_pressed", this,"_node_menu_item");
updating_edit=false;
edit_dialog = memnew( PopupPanel );
// edit_dialog->get_ok()->hide();
// edit_dialog->get_cancel()->hide();
add_child(edit_dialog);
edit_option = memnew( OptionButton );
edit_option->set_anchor( MARGIN_RIGHT, ANCHOR_END );
edit_option->set_margin(MARGIN_RIGHT, 10);
edit_dialog->add_child(edit_option);
edit_option->connect("item_selected", this,"_edit_dialog_changedf");
edit_option->hide();
for(int i=0;i<2;i++) {
edit_scroll[i] = memnew ( HSlider );
edit_scroll[i]->set_anchor( MARGIN_RIGHT, ANCHOR_END );
edit_scroll[i]->set_margin(MARGIN_RIGHT, 10);
edit_dialog->add_child(edit_scroll[i]);
edit_scroll[i]->hide();
edit_scroll[i]->connect("value_changed", this,"_edit_dialog_changedf");
}
for(int i=0;i<4;i++) {
edit_line[i] = memnew ( LineEdit );
edit_line[i]->set_anchor( MARGIN_RIGHT, ANCHOR_END );
edit_line[i]->set_margin(MARGIN_RIGHT, 10);
edit_dialog->add_child(edit_line[i]);
edit_line[i]->hide();
edit_line[i]->connect("text_changed", this,"_edit_dialog_changeds");
edit_line[i]->connect("text_entered", this,"_edit_dialog_changede");
edit_label[i] = memnew ( Label );
edit_dialog->add_child(edit_label[i]);
edit_label[i]->hide();
}
edit_button = memnew( Button );
edit_button->set_anchor( MARGIN_RIGHT, ANCHOR_END );
edit_button->set_margin(MARGIN_RIGHT, 10);
edit_dialog->add_child(edit_button);
edit_button->hide();;
edit_button->connect("pressed", this,"_edit_oneshot_start");
edit_check = memnew( CheckButton );
edit_check->set_anchor( MARGIN_RIGHT, ANCHOR_END );
edit_check->set_margin(MARGIN_RIGHT, 10);
edit_dialog->add_child(edit_check);
edit_check->hide();;
edit_check->connect("pressed", this,"_edit_dialog_changed");
file_dialog = memnew( FileDialog );
file_dialog->set_enable_multiple_selection(true);
file_dialog->set_current_dir(Globals::get_singleton()->get_resource_path());
add_child(file_dialog);
file_dialog->connect("file_selected", this, "_file_dialog_selected");
filter_dialog = memnew( AcceptDialog );
filter_dialog->set_title("Edit Node Filters");
add_child(filter_dialog);
filter = memnew( Tree );
filter_dialog->add_child(filter);
filter_dialog->set_child_rect(filter);
filter->connect("item_edited",this,"_filter_edited");
filter_button = memnew( Button );
filter_button->set_anchor( MARGIN_RIGHT, ANCHOR_END );
filter_button->set_margin(MARGIN_RIGHT, 10);
edit_dialog->add_child(filter_button);
filter_button->hide();;
filter_button->set_text("Filters..");
filter_button->connect("pressed", this,"_edit_filters");
}
void AnimationTreeEditorPlugin::edit(Object *p_object) {
anim_tree_editor->edit(p_object->cast_to<AnimationTreePlayer>());
}
bool AnimationTreeEditorPlugin::handles(Object *p_object) const {
return p_object->is_type("AnimationTreePlayer");
}
void AnimationTreeEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
editor->hide_animation_player_editors();
editor->animation_panel_make_visible(true);
anim_tree_editor->show();
anim_tree_editor->set_fixed_process(true);
EditorNode::get_top_split()->set_collapsed(false);
} else {
anim_tree_editor->hide();
anim_tree_editor->set_fixed_process(false);
editor->animation_panel_make_visible(false);
EditorNode::get_top_split()->set_collapsed(true);
}
}
AnimationTreeEditorPlugin::AnimationTreeEditorPlugin(EditorNode *p_node) {
editor=p_node;
anim_tree_editor = memnew( AnimationTreeEditor );
//editor->get_viewport()->add_child(anim_tree_editor);
//anim_tree_editor->set_area_as_parent_rect();
editor->get_animation_panel()->add_child(anim_tree_editor);
anim_tree_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
anim_tree_editor->hide();
}
AnimationTreeEditorPlugin::~AnimationTreeEditorPlugin()
{
}