virtualx-engine/scene/resources
..
animated_texture.cpp
animated_texture.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
animation.cpp
animation.h
animation_library.cpp
animation_library.h
atlas_texture.cpp
atlas_texture.h
audio_stream_polyphonic.cpp
audio_stream_polyphonic.h Simplify AudioStreamPolyphonic 2023-01-23 10:47:01 +01:00
audio_stream_wav.cpp Enable shadow warnings and fix raised errors 2023-05-11 16:00:59 +02:00
audio_stream_wav.h
bit_map.cpp
bit_map.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
bone_map.cpp
bone_map.h
box_shape_3d.cpp
box_shape_3d.h
camera_attributes.cpp
camera_attributes.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
camera_texture.cpp
camera_texture.h
canvas_item_material.cpp
canvas_item_material.h
capsule_shape_2d.cpp
capsule_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
capsule_shape_3d.cpp
capsule_shape_3d.h
circle_shape_2d.cpp
circle_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
compressed_texture.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
compressed_texture.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
concave_polygon_shape_2d.cpp
concave_polygon_shape_2d.h
concave_polygon_shape_3d.cpp
concave_polygon_shape_3d.h
convex_polygon_shape_2d.cpp Warn if a concave shape is assigned to ConvexPolygonShape2D 2023-02-11 21:58:35 +01:00
convex_polygon_shape_2d.h
convex_polygon_shape_3d.cpp
convex_polygon_shape_3d.h
curve.cpp
curve.h
curve_texture.cpp
curve_texture.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
cylinder_shape_3d.cpp
cylinder_shape_3d.h
environment.cpp
environment.h
fog_material.cpp
fog_material.h
font.compat.inc
font.cpp
font.h [Bitmap fonts] Add support for scaling. 2023-10-13 12:57:45 +03:00
gradient.cpp
gradient.h
gradient_texture.cpp Add placeholder RID to GradientTexture1D 2023-08-31 15:53:32 +02:00
gradient_texture.h Add placeholder RID to GradientTexture1D 2023-08-31 15:53:32 +02:00
height_map_shape_3d.cpp
height_map_shape_3d.h
image_texture.cpp Add support for ImageTexture3D serialization 2023-09-22 16:24:46 +08:00
image_texture.h Add support for ImageTexture3D serialization 2023-09-22 16:24:46 +08:00
immediate_mesh.cpp
immediate_mesh.h
importer_mesh.cpp
importer_mesh.h
label_settings.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
label_settings.h
material.cpp
material.h
mesh.cpp Fix multiple issues with UV compression 2023-10-30 23:11:34 +01:00
mesh.h
mesh_data_tool.compat.inc
mesh_data_tool.cpp
mesh_data_tool.h
mesh_library.cpp
mesh_library.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
mesh_texture.cpp
mesh_texture.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
multimesh.cpp
multimesh.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
navigation_mesh.cpp
navigation_mesh.h
navigation_mesh_source_geometry_data_2d.cpp Add 2D navigation mesh baking 2023-09-25 19:48:14 +02:00
navigation_mesh_source_geometry_data_2d.h
navigation_mesh_source_geometry_data_3d.cpp
navigation_mesh_source_geometry_data_3d.h Fix for threaded NavigationMesh baking under new thread guards 2023-06-14 01:53:37 +02:00
navigation_polygon.cpp Removed navigation_mesh instantiation from constructor of NavigationPolygon 2023-10-18 19:04:08 +02:00
navigation_polygon.h
packed_scene.cpp
packed_scene.h
particle_process_material.cpp Fix several ParticleProcessMaterial texture names 2023-11-13 05:51:01 +02:00
particle_process_material.h
physics_material.cpp
physics_material.h
placeholder_textures.cpp
placeholder_textures.h
polygon_path_finder.cpp
polygon_path_finder.h
portable_compressed_texture.cpp Add custom texture create function 2023-07-26 20:46:34 +10:00
portable_compressed_texture.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
primitive_meshes.cpp
primitive_meshes.h
rectangle_shape_2d.cpp
rectangle_shape_2d.h
resource_format_text.cpp
resource_format_text.h Fix ImageTextureLayered serialisation issues. 2023-07-23 13:54:04 +02:00
SCsub Move default theme files to scene/theme 2023-08-28 00:23:38 +02:00
segment_shape_2d.cpp
segment_shape_2d.h
separation_ray_shape_2d.cpp
separation_ray_shape_2d.h
separation_ray_shape_3d.cpp
separation_ray_shape_3d.h
shader.cpp
shader.h Fix several shader preprocessor include issues 2023-01-27 14:37:55 +02:00
shader_include.cpp Fix empty shader resource loading 2023-09-04 14:59:59 +03:00
shader_include.h
shape_2d.cpp
shape_2d.h
shape_3d.cpp
shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d.h
skeleton_modification_2d_ccdik.cpp
skeleton_modification_2d_ccdik.h
skeleton_modification_2d_fabrik.cpp
skeleton_modification_2d_fabrik.h
skeleton_modification_2d_jiggle.cpp Fix invalid return from some more _get/_set 2023-10-27 21:26:13 +02:00
skeleton_modification_2d_jiggle.h
skeleton_modification_2d_lookat.cpp Fix invalid return from some more _get/_set 2023-10-27 21:26:13 +02:00
skeleton_modification_2d_lookat.h
skeleton_modification_2d_physicalbones.cpp
skeleton_modification_2d_physicalbones.h
skeleton_modification_2d_stackholder.cpp
skeleton_modification_2d_stackholder.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_twoboneik.cpp
skeleton_modification_2d_twoboneik.h
skeleton_modification_stack_2d.cpp
skeleton_modification_stack_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_profile.cpp
skeleton_profile.h
skin.cpp
skin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
sky.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
sky.h
sky_material.cpp
sky_material.h
sphere_shape_3d.cpp Unify and streamline connecting to Resource changes 2023-07-17 19:35:57 +02:00
sphere_shape_3d.h
sprite_frames.cpp Fix SpriteFrames data loss on 3-to-4 conversion 2023-02-22 11:17:10 +03:00
sprite_frames.h Make AnimatedSprite's playback API consistent with AnimationPlayer 2023-01-26 12:40:19 +09:00
style_box.cpp
style_box.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
style_box_flat.cpp Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file 2023-07-17 13:25:00 +02:00
style_box_flat.h
style_box_line.cpp
style_box_line.h
style_box_texture.cpp
style_box_texture.h
surface_tool.cpp Cleanup instances of using uint32_t for mesh formats 2023-10-12 22:01:41 +02:00
surface_tool.h
syntax_highlighter.cpp Connect CodeHighlighter with TextEdit without friend-access 2023-09-19 14:36:38 +02:00
syntax_highlighter.h
text_file.cpp
text_file.h Fixed: TextFile's not reloading when changed from external editors 2023-09-06 17:34:36 -04:00
text_line.cpp
text_line.h
text_paragraph.cpp [TextServer] Fix line breaks for dropcap and resizing embedded objects. 2023-10-31 22:39:42 +02:00
text_paragraph.h
texture.cpp Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
texture.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
texture_rd.cpp
texture_rd.h
theme.cpp Added variations to get_type_list() 2023-10-30 10:27:38 -05:00
theme.h Warn about accessing non-existing editor theme items 2023-09-15 14:51:01 +02:00
tile_set.cpp Fix normals in TileSet when using CanvasTextures 2023-10-24 13:10:06 +02:00
tile_set.h Allow normal maps on TileMaps that use texture padding 2023-10-18 14:55:44 +02:00
video_stream.cpp
video_stream.h Clean up some Editor, OpenXR, VideoStream code 2023-10-20 17:54:39 +02:00
visual_shader.cpp
visual_shader.h
visual_shader_nodes.cpp
visual_shader_nodes.h
visual_shader_particle_nodes.cpp made visual shader ports expandable by default if there is only one output port and it's of any vector type 2023-09-22 15:28:59 +02:00
visual_shader_particle_nodes.h
visual_shader_sdf_nodes.cpp
visual_shader_sdf_nodes.h
world_2d.cpp
world_2d.h
world_3d.cpp Add ProjectSettings navigation map default up 2023-06-17 11:29:17 +02:00
world_3d.h
world_boundary_shape_2d.cpp
world_boundary_shape_2d.h
world_boundary_shape_3d.cpp
world_boundary_shape_3d.h