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audio
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Fix some warnings
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2016-07-25 16:46:26 +02:00 |
physics
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Fix for incorrect velocity report due to a typo.
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2016-07-24 12:53:07 +02:00 |
physics_2d
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Now ignoring remaining collision shapes.
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2016-09-26 23:40:06 -03:00 |
spatial_sound
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
spatial_sound_2d
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Remove unused variables (fourth pass) + dead code
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2016-07-08 16:47:55 +02:00 |
visual
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Merge pull request #6414 from RandomShaper/improve-shader-shadow
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2016-09-17 18:34:22 +02:00 |
audio_server.cpp
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set_signed_data now works correctly on pcm8 samples.
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2016-01-21 14:40:58 +01:00 |
audio_server.h
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Fix some warnings
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2016-07-25 16:46:26 +02:00 |
physics_2d_server.cpp
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-Fixed issue in Kinematicbody2D
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2016-09-01 12:03:55 -03:00 |
physics_2d_server.h
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-Fixed issue in Kinematicbody2D
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2016-09-01 12:03:55 -03:00 |
physics_server.cpp
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Port collision and layer masks to 3D, fixes #1759
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2016-04-09 22:11:12 +03:00 |
physics_server.h
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Port collision and layer masks to 3D, fixes #1759
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2016-04-09 22:11:12 +03:00 |
register_server_types.cpp
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Variables SpatialSoundServer and SS pointed to SpatialSound2DServer.
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2016-01-30 10:36:58 +01:00 |
register_server_types.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
SCsub
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Cosmetic fixes to SCons buildsystem
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2015-11-01 20:53:26 +01:00 |
server_wrap_mt_common.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
spatial_sound_2d_server.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
spatial_sound_2d_server.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
spatial_sound_server.cpp
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
spatial_sound_server.h
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Update copyright to 2016 in headers
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2016-01-01 11:50:53 -02:00 |
visual_server.cpp
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bind method canvas_item_set_sort_children_by_y
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2016-10-05 03:48:54 -03:00 |
visual_server.h
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More visual script improvements
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2016-08-30 23:46:41 -03:00 |