virtualx-engine/scene
Hugo Locurcio fa019f6e14
Change default material alpha scissor threshold to 0.5
This makes the default behavior consistent between SpriteBase3D,
BaseMaterial3D and imported glTF scene materials.

Alpha scissor threshold property hints now allows for more precise
adjustments as well.
2022-08-01 02:00:16 +02:00
..
2d Merge pull request #63595 from reduz/remove-signal-connect-binds 2022-07-29 18:10:39 +02:00
3d Change default material alpha scissor threshold to 0.5 2022-08-01 02:00:16 +02:00
animation Remove Signal connect binds 2022-07-29 16:26:13 +02:00
audio Implement BPM support 2022-07-23 07:31:17 +02:00
debugger Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
gui Add GraphEdit.is_node_hover_valid(...) method 2022-07-31 15:35:26 +02:00
main Remove Signal connect binds 2022-07-29 16:26:13 +02:00
resources Change default material alpha scissor threshold to 0.5 2022-08-01 02:00:16 +02:00
property_utils.cpp
property_utils.h
register_scene_types.cpp Merge pull request #63161 from PrecisionRender/master 2022-07-29 08:07:13 +02:00
register_scene_types.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
scene_string_names.cpp
scene_string_names.h
SCsub [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. 2022-07-26 09:31:12 +02:00