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/**************************************************************************/
/* navigation_polygon_editor_plugin.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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# include "navigation_polygon_editor_plugin.h"
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# include "editor/editor_node.h"
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# include "editor/editor_settings.h"
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# include "editor/editor_undo_redo_manager.h"
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# include "scene/2d/navigation_region_2d.h"
# include "scene/gui/dialogs.h"
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Ref < NavigationPolygon > NavigationPolygonEditor : : _ensure_navpoly ( ) const {
Ref < NavigationPolygon > navpoly = node - > get_navigation_polygon ( ) ;
if ( ! navpoly . is_valid ( ) ) {
navpoly = Ref < NavigationPolygon > ( memnew ( NavigationPolygon ) ) ;
node - > set_navigation_polygon ( navpoly ) ;
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}
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return navpoly ;
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}
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Node2D * NavigationPolygonEditor : : _get_node ( ) const {
return node ;
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}
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void NavigationPolygonEditor : : _set_node ( Node * p_polygon ) {
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node = Object : : cast_to < NavigationRegion2D > ( p_polygon ) ;
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if ( node ) {
Ref < NavigationPolygon > navpoly = node - > get_navigation_polygon ( ) ;
if ( navpoly . is_valid ( ) & & navpoly - > get_outline_count ( ) > 0 & & navpoly - > get_polygon_count ( ) = = 0 ) {
// We have outlines drawn / added by the user but no polygons were created for this navmesh yet so let's bake once immediately.
_rebake_timer_timeout ( ) ;
}
}
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}
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int NavigationPolygonEditor : : _get_polygon_count ( ) const {
Ref < NavigationPolygon > navpoly = node - > get_navigation_polygon ( ) ;
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if ( navpoly . is_valid ( ) ) {
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return navpoly - > get_outline_count ( ) ;
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} else {
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return 0 ;
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}
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}
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Variant NavigationPolygonEditor : : _get_polygon ( int p_idx ) const {
Ref < NavigationPolygon > navpoly = node - > get_navigation_polygon ( ) ;
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if ( navpoly . is_valid ( ) ) {
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return navpoly - > get_outline ( p_idx ) ;
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} else {
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return Variant ( Vector < Vector2 > ( ) ) ;
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}
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}
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void NavigationPolygonEditor : : _set_polygon ( int p_idx , const Variant & p_polygon ) const {
Ref < NavigationPolygon > navpoly = _ensure_navpoly ( ) ;
navpoly - > set_outline ( p_idx , p_polygon ) ;
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if ( rebake_timer & & _rebake_timer_delay > = 0.0 ) {
rebake_timer - > start ( ) ;
}
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}
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void NavigationPolygonEditor : : _action_add_polygon ( const Variant & p_polygon ) {
Ref < NavigationPolygon > navpoly = _ensure_navpoly ( ) ;
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EditorUndoRedoManager * undo_redo = EditorUndoRedoManager : : get_singleton ( ) ;
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undo_redo - > add_do_method ( navpoly . ptr ( ) , " add_outline " , p_polygon ) ;
undo_redo - > add_undo_method ( navpoly . ptr ( ) , " remove_outline " , navpoly - > get_outline_count ( ) ) ;
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if ( rebake_timer & & _rebake_timer_delay > = 0.0 ) {
rebake_timer - > start ( ) ;
}
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}
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void NavigationPolygonEditor : : _action_remove_polygon ( int p_idx ) {
Ref < NavigationPolygon > navpoly = _ensure_navpoly ( ) ;
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EditorUndoRedoManager * undo_redo = EditorUndoRedoManager : : get_singleton ( ) ;
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undo_redo - > add_do_method ( navpoly . ptr ( ) , " remove_outline " , p_idx ) ;
undo_redo - > add_undo_method ( navpoly . ptr ( ) , " add_outline_at_index " , navpoly - > get_outline ( p_idx ) , p_idx ) ;
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if ( rebake_timer & & _rebake_timer_delay > = 0.0 ) {
rebake_timer - > start ( ) ;
}
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}
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void NavigationPolygonEditor : : _action_set_polygon ( int p_idx , const Variant & p_previous , const Variant & p_polygon ) {
Ref < NavigationPolygon > navpoly = _ensure_navpoly ( ) ;
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EditorUndoRedoManager * undo_redo = EditorUndoRedoManager : : get_singleton ( ) ;
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undo_redo - > add_do_method ( navpoly . ptr ( ) , " set_outline " , p_idx , p_polygon ) ;
undo_redo - > add_undo_method ( navpoly . ptr ( ) , " set_outline " , p_idx , p_previous ) ;
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if ( rebake_timer & & _rebake_timer_delay > = 0.0 ) {
rebake_timer - > start ( ) ;
}
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}
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bool NavigationPolygonEditor : : _has_resource ( ) const {
return node & & node - > get_navigation_polygon ( ) . is_valid ( ) ;
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}
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void NavigationPolygonEditor : : _create_resource ( ) {
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if ( ! node ) {
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return ;
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}
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EditorUndoRedoManager * undo_redo = EditorUndoRedoManager : : get_singleton ( ) ;
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undo_redo - > create_action ( TTR ( " Create Navigation Polygon " ) ) ;
undo_redo - > add_do_method ( node , " set_navigation_polygon " , Ref < NavigationPolygon > ( memnew ( NavigationPolygon ) ) ) ;
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undo_redo - > add_undo_method ( node , " set_navigation_polygon " , Variant ( Ref < RefCounted > ( ) ) ) ;
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undo_redo - > commit_action ( ) ;
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_menu_option ( MODE_CREATE ) ;
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}
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NavigationPolygonEditor : : NavigationPolygonEditor ( ) {
bake_hbox = memnew ( HBoxContainer ) ;
add_child ( bake_hbox ) ;
button_bake = memnew ( Button ) ;
button_bake - > set_flat ( true ) ;
bake_hbox - > add_child ( button_bake ) ;
button_bake - > set_toggle_mode ( true ) ;
button_bake - > set_text ( TTR ( " Bake NavigationPolygon " ) ) ;
button_bake - > set_tooltip_text ( TTR ( " Bakes the NavigationPolygon by first parsing the scene for source geometry and then creating the navigation polygon vertices and polygons. " ) ) ;
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button_bake - > connect ( SceneStringName ( pressed ) , callable_mp ( this , & NavigationPolygonEditor : : _bake_pressed ) ) ;
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button_reset = memnew ( Button ) ;
button_reset - > set_flat ( true ) ;
bake_hbox - > add_child ( button_reset ) ;
button_reset - > set_text ( TTR ( " Clear NavigationPolygon " ) ) ;
button_reset - > set_tooltip_text ( TTR ( " Clears the internal NavigationPolygon outlines, vertices and polygons. " ) ) ;
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button_reset - > connect ( SceneStringName ( pressed ) , callable_mp ( this , & NavigationPolygonEditor : : _clear_pressed ) ) ;
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bake_info = memnew ( Label ) ;
bake_hbox - > add_child ( bake_info ) ;
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rebake_timer = memnew ( Timer ) ;
add_child ( rebake_timer ) ;
rebake_timer - > set_one_shot ( true ) ;
_rebake_timer_delay = EDITOR_GET ( " editors/polygon_editor/auto_bake_delay " ) ;
if ( _rebake_timer_delay > = 0.0 ) {
rebake_timer - > set_wait_time ( _rebake_timer_delay ) ;
}
rebake_timer - > connect ( " timeout " , callable_mp ( this , & NavigationPolygonEditor : : _rebake_timer_timeout ) ) ;
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err_dialog = memnew ( AcceptDialog ) ;
add_child ( err_dialog ) ;
node = nullptr ;
}
void NavigationPolygonEditor : : _notification ( int p_what ) {
switch ( p_what ) {
case NOTIFICATION_ENTER_TREE : {
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button_bake - > set_icon ( get_editor_theme_icon ( SNAME ( " Bake " ) ) ) ;
button_reset - > set_icon ( get_editor_theme_icon ( SNAME ( " Reload " ) ) ) ;
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} break ;
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case EditorSettings : : NOTIFICATION_EDITOR_SETTINGS_CHANGED : {
if ( rebake_timer ) {
_rebake_timer_delay = EDITOR_GET ( " editors/polygon_editor/auto_bake_delay " ) ;
if ( _rebake_timer_delay > = 0.0 ) {
rebake_timer - > set_wait_time ( _rebake_timer_delay ) ;
}
}
} break ;
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}
}
void NavigationPolygonEditor : : _bake_pressed ( ) {
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if ( rebake_timer ) {
rebake_timer - > stop ( ) ;
}
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button_bake - > set_pressed ( false ) ;
ERR_FAIL_NULL ( node ) ;
Ref < NavigationPolygon > navigation_polygon = node - > get_navigation_polygon ( ) ;
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if ( navigation_polygon . is_null ( ) ) {
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err_dialog - > set_text ( TTR ( " A NavigationPolygon resource must be set or created for this node to work. " ) ) ;
err_dialog - > popup_centered ( ) ;
return ;
}
node - > bake_navigation_polygon ( true ) ;
node - > queue_redraw ( ) ;
}
void NavigationPolygonEditor : : _clear_pressed ( ) {
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if ( rebake_timer ) {
rebake_timer - > stop ( ) ;
}
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if ( node ) {
if ( node - > get_navigation_polygon ( ) . is_valid ( ) ) {
node - > get_navigation_polygon ( ) - > clear ( ) ;
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// Needed to update all the region internals.
node - > set_navigation_polygon ( node - > get_navigation_polygon ( ) ) ;
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}
}
button_bake - > set_pressed ( false ) ;
bake_info - > set_text ( " " ) ;
if ( node ) {
node - > queue_redraw ( ) ;
}
}
void NavigationPolygonEditor : : _update_polygon_editing_state ( ) {
if ( ! _get_node ( ) ) {
return ;
}
if ( node ! = nullptr & & node - > get_navigation_polygon ( ) . is_valid ( ) ) {
bake_hbox - > show ( ) ;
} else {
bake_hbox - > hide ( ) ;
}
}
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void NavigationPolygonEditor : : _rebake_timer_timeout ( ) {
if ( ! node ) {
return ;
}
Ref < NavigationPolygon > navigation_polygon = node - > get_navigation_polygon ( ) ;
if ( ! navigation_polygon . is_valid ( ) ) {
return ;
}
node - > bake_navigation_polygon ( true ) ;
node - > queue_redraw ( ) ;
}
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NavigationPolygonEditorPlugin : : NavigationPolygonEditorPlugin ( ) :
AbstractPolygon2DEditorPlugin ( memnew ( NavigationPolygonEditor ) , " NavigationRegion2D " ) {
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}