virtualx-engine/core/variant_call.cpp

1859 lines
74 KiB
C++
Raw Normal View History

2014-02-10 02:10:30 +01:00
/*************************************************************************/
/* variant_call.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
2014-02-10 02:10:30 +01:00
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "variant.h"
2014-02-10 02:10:30 +01:00
#include "object.h"
#include "os/os.h"
#include "core_string_names.h"
#include "script_language.h"
2014-02-10 02:10:30 +01:00
typedef void (*VariantFunc)(Variant& r_ret,Variant& p_self,const Variant** p_args);
typedef void (*VariantConstructFunc)(Variant& r_ret,const Variant** p_args);
VARIANT_ENUM_CAST(Image::CompressMode);
//VARIANT_ENUM_CAST(Image::Format);
struct _VariantCall {
static void Vector3_dot(Variant& r_ret,Variant& p_self,const Variant** p_args) {
r_ret=reinterpret_cast<Vector3*>(p_self._data._mem)->dot(*reinterpret_cast<const Vector3*>(p_args[0]->_data._mem));
}
struct FuncData {
int arg_count;
Vector<Variant> default_args;
Vector<Variant::Type> arg_types;
Vector<StringName> arg_names;
Variant::Type return_type;
2016-08-31 18:19:31 +02:00
#ifdef DEBUG_ENABLED
2014-02-10 02:10:30 +01:00
bool returns;
#endif
VariantFunc func;
_FORCE_INLINE_ bool verify_arguments(const Variant **p_args,Variant::CallError &r_error) {
if (arg_count==0)
return true;
Variant::Type *tptr = &arg_types[0];
for(int i=0;i<arg_count;i++) {
if (!tptr[i] || tptr[i]==p_args[i]->type)
continue; // all good
if (!Variant::can_convert(p_args[i]->type,tptr[i])) {
r_error.error=Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument=i;
r_error.expected=tptr[i];
return false;
}
}
return true;
}
_FORCE_INLINE_ void call(Variant& r_ret,Variant& p_self,const Variant** p_args,int p_argcount,Variant::CallError &r_error) {
#ifdef DEBUG_ENABLED
if(p_argcount>arg_count) {
r_error.error=Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument=arg_count;
return;
} else
#endif
if (p_argcount<arg_count) {
int def_argcount = default_args.size();
#ifdef DEBUG_ENABLED
if (p_argcount<(arg_count-def_argcount)) {
r_error.error=Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument=arg_count-def_argcount;
return;
}
#endif
ERR_FAIL_COND(p_argcount>VARIANT_ARG_MAX);
const Variant *newargs[VARIANT_ARG_MAX];
for(int i=0;i<p_argcount;i++)
newargs[i]=p_args[i];
int defargcount=def_argcount;
for(int i=p_argcount;i<arg_count;i++)
newargs[i]=&default_args[defargcount-(i-p_argcount)-1]; //default arguments
#ifdef DEBUG_ENABLED
if (!verify_arguments(newargs,r_error))
return;
#endif
func(r_ret,p_self,newargs);
} else {
#ifdef DEBUG_ENABLED
if (!verify_arguments(p_args,r_error))
return;
#endif
func(r_ret,p_self,p_args);
}
}
};
struct TypeFunc {
Map<StringName,FuncData> functions;
};
static TypeFunc* type_funcs;
struct Arg {
StringName name;
Variant::Type type;
Arg() { type=Variant::NIL;}
Arg(Variant::Type p_type,const StringName &p_name) { name=p_name; type=p_type; }
};
//void addfunc(Variant::Type p_type, const StringName& p_name,VariantFunc p_func);
static void make_func_return_variant(Variant::Type p_type,const StringName& p_name) {
#ifdef DEBUG_ENABLED
type_funcs[p_type].functions[p_name].returns=true;
#endif
}
2014-02-10 02:10:30 +01:00
static void addfunc(Variant::Type p_type, Variant::Type p_return,const StringName& p_name,VariantFunc p_func, const Vector<Variant>& p_defaultarg,const Arg& p_argtype1=Arg(),const Arg& p_argtype2=Arg(),const Arg& p_argtype3=Arg(),const Arg& p_argtype4=Arg(),const Arg& p_argtype5=Arg()) {
FuncData funcdata;
funcdata.func=p_func;
funcdata.default_args=p_defaultarg;
#ifdef DEBUG_ENABLED
funcdata.return_type=p_return;
funcdata.returns=p_return!=Variant::NIL;
#endif
if (p_argtype1.name) {
funcdata.arg_types.push_back(p_argtype1.type);
#ifdef DEBUG_ENABLED
funcdata.arg_names.push_back(p_argtype1.name);
#endif
} else
goto end;
if (p_argtype2.name) {
funcdata.arg_types.push_back(p_argtype2.type);
#ifdef DEBUG_ENABLED
funcdata.arg_names.push_back(p_argtype2.name);
#endif
} else
goto end;
if (p_argtype3.name) {
funcdata.arg_types.push_back(p_argtype3.type);
#ifdef DEBUG_ENABLED
funcdata.arg_names.push_back(p_argtype3.name);
#endif
} else
goto end;
if (p_argtype4.name) {
funcdata.arg_types.push_back(p_argtype4.type);
#ifdef DEBUG_ENABLED
funcdata.arg_names.push_back(p_argtype4.name);
#endif
} else
goto end;
if (p_argtype5.name) {
funcdata.arg_types.push_back(p_argtype5.type);
#ifdef DEBUG_ENABLED
funcdata.arg_names.push_back(p_argtype5.name);
#endif
} else
goto end;
end:
funcdata.arg_count=funcdata.arg_types.size();
type_funcs[p_type].functions[p_name]=funcdata;
}
#define VCALL_LOCALMEM0(m_type,m_method)\
static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { reinterpret_cast<m_type*>(p_self._data._mem)->m_method(); }
#define VCALL_LOCALMEM0R(m_type,m_method)\
static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { r_ret=reinterpret_cast<m_type*>(p_self._data._mem)->m_method(); }
#define VCALL_LOCALMEM1(m_type,m_method)\
static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { reinterpret_cast<m_type*>(p_self._data._mem)->m_method(*p_args[0]); }
#define VCALL_LOCALMEM1R(m_type,m_method)\
static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { r_ret=reinterpret_cast<m_type*>(p_self._data._mem)->m_method(*p_args[0]); }
#define VCALL_LOCALMEM2(m_type,m_method)\
static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { reinterpret_cast<m_type*>(p_self._data._mem)->m_method(*p_args[0],*p_args[1]); }
#define VCALL_LOCALMEM2R(m_type,m_method)\
static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { r_ret=reinterpret_cast<m_type*>(p_self._data._mem)->m_method(*p_args[0],*p_args[1]); }
#define VCALL_LOCALMEM3(m_type,m_method)\
static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { reinterpret_cast<m_type*>(p_self._data._mem)->m_method(*p_args[0],*p_args[1],*p_args[2]); }
#define VCALL_LOCALMEM3R(m_type,m_method)\
static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { r_ret=reinterpret_cast<m_type*>(p_self._data._mem)->m_method(*p_args[0],*p_args[1],*p_args[2]); }
#define VCALL_LOCALMEM4(m_type,m_method)\
static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { reinterpret_cast<m_type*>(p_self._data._mem)->m_method(*p_args[0],*p_args[1],*p_args[2],*p_args[3]); }
#define VCALL_LOCALMEM4R(m_type,m_method)\
static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { r_ret=reinterpret_cast<m_type*>(p_self._data._mem)->m_method(*p_args[0],*p_args[1],*p_args[2],*p_args[3]); }
#define VCALL_LOCALMEM5(m_type,m_method)\
static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { reinterpret_cast<m_type*>(p_self._data._mem)->m_method(*p_args[0],*p_args[1],*p_args[2],*p_args[3],*p_args[4]); }
#define VCALL_LOCALMEM5R(m_type,m_method)\
static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { r_ret=reinterpret_cast<m_type*>(p_self._data._mem)->m_method(*p_args[0],*p_args[1],*p_args[2],*p_args[3],*p_args[4]); }
// built-in functions of localmem based types
VCALL_LOCALMEM1R(String,casecmp_to);
VCALL_LOCALMEM1R(String,nocasecmp_to);
VCALL_LOCALMEM0R(String,length);
VCALL_LOCALMEM2R(String,substr);
VCALL_LOCALMEM2R(String,find);
VCALL_LOCALMEM1R(String,find_last);
VCALL_LOCALMEM2R(String,findn);
VCALL_LOCALMEM2R(String,rfind);
VCALL_LOCALMEM2R(String,rfindn);
VCALL_LOCALMEM1R(String,match);
VCALL_LOCALMEM1R(String,matchn);
VCALL_LOCALMEM1R(String,begins_with);
VCALL_LOCALMEM1R(String,ends_with);
VCALL_LOCALMEM1R(String,is_subsequence_of);
VCALL_LOCALMEM1R(String,is_subsequence_ofi);
VCALL_LOCALMEM0R(String,bigrams);
VCALL_LOCALMEM1R(String,similarity);
2016-11-01 15:14:48 +01:00
VCALL_LOCALMEM2R(String,format);
2014-02-10 02:10:30 +01:00
VCALL_LOCALMEM2R(String,replace);
VCALL_LOCALMEM2R(String,replacen);
VCALL_LOCALMEM2R(String,insert);
VCALL_LOCALMEM0R(String,capitalize);
VCALL_LOCALMEM2R(String,split);
VCALL_LOCALMEM2R(String,split_floats);
VCALL_LOCALMEM0R(String,to_upper);
VCALL_LOCALMEM0R(String,to_lower);
VCALL_LOCALMEM1R(String,left);
VCALL_LOCALMEM1R(String,right);
VCALL_LOCALMEM2R(String,strip_edges);
VCALL_LOCALMEM0R(String,get_extension);
VCALL_LOCALMEM0R(String,get_basename);
2014-02-10 02:10:30 +01:00
VCALL_LOCALMEM1R(String,plus_file);
VCALL_LOCALMEM1R(String,ord_at);
2016-05-23 00:54:56 +02:00
VCALL_LOCALMEM2(String,erase);
2014-02-10 02:10:30 +01:00
VCALL_LOCALMEM0R(String,hash);
2014-08-13 18:20:41 +02:00
VCALL_LOCALMEM0R(String,md5_text);
VCALL_LOCALMEM0R(String,sha256_text);
VCALL_LOCALMEM0R(String,md5_buffer);
2016-06-23 18:57:45 +02:00
VCALL_LOCALMEM0R(String,sha256_buffer);
2014-02-10 02:10:30 +01:00
VCALL_LOCALMEM0R(String,empty);
VCALL_LOCALMEM0R(String,is_abs_path);
VCALL_LOCALMEM0R(String,is_rel_path);
VCALL_LOCALMEM0R(String,get_base_dir);
VCALL_LOCALMEM0R(String,get_file);
VCALL_LOCALMEM0R(String,xml_escape);
VCALL_LOCALMEM0R(String,xml_unescape);
VCALL_LOCALMEM0R(String,c_escape);
VCALL_LOCALMEM0R(String,c_unescape);
VCALL_LOCALMEM0R(String,json_escape);
2014-02-10 02:10:30 +01:00
VCALL_LOCALMEM0R(String,percent_encode);
VCALL_LOCALMEM0R(String,percent_decode);
VCALL_LOCALMEM0R(String,is_valid_identifier);
VCALL_LOCALMEM0R(String,is_valid_integer);
VCALL_LOCALMEM0R(String,is_valid_float);
VCALL_LOCALMEM0R(String,is_valid_html_color);
VCALL_LOCALMEM0R(String,is_valid_ip_address);
VCALL_LOCALMEM0R(String,to_int);
VCALL_LOCALMEM0R(String,to_float);
VCALL_LOCALMEM0R(String,hex_to_int);
VCALL_LOCALMEM1R(String,pad_decimals);
VCALL_LOCALMEM1R(String,pad_zeros);
static void _call_String_to_ascii(Variant& r_ret,Variant& p_self,const Variant** p_args) {
String *s = reinterpret_cast<String*>(p_self._data._mem);
CharString charstr = s->ascii();
PoolByteArray retval;
size_t len = charstr.length();
retval.resize(len);
PoolByteArray::Write w = retval.write();
copymem(w.ptr(), charstr.ptr(), len);
w = PoolVector<uint8_t>::Write();
r_ret = retval;
}
static void _call_String_to_utf8(Variant& r_ret,Variant& p_self,const Variant** p_args) {
String *s = reinterpret_cast<String*>(p_self._data._mem);
CharString charstr = s->utf8();
PoolByteArray retval;
size_t len = charstr.length();
retval.resize(len);
PoolByteArray::Write w = retval.write();
copymem(w.ptr(), charstr.ptr(), len);
w = PoolVector<uint8_t>::Write();
r_ret = retval;
}
2014-02-10 02:10:30 +01:00
VCALL_LOCALMEM0R(Vector2,normalized);
VCALL_LOCALMEM0R(Vector2,length);
VCALL_LOCALMEM0R(Vector2,length_squared);
VCALL_LOCALMEM1R(Vector2,distance_to);
VCALL_LOCALMEM1R(Vector2,distance_squared_to);
VCALL_LOCALMEM1R(Vector2,angle_to);
VCALL_LOCALMEM1R(Vector2,angle_to_point);
2014-02-10 02:10:30 +01:00
VCALL_LOCALMEM2R(Vector2,linear_interpolate);
VCALL_LOCALMEM4R(Vector2,cubic_interpolate);
VCALL_LOCALMEM1R(Vector2,rotated);
VCALL_LOCALMEM0R(Vector2,tangent);
VCALL_LOCALMEM0R(Vector2,floor);
VCALL_LOCALMEM1R(Vector2,snapped);
VCALL_LOCALMEM0R(Vector2,aspect);
2014-02-10 02:10:30 +01:00
VCALL_LOCALMEM1R(Vector2,dot);
VCALL_LOCALMEM1R(Vector2,slide);
VCALL_LOCALMEM1R(Vector2,reflect);
VCALL_LOCALMEM0R(Vector2,angle);
//VCALL_LOCALMEM1R(Vector2,cross);
2016-05-30 03:57:48 +02:00
VCALL_LOCALMEM0R(Vector2,abs);
VCALL_LOCALMEM1R(Vector2,clamped);
2014-02-10 02:10:30 +01:00
VCALL_LOCALMEM0R(Rect2,get_area);
VCALL_LOCALMEM1R(Rect2,intersects);
VCALL_LOCALMEM1R(Rect2,encloses);
VCALL_LOCALMEM0R(Rect2,has_no_area);
VCALL_LOCALMEM1R(Rect2,clip);
VCALL_LOCALMEM1R(Rect2,merge);
VCALL_LOCALMEM1R(Rect2,has_point);
VCALL_LOCALMEM1R(Rect2,grow);
VCALL_LOCALMEM1R(Rect2,expand);
VCALL_LOCALMEM0R(Vector3, min_axis);
VCALL_LOCALMEM0R(Vector3, max_axis);
VCALL_LOCALMEM0R(Vector3, length);
VCALL_LOCALMEM0R(Vector3, length_squared);
VCALL_LOCALMEM0R(Vector3, normalized);
VCALL_LOCALMEM0R(Vector3, inverse);
VCALL_LOCALMEM1R(Vector3, snapped);
VCALL_LOCALMEM2R(Vector3, rotated);
VCALL_LOCALMEM2R(Vector3, linear_interpolate);
VCALL_LOCALMEM4R(Vector3, cubic_interpolate);
VCALL_LOCALMEM1R(Vector3, dot);
VCALL_LOCALMEM1R(Vector3, cross);
VCALL_LOCALMEM1R(Vector3, outer);
VCALL_LOCALMEM0R(Vector3, to_diagonal_matrix);
2014-02-10 02:10:30 +01:00
VCALL_LOCALMEM0R(Vector3, abs);
2015-07-15 01:59:35 +02:00
VCALL_LOCALMEM0R(Vector3, floor);
VCALL_LOCALMEM0R(Vector3, ceil);
2014-02-10 02:10:30 +01:00
VCALL_LOCALMEM1R(Vector3, distance_to);
VCALL_LOCALMEM1R(Vector3, distance_squared_to);
2016-10-01 21:20:09 +02:00
VCALL_LOCALMEM1R(Vector3, angle_to);
VCALL_LOCALMEM1R(Vector3, slide);
VCALL_LOCALMEM1R(Vector3, reflect);
2014-02-10 02:10:30 +01:00
VCALL_LOCALMEM0R(Plane,normalized);
VCALL_LOCALMEM0R(Plane,center);
VCALL_LOCALMEM0R(Plane,get_any_point);
VCALL_LOCALMEM1R(Plane,is_point_over);
VCALL_LOCALMEM1R(Plane,distance_to);
VCALL_LOCALMEM2R(Plane,has_point);
VCALL_LOCALMEM1R(Plane,project);
//return vector3 if intersected, nil if not
static void _call_Plane_intersect_3(Variant& r_ret,Variant& p_self,const Variant** p_args) {
Vector3 result;
if (reinterpret_cast<Plane*>(p_self._data._mem)->intersect_3(*p_args[0],*p_args[1],&result))
r_ret=result;
else
r_ret=Variant();
}
static void _call_Plane_intersects_ray(Variant& r_ret,Variant& p_self,const Variant** p_args) {
Vector3 result;
if (reinterpret_cast<Plane*>(p_self._data._mem)->intersects_ray(*p_args[0],*p_args[1],&result))
r_ret=result;
else
r_ret=Variant();
}
static void _call_Plane_intersects_segment(Variant& r_ret,Variant& p_self,const Variant** p_args) {
Vector3 result;
if (reinterpret_cast<Plane*>(p_self._data._mem)->intersects_segment(*p_args[0],*p_args[1],&result))
r_ret=result;
else
r_ret=Variant();
}
VCALL_LOCALMEM0R(Quat,length);
VCALL_LOCALMEM0R(Quat,length_squared);
VCALL_LOCALMEM0R(Quat,normalized);
VCALL_LOCALMEM0R(Quat,inverse);
VCALL_LOCALMEM1R(Quat,dot);
VCALL_LOCALMEM1R(Quat,xform);
2014-02-10 02:10:30 +01:00
VCALL_LOCALMEM2R(Quat,slerp);
VCALL_LOCALMEM2R(Quat,slerpni);
VCALL_LOCALMEM4R(Quat,cubic_slerp);
VCALL_LOCALMEM0R(Color,to_32);
VCALL_LOCALMEM0R(Color,to_ARGB32);
VCALL_LOCALMEM0R(Color,gray);
VCALL_LOCALMEM0R(Color,inverted);
VCALL_LOCALMEM0R(Color,contrasted);
VCALL_LOCALMEM2R(Color,linear_interpolate);
VCALL_LOCALMEM1R(Color,blend);
VCALL_LOCALMEM1R(Color,to_html);
VCALL_LOCALMEM0R(RID,get_id);
VCALL_LOCALMEM0R(NodePath,is_absolute);
VCALL_LOCALMEM0R(NodePath,get_name_count);
VCALL_LOCALMEM1R(NodePath,get_name);
VCALL_LOCALMEM0R(NodePath,get_subname_count);
VCALL_LOCALMEM1R(NodePath,get_subname);
VCALL_LOCALMEM0R(NodePath,get_property);
VCALL_LOCALMEM0R(NodePath,is_empty);
VCALL_LOCALMEM0R(Dictionary,size);
VCALL_LOCALMEM0R(Dictionary,empty);
VCALL_LOCALMEM0(Dictionary,clear);
VCALL_LOCALMEM1R(Dictionary,has);
VCALL_LOCALMEM1R(Dictionary,has_all);
2014-02-10 02:10:30 +01:00
VCALL_LOCALMEM1(Dictionary,erase);
VCALL_LOCALMEM0R(Dictionary,hash);
VCALL_LOCALMEM0R(Dictionary,keys);
2016-06-05 14:20:52 +02:00
VCALL_LOCALMEM0R(Dictionary,values);
2014-02-10 02:10:30 +01:00
VCALL_LOCALMEM2(Array,set);
VCALL_LOCALMEM1R(Array,get);
VCALL_LOCALMEM0R(Array,size);
VCALL_LOCALMEM0R(Array,empty);
VCALL_LOCALMEM0(Array,clear);
VCALL_LOCALMEM0R(Array,hash);
VCALL_LOCALMEM1(Array,push_back);
VCALL_LOCALMEM1(Array,push_front);
VCALL_LOCALMEM0R(Array,pop_back);
VCALL_LOCALMEM0R(Array,pop_front);
2014-02-10 02:10:30 +01:00
VCALL_LOCALMEM1(Array,append);
VCALL_LOCALMEM1(Array,resize);
VCALL_LOCALMEM2(Array,insert);
VCALL_LOCALMEM1(Array,remove);
2016-11-18 21:30:16 +01:00
VCALL_LOCALMEM0R(Array,front);
VCALL_LOCALMEM0R(Array,back);
2016-06-10 19:57:56 +02:00
VCALL_LOCALMEM2R(Array,find);
2016-06-10 22:28:09 +02:00
VCALL_LOCALMEM2R(Array,rfind);
VCALL_LOCALMEM1R(Array,find_last);
VCALL_LOCALMEM1R(Array,count);
2016-07-02 19:03:35 +02:00
VCALL_LOCALMEM1R(Array,has);
2014-02-10 02:10:30 +01:00
VCALL_LOCALMEM1(Array,erase);
VCALL_LOCALMEM0(Array,sort);
VCALL_LOCALMEM2(Array,sort_custom);
VCALL_LOCALMEM0(Array,invert);
2014-02-10 02:10:30 +01:00
static void _call_PoolByteArray_get_string_from_ascii(Variant& r_ret,Variant& p_self,const Variant** p_args) {
2014-02-10 02:10:30 +01:00
PoolByteArray* ba = reinterpret_cast<PoolByteArray*>(p_self._data._mem);
2014-02-10 02:10:30 +01:00
String s;
if (ba->size()>=0) {
PoolByteArray::Read r = ba->read();
2014-02-10 02:10:30 +01:00
CharString cs;
cs.resize(ba->size()+1);
copymem(cs.ptr(),r.ptr(),ba->size());
cs[ba->size()]=0;
s = cs.get_data();
}
r_ret=s;
}
static void _call_PoolByteArray_get_string_from_utf8(Variant& r_ret,Variant& p_self,const Variant** p_args) {
2014-02-10 02:10:30 +01:00
PoolByteArray* ba = reinterpret_cast<PoolByteArray*>(p_self._data._mem);
2014-02-10 02:10:30 +01:00
String s;
if (ba->size()>=0) {
PoolByteArray::Read r = ba->read();
2014-02-10 02:10:30 +01:00
s.parse_utf8((const char*)r.ptr(),ba->size());
}
r_ret=s;
}
VCALL_LOCALMEM0R(PoolByteArray,size);
VCALL_LOCALMEM2(PoolByteArray,set);
VCALL_LOCALMEM1R(PoolByteArray,get);
VCALL_LOCALMEM1(PoolByteArray,push_back);
VCALL_LOCALMEM1(PoolByteArray,resize);
VCALL_LOCALMEM2R(PoolByteArray,insert);
VCALL_LOCALMEM1(PoolByteArray,remove);
VCALL_LOCALMEM1(PoolByteArray,append);
VCALL_LOCALMEM1(PoolByteArray,append_array);
VCALL_LOCALMEM0(PoolByteArray,invert);
VCALL_LOCALMEM2R(PoolByteArray,subarray);
VCALL_LOCALMEM0R(PoolIntArray,size);
VCALL_LOCALMEM2(PoolIntArray,set);
VCALL_LOCALMEM1R(PoolIntArray,get);
VCALL_LOCALMEM1(PoolIntArray,push_back);
VCALL_LOCALMEM1(PoolIntArray,resize);
VCALL_LOCALMEM2R(PoolIntArray,insert);
VCALL_LOCALMEM1(PoolIntArray,remove);
VCALL_LOCALMEM1(PoolIntArray,append);
VCALL_LOCALMEM1(PoolIntArray,append_array);
VCALL_LOCALMEM0(PoolIntArray,invert);
VCALL_LOCALMEM0R(PoolRealArray,size);
VCALL_LOCALMEM2(PoolRealArray,set);
VCALL_LOCALMEM1R(PoolRealArray,get);
VCALL_LOCALMEM1(PoolRealArray,push_back);
VCALL_LOCALMEM1(PoolRealArray,resize);
VCALL_LOCALMEM2R(PoolRealArray,insert);
VCALL_LOCALMEM1(PoolRealArray,remove);
VCALL_LOCALMEM1(PoolRealArray,append);
VCALL_LOCALMEM1(PoolRealArray,append_array);
VCALL_LOCALMEM0(PoolRealArray,invert);
VCALL_LOCALMEM0R(PoolStringArray,size);
VCALL_LOCALMEM2(PoolStringArray,set);
VCALL_LOCALMEM1R(PoolStringArray,get);
VCALL_LOCALMEM1(PoolStringArray,push_back);
VCALL_LOCALMEM1(PoolStringArray,resize);
VCALL_LOCALMEM2R(PoolStringArray,insert);
VCALL_LOCALMEM1(PoolStringArray,remove);
VCALL_LOCALMEM1(PoolStringArray,append);
VCALL_LOCALMEM1(PoolStringArray,append_array);
VCALL_LOCALMEM0(PoolStringArray,invert);
VCALL_LOCALMEM0R(PoolVector2Array,size);
VCALL_LOCALMEM2(PoolVector2Array,set);
VCALL_LOCALMEM1R(PoolVector2Array,get);
VCALL_LOCALMEM1(PoolVector2Array,push_back);
VCALL_LOCALMEM1(PoolVector2Array,resize);
VCALL_LOCALMEM2R(PoolVector2Array,insert);
VCALL_LOCALMEM1(PoolVector2Array,remove);
VCALL_LOCALMEM1(PoolVector2Array,append);
VCALL_LOCALMEM1(PoolVector2Array,append_array);
VCALL_LOCALMEM0(PoolVector2Array,invert);
VCALL_LOCALMEM0R(PoolVector3Array,size);
VCALL_LOCALMEM2(PoolVector3Array,set);
VCALL_LOCALMEM1R(PoolVector3Array,get);
VCALL_LOCALMEM1(PoolVector3Array,push_back);
VCALL_LOCALMEM1(PoolVector3Array,resize);
VCALL_LOCALMEM2R(PoolVector3Array,insert);
VCALL_LOCALMEM1(PoolVector3Array,remove);
VCALL_LOCALMEM1(PoolVector3Array,append);
VCALL_LOCALMEM1(PoolVector3Array,append_array);
VCALL_LOCALMEM0(PoolVector3Array,invert);
VCALL_LOCALMEM0R(PoolColorArray,size);
VCALL_LOCALMEM2(PoolColorArray,set);
VCALL_LOCALMEM1R(PoolColorArray,get);
VCALL_LOCALMEM1(PoolColorArray,push_back);
VCALL_LOCALMEM1(PoolColorArray,resize);
VCALL_LOCALMEM2R(PoolColorArray,insert);
VCALL_LOCALMEM1(PoolColorArray,remove);
VCALL_LOCALMEM1(PoolColorArray,append);
VCALL_LOCALMEM1(PoolColorArray,append_array);
VCALL_LOCALMEM0(PoolColorArray,invert);
2014-02-10 02:10:30 +01:00
#define VCALL_PTR0(m_type,m_method)\
2015-03-16 03:17:48 +01:00
static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { reinterpret_cast<m_type*>(p_self._data._ptr)->m_method(); }
2014-02-10 02:10:30 +01:00
#define VCALL_PTR0R(m_type,m_method)\
static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { r_ret=reinterpret_cast<m_type*>(p_self._data._ptr)->m_method(); }
#define VCALL_PTR1(m_type,m_method)\
Huge Amount of BugFix -=-=-=-=-=-=-=-=-=-=- -Fixes to Collada Exporter (avoid crash situtions) -Fixed to Collada Importer (Fixed Animation Optimizer Bugs) -Fixes to RigidBody/RigidBody2D body_enter/body_exit, was buggy -Fixed ability for RigidBody/RigidBody2D to get contacts reported and bodyin/out in Kinematic mode. -Added proper trigger support for 3D Physics shapes -Changed proper value for Z-Offset in OmniLight -Fixed spot attenuation bug in SpotLight -Fixed some 3D and 2D spatial soudn bugs related to distance attenuation. -Fixed bugs in EventPlayer (channels were muted by default) -Fix in ButtonGroup (get nodes in group are now returned in order) -Fixed Linear->SRGB Conversion, previous algo sucked, new algo works OK -Changed SRGB->Linear conversion to use hardware if supported, improves texture quality a lot -Fixed options for Y-Fov and X-Fov in camera, should be more intuitive. -Fixed bugs related to viewports and transparency Huge Amount of New Stuff: -=-=-=-=-=-=-=-==-=-=-=- -Ability to manually advance an AnimationPlayer that is inactive (with advance() function) -More work in WinRT platform -Added XY normalmap support, imports on this format by default. Reduces normlmap size and enables much nice compression using LATC -Added Anisotropic filter support to textures, can be specified on import -Added support for Non-Square, Isometric and Hexagonal tilemaps in TileMap. -Added Isometric Dungeon demo. -Added simple hexagonal map demo. -Added Truck-Town demo. Shows how most types of joints and vehicles are used. Please somebody make a nicer town, this one is too hardcore. -Added an Object-Picking API to both RigidBody and Area! (and relevant demo)
2014-10-03 05:10:51 +02:00
static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { reinterpret_cast<m_type*>(p_self._data._ptr)->m_method(*p_args[0]); }
2014-02-10 02:10:30 +01:00
#define VCALL_PTR1R(m_type,m_method)\
static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { r_ret=reinterpret_cast<m_type*>(p_self._data._ptr)->m_method(*p_args[0]); }
#define VCALL_PTR2(m_type,m_method)\
2015-03-16 03:17:48 +01:00
static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { reinterpret_cast<m_type*>(p_self._data._ptr)->m_method(*p_args[0],*p_args[1]); }
2014-02-10 02:10:30 +01:00
#define VCALL_PTR2R(m_type,m_method)\
static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { r_ret=reinterpret_cast<m_type*>(p_self._data._ptr)->m_method(*p_args[0],*p_args[1]); }
#define VCALL_PTR3(m_type,m_method)\
static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { reinterpret_cast<m_type*>(p_self._data._ptr)->m_method(*p_args[0],*p_args[1],*p_args[2]); }
#define VCALL_PTR3R(m_type,m_method)\
static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { r_ret=reinterpret_cast<m_type*>(p_self._data._ptr)->m_method(*p_args[0],*p_args[1],*p_args[2]); }
#define VCALL_PTR4(m_type,m_method)\
static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { reinterpret_cast<m_type*>(p_self._data._ptr)->m_method(*p_args[0],*p_args[1],*p_args[2],*p_args[3]); }
2014-02-10 02:10:30 +01:00
#define VCALL_PTR4R(m_type,m_method)\
static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { r_ret=reinterpret_cast<m_type*>(p_self._data._ptr)->m_method(*p_args[0],*p_args[1],*p_args[2],*p_args[3]); }
#define VCALL_PTR5(m_type,m_method)\
2015-03-16 03:17:48 +01:00
static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { reinterpret_cast<m_type*>(p_self._data._ptr)->m_method(*p_args[0],*p_args[1],*p_args[2],*p_args[3],*p_args[4]); }
2014-02-10 02:10:30 +01:00
#define VCALL_PTR5R(m_type,m_method)\
static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Variant** p_args) { r_ret=reinterpret_cast<m_type*>(p_self._data._ptr)->m_method(*p_args[0],*p_args[1],*p_args[2],*p_args[3],*p_args[4]); }
VCALL_PTR0R(Image,get_format);
VCALL_PTR0R(Image,get_width);
VCALL_PTR0R(Image,get_height);
VCALL_PTR0R(Image,empty);
VCALL_PTR0R(Image,get_used_rect);
VCALL_PTR1R(Image,load);
VCALL_PTR1R(Image,save_png);
2014-02-10 02:10:30 +01:00
VCALL_PTR1R(Image,get_rect);
VCALL_PTR1R(Image,compressed);
VCALL_PTR0R(Image,decompressed);
2014-02-10 02:10:30 +01:00
VCALL_PTR3R(Image, resized);
VCALL_PTR0R(Image, get_data);
VCALL_PTR3(Image, blit_rect);
Huge Amount of BugFix -=-=-=-=-=-=-=-=-=-=- -Fixes to Collada Exporter (avoid crash situtions) -Fixed to Collada Importer (Fixed Animation Optimizer Bugs) -Fixes to RigidBody/RigidBody2D body_enter/body_exit, was buggy -Fixed ability for RigidBody/RigidBody2D to get contacts reported and bodyin/out in Kinematic mode. -Added proper trigger support for 3D Physics shapes -Changed proper value for Z-Offset in OmniLight -Fixed spot attenuation bug in SpotLight -Fixed some 3D and 2D spatial soudn bugs related to distance attenuation. -Fixed bugs in EventPlayer (channels were muted by default) -Fix in ButtonGroup (get nodes in group are now returned in order) -Fixed Linear->SRGB Conversion, previous algo sucked, new algo works OK -Changed SRGB->Linear conversion to use hardware if supported, improves texture quality a lot -Fixed options for Y-Fov and X-Fov in camera, should be more intuitive. -Fixed bugs related to viewports and transparency Huge Amount of New Stuff: -=-=-=-=-=-=-=-==-=-=-=- -Ability to manually advance an AnimationPlayer that is inactive (with advance() function) -More work in WinRT platform -Added XY normalmap support, imports on this format by default. Reduces normlmap size and enables much nice compression using LATC -Added Anisotropic filter support to textures, can be specified on import -Added support for Non-Square, Isometric and Hexagonal tilemaps in TileMap. -Added Isometric Dungeon demo. -Added simple hexagonal map demo. -Added Truck-Town demo. Shows how most types of joints and vehicles are used. Please somebody make a nicer town, this one is too hardcore. -Added an Object-Picking API to both RigidBody and Area! (and relevant demo)
2014-10-03 05:10:51 +02:00
VCALL_PTR1R(Image, converted);
2016-05-05 23:40:20 +02:00
VCALL_PTR0(Image, fix_alpha_edges);
2014-02-10 02:10:30 +01:00
VCALL_PTR0R( Rect3, get_area );
VCALL_PTR0R( Rect3, has_no_area );
VCALL_PTR0R( Rect3, has_no_surface );
VCALL_PTR1R( Rect3, intersects );
VCALL_PTR1R( Rect3, encloses );
VCALL_PTR1R( Rect3, merge );
VCALL_PTR1R( Rect3, intersection );
VCALL_PTR1R( Rect3, intersects_plane );
VCALL_PTR2R( Rect3, intersects_segment );
VCALL_PTR1R( Rect3, has_point );
VCALL_PTR1R( Rect3, get_support );
VCALL_PTR0R( Rect3, get_longest_axis );
VCALL_PTR0R( Rect3, get_longest_axis_index );
VCALL_PTR0R( Rect3, get_longest_axis_size );
VCALL_PTR0R( Rect3, get_shortest_axis );
VCALL_PTR0R( Rect3, get_shortest_axis_index );
VCALL_PTR0R( Rect3, get_shortest_axis_size );
VCALL_PTR1R( Rect3, expand );
VCALL_PTR1R( Rect3, grow );
VCALL_PTR1R( Rect3, get_endpoint );
VCALL_PTR0R( Transform2D, inverse );
VCALL_PTR0R( Transform2D, affine_inverse );
VCALL_PTR0R( Transform2D, get_rotation );
VCALL_PTR0R( Transform2D, get_origin );
VCALL_PTR0R( Transform2D, get_scale );
VCALL_PTR0R( Transform2D, orthonormalized );
VCALL_PTR1R( Transform2D, rotated );
VCALL_PTR1R( Transform2D, scaled );
VCALL_PTR1R( Transform2D, translated );
VCALL_PTR2R( Transform2D, interpolate_with );
static void _call_Transform2D_xform(Variant& r_ret,Variant& p_self,const Variant** p_args) {
2014-02-10 02:10:30 +01:00
switch(p_args[0]->type) {
case Variant::VECTOR2: r_ret=reinterpret_cast<Transform2D*>(p_self._data._ptr)->xform( p_args[0]->operator Vector2()); return;
case Variant::RECT2: r_ret=reinterpret_cast<Transform2D*>(p_self._data._ptr)->xform( p_args[0]->operator Rect2()); return;
2014-02-10 02:10:30 +01:00
default: r_ret=Variant();
}
}
static void _call_Transform2D_xform_inv(Variant& r_ret,Variant& p_self,const Variant** p_args) {
2014-02-10 02:10:30 +01:00
switch(p_args[0]->type) {
case Variant::VECTOR2: r_ret=reinterpret_cast<Transform2D*>(p_self._data._ptr)->xform_inv( p_args[0]->operator Vector2()); return;
case Variant::RECT2: r_ret=reinterpret_cast<Transform2D*>(p_self._data._ptr)->xform_inv( p_args[0]->operator Rect2()); return;
2014-02-10 02:10:30 +01:00
default: r_ret=Variant();
}
}
static void _call_Transform2D_basis_xform(Variant& r_ret,Variant& p_self,const Variant** p_args) {
Huge Amount of BugFix -=-=-=-=-=-=-=-=-=-=- -Fixes to Collada Exporter (avoid crash situtions) -Fixed to Collada Importer (Fixed Animation Optimizer Bugs) -Fixes to RigidBody/RigidBody2D body_enter/body_exit, was buggy -Fixed ability for RigidBody/RigidBody2D to get contacts reported and bodyin/out in Kinematic mode. -Added proper trigger support for 3D Physics shapes -Changed proper value for Z-Offset in OmniLight -Fixed spot attenuation bug in SpotLight -Fixed some 3D and 2D spatial soudn bugs related to distance attenuation. -Fixed bugs in EventPlayer (channels were muted by default) -Fix in ButtonGroup (get nodes in group are now returned in order) -Fixed Linear->SRGB Conversion, previous algo sucked, new algo works OK -Changed SRGB->Linear conversion to use hardware if supported, improves texture quality a lot -Fixed options for Y-Fov and X-Fov in camera, should be more intuitive. -Fixed bugs related to viewports and transparency Huge Amount of New Stuff: -=-=-=-=-=-=-=-==-=-=-=- -Ability to manually advance an AnimationPlayer that is inactive (with advance() function) -More work in WinRT platform -Added XY normalmap support, imports on this format by default. Reduces normlmap size and enables much nice compression using LATC -Added Anisotropic filter support to textures, can be specified on import -Added support for Non-Square, Isometric and Hexagonal tilemaps in TileMap. -Added Isometric Dungeon demo. -Added simple hexagonal map demo. -Added Truck-Town demo. Shows how most types of joints and vehicles are used. Please somebody make a nicer town, this one is too hardcore. -Added an Object-Picking API to both RigidBody and Area! (and relevant demo)
2014-10-03 05:10:51 +02:00
switch(p_args[0]->type) {
case Variant::VECTOR2: r_ret=reinterpret_cast<Transform2D*>(p_self._data._ptr)->basis_xform( p_args[0]->operator Vector2()); return;
Huge Amount of BugFix -=-=-=-=-=-=-=-=-=-=- -Fixes to Collada Exporter (avoid crash situtions) -Fixed to Collada Importer (Fixed Animation Optimizer Bugs) -Fixes to RigidBody/RigidBody2D body_enter/body_exit, was buggy -Fixed ability for RigidBody/RigidBody2D to get contacts reported and bodyin/out in Kinematic mode. -Added proper trigger support for 3D Physics shapes -Changed proper value for Z-Offset in OmniLight -Fixed spot attenuation bug in SpotLight -Fixed some 3D and 2D spatial soudn bugs related to distance attenuation. -Fixed bugs in EventPlayer (channels were muted by default) -Fix in ButtonGroup (get nodes in group are now returned in order) -Fixed Linear->SRGB Conversion, previous algo sucked, new algo works OK -Changed SRGB->Linear conversion to use hardware if supported, improves texture quality a lot -Fixed options for Y-Fov and X-Fov in camera, should be more intuitive. -Fixed bugs related to viewports and transparency Huge Amount of New Stuff: -=-=-=-=-=-=-=-==-=-=-=- -Ability to manually advance an AnimationPlayer that is inactive (with advance() function) -More work in WinRT platform -Added XY normalmap support, imports on this format by default. Reduces normlmap size and enables much nice compression using LATC -Added Anisotropic filter support to textures, can be specified on import -Added support for Non-Square, Isometric and Hexagonal tilemaps in TileMap. -Added Isometric Dungeon demo. -Added simple hexagonal map demo. -Added Truck-Town demo. Shows how most types of joints and vehicles are used. Please somebody make a nicer town, this one is too hardcore. -Added an Object-Picking API to both RigidBody and Area! (and relevant demo)
2014-10-03 05:10:51 +02:00
default: r_ret=Variant();
}
}
static void _call_Transform2D_basis_xform_inv(Variant& r_ret,Variant& p_self,const Variant** p_args) {
Huge Amount of BugFix -=-=-=-=-=-=-=-=-=-=- -Fixes to Collada Exporter (avoid crash situtions) -Fixed to Collada Importer (Fixed Animation Optimizer Bugs) -Fixes to RigidBody/RigidBody2D body_enter/body_exit, was buggy -Fixed ability for RigidBody/RigidBody2D to get contacts reported and bodyin/out in Kinematic mode. -Added proper trigger support for 3D Physics shapes -Changed proper value for Z-Offset in OmniLight -Fixed spot attenuation bug in SpotLight -Fixed some 3D and 2D spatial soudn bugs related to distance attenuation. -Fixed bugs in EventPlayer (channels were muted by default) -Fix in ButtonGroup (get nodes in group are now returned in order) -Fixed Linear->SRGB Conversion, previous algo sucked, new algo works OK -Changed SRGB->Linear conversion to use hardware if supported, improves texture quality a lot -Fixed options for Y-Fov and X-Fov in camera, should be more intuitive. -Fixed bugs related to viewports and transparency Huge Amount of New Stuff: -=-=-=-=-=-=-=-==-=-=-=- -Ability to manually advance an AnimationPlayer that is inactive (with advance() function) -More work in WinRT platform -Added XY normalmap support, imports on this format by default. Reduces normlmap size and enables much nice compression using LATC -Added Anisotropic filter support to textures, can be specified on import -Added support for Non-Square, Isometric and Hexagonal tilemaps in TileMap. -Added Isometric Dungeon demo. -Added simple hexagonal map demo. -Added Truck-Town demo. Shows how most types of joints and vehicles are used. Please somebody make a nicer town, this one is too hardcore. -Added an Object-Picking API to both RigidBody and Area! (and relevant demo)
2014-10-03 05:10:51 +02:00
switch(p_args[0]->type) {
case Variant::VECTOR2: r_ret=reinterpret_cast<Transform2D*>(p_self._data._ptr)->basis_xform_inv( p_args[0]->operator Vector2()); return;
Huge Amount of BugFix -=-=-=-=-=-=-=-=-=-=- -Fixes to Collada Exporter (avoid crash situtions) -Fixed to Collada Importer (Fixed Animation Optimizer Bugs) -Fixes to RigidBody/RigidBody2D body_enter/body_exit, was buggy -Fixed ability for RigidBody/RigidBody2D to get contacts reported and bodyin/out in Kinematic mode. -Added proper trigger support for 3D Physics shapes -Changed proper value for Z-Offset in OmniLight -Fixed spot attenuation bug in SpotLight -Fixed some 3D and 2D spatial soudn bugs related to distance attenuation. -Fixed bugs in EventPlayer (channels were muted by default) -Fix in ButtonGroup (get nodes in group are now returned in order) -Fixed Linear->SRGB Conversion, previous algo sucked, new algo works OK -Changed SRGB->Linear conversion to use hardware if supported, improves texture quality a lot -Fixed options for Y-Fov and X-Fov in camera, should be more intuitive. -Fixed bugs related to viewports and transparency Huge Amount of New Stuff: -=-=-=-=-=-=-=-==-=-=-=- -Ability to manually advance an AnimationPlayer that is inactive (with advance() function) -More work in WinRT platform -Added XY normalmap support, imports on this format by default. Reduces normlmap size and enables much nice compression using LATC -Added Anisotropic filter support to textures, can be specified on import -Added support for Non-Square, Isometric and Hexagonal tilemaps in TileMap. -Added Isometric Dungeon demo. -Added simple hexagonal map demo. -Added Truck-Town demo. Shows how most types of joints and vehicles are used. Please somebody make a nicer town, this one is too hardcore. -Added an Object-Picking API to both RigidBody and Area! (and relevant demo)
2014-10-03 05:10:51 +02:00
default: r_ret=Variant();
}
}
2014-02-10 02:10:30 +01:00
VCALL_PTR0R( Basis, inverse );
VCALL_PTR0R( Basis, transposed );
VCALL_PTR0R( Basis, determinant );
VCALL_PTR2R( Basis, rotated );
VCALL_PTR1R( Basis, scaled );
VCALL_PTR0R( Basis, get_scale );
VCALL_PTR0R( Basis, get_euler );
VCALL_PTR1R( Basis, tdotx );
VCALL_PTR1R( Basis, tdoty );
VCALL_PTR1R( Basis, tdotz );
VCALL_PTR1R( Basis, xform );
VCALL_PTR1R( Basis, xform_inv );
VCALL_PTR0R( Basis, get_orthogonal_index );
VCALL_PTR0R( Basis, orthonormalized );
2014-02-10 02:10:30 +01:00
VCALL_PTR0R( Transform, inverse );
VCALL_PTR0R( Transform, affine_inverse );
VCALL_PTR2R( Transform, rotated );
VCALL_PTR1R( Transform, scaled );
VCALL_PTR1R( Transform, translated );
VCALL_PTR0R( Transform, orthonormalized );
VCALL_PTR2R( Transform, looking_at );
static void _call_Transform_xform(Variant& r_ret,Variant& p_self,const Variant** p_args) {
switch(p_args[0]->type) {
case Variant::VECTOR3: r_ret=reinterpret_cast<Transform*>(p_self._data._ptr)->xform( p_args[0]->operator Vector3()); return;
case Variant::PLANE: r_ret=reinterpret_cast<Transform*>(p_self._data._ptr)->xform( p_args[0]->operator Plane()); return;
case Variant::RECT3: r_ret=reinterpret_cast<Transform*>(p_self._data._ptr)->xform( p_args[0]->operator Rect3()); return;
2014-02-10 02:10:30 +01:00
default: r_ret=Variant();
}
}
static void _call_Transform_xform_inv(Variant& r_ret,Variant& p_self,const Variant** p_args) {
switch(p_args[0]->type) {
case Variant::VECTOR3: r_ret=reinterpret_cast<Transform*>(p_self._data._ptr)->xform_inv( p_args[0]->operator Vector3()); return;
case Variant::PLANE: r_ret=reinterpret_cast<Transform*>(p_self._data._ptr)->xform_inv( p_args[0]->operator Plane()); return;
case Variant::RECT3: r_ret=reinterpret_cast<Transform*>(p_self._data._ptr)->xform_inv( p_args[0]->operator Rect3()); return;
2014-02-10 02:10:30 +01:00
default: r_ret=Variant();
}
}
/*
VCALL_PTR0( Transform, invert );
VCALL_PTR0( Transform, affine_invert );
VCALL_PTR2( Transform, rotate );
VCALL_PTR1( Transform, scale );
VCALL_PTR1( Transform, translate );
VCALL_PTR0( Transform, orthonormalize ); */
VCALL_PTR0R( InputEvent, is_pressed );
VCALL_PTR1R( InputEvent, is_action );
2015-06-23 22:24:48 +02:00
VCALL_PTR1R( InputEvent, is_action_pressed );
VCALL_PTR1R( InputEvent, is_action_released );
2014-02-10 02:10:30 +01:00
VCALL_PTR0R( InputEvent, is_echo );
2015-03-16 03:17:48 +01:00
VCALL_PTR2( InputEvent, set_as_action );
2014-02-10 02:10:30 +01:00
struct ConstructData {
int arg_count;
Vector<Variant::Type> arg_types;
Vector<String> arg_names;
VariantConstructFunc func;
};
struct ConstructFunc {
List<ConstructData> constructors;
};
static ConstructFunc* construct_funcs;
static void Vector2_init1(Variant& r_ret,const Variant** p_args) {
r_ret=Vector2(*p_args[0],*p_args[1]);
}
static void Rect2_init1(Variant& r_ret,const Variant** p_args) {
r_ret=Rect2(*p_args[0],*p_args[1]);
}
static void Rect2_init2(Variant& r_ret,const Variant** p_args) {
r_ret=Rect2(*p_args[0],*p_args[1],*p_args[2],*p_args[3]);
}
static void Transform2D_init2(Variant& r_ret,const Variant** p_args) {
2015-07-15 01:59:35 +02:00
Transform2D m(*p_args[0], *p_args[1]);
r_ret=m;
}
static void Transform2D_init3(Variant& r_ret,const Variant** p_args) {
2014-02-10 02:10:30 +01:00
Transform2D m;
2014-02-10 02:10:30 +01:00
m[0]=*p_args[0];
m[1]=*p_args[1];
m[2]=*p_args[2];
r_ret=m;
}
static void Vector3_init1(Variant& r_ret,const Variant** p_args) {
r_ret=Vector3(*p_args[0],*p_args[1],*p_args[2]);
}
static void Plane_init1(Variant& r_ret,const Variant** p_args) {
r_ret=Plane(*p_args[0],*p_args[1],*p_args[2],*p_args[3]);
}
static void Plane_init2(Variant& r_ret,const Variant** p_args) {
r_ret=Plane(*p_args[0],*p_args[1],*p_args[2]);
}
static void Plane_init3(Variant& r_ret,const Variant** p_args) {
r_ret=Plane(p_args[0]->operator Vector3(),p_args[1]->operator real_t());
}
static void Plane_init4(Variant& r_ret,const Variant** p_args) {
r_ret=Plane(p_args[0]->operator Vector3(),p_args[1]->operator Vector3());
}
static void Quat_init1(Variant& r_ret,const Variant** p_args) {
r_ret=Quat(*p_args[0],*p_args[1],*p_args[2],*p_args[3]);
}
static void Quat_init2(Variant& r_ret,const Variant** p_args) {
r_ret=Quat(((Vector3)(*p_args[0])),((float)(*p_args[1])));
}
2014-02-10 02:10:30 +01:00
static void Color_init1(Variant& r_ret,const Variant** p_args) {
r_ret=Color(*p_args[0],*p_args[1],*p_args[2],*p_args[3]);
}
static void Color_init2(Variant& r_ret,const Variant** p_args) {
r_ret=Color(*p_args[0],*p_args[1],*p_args[2]);
}
static void Color_init3(Variant& r_ret,const Variant** p_args) {
r_ret=Color::html(*p_args[0]);
}
static void Color_init4(Variant& r_ret,const Variant** p_args) {
r_ret=Color::hex(*p_args[0]);
}
static void Rect3_init1(Variant& r_ret,const Variant** p_args) {
2014-02-10 02:10:30 +01:00
r_ret=Rect3(*p_args[0],*p_args[1]);
2014-02-10 02:10:30 +01:00
}
static void Basis_init1(Variant& r_ret,const Variant** p_args) {
2014-02-10 02:10:30 +01:00
Basis m;
2014-02-10 02:10:30 +01:00
m.set_axis(0,*p_args[0]);
m.set_axis(1,*p_args[1]);
m.set_axis(2,*p_args[2]);
r_ret=m;
}
static void Basis_init2(Variant& r_ret,const Variant** p_args) {
2014-02-10 02:10:30 +01:00
r_ret=Basis(p_args[0]->operator Vector3(),p_args[1]->operator real_t());
2014-02-10 02:10:30 +01:00
}
static void Transform_init1(Variant& r_ret,const Variant** p_args) {
Transform t;
t.basis.set_axis(0,*p_args[0]);
t.basis.set_axis(1,*p_args[1]);
t.basis.set_axis(2,*p_args[2]);
t.origin=*p_args[3];
r_ret=t;
}
static void Transform_init2(Variant& r_ret,const Variant** p_args) {
r_ret=Transform(p_args[0]->operator Basis(),p_args[1]->operator Vector3());
2014-02-10 02:10:30 +01:00
}
static void Image_init1(Variant& r_ret, const Variant** p_args) {
r_ret=Image(*p_args[0],*p_args[1],*p_args[2],Image::Format(p_args[3]->operator int()));
}
2014-02-10 02:10:30 +01:00
static void add_constructor(VariantConstructFunc p_func,const Variant::Type p_type,
const String& p_name1="", const Variant::Type p_type1=Variant::NIL,
const String& p_name2="", const Variant::Type p_type2=Variant::NIL,
const String& p_name3="", const Variant::Type p_type3=Variant::NIL,
const String& p_name4="", const Variant::Type p_type4=Variant::NIL ) {
ConstructData cd;
cd.func=p_func;
cd.arg_count=0;
if (p_name1=="")
goto end;
cd.arg_count++;
cd.arg_names.push_back(p_name1);
cd.arg_types.push_back(p_type1);
if (p_name2=="")
goto end;
cd.arg_count++;
cd.arg_names.push_back(p_name2);
cd.arg_types.push_back(p_type2);
if (p_name3=="")
goto end;
cd.arg_count++;
cd.arg_names.push_back(p_name3);
cd.arg_types.push_back(p_type3);
if (p_name4=="")
goto end;
cd.arg_count++;
cd.arg_names.push_back(p_name4);
cd.arg_types.push_back(p_type4);
end:
construct_funcs[p_type].constructors.push_back(cd);
}
struct ConstantData {
Map<StringName,int> value;
#ifdef DEBUG_ENABLED
List<StringName> value_ordered;
#endif
2014-02-10 02:10:30 +01:00
};
static ConstantData* constant_data;
static void add_constant(int p_type, StringName p_constant_name, int p_constant_value) {
constant_data[p_type].value[p_constant_name] = p_constant_value;
#ifdef DEBUG_ENABLED
constant_data[p_type].value_ordered.push_back(p_constant_name);
#endif
}
2014-02-10 02:10:30 +01:00
};
_VariantCall::TypeFunc* _VariantCall::type_funcs=NULL;
_VariantCall::ConstructFunc* _VariantCall::construct_funcs=NULL;
_VariantCall::ConstantData* _VariantCall::constant_data=NULL;
Variant Variant::call(const StringName& p_method,const Variant** p_args,int p_argcount,CallError &r_error) {
Variant ret;
call_ptr(p_method,p_args,p_argcount,&ret,r_error);
return ret;
}
void Variant::call_ptr(const StringName& p_method,const Variant** p_args,int p_argcount,Variant* r_ret,CallError &r_error) {
Variant ret;
2014-02-10 02:10:30 +01:00
if (type==Variant::OBJECT) {
//call object
Object *obj = _get_obj().obj;
if (!obj) {
r_error.error=CallError::CALL_ERROR_INSTANCE_IS_NULL;
return;
2014-02-10 02:10:30 +01:00
}
#ifdef DEBUG_ENABLED
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) {
//only if debugging!
if (!ObjectDB::instance_validate(obj)) {
r_error.error=CallError::CALL_ERROR_INSTANCE_IS_NULL;
return;
2014-02-10 02:10:30 +01:00
}
}
#endif
ret=_get_obj().obj->call(p_method,p_args,p_argcount,r_error);
2014-02-10 02:10:30 +01:00
//else if (type==Variant::METHOD) {
} else {
r_error.error=Variant::CallError::CALL_OK;
Map<StringName,_VariantCall::FuncData>::Element *E=_VariantCall::type_funcs[type].functions.find(p_method);
#ifdef DEBUG_ENABLED
if (!E) {
r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD;
return;
2014-02-10 02:10:30 +01:00
}
#endif
_VariantCall::FuncData& funcdata = E->get();
funcdata.call(ret,*this,p_args,p_argcount,r_error);
}
if (r_error.error==Variant::CallError::CALL_OK && r_ret)
*r_ret=ret;
2014-02-10 02:10:30 +01:00
}
#define VCALL(m_type,m_method) _VariantCall::_call_##m_type##_##m_method
Variant Variant::construct(const Variant::Type p_type, const Variant** p_args, int p_argcount, CallError &r_error, bool p_strict) {
2014-02-10 02:10:30 +01:00
r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD;
ERR_FAIL_INDEX_V(p_type,VARIANT_MAX,Variant());
r_error.error=Variant::CallError::CALL_OK;
if (p_argcount==0) { //generic construct
switch(p_type) {
case NIL: return Variant();
// atomic types
case BOOL: return Variant( false );
case INT: return 0;
case REAL: return 0.0f;
case STRING: return String();
// math types
case VECTOR2: return Vector2(); // 5
2014-02-10 02:10:30 +01:00
case RECT2: return Rect2();
case VECTOR3: return Vector3();
case TRANSFORM2D: return Transform2D();
2014-02-10 02:10:30 +01:00
case PLANE: return Plane();
case QUAT: return Quat();
case RECT3: return Rect3(); // 10
case BASIS: return Basis();
2014-02-10 02:10:30 +01:00
case TRANSFORM: return Transform();
// misc types
case COLOR: return Color();
2017-01-14 18:03:38 +01:00
case IMAGE: return Image();
case NODE_PATH: return NodePath(); // 15
2017-01-14 18:03:38 +01:00
case _RID: return RID();
2014-02-10 02:10:30 +01:00
case OBJECT: return (Object*)NULL;
2017-01-14 18:03:38 +01:00
case INPUT_EVENT: return InputEvent();
case DICTIONARY: return Dictionary();
case ARRAY: return Array(); // 20
2017-01-14 18:03:38 +01:00
case POOL_BYTE_ARRAY: return PoolByteArray();
case POOL_INT_ARRAY: return PoolIntArray();
case POOL_REAL_ARRAY: return PoolRealArray();
case POOL_STRING_ARRAY: return PoolStringArray();
case POOL_VECTOR2_ARRAY: return PoolVector2Array(); // 25
case POOL_VECTOR3_ARRAY: return PoolVector3Array();
2017-01-14 18:03:38 +01:00
case POOL_COLOR_ARRAY: return PoolColorArray();
2014-02-10 02:10:30 +01:00
default: return Variant();
}
} else if (p_argcount>1) {
_VariantCall::ConstructFunc & c = _VariantCall::construct_funcs[p_type];
for(List<_VariantCall::ConstructData>::Element *E=c.constructors.front();E;E=E->next()) {
const _VariantCall::ConstructData &cd = E->get();
if (cd.arg_count!=p_argcount)
continue;
//validate parameters
for(int i=0;i<cd.arg_count;i++) {
if (!Variant::can_convert(p_args[i]->type,cd.arg_types[i])) {
r_error.error=Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; //no such constructor
r_error.argument=i;
r_error.expected=cd.arg_types[i];
return Variant();
}
}
Variant v;
cd.func(v,p_args);
return v;
}
} else if (p_argcount==1 && p_args[0]->type==p_type) {
return *p_args[0]; //copy construct
} else if (p_argcount==1 && (!p_strict || Variant::can_convert(p_args[0]->type,p_type))) {
2014-02-10 02:10:30 +01:00
//near match construct
switch(p_type) {
case NIL: {
return Variant();
} break;
case BOOL: { return Variant(bool(*p_args[0])); }
case INT: { return (int(*p_args[0])); }
case REAL: { return real_t(*p_args[0]); }
case STRING: { return String(*p_args[0]); }
case VECTOR2: { return Vector2(*p_args[0]); }
case RECT2: return (Rect2(*p_args[0]));
case VECTOR3: return (Vector3(*p_args[0]));
case PLANE: return (Plane(*p_args[0]));
case QUAT: return (Quat(*p_args[0]));
case RECT3: return (Rect3(*p_args[0])); // 10
case BASIS: return (Basis(p_args[0]->operator Basis()));
2014-02-10 02:10:30 +01:00
case TRANSFORM: return (Transform(p_args[0]->operator Transform()));
// misc types
case COLOR: return p_args[0]->type == Variant::STRING ? Color::html(*p_args[0]) : Color::hex(*p_args[0]);
2014-02-10 02:10:30 +01:00
case IMAGE: return (Image(*p_args[0]));
case NODE_PATH: return (NodePath(p_args[0]->operator NodePath())); // 15
2014-02-10 02:10:30 +01:00
case _RID: return (RID(*p_args[0]));
case OBJECT: return ((Object*)(p_args[0]->operator Object *()));
case INPUT_EVENT: return (InputEvent(*p_args[0]));
case DICTIONARY: return p_args[0]->operator Dictionary();
case ARRAY: return p_args[0]->operator Array(); // 20
2014-02-10 02:10:30 +01:00
// arrays
case POOL_BYTE_ARRAY: return (PoolByteArray(*p_args[0]));
case POOL_INT_ARRAY: return (PoolIntArray(*p_args[0]));
case POOL_REAL_ARRAY: return (PoolRealArray(*p_args[0]));
case POOL_STRING_ARRAY: return (PoolStringArray(*p_args[0]));
case POOL_VECTOR2_ARRAY: return (PoolVector2Array(*p_args[0])); // 25
case POOL_VECTOR3_ARRAY: return (PoolVector3Array(*p_args[0]));
case POOL_COLOR_ARRAY: return (PoolColorArray(*p_args[0]));
2014-02-10 02:10:30 +01:00
default: return Variant();
}
}
r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD; //no such constructor
return Variant();
}
bool Variant::has_method(const StringName& p_method) const {
if (type==OBJECT) {
Object *obj = operator Object*();
if (!obj)
return false;
#ifdef DEBUG_ENABLED
if (ScriptDebugger::get_singleton()) {
if (ObjectDB::instance_validate(obj)) {
#endif
return obj->has_method(p_method);
#ifdef DEBUG_ENABLED
}
}
#endif
}
const _VariantCall::TypeFunc &fd = _VariantCall::type_funcs[type];
return fd.functions.has(p_method);
}
2016-08-03 16:28:20 +02:00
Vector<Variant::Type> Variant::get_method_argument_types(Variant::Type p_type,const StringName& p_method) {
const _VariantCall::TypeFunc &fd = _VariantCall::type_funcs[p_type];
const Map<StringName,_VariantCall::FuncData>::Element *E = fd.functions.find(p_method);
if (!E)
return Vector<Variant::Type>();
return E->get().arg_types;
}
Vector<StringName> Variant::get_method_argument_names(Variant::Type p_type,const StringName& p_method) {
const _VariantCall::TypeFunc &fd = _VariantCall::type_funcs[p_type];
const Map<StringName,_VariantCall::FuncData>::Element *E = fd.functions.find(p_method);
if (!E)
return Vector<StringName>();
return E->get().arg_names;
}
Variant::Type Variant::get_method_return_type(Variant::Type p_type,const StringName& p_method,bool* r_has_return) {
const _VariantCall::TypeFunc &fd = _VariantCall::type_funcs[p_type];
const Map<StringName,_VariantCall::FuncData>::Element *E = fd.functions.find(p_method);
if (!E)
return Variant::NIL;
if (r_has_return)
*r_has_return=E->get().return_type;
return E->get().return_type;
}
Vector<Variant> Variant::get_method_default_arguments(Variant::Type p_type,const StringName& p_method) {
const _VariantCall::TypeFunc &fd = _VariantCall::type_funcs[p_type];
const Map<StringName,_VariantCall::FuncData>::Element *E = fd.functions.find(p_method);
if (!E)
return Vector<Variant>();
return E->get().default_args;
}
2014-02-10 02:10:30 +01:00
void Variant::get_method_list(List<MethodInfo> *p_list) const {
const _VariantCall::TypeFunc &fd = _VariantCall::type_funcs[type];
for (const Map<StringName,_VariantCall::FuncData>::Element *E=fd.functions.front();E;E=E->next()) {
const _VariantCall::FuncData &fd = E->get();
MethodInfo mi;
mi.name=E->key();
for(int i=0;i<fd.arg_types.size();i++) {
PropertyInfo pi;
pi.type=fd.arg_types[i];
#ifdef DEBUG_ENABLED
pi.name=fd.arg_names[i];
#endif
mi.arguments.push_back(pi);
}
mi.default_arguments=fd.default_args;
PropertyInfo ret;
#ifdef DEBUG_ENABLED
ret.type=fd.return_type;
if (fd.returns)
ret.name="ret";
mi.return_val=ret;
2015-07-15 01:59:35 +02:00
#endif
2014-02-10 02:10:30 +01:00
p_list->push_back(mi);
}
}
void Variant::get_constructor_list(Variant::Type p_type, List<MethodInfo> *p_list) {
ERR_FAIL_INDEX(p_type,VARIANT_MAX);
//custom constructors
for(const List<_VariantCall::ConstructData>::Element *E=_VariantCall::construct_funcs[p_type].constructors.front();E;E=E->next()) {
const _VariantCall::ConstructData &cd = E->get();
MethodInfo mi;
mi.name=Variant::get_type_name(p_type);
mi.return_val.type=p_type;
2014-02-10 02:10:30 +01:00
for(int i=0;i<cd.arg_count;i++) {
PropertyInfo pi;
pi.name=cd.arg_names[i];
pi.type=cd.arg_types[i];
mi.arguments.push_back(pi);
}
p_list->push_back(mi);
}
//default constructors
for(int i=0;i<VARIANT_MAX;i++) {
if (i==p_type)
continue;
if (!Variant::can_convert(Variant::Type(i),p_type))
continue;
MethodInfo mi;
mi.name=Variant::get_type_name(p_type);
PropertyInfo pi;
pi.name="from";
pi.type=Variant::Type(i);
mi.arguments.push_back(pi);
mi.return_val.type=p_type;
2014-02-10 02:10:30 +01:00
p_list->push_back(mi);
}
}
void Variant::get_numeric_constants_for_type(Variant::Type p_type, List<StringName> *p_constants) {
ERR_FAIL_INDEX(p_type,Variant::VARIANT_MAX);
_VariantCall::ConstantData& cd = _VariantCall::constant_data[p_type];
#ifdef DEBUG_ENABLED
for(List<StringName>::Element *E=cd.value_ordered.front();E;E=E->next()) {
p_constants->push_back(E->get());
#else
2014-02-10 02:10:30 +01:00
for(Map<StringName,int>::Element *E=cd.value.front();E;E=E->next()) {
p_constants->push_back(E->key());
#endif
2014-02-10 02:10:30 +01:00
}
}
bool Variant::has_numeric_constant(Variant::Type p_type, const StringName& p_value) {
ERR_FAIL_INDEX_V(p_type,Variant::VARIANT_MAX,false);
_VariantCall::ConstantData& cd = _VariantCall::constant_data[p_type];
return cd.value.has(p_value);
}
2016-09-02 07:13:12 +02:00
int Variant::get_numeric_constant_value(Variant::Type p_type, const StringName& p_value, bool *r_valid) {
if (r_valid)
*r_valid=false;
2014-02-10 02:10:30 +01:00
ERR_FAIL_INDEX_V(p_type,Variant::VARIANT_MAX,0);
_VariantCall::ConstantData& cd = _VariantCall::constant_data[p_type];
Map<StringName,int>::Element *E = cd.value.find(p_value);
2016-09-02 07:13:12 +02:00
if (!E) {
return -1;
}
if (r_valid)
*r_valid=true;
2014-02-10 02:10:30 +01:00
return E->get();
}
void register_variant_methods() {
_VariantCall::type_funcs = memnew_arr(_VariantCall::TypeFunc,Variant::VARIANT_MAX );
_VariantCall::construct_funcs = memnew_arr(_VariantCall::ConstructFunc,Variant::VARIANT_MAX );
_VariantCall::constant_data = memnew_arr(_VariantCall::ConstantData, Variant::VARIANT_MAX);
#define ADDFUNC0(m_vtype,m_ret,m_class,m_method,m_defarg)\
_VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_class,m_method),m_defarg);
#define ADDFUNC1(m_vtype,m_ret,m_class,m_method,m_arg1,m_argname1,m_defarg)\
_VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_class,m_method),m_defarg,_VariantCall::Arg(Variant::m_arg1,_SCS(m_argname1)) );
#define ADDFUNC2(m_vtype,m_ret,m_class,m_method,m_arg1,m_argname1,m_arg2,m_argname2,m_defarg)\
_VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_class,m_method),m_defarg,_VariantCall::Arg(Variant::m_arg1,_SCS(m_argname1)),_VariantCall::Arg(Variant::m_arg2,_SCS(m_argname2)));
#define ADDFUNC3(m_vtype,m_ret,m_class,m_method,m_arg1,m_argname1,m_arg2,m_argname2,m_arg3,m_argname3,m_defarg)\
_VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_class,m_method),m_defarg,_VariantCall::Arg(Variant::m_arg1,_SCS(m_argname1)),_VariantCall::Arg(Variant::m_arg2,_SCS(m_argname2)),_VariantCall::Arg(Variant::m_arg3,_SCS(m_argname3)));
#define ADDFUNC4(m_vtype,m_ret,m_class,m_method,m_arg1,m_argname1,m_arg2,m_argname2,m_arg3,m_argname3,m_arg4,m_argname4,m_defarg)\
_VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_class,m_method),m_defarg,_VariantCall::Arg(Variant::m_arg1,_SCS(m_argname1)),_VariantCall::Arg(Variant::m_arg2,_SCS(m_argname2)),_VariantCall::Arg(Variant::m_arg3,_SCS(m_argname3)),_VariantCall::Arg(Variant::m_arg4,_SCS(m_argname4)));
/* STRING */
ADDFUNC1(STRING,INT,String,casecmp_to,STRING,"to",varray());
ADDFUNC1(STRING,INT,String,nocasecmp_to,STRING,"to",varray());
ADDFUNC0(STRING,INT,String,length,varray());
ADDFUNC2(STRING,STRING,String,substr,INT,"from",INT,"len",varray());
ADDFUNC2(STRING,INT,String,find,STRING,"what",INT,"from",varray(0));
ADDFUNC1(STRING,INT,String,find_last,STRING,"what",varray());
ADDFUNC2(STRING,INT,String,findn,STRING,"what",INT,"from",varray(0));
ADDFUNC2(STRING,INT,String,rfind,STRING,"what",INT,"from",varray(-1));
ADDFUNC2(STRING,INT,String,rfindn,STRING,"what",INT,"from",varray(-1));
ADDFUNC1(STRING,BOOL,String,match,STRING,"expr",varray());
ADDFUNC1(STRING,BOOL,String,matchn,STRING,"expr",varray());
ADDFUNC1(STRING,BOOL,String,begins_with,STRING,"text",varray());
ADDFUNC1(STRING,BOOL,String,ends_with,STRING,"text",varray());
ADDFUNC1(STRING,BOOL,String,is_subsequence_of,STRING,"text",varray());
ADDFUNC1(STRING,BOOL,String,is_subsequence_ofi,STRING,"text",varray());
ADDFUNC0(STRING,POOL_STRING_ARRAY,String,bigrams,varray());
ADDFUNC1(STRING,REAL,String,similarity,STRING,"text",varray());
2014-02-10 02:10:30 +01:00
2016-11-01 15:14:48 +01:00
ADDFUNC2(STRING,STRING,String,format,NIL,"values",STRING,"placeholder",varray("{_}"));
2014-02-10 02:10:30 +01:00
ADDFUNC2(STRING,STRING,String,replace,STRING,"what",STRING,"forwhat",varray());
ADDFUNC2(STRING,STRING,String,replacen,STRING,"what",STRING,"forwhat",varray());
ADDFUNC2(STRING,STRING,String,insert,INT,"pos",STRING,"what",varray());
ADDFUNC0(STRING,STRING,String,capitalize,varray());
ADDFUNC2(STRING,POOL_STRING_ARRAY,String,split,STRING,"divisor",BOOL,"allow_empty",varray(true));
ADDFUNC2(STRING,POOL_REAL_ARRAY,String,split_floats,STRING,"divisor",BOOL,"allow_empty",varray(true));
2014-02-10 02:10:30 +01:00
ADDFUNC0(STRING,STRING,String,to_upper,varray());
2014-02-10 02:10:30 +01:00
ADDFUNC0(STRING,STRING,String,to_lower,varray());
2014-02-10 02:10:30 +01:00
ADDFUNC1(STRING,STRING,String,left,INT,"pos",varray());
ADDFUNC1(STRING,STRING,String,right,INT,"pos",varray());
ADDFUNC2(STRING,STRING,String,strip_edges,BOOL,"left",BOOL,"right",varray(true,true));
ADDFUNC0(STRING,STRING,String,get_extension,varray());
ADDFUNC0(STRING,STRING,String,get_basename,varray());
2014-02-10 02:10:30 +01:00
ADDFUNC1(STRING,STRING,String,plus_file,STRING,"file",varray());
ADDFUNC1(STRING,INT,String,ord_at,INT,"at",varray());
2016-05-23 00:54:56 +02:00
ADDFUNC2(STRING,NIL,String,erase,INT,"pos",INT,"chars", varray());
2014-02-10 02:10:30 +01:00
ADDFUNC0(STRING,INT,String,hash,varray());
ADDFUNC0(STRING,STRING,String,md5_text,varray());
ADDFUNC0(STRING,STRING,String,sha256_text,varray());
ADDFUNC0(STRING,POOL_BYTE_ARRAY,String,md5_buffer,varray());
ADDFUNC0(STRING,POOL_BYTE_ARRAY,String,sha256_buffer,varray());
2014-02-10 02:10:30 +01:00
ADDFUNC0(STRING,BOOL,String,empty,varray());
ADDFUNC0(STRING,BOOL,String,is_abs_path,varray());
ADDFUNC0(STRING,BOOL,String,is_rel_path,varray());
ADDFUNC0(STRING,STRING,String,get_base_dir,varray());
ADDFUNC0(STRING,STRING,String,get_file,varray());
ADDFUNC0(STRING,STRING,String,xml_escape,varray());
ADDFUNC0(STRING,STRING,String,xml_unescape,varray());
ADDFUNC0(STRING,STRING,String,c_escape,varray());
ADDFUNC0(STRING,STRING,String,c_unescape,varray());
ADDFUNC0(STRING,STRING,String,json_escape,varray());
2014-02-10 02:10:30 +01:00
ADDFUNC0(STRING,STRING,String,percent_encode,varray());
ADDFUNC0(STRING,STRING,String,percent_decode,varray());
ADDFUNC0(STRING,BOOL,String,is_valid_identifier,varray());
ADDFUNC0(STRING,BOOL,String,is_valid_integer,varray());
ADDFUNC0(STRING,BOOL,String,is_valid_float,varray());
ADDFUNC0(STRING,BOOL,String,is_valid_html_color,varray());
ADDFUNC0(STRING,BOOL,String,is_valid_ip_address,varray());
ADDFUNC0(STRING,INT,String,to_int,varray());
ADDFUNC0(STRING,REAL,String,to_float,varray());
ADDFUNC0(STRING,INT,String,hex_to_int,varray());
ADDFUNC1(STRING,STRING,String,pad_decimals,INT,"digits",varray());
ADDFUNC1(STRING,STRING,String,pad_zeros,INT,"digits",varray());
ADDFUNC0(STRING,POOL_BYTE_ARRAY,String,to_ascii,varray());
ADDFUNC0(STRING,POOL_BYTE_ARRAY,String,to_utf8,varray());
2014-02-10 02:10:30 +01:00
ADDFUNC0(VECTOR2,VECTOR2,Vector2,normalized,varray());
ADDFUNC0(VECTOR2,REAL,Vector2,length,varray());
ADDFUNC0(VECTOR2,REAL,Vector2,angle,varray());
2014-02-10 02:10:30 +01:00
ADDFUNC0(VECTOR2,REAL,Vector2,length_squared,varray());
ADDFUNC1(VECTOR2,REAL,Vector2,distance_to,VECTOR2,"to",varray());
ADDFUNC1(VECTOR2,REAL,Vector2,distance_squared_to,VECTOR2,"to",varray());
ADDFUNC1(VECTOR2,REAL,Vector2,angle_to,VECTOR2,"to",varray());
ADDFUNC1(VECTOR2,REAL,Vector2,angle_to_point,VECTOR2,"to",varray());
2014-02-10 02:10:30 +01:00
ADDFUNC2(VECTOR2,VECTOR2,Vector2,linear_interpolate,VECTOR2,"b",REAL,"t",varray());
ADDFUNC4(VECTOR2,VECTOR2,Vector2,cubic_interpolate,VECTOR2,"b",VECTOR2,"pre_a",VECTOR2,"post_b",REAL,"t",varray());
ADDFUNC1(VECTOR2,VECTOR2,Vector2,rotated,REAL,"phi",varray());
ADDFUNC0(VECTOR2,VECTOR2,Vector2,tangent,varray());
ADDFUNC0(VECTOR2,VECTOR2,Vector2,floor,varray());
ADDFUNC1(VECTOR2,VECTOR2,Vector2,snapped,VECTOR2,"by",varray());
ADDFUNC0(VECTOR2,REAL,Vector2,aspect,varray());
2014-02-10 02:10:30 +01:00
ADDFUNC1(VECTOR2,REAL,Vector2,dot,VECTOR2,"with",varray());
ADDFUNC1(VECTOR2,VECTOR2,Vector2,slide,VECTOR2,"vec",varray());
ADDFUNC1(VECTOR2,VECTOR2,Vector2,reflect,VECTOR2,"vec",varray());
2014-02-10 02:10:30 +01:00
//ADDFUNC1(VECTOR2,REAL,Vector2,cross,VECTOR2,"with",varray());
2016-05-30 03:57:48 +02:00
ADDFUNC0(VECTOR2,VECTOR2,Vector2,abs,varray());
ADDFUNC1(VECTOR2,VECTOR2,Vector2,clamped,REAL,"length",varray());
2014-02-10 02:10:30 +01:00
ADDFUNC0(RECT2,REAL,Rect2,get_area,varray());
ADDFUNC1(RECT2,BOOL,Rect2,intersects,RECT2,"b",varray());
ADDFUNC1(RECT2,BOOL,Rect2,encloses,RECT2,"b",varray());
ADDFUNC0(RECT2,BOOL,Rect2,has_no_area,varray());
ADDFUNC1(RECT2,RECT2,Rect2,clip,RECT2,"b",varray());
ADDFUNC1(RECT2,RECT2,Rect2,merge,RECT2,"b",varray());
ADDFUNC1(RECT2,BOOL,Rect2,has_point,VECTOR2,"point",varray());
ADDFUNC1(RECT2,RECT2,Rect2,grow,REAL,"by",varray());
ADDFUNC1(RECT2,RECT2,Rect2,expand,VECTOR2,"to",varray());
ADDFUNC0(VECTOR3,INT,Vector3,min_axis,varray());
ADDFUNC0(VECTOR3,INT,Vector3,max_axis,varray());
ADDFUNC0(VECTOR3,REAL,Vector3,length,varray());
ADDFUNC0(VECTOR3,REAL,Vector3,length_squared,varray());
ADDFUNC0(VECTOR3,VECTOR3,Vector3,normalized,varray());
ADDFUNC0(VECTOR3,VECTOR3,Vector3,inverse,varray());
ADDFUNC1(VECTOR3,VECTOR3,Vector3,snapped,REAL,"by",varray());
ADDFUNC2(VECTOR3,VECTOR3,Vector3,rotated,VECTOR3,"axis",REAL,"phi",varray());
ADDFUNC2(VECTOR3,VECTOR3,Vector3,linear_interpolate,VECTOR3,"b",REAL,"t",varray());
ADDFUNC4(VECTOR3,VECTOR3,Vector3,cubic_interpolate,VECTOR3,"b",VECTOR3,"pre_a",VECTOR3,"post_b",REAL,"t",varray());
ADDFUNC1(VECTOR3,REAL,Vector3,dot,VECTOR3,"b",varray());
ADDFUNC1(VECTOR3,VECTOR3,Vector3,cross,VECTOR3,"b",varray());
ADDFUNC1(VECTOR3,BASIS,Vector3,outer,VECTOR3,"b",varray());
ADDFUNC0(VECTOR3,BASIS,Vector3,to_diagonal_matrix,varray());
ADDFUNC0(VECTOR3,VECTOR3,Vector3,abs,varray());
2014-02-10 02:10:30 +01:00
ADDFUNC0(VECTOR3,VECTOR3,Vector3,abs,varray());
2015-07-15 01:59:35 +02:00
ADDFUNC0(VECTOR3,VECTOR3,Vector3,floor,varray());
ADDFUNC0(VECTOR3,VECTOR3,Vector3,ceil,varray());
2014-02-10 02:10:30 +01:00
ADDFUNC1(VECTOR3,REAL,Vector3,distance_to,VECTOR3,"b",varray());
ADDFUNC1(VECTOR3,REAL,Vector3,distance_squared_to,VECTOR3,"b",varray());
2016-10-01 21:20:09 +02:00
ADDFUNC1(VECTOR3,REAL,Vector3,angle_to,VECTOR3,"to",varray());
ADDFUNC1(VECTOR3,VECTOR3,Vector3,slide,VECTOR3,"by",varray());
ADDFUNC1(VECTOR3,VECTOR3,Vector3,reflect,VECTOR3,"by",varray());
2014-02-10 02:10:30 +01:00
ADDFUNC0(PLANE,PLANE,Plane,normalized,varray());
ADDFUNC0(PLANE,VECTOR3,Plane,center,varray());
ADDFUNC0(PLANE,VECTOR3,Plane,get_any_point,varray());
ADDFUNC1(PLANE,BOOL,Plane,is_point_over,VECTOR3,"point",varray());
ADDFUNC1(PLANE,REAL,Plane,distance_to,VECTOR3,"point",varray());
ADDFUNC2(PLANE,BOOL,Plane,has_point,VECTOR3,"point",REAL,"epsilon",varray(CMP_EPSILON));
ADDFUNC1(PLANE,VECTOR3,Plane,project,VECTOR3,"point",varray());
ADDFUNC2(PLANE,VECTOR3,Plane,intersect_3,PLANE,"b",PLANE,"c",varray());
ADDFUNC2(PLANE,VECTOR3,Plane,intersects_ray,VECTOR3,"from",VECTOR3,"dir",varray());
ADDFUNC2(PLANE,VECTOR3,Plane,intersects_segment,VECTOR3,"begin",VECTOR3,"end",varray());
ADDFUNC0(QUAT,REAL,Quat,length,varray());
ADDFUNC0(QUAT,REAL,Quat,length_squared,varray());
ADDFUNC0(QUAT,QUAT,Quat,normalized,varray());
ADDFUNC0(QUAT,QUAT,Quat,inverse,varray());
ADDFUNC1(QUAT,REAL,Quat,dot,QUAT,"b",varray());
ADDFUNC1(QUAT,VECTOR3,Quat,xform,VECTOR3,"v",varray());
2014-02-10 02:10:30 +01:00
ADDFUNC2(QUAT,QUAT,Quat,slerp,QUAT,"b",REAL,"t",varray());
ADDFUNC2(QUAT,QUAT,Quat,slerpni,QUAT,"b",REAL,"t",varray());
ADDFUNC4(QUAT,QUAT,Quat,cubic_slerp,QUAT,"b",QUAT,"pre_a",QUAT,"post_b",REAL,"t",varray());
ADDFUNC0(COLOR,INT,Color,to_32,varray());
ADDFUNC0(COLOR,INT,Color,to_ARGB32,varray());
ADDFUNC0(COLOR,REAL,Color,gray,varray());
ADDFUNC0(COLOR,COLOR,Color,inverted,varray());
ADDFUNC0(COLOR,COLOR,Color,contrasted,varray());
ADDFUNC2(COLOR,COLOR,Color,linear_interpolate,COLOR,"b",REAL,"t",varray());
ADDFUNC1(COLOR,COLOR,Color,blend,COLOR,"over",varray());
ADDFUNC1(COLOR,STRING,Color,to_html,BOOL,"with_alpha",varray(true));
ADDFUNC0(IMAGE, INT, Image, get_format, varray());
ADDFUNC0(IMAGE, INT, Image, get_width, varray());
ADDFUNC0(IMAGE, INT, Image, get_height, varray());
ADDFUNC0(IMAGE, BOOL, Image, empty, varray());
ADDFUNC1(IMAGE, INT, Image, load, STRING, "path", varray(0));
ADDFUNC1(IMAGE, INT, Image, save_png, STRING, "path", varray(0));
2014-02-10 02:10:30 +01:00
ADDFUNC0(IMAGE, RECT2, Image, get_used_rect, varray(0));
ADDFUNC1(IMAGE, IMAGE, Image, get_rect, RECT2, "area", varray(0));
ADDFUNC1(IMAGE, IMAGE, Image, compressed, INT, "format", varray(0));
ADDFUNC0(IMAGE, IMAGE, Image, decompressed, varray(0));
2014-02-10 02:10:30 +01:00
ADDFUNC3(IMAGE, IMAGE, Image, resized, INT, "x", INT, "y", INT, "interpolation", varray(((int)Image::INTERPOLATE_BILINEAR)));
ADDFUNC0(IMAGE, POOL_BYTE_ARRAY, Image, get_data, varray());
2014-02-10 02:10:30 +01:00
ADDFUNC3(IMAGE, NIL, Image, blit_rect, IMAGE, "src", RECT2, "src_rect", VECTOR2, "dest", varray(0));
Huge Amount of BugFix -=-=-=-=-=-=-=-=-=-=- -Fixes to Collada Exporter (avoid crash situtions) -Fixed to Collada Importer (Fixed Animation Optimizer Bugs) -Fixes to RigidBody/RigidBody2D body_enter/body_exit, was buggy -Fixed ability for RigidBody/RigidBody2D to get contacts reported and bodyin/out in Kinematic mode. -Added proper trigger support for 3D Physics shapes -Changed proper value for Z-Offset in OmniLight -Fixed spot attenuation bug in SpotLight -Fixed some 3D and 2D spatial soudn bugs related to distance attenuation. -Fixed bugs in EventPlayer (channels were muted by default) -Fix in ButtonGroup (get nodes in group are now returned in order) -Fixed Linear->SRGB Conversion, previous algo sucked, new algo works OK -Changed SRGB->Linear conversion to use hardware if supported, improves texture quality a lot -Fixed options for Y-Fov and X-Fov in camera, should be more intuitive. -Fixed bugs related to viewports and transparency Huge Amount of New Stuff: -=-=-=-=-=-=-=-==-=-=-=- -Ability to manually advance an AnimationPlayer that is inactive (with advance() function) -More work in WinRT platform -Added XY normalmap support, imports on this format by default. Reduces normlmap size and enables much nice compression using LATC -Added Anisotropic filter support to textures, can be specified on import -Added support for Non-Square, Isometric and Hexagonal tilemaps in TileMap. -Added Isometric Dungeon demo. -Added simple hexagonal map demo. -Added Truck-Town demo. Shows how most types of joints and vehicles are used. Please somebody make a nicer town, this one is too hardcore. -Added an Object-Picking API to both RigidBody and Area! (and relevant demo)
2014-10-03 05:10:51 +02:00
ADDFUNC1(IMAGE, IMAGE, Image, converted, INT, "format", varray(0));
2016-05-05 23:40:20 +02:00
ADDFUNC0(IMAGE, NIL, Image, fix_alpha_edges, varray());
2014-02-10 02:10:30 +01:00
ADDFUNC0(_RID,INT,RID,get_id,varray());
ADDFUNC0(NODE_PATH,BOOL,NodePath,is_absolute,varray());
ADDFUNC0(NODE_PATH,INT,NodePath,get_name_count,varray());
ADDFUNC1(NODE_PATH,STRING,NodePath,get_name,INT,"idx",varray());
ADDFUNC0(NODE_PATH,INT,NodePath,get_subname_count,varray());
ADDFUNC1(NODE_PATH,STRING,NodePath,get_subname,INT,"idx",varray());
ADDFUNC0(NODE_PATH,STRING,NodePath,get_property,varray());
ADDFUNC0(NODE_PATH,BOOL,NodePath,is_empty,varray());
ADDFUNC0(DICTIONARY,INT,Dictionary,size,varray());
ADDFUNC0(DICTIONARY,BOOL,Dictionary,empty,varray());
ADDFUNC0(DICTIONARY,NIL,Dictionary,clear,varray());
ADDFUNC1(DICTIONARY,BOOL,Dictionary,has,NIL,"key",varray());
ADDFUNC1(DICTIONARY,BOOL,Dictionary,has_all,ARRAY,"keys",varray());
ADDFUNC1(DICTIONARY,NIL,Dictionary,erase,NIL,"key",varray());
2014-02-10 02:10:30 +01:00
ADDFUNC0(DICTIONARY,INT,Dictionary,hash,varray());
ADDFUNC0(DICTIONARY,ARRAY,Dictionary,keys,varray());
2016-06-05 14:20:52 +02:00
ADDFUNC0(DICTIONARY,ARRAY,Dictionary,values,varray());
2014-02-10 02:10:30 +01:00
ADDFUNC0(ARRAY,INT,Array,size,varray());
ADDFUNC0(ARRAY,BOOL,Array,empty,varray());
ADDFUNC0(ARRAY,NIL,Array,clear,varray());
ADDFUNC0(ARRAY,INT,Array,hash,varray());
ADDFUNC1(ARRAY,NIL,Array,push_back,NIL,"value",varray());
ADDFUNC1(ARRAY,NIL,Array,push_front,NIL,"value",varray());
2014-02-10 02:10:30 +01:00
ADDFUNC1(ARRAY,NIL,Array,append,NIL,"value",varray());
ADDFUNC1(ARRAY,NIL,Array,resize,INT,"pos",varray());
ADDFUNC2(ARRAY,NIL,Array,insert,INT,"pos",NIL,"value",varray());
ADDFUNC1(ARRAY,NIL,Array,remove,INT,"pos",varray());
ADDFUNC1(ARRAY,NIL,Array,erase,NIL,"value",varray());
2016-11-18 21:30:16 +01:00
ADDFUNC0(ARRAY,NIL,Array,front,varray());
ADDFUNC0(ARRAY,NIL,Array,back,varray());
2016-06-10 19:57:56 +02:00
ADDFUNC2(ARRAY,INT,Array,find,NIL,"what",INT,"from",varray(0));
2016-06-10 22:28:09 +02:00
ADDFUNC2(ARRAY,INT,Array,rfind,NIL,"what",INT,"from",varray(-1));
ADDFUNC1(ARRAY,INT,Array,find_last,NIL,"value",varray());
ADDFUNC1(ARRAY,INT,Array,count,NIL,"value",varray());
2016-07-02 19:03:35 +02:00
ADDFUNC1(ARRAY,BOOL,Array,has,NIL,"value",varray());
ADDFUNC0(ARRAY,NIL,Array,pop_back,varray());
ADDFUNC0(ARRAY,NIL,Array,pop_front,varray());
2014-02-10 02:10:30 +01:00
ADDFUNC0(ARRAY,NIL,Array,sort,varray());
ADDFUNC2(ARRAY,NIL,Array,sort_custom,OBJECT,"obj",STRING,"func",varray());
ADDFUNC0(ARRAY,NIL,Array,invert,varray());
2014-02-10 02:10:30 +01:00
ADDFUNC0(POOL_BYTE_ARRAY,INT,PoolByteArray,size,varray());
ADDFUNC2(POOL_BYTE_ARRAY,NIL,PoolByteArray,set,INT,"idx",INT,"byte",varray());
ADDFUNC1(POOL_BYTE_ARRAY,NIL,PoolByteArray,push_back,INT,"byte",varray());
ADDFUNC1(POOL_BYTE_ARRAY,NIL,PoolByteArray,append,INT,"byte",varray());
ADDFUNC1(POOL_BYTE_ARRAY,NIL,PoolByteArray,append_array,POOL_BYTE_ARRAY,"array",varray());
ADDFUNC1(POOL_BYTE_ARRAY,NIL,PoolByteArray,remove,INT,"idx",varray());
ADDFUNC2(POOL_BYTE_ARRAY,INT,PoolByteArray,insert,INT,"idx",INT,"byte",varray());
ADDFUNC1(POOL_BYTE_ARRAY,NIL,PoolByteArray,resize,INT,"idx",varray());
ADDFUNC0(POOL_BYTE_ARRAY,NIL,PoolByteArray,invert,varray());
ADDFUNC2(POOL_BYTE_ARRAY,POOL_BYTE_ARRAY,PoolByteArray,subarray,INT,"from",INT,"to",varray());
ADDFUNC0(POOL_BYTE_ARRAY,STRING,PoolByteArray,get_string_from_ascii,varray());
ADDFUNC0(POOL_BYTE_ARRAY,STRING,PoolByteArray,get_string_from_utf8,varray());
ADDFUNC0(POOL_INT_ARRAY,INT,PoolIntArray,size,varray());
ADDFUNC2(POOL_INT_ARRAY,NIL,PoolIntArray,set,INT,"idx",INT,"integer",varray());
ADDFUNC1(POOL_INT_ARRAY,NIL,PoolIntArray,push_back,INT,"integer",varray());
ADDFUNC1(POOL_INT_ARRAY,NIL,PoolIntArray,append,INT,"integer",varray());
ADDFUNC1(POOL_INT_ARRAY,NIL,PoolIntArray,append_array,POOL_INT_ARRAY,"array",varray());
ADDFUNC1(POOL_INT_ARRAY,NIL,PoolIntArray,remove,INT,"idx",varray());
ADDFUNC2(POOL_INT_ARRAY,INT,PoolIntArray,insert,INT,"idx",INT,"integer",varray());
ADDFUNC1(POOL_INT_ARRAY,NIL,PoolIntArray,resize,INT,"idx",varray());
ADDFUNC0(POOL_INT_ARRAY,NIL,PoolIntArray,invert,varray());
ADDFUNC0(POOL_REAL_ARRAY,INT,PoolRealArray,size,varray());
ADDFUNC2(POOL_REAL_ARRAY,NIL,PoolRealArray,set,INT,"idx",REAL,"value",varray());
ADDFUNC1(POOL_REAL_ARRAY,NIL,PoolRealArray,push_back,REAL,"value",varray());
ADDFUNC1(POOL_REAL_ARRAY,NIL,PoolRealArray,append,REAL,"value",varray());
ADDFUNC1(POOL_REAL_ARRAY,NIL,PoolRealArray,append_array,POOL_REAL_ARRAY,"array",varray());
ADDFUNC1(POOL_REAL_ARRAY,NIL,PoolRealArray,remove,INT,"idx",varray());
ADDFUNC2(POOL_REAL_ARRAY,INT,PoolRealArray,insert,INT,"idx",REAL,"value",varray());
ADDFUNC1(POOL_REAL_ARRAY,NIL,PoolRealArray,resize,INT,"idx",varray());
ADDFUNC0(POOL_REAL_ARRAY,NIL,PoolRealArray,invert,varray());
ADDFUNC0(POOL_STRING_ARRAY,INT,PoolStringArray,size,varray());
ADDFUNC2(POOL_STRING_ARRAY,NIL,PoolStringArray,set,INT,"idx",STRING,"string",varray());
ADDFUNC1(POOL_STRING_ARRAY,NIL,PoolStringArray,push_back,STRING,"string",varray());
ADDFUNC1(POOL_STRING_ARRAY,NIL,PoolStringArray,append,STRING,"string",varray());
ADDFUNC1(POOL_STRING_ARRAY,NIL,PoolStringArray,append_array,POOL_STRING_ARRAY,"array",varray());
ADDFUNC1(POOL_STRING_ARRAY,NIL,PoolStringArray,remove,INT,"idx",varray());
ADDFUNC2(POOL_STRING_ARRAY,INT,PoolStringArray,insert,INT,"idx",STRING,"string",varray());
ADDFUNC1(POOL_STRING_ARRAY,NIL,PoolStringArray,resize,INT,"idx",varray());
ADDFUNC0(POOL_STRING_ARRAY,NIL,PoolStringArray,invert,varray());
ADDFUNC0(POOL_VECTOR2_ARRAY,INT,PoolVector2Array,size,varray());
ADDFUNC2(POOL_VECTOR2_ARRAY,NIL,PoolVector2Array,set,INT,"idx",VECTOR2,"vector2",varray());
ADDFUNC1(POOL_VECTOR2_ARRAY,NIL,PoolVector2Array,push_back,VECTOR2,"vector2",varray());
ADDFUNC1(POOL_VECTOR2_ARRAY,NIL,PoolVector2Array,append,VECTOR2,"vector2",varray());
ADDFUNC1(POOL_VECTOR2_ARRAY,NIL,PoolVector2Array,append_array,POOL_VECTOR2_ARRAY,"array",varray());
ADDFUNC1(POOL_VECTOR2_ARRAY,NIL,PoolVector2Array,remove,INT,"idx",varray());
ADDFUNC2(POOL_VECTOR2_ARRAY,INT,PoolVector2Array,insert,INT,"idx",VECTOR2,"vector2",varray());
ADDFUNC1(POOL_VECTOR2_ARRAY,NIL,PoolVector2Array,resize,INT,"idx",varray());
ADDFUNC0(POOL_VECTOR2_ARRAY,NIL,PoolVector2Array,invert,varray());
ADDFUNC0(POOL_VECTOR3_ARRAY,INT,PoolVector3Array,size,varray());
ADDFUNC2(POOL_VECTOR3_ARRAY,NIL,PoolVector3Array,set,INT,"idx",VECTOR3,"vector3",varray());
ADDFUNC1(POOL_VECTOR3_ARRAY,NIL,PoolVector3Array,push_back,VECTOR3,"vector3",varray());
ADDFUNC1(POOL_VECTOR3_ARRAY,NIL,PoolVector3Array,append,VECTOR3,"vector3",varray());
ADDFUNC1(POOL_VECTOR3_ARRAY,NIL,PoolVector3Array,append_array,POOL_VECTOR3_ARRAY,"array",varray());
ADDFUNC1(POOL_VECTOR3_ARRAY,NIL,PoolVector3Array,remove,INT,"idx",varray());
ADDFUNC2(POOL_VECTOR3_ARRAY,INT,PoolVector3Array,insert,INT,"idx",VECTOR3,"vector3",varray());
ADDFUNC1(POOL_VECTOR3_ARRAY,NIL,PoolVector3Array,resize,INT,"idx",varray());
ADDFUNC0(POOL_VECTOR3_ARRAY,NIL,PoolVector3Array,invert,varray());
ADDFUNC0(POOL_COLOR_ARRAY,INT,PoolColorArray,size,varray());
ADDFUNC2(POOL_COLOR_ARRAY,NIL,PoolColorArray,set,INT,"idx",COLOR,"color",varray());
ADDFUNC1(POOL_COLOR_ARRAY,NIL,PoolColorArray,push_back,COLOR,"color",varray());
ADDFUNC1(POOL_COLOR_ARRAY,NIL,PoolColorArray,append,COLOR,"color",varray());
ADDFUNC1(POOL_COLOR_ARRAY,NIL,PoolColorArray,append_array,POOL_COLOR_ARRAY,"array",varray());
ADDFUNC1(POOL_COLOR_ARRAY,NIL,PoolColorArray,remove,INT,"idx",varray());
ADDFUNC2(POOL_COLOR_ARRAY,INT,PoolColorArray,insert,INT,"idx",COLOR,"color",varray());
ADDFUNC1(POOL_COLOR_ARRAY,NIL,PoolColorArray,resize,INT,"idx",varray());
ADDFUNC0(POOL_COLOR_ARRAY,NIL,PoolColorArray,invert,varray());
2014-02-10 02:10:30 +01:00
//pointerbased
ADDFUNC0(RECT3,REAL,Rect3,get_area,varray());
ADDFUNC0(RECT3,BOOL,Rect3,has_no_area,varray());
ADDFUNC0(RECT3,BOOL,Rect3,has_no_surface,varray());
ADDFUNC1(RECT3,BOOL,Rect3,intersects,RECT3,"with",varray());
ADDFUNC1(RECT3,BOOL,Rect3,encloses,RECT3,"with",varray());
ADDFUNC1(RECT3,RECT3,Rect3,merge,RECT3,"with",varray());
ADDFUNC1(RECT3,RECT3,Rect3,intersection,RECT3,"with",varray());
ADDFUNC1(RECT3,BOOL,Rect3,intersects_plane,PLANE,"plane",varray());
ADDFUNC2(RECT3,BOOL,Rect3,intersects_segment,VECTOR3,"from",VECTOR3,"to",varray());
ADDFUNC1(RECT3,BOOL,Rect3,has_point,VECTOR3,"point",varray());
ADDFUNC1(RECT3,VECTOR3,Rect3,get_support,VECTOR3,"dir",varray());
ADDFUNC0(RECT3,VECTOR3,Rect3,get_longest_axis,varray());
ADDFUNC0(RECT3,INT,Rect3,get_longest_axis_index,varray());
ADDFUNC0(RECT3,REAL,Rect3,get_longest_axis_size,varray());
ADDFUNC0(RECT3,VECTOR3,Rect3,get_shortest_axis,varray());
ADDFUNC0(RECT3,INT,Rect3,get_shortest_axis_index,varray());
ADDFUNC0(RECT3,REAL,Rect3,get_shortest_axis_size,varray());
ADDFUNC1(RECT3,RECT3,Rect3,expand,VECTOR3,"to_point",varray());
ADDFUNC1(RECT3,RECT3,Rect3,grow,REAL,"by",varray());
ADDFUNC1(RECT3,VECTOR3,Rect3,get_endpoint,INT,"idx",varray());
ADDFUNC0(TRANSFORM2D,TRANSFORM2D,Transform2D,inverse,varray());
ADDFUNC0(TRANSFORM2D,TRANSFORM2D,Transform2D,affine_inverse,varray());
ADDFUNC0(TRANSFORM2D,REAL,Transform2D,get_rotation,varray());
ADDFUNC0(TRANSFORM2D,VECTOR2,Transform2D,get_origin,varray());
ADDFUNC0(TRANSFORM2D,VECTOR2,Transform2D,get_scale,varray());
ADDFUNC0(TRANSFORM2D,TRANSFORM2D,Transform2D,orthonormalized,varray());
ADDFUNC1(TRANSFORM2D,TRANSFORM2D,Transform2D,rotated,REAL,"phi",varray());
ADDFUNC1(TRANSFORM2D,TRANSFORM2D,Transform2D,scaled,VECTOR2,"scale",varray());
ADDFUNC1(TRANSFORM2D,TRANSFORM2D,Transform2D,translated,VECTOR2,"offset",varray());
ADDFUNC1(TRANSFORM2D,TRANSFORM2D,Transform2D,xform,NIL,"v",varray());
ADDFUNC1(TRANSFORM2D,TRANSFORM2D,Transform2D,xform_inv,NIL,"v",varray());
ADDFUNC1(TRANSFORM2D,TRANSFORM2D,Transform2D,basis_xform,NIL,"v",varray());
ADDFUNC1(TRANSFORM2D,TRANSFORM2D,Transform2D,basis_xform_inv,NIL,"v",varray());
ADDFUNC2(TRANSFORM2D,TRANSFORM2D,Transform2D,interpolate_with,TRANSFORM2D,"m",REAL,"c",varray());
ADDFUNC0(BASIS,BASIS,Basis,inverse,varray());
ADDFUNC0(BASIS,BASIS,Basis,transposed,varray());
ADDFUNC0(BASIS,BASIS,Basis,orthonormalized,varray());
ADDFUNC0(BASIS,REAL,Basis,determinant,varray());
ADDFUNC2(BASIS,BASIS,Basis,rotated,VECTOR3,"axis",REAL,"phi",varray());
ADDFUNC1(BASIS,BASIS,Basis,scaled,VECTOR3,"scale",varray());
ADDFUNC0(BASIS,VECTOR3,Basis,get_scale,varray());
ADDFUNC0(BASIS,VECTOR3,Basis,get_euler,varray());
ADDFUNC1(BASIS,REAL,Basis,tdotx,VECTOR3,"with",varray());
ADDFUNC1(BASIS,REAL,Basis,tdoty,VECTOR3,"with",varray());
ADDFUNC1(BASIS,REAL,Basis,tdotz,VECTOR3,"with",varray());
ADDFUNC1(BASIS,VECTOR3,Basis,xform,VECTOR3,"v",varray());
ADDFUNC1(BASIS,VECTOR3,Basis,xform_inv,VECTOR3,"v",varray());
ADDFUNC0(BASIS,INT,Basis,get_orthogonal_index,varray());
2014-02-10 02:10:30 +01:00
ADDFUNC0(TRANSFORM,TRANSFORM,Transform,inverse,varray());
ADDFUNC0(TRANSFORM,TRANSFORM,Transform,affine_inverse,varray());
ADDFUNC0(TRANSFORM,TRANSFORM,Transform,orthonormalized,varray());
ADDFUNC2(TRANSFORM,TRANSFORM,Transform,rotated,VECTOR3,"axis",REAL,"phi",varray());
ADDFUNC1(TRANSFORM,TRANSFORM,Transform,scaled,VECTOR3,"scale",varray());
ADDFUNC1(TRANSFORM,TRANSFORM,Transform,translated,VECTOR3,"ofs",varray());
ADDFUNC2(TRANSFORM,TRANSFORM,Transform,looking_at,VECTOR3,"target",VECTOR3,"up",varray());
ADDFUNC1(TRANSFORM,NIL,Transform,xform,NIL,"v",varray());
ADDFUNC1(TRANSFORM,NIL,Transform,xform_inv,NIL,"v",varray());
2015-07-15 01:59:35 +02:00
#ifdef DEBUG_ENABLED
2014-02-10 02:10:30 +01:00
_VariantCall::type_funcs[Variant::TRANSFORM].functions["xform"].returns=true;
_VariantCall::type_funcs[Variant::TRANSFORM].functions["xform_inv"].returns=true;
2015-07-15 01:59:35 +02:00
#endif
2014-02-10 02:10:30 +01:00
ADDFUNC0(INPUT_EVENT,BOOL,InputEvent,is_pressed,varray());
ADDFUNC1(INPUT_EVENT,BOOL,InputEvent,is_action,STRING,"action",varray());
ADDFUNC1(INPUT_EVENT,BOOL,InputEvent,is_action_pressed,STRING,"action",varray());
ADDFUNC1(INPUT_EVENT,BOOL,InputEvent,is_action_released,STRING,"action",varray());
2014-02-10 02:10:30 +01:00
ADDFUNC0(INPUT_EVENT,BOOL,InputEvent,is_echo,varray());
ADDFUNC2(INPUT_EVENT,NIL,InputEvent,set_as_action,STRING,"action",BOOL,"pressed",varray());
2014-02-10 02:10:30 +01:00
/* REGISTER CONSTRUCTORS */
_VariantCall::add_constructor(_VariantCall::Vector2_init1,Variant::VECTOR2,"x",Variant::REAL,"y",Variant::REAL);
_VariantCall::add_constructor(_VariantCall::Rect2_init1,Variant::RECT2,"pos",Variant::VECTOR2,"size",Variant::VECTOR2);
_VariantCall::add_constructor(_VariantCall::Rect2_init2,Variant::RECT2,"x",Variant::REAL,"y",Variant::REAL,"width",Variant::REAL,"height",Variant::REAL);
_VariantCall::add_constructor(_VariantCall::Transform2D_init2,Variant::TRANSFORM2D,"rot",Variant::REAL,"pos",Variant::VECTOR2);
_VariantCall::add_constructor(_VariantCall::Transform2D_init3,Variant::TRANSFORM2D,"x_axis",Variant::VECTOR2,"y_axis",Variant::VECTOR2,"origin",Variant::VECTOR2);
2014-02-10 02:10:30 +01:00
_VariantCall::add_constructor(_VariantCall::Vector3_init1,Variant::VECTOR3,"x",Variant::REAL,"y",Variant::REAL,"z",Variant::REAL);
_VariantCall::add_constructor(_VariantCall::Plane_init1,Variant::PLANE,"a",Variant::REAL,"b",Variant::REAL,"c",Variant::REAL,"d",Variant::REAL);
_VariantCall::add_constructor(_VariantCall::Plane_init2,Variant::PLANE,"v1",Variant::VECTOR3,"v2",Variant::VECTOR3,"v3",Variant::VECTOR3);
_VariantCall::add_constructor(_VariantCall::Plane_init3,Variant::PLANE,"normal",Variant::VECTOR3,"d",Variant::REAL);
_VariantCall::add_constructor(_VariantCall::Quat_init1,Variant::QUAT,"x",Variant::REAL,"y",Variant::REAL,"z",Variant::REAL,"w",Variant::REAL);
_VariantCall::add_constructor(_VariantCall::Quat_init2,Variant::QUAT,"axis",Variant::VECTOR3,"angle",Variant::REAL);
2014-02-10 02:10:30 +01:00
_VariantCall::add_constructor(_VariantCall::Color_init1,Variant::COLOR,"r",Variant::REAL,"g",Variant::REAL,"b",Variant::REAL,"a",Variant::REAL);
_VariantCall::add_constructor(_VariantCall::Color_init2,Variant::COLOR,"r",Variant::REAL,"g",Variant::REAL,"b",Variant::REAL);
_VariantCall::add_constructor(_VariantCall::Rect3_init1,Variant::RECT3,"pos",Variant::VECTOR3,"size",Variant::VECTOR3);
2014-02-10 02:10:30 +01:00
_VariantCall::add_constructor(_VariantCall::Basis_init1,Variant::BASIS,"x_axis",Variant::VECTOR3,"y_axis",Variant::VECTOR3,"z_axis",Variant::VECTOR3);
_VariantCall::add_constructor(_VariantCall::Basis_init2,Variant::BASIS,"axis",Variant::VECTOR3,"phi",Variant::REAL);
2014-02-10 02:10:30 +01:00
_VariantCall::add_constructor(_VariantCall::Transform_init1,Variant::TRANSFORM,"x_axis",Variant::VECTOR3,"y_axis",Variant::VECTOR3,"z_axis",Variant::VECTOR3,"origin",Variant::VECTOR3);
_VariantCall::add_constructor(_VariantCall::Transform_init2,Variant::TRANSFORM,"basis",Variant::BASIS,"origin",Variant::VECTOR3);
2014-02-10 02:10:30 +01:00
_VariantCall::add_constructor(_VariantCall::Image_init1,Variant::IMAGE,"width",Variant::INT,"height",Variant::INT,"mipmaps",Variant::BOOL,"format",Variant::INT);
2014-02-10 02:10:30 +01:00
/* REGISTER CONSTANTS */
_VariantCall::add_constant(Variant::VECTOR3,"AXIS_X",Vector3::AXIS_X);
_VariantCall::add_constant(Variant::VECTOR3,"AXIS_Y",Vector3::AXIS_Y);
_VariantCall::add_constant(Variant::VECTOR3,"AXIS_Z",Vector3::AXIS_Z);
_VariantCall::add_constant(Variant::INPUT_EVENT,"NONE",InputEvent::NONE);
_VariantCall::add_constant(Variant::INPUT_EVENT,"KEY",InputEvent::KEY);
_VariantCall::add_constant(Variant::INPUT_EVENT,"MOUSE_MOTION",InputEvent::MOUSE_MOTION);
_VariantCall::add_constant(Variant::INPUT_EVENT,"MOUSE_BUTTON",InputEvent::MOUSE_BUTTON);
_VariantCall::add_constant(Variant::INPUT_EVENT,"JOYPAD_MOTION",InputEvent::JOYPAD_MOTION);
_VariantCall::add_constant(Variant::INPUT_EVENT,"JOYPAD_BUTTON",InputEvent::JOYPAD_BUTTON);
_VariantCall::add_constant(Variant::INPUT_EVENT,"SCREEN_TOUCH",InputEvent::SCREEN_TOUCH);
_VariantCall::add_constant(Variant::INPUT_EVENT,"SCREEN_DRAG",InputEvent::SCREEN_DRAG);
_VariantCall::add_constant(Variant::INPUT_EVENT,"ACTION",InputEvent::ACTION);
_VariantCall::add_constant(Variant::IMAGE,"COMPRESS_16BIT",Image::COMPRESS_16BIT);
_VariantCall::add_constant(Variant::IMAGE,"COMPRESS_S3TC",Image::COMPRESS_S3TC);
_VariantCall::add_constant(Variant::IMAGE,"COMPRESS_PVRTC2",Image::COMPRESS_PVRTC2);
_VariantCall::add_constant(Variant::IMAGE,"COMPRESS_PVRTC4",Image::COMPRESS_PVRTC4);
_VariantCall::add_constant(Variant::IMAGE,"COMPRESS_ETC",Image::COMPRESS_ETC);
_VariantCall::add_constant(Variant::IMAGE,"COMPRESS_ETC2",Image::COMPRESS_ETC2);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_L8",Image::FORMAT_L8);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_LA8",Image::FORMAT_LA8);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_R8",Image::FORMAT_R8);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_RG8",Image::FORMAT_RG8);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_RGB8",Image::FORMAT_RGB8);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_RGBA8",Image::FORMAT_RGBA8);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_RGB565",Image::FORMAT_RGB565);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_RGBA4444",Image::FORMAT_RGBA4444);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_RGBA5551",Image::FORMAT_DXT1);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_RF",Image::FORMAT_RF);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_RGF",Image::FORMAT_RGF);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_RGBF",Image::FORMAT_RGBF);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_RGBAF",Image::FORMAT_RGBAF);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_RH",Image::FORMAT_RH);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_RGH",Image::FORMAT_RGH);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_RGBH",Image::FORMAT_RGBH);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_RGBAH",Image::FORMAT_RGBAH);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_DXT1",Image::FORMAT_DXT1);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_DXT3",Image::FORMAT_DXT3);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_DXT5",Image::FORMAT_DXT5);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_ATI1",Image::FORMAT_ATI1);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_ATI2",Image::FORMAT_ATI2);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_BPTC_RGBA",Image::FORMAT_BPTC_RGBA);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_BPTC_RGBF",Image::FORMAT_BPTC_RGBF);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_BPTC_RGBFU",Image::FORMAT_BPTC_RGBFU);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_PVRTC2",Image::FORMAT_PVRTC2);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_PVRTC2A",Image::FORMAT_PVRTC2A);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_PVRTC4",Image::FORMAT_PVRTC4);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_PVRTC4A",Image::FORMAT_PVRTC4A);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_ETC",Image::FORMAT_ETC);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_ETC2_R11",Image::FORMAT_ETC2_R11);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_ETC2_R11S",Image::FORMAT_ETC2_R11S);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_ETC2_RG11",Image::FORMAT_ETC2_RG11);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_ETC2_RG11S",Image::FORMAT_ETC2_RG11S);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_ETC2_RGB8",Image::FORMAT_ETC2_RGB8);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_ETC2_RGBA8",Image::FORMAT_ETC2_RGBA8);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_ETC2_RGB8A1",Image::FORMAT_ETC2_RGB8A1);
_VariantCall::add_constant(Variant::IMAGE,"FORMAT_MAX",Image::FORMAT_MAX);
_VariantCall::add_constant(Variant::IMAGE,"INTERPOLATE_NEAREST",Image::INTERPOLATE_NEAREST);
_VariantCall::add_constant(Variant::IMAGE,"INTERPOLATE_BILINEAR",Image::INTERPOLATE_BILINEAR);
_VariantCall::add_constant(Variant::IMAGE,"INTERPOLATE_CUBIC",Image::INTERPOLATE_CUBIC);
2016-10-18 23:53:18 +02:00
2014-02-10 02:10:30 +01:00
}
void unregister_variant_methods() {
memdelete_arr(_VariantCall::type_funcs);
memdelete_arr(_VariantCall::construct_funcs);
memdelete_arr( _VariantCall::constant_data );
}