virtualx-engine/scene
Bojidar Marinov f7c3d6329c Port collision and layer masks to 3D, fixes #1759
Raycasts now have type_mask and layer_mask. Areas - collision_mask and layer_mask. PhysicsBodies needed only collision_mask.
2016-04-09 22:11:12 +03:00
..
2d Merge pull request #4259 from neikeq/pr-issue-4224 2016-04-07 14:13:48 +02:00
3d Port collision and layer masks to 3D, fixes #1759 2016-04-09 22:11:12 +03:00
animation Fix crash when tween control object previous freed 2016-04-07 15:45:16 +08:00
audio Doc: fix type of stream object 2016-04-07 11:45:39 +02:00
gui Fix warn print when hide an control does not inside_tree 2016-04-07 15:46:38 +08:00
io remove trailing whitespace 2016-03-09 00:00:52 +01:00
main Now the timer could be paused 2016-03-31 18:23:16 -03:00
resources Merge pull request #3528 from SaracenOne/baked_light_realtime_colourize 2016-03-15 10:22:09 +01:00
register_scene_types.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
register_scene_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.cpp Add a sleeping_state_changed signal to RigidBody and RigidBody2D classes 2016-04-06 17:14:38 +03:00
scene_string_names.h Add a sleeping_state_changed signal to RigidBody and RigidBody2D classes 2016-04-06 17:14:38 +03:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00