virtualx-engine/platform
Juan Linietsky 78e7777cf5 Merge branch 'master' of https://github.com/okamstudio/godot
Conflicts:
	modules/gdscript/gd_editor.cpp

Improved code completion for InputEvent (shows members by type)
2014-12-21 11:46:28 -03:00
..
android Small batch of fixes 2014-12-15 15:42:58 -03:00
bb10 Merge pull request #643 from adolson/custom-export-binary-path-fix 2014-09-17 09:53:43 -03:00
flash Build System Changes 2014-10-07 01:31:49 -03:00
iphone -Ability to ask for documents/pictures/etc system dirs. 2014-12-02 14:02:41 -03:00
isim Update ios simulator build config file to build under new ios SDK 2014-12-08 13:58:39 +08:00
javascript Build System Changes 2014-10-07 01:31:49 -03:00
nacl GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
osx Bug Fixes 2014-11-02 11:31:01 -03:00
server Build System Changes 2014-10-07 01:31:49 -03:00
windows New Code Completion 2014-12-16 22:31:57 -03:00
winrt Fixes 2014-12-20 15:30:06 -03:00
x11 -ability to set default textures in shader (needed for visual shader editing) 2014-12-21 11:42:44 -03:00