Ryujinx/Ryujinx.Graphics.Shader
2020-10-13 19:33:04 -03:00
..
CodeGen Add support for shader constant buffer slot indexing (#1608) 2020-10-12 21:40:50 -03:00
Decoders Fix LOP3 (cbuf) shader instruction encoding (#1616) 2020-10-13 19:33:04 -03:00
Instructions Implement LEA.HI shader instruction (#1609) 2020-10-12 21:46:04 -03:00
IntermediateRepresentation Support separate textures and samplers (#1216) 2020-05-27 16:07:10 +02:00
StructuredIr Add support for shader constant buffer slot indexing (#1608) 2020-10-12 21:40:50 -03:00
Translation Fix output component register on pixel shaders (#1613) 2020-10-13 14:44:55 +11:00
BufferDescriptor.cs
IGpuAccessor.cs Add support for shader constant buffer slot indexing (#1608) 2020-10-12 21:40:50 -03:00
InputTopology.cs
OutputTopology.cs
Ryujinx.Graphics.Shader.csproj Implement Zero-Configuration Resolution Scaling (#1365) 2020-07-07 04:41:07 +02:00
SamplerType.cs
ShaderProgram.cs Refactor shader GPU state and memory access (#1203) 2020-05-06 11:02:28 +10:00
ShaderProgramInfo.cs
ShaderStage.cs
TextureDescriptor.cs Implement Zero-Configuration Resolution Scaling (#1365) 2020-07-07 04:41:07 +02:00
TextureFormat.cs Implement SULD shader instruction (#1117) 2020-04-22 09:35:28 +10:00
TextureUsageFlags.cs Implement Zero-Configuration Resolution Scaling (#1365) 2020-07-07 04:41:07 +02:00