virtualx-engine/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators
K. S. Ernest (iFire) Lee f9b488508c
Add PackedVector4Array Variant type
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-05-03 00:58:27 +02:00
..
AnalyzerReleases.Shipped.md
AnalyzerReleases.Unshipped.md
ClassPartialModifierAnalyzer.cs
CodeAnalysisAttributes.cs
Common.cs
EventHandlerSuffixSuppressor.cs
ExtensionMethods.cs
GlobalClassAnalyzer.cs
Godot.SourceGenerators.csproj Fill copyright field in .csproj files 2024-04-26 11:41:04 +02:00
Godot.SourceGenerators.props
GodotClasses.cs
GodotEnums.cs Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00
GodotMemberData.cs
GodotPluginsInitializerGenerator.cs
Helper.cs
MarshalType.cs Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00
MarshalUtils.cs Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00
MethodInfo.cs
MustBeVariantAnalyzer.cs C#: Ignore late bound methods in MustBeVariantAnalyzer 2024-05-01 03:18:21 +02:00
PropertyInfo.cs
ScriptMethodsGenerator.cs
ScriptPathAttributeGenerator.cs
ScriptPropertiesGenerator.cs C#: Fix generator crash w/ generic arrays 2024-04-30 22:22:09 +02:00
ScriptPropertyDefValGenerator.cs
ScriptRegistrarGenerator.cs
ScriptSerializationGenerator.cs
ScriptSignalsGenerator.cs