virtualx-engine/main
Rémi Verschelde d0a5ef9c7a
Merge pull request #43234 from madmiraal/fix-42876-3.2
[3.2] Remove unneeded filter on joy_axis()
2020-11-16 22:41:49 +01:00
..
tests Style: Sync other changes from new fix_style.sh and clang_format.sh 2020-07-24 10:39:18 +02:00
app_icon.png
default_controller_mappings.h
gamecontrollerdb.txt Apply upstream gamecontrollerdb patch 391. 2020-10-26 17:01:53 +00:00
godotcontrollerdb.txt Input: Readd 'Default Android Gamepad' magic binding 2020-05-11 11:22:21 +02:00
input_default.cpp Remove unneeded filter on joy_axis() 2020-10-31 09:22:52 +00:00
input_default.h Remove unneeded filter on joy_axis() 2020-10-31 09:22:52 +00:00
main.cpp Merge pull request #43554 from lawnjelly/refactor_pixel_snap 2020-11-16 18:24:10 +01:00
main.h Move frame delaying functions from Main to OS. 2020-07-02 13:52:02 +02:00
main_builders.py Support SDL2 half axes and inverted axes mappings. 2020-06-26 06:28:56 +01:00
main_timer_sync.cpp
main_timer_sync.h
performance.cpp
performance.h
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
splash.png
splash_editor.png Update AUTHORS and DONORS list 2020-10-28 15:09:17 +01:00