.. |
shaders
|
tonemap.glsl: Ensure color parameter of tonemap_reinhard() is positive
|
2020-10-20 00:08:44 +03:00 |
light_cluster_builder.cpp
|
Style: Enforce separation line between function definitions
|
2020-05-14 16:54:55 +02:00 |
light_cluster_builder.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
rasterizer_canvas_rd.cpp
|
Fixes recently introduced shader leaks
|
2020-06-27 15:08:20 +02:00 |
rasterizer_canvas_rd.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
rasterizer_effects_rd.cpp
|
Merge pull request #38097 from Calinou/add-viewport-debanding
|
2020-10-19 14:15:44 -03:00 |
rasterizer_effects_rd.h
|
Merge pull request #38097 from Calinou/add-viewport-debanding
|
2020-10-19 14:15:44 -03:00 |
rasterizer_rd.cpp
|
rasterizer_rd.cpp: Correct small typo
|
2020-08-27 12:44:18 +03:00 |
rasterizer_rd.h
|
Addition of SDFGI for open world global illumination
|
2020-06-26 11:06:48 -03:00 |
rasterizer_scene_high_end_rd.cpp
|
Merge pull request #41415 from clayjohn/VULKAN-shader-overrides
|
2020-10-18 18:33:41 -03:00 |
rasterizer_scene_high_end_rd.h
|
Add aerial perspective to fixed fog
|
2020-10-17 10:53:07 -07:00 |
rasterizer_scene_rd.cpp
|
Merge pull request #38097 from Calinou/add-viewport-debanding
|
2020-10-19 14:15:44 -03:00 |
rasterizer_scene_rd.h
|
Merge pull request #38097 from Calinou/add-viewport-debanding
|
2020-10-19 14:15:44 -03:00 |
rasterizer_storage_rd.cpp
|
Fix setting the default texture to shader
|
2020-10-18 21:59:37 +03:00 |
rasterizer_storage_rd.h
|
Implement GPU Particle Collisions
|
2020-10-09 13:25:47 -03:00 |
render_pipeline_vertex_format_cache_rd.cpp
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
render_pipeline_vertex_format_cache_rd.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
SCsub
|
SCons: Format buildsystem files with psf/black
|
2020-03-30 09:05:53 +02:00 |
shader_compiler_rd.cpp
|
Re-Implement GPU particles on master.
|
2020-09-02 21:37:11 +02:00 |
shader_compiler_rd.h
|
Re-Implement GPU particles on master.
|
2020-09-02 21:37:11 +02:00 |
shader_rd.cpp
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |
shader_rd.h
|
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
2020-05-14 16:54:55 +02:00 |