SCons: Build thirdparty code in own env, disable warnings
Also remove unnecessary `Export('env')` in other SCsubs, Export should only be used when exporting *new* objects.
This commit is contained in:
parent
243bdc4524
commit
3a2ca68af3
85 changed files with 229 additions and 225 deletions
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@ -123,6 +123,7 @@ env_base.__class__.add_shared_library = methods.add_shared_library
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env_base.__class__.add_library = methods.add_library
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env_base.__class__.add_program = methods.add_program
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env_base.__class__.CommandNoCache = methods.CommandNoCache
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env_base.__class__.disable_warnings = methods.disable_warnings
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env_base["x86_libtheora_opt_gcc"] = False
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env_base["x86_libtheora_opt_vc"] = False
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@ -56,6 +56,7 @@ with open("script_encryption_key.gen.cpp", "w") as f:
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# Add required thirdparty code.
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env_thirdparty = env.Clone()
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env_thirdparty.disable_warnings()
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# Misc thirdparty code: header paths are hardcoded, we don't need to append
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# to the include path (saves a few chars on the compiler invocation for touchy MSVC...)
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@ -3,5 +3,3 @@
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Import('env')
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env.add_source_files(env.drivers_sources, "*.cpp")
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Export('env')
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@ -4,5 +4,3 @@ Import('env')
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# Driver source files
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env.add_source_files(env.drivers_sources, "*.cpp")
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Export('env')
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@ -11,6 +11,7 @@ thirdparty_sources = [
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"b2Triangle.cpp",
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]
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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env.add_source_files(env.drivers_sources, thirdparty_sources)
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Export('env')
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env_thirdparty = env.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.add_source_files(env.drivers_sources, thirdparty_sources)
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@ -4,5 +4,3 @@ Import('env')
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# Driver source files
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env.add_source_files(env.drivers_sources, "*.cpp")
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Export('env')
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@ -4,5 +4,3 @@ Import('env')
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# Driver source files
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env.add_source_files(env.drivers_sources, "*.cpp")
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Export('env')
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@ -10,13 +10,14 @@ if (env["platform"] in ["haiku", "osx", "windows", "x11"]):
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]
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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env.add_source_files(env.drivers_sources, thirdparty_sources)
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env.Append(CPPPATH=[thirdparty_dir])
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env.Append(CPPFLAGS=['-DGLAD_ENABLED'])
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env.Append(CPPFLAGS=['-DGLES_OVER_GL'])
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env_thirdparty = env.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.add_source_files(env.drivers_sources, thirdparty_sources)
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# Godot source files
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env.add_source_files(env.drivers_sources, "*.cpp")
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Export('env')
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@ -26,14 +26,22 @@ if env['builtin_libpng']:
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]
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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env_png.add_source_files(env.drivers_sources, thirdparty_sources)
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env_png.Append(CPPPATH=[thirdparty_dir])
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# Currently .ASM filter_neon.S does not compile on NT.
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import os
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if ("neon_enabled" in env and env["neon_enabled"]) and os.name != "nt":
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use_neon = "neon_enabled" in env and env["neon_enabled"] and os.name != "nt"
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if use_neon:
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env_png.Append(CPPFLAGS=["-DPNG_ARM_NEON_OPT=2"])
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env_neon = env_png.Clone()
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else:
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env_png.Append(CPPFLAGS=["-DPNG_ARM_NEON_OPT=0"])
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env_thirdparty = env_png.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.add_source_files(env.drivers_sources, thirdparty_sources)
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if use_neon:
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env_neon = env_thirdparty.Clone()
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if "S_compiler" in env:
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env_neon['CC'] = env['S_compiler']
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neon_sources = []
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@ -41,8 +49,6 @@ if env['builtin_libpng']:
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neon_sources.append(env_neon.Object(thirdparty_dir + "/arm/filter_neon_intrinsics.c"))
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neon_sources.append(env_neon.Object(thirdparty_dir + "/arm/filter_neon.S"))
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env.drivers_sources += neon_sources
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else:
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env_png.Append(CPPFLAGS=["-DPNG_ARM_NEON_OPT=0"])
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# Godot source files
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env_png.add_source_files(env.drivers_sources, "*.cpp")
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@ -3,5 +3,3 @@
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Import('env')
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env.add_source_files(env.drivers_sources, "*.cpp")
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Export('env')
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@ -11,9 +11,12 @@ thirdparty_sources = [
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]
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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env.add_source_files(env.drivers_sources, thirdparty_sources)
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env.Append(CPPPATH=[thirdparty_dir])
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env_thirdparty = env.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.add_source_files(env.drivers_sources, thirdparty_sources)
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# Driver source files
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env.add_source_files(env.drivers_sources, "*.cpp")
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@ -5,5 +5,3 @@ Import('env')
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env.add_source_files(env.drivers_sources, "*.cpp")
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env["check_c_headers"] = [ [ "mntent.h", "HAVE_MNTENT" ] ]
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Export('env')
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@ -4,5 +4,3 @@ Import('env')
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# Driver source files
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env.add_source_files(env.drivers_sources, "*.cpp")
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Export('env')
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@ -3,5 +3,3 @@
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Import('env')
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env.add_source_files(env.drivers_sources, "*.cpp")
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Export('env')
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@ -4,5 +4,3 @@ Import('env')
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# Driver source files
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env.add_source_files(env.drivers_sources, "*.cpp")
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Export('env')
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@ -5,5 +5,3 @@ Import('env')
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env.add_source_files(env.drivers_sources, "*.cpp")
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env.Append(CXXFLAGS=['-DXAUDIO2_ENABLED'])
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env.Append(LINKFLAGS=['xaudio2_8.lib'])
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Export('env')
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@ -1,6 +1,7 @@
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#!/usr/bin/env python
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Import('env')
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env.editor_sources = []
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import os
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@ -89,5 +90,3 @@ if env['tools']:
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lib = env.add_library("editor", env.editor_sources)
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env.Prepend(LIBS=[lib])
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Export('env')
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@ -3,5 +3,3 @@
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Import('env')
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env.add_source_files(env.editor_sources, "*.cpp")
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Export('env')
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@ -3,5 +3,3 @@
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Import('env')
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env.add_source_files(env.editor_sources, "*.cpp")
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Export('env')
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@ -1,5 +1,5 @@
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#!/usr/bin/env python
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Import('env')
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Export('env')
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env.add_source_files(env.editor_sources, "*.cpp")
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@ -1,15 +1,13 @@
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#!/usr/bin/env python
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Import('env')
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from platform_methods import run_in_subprocess
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import editor_icons_builders
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make_editor_icons_builder = Builder(action=run_in_subprocess(editor_icons_builders.make_editor_icons_action),
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suffix='.h',
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src_suffix='.svg')
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env['BUILDERS']['MakeEditorIconsBuilder'] = make_editor_icons_builder
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env.Alias('editor_icons', [env.MakeEditorIconsBuilder('#editor/editor_icons.gen.h', Glob("*.svg"))])
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Export('env')
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@ -1,5 +1,5 @@
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#!/usr/bin/env python
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Import('env')
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Export('env')
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env.add_source_files(env.editor_sources, "*.cpp")
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@ -1,5 +1,5 @@
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#!/usr/bin/env python
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Import('env')
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Export('env')
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env.add_source_files(env.editor_sources, "*.cpp")
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@ -1,6 +1,7 @@
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#!/usr/bin/env python
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Import('env')
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from platform_methods import run_in_subprocess
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import main_builders
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@ -15,8 +16,6 @@ env.CommandNoCache("#main/default_controller_mappings.gen.cpp", controller_datab
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env.main_sources.append("#main/default_controller_mappings.gen.cpp")
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Export('env')
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env.Depends("#main/splash.gen.h", "#main/splash.png")
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env.CommandNoCache("#main/splash.gen.h", "#main/splash.png", run_in_subprocess(main_builders.make_splash))
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@ -5,9 +5,5 @@ Import('env')
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env.tests_sources = []
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env.add_source_files(env.tests_sources, "*.cpp")
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Export('env')
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# SConscript('math/SCsub');
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lib = env.add_library("tests", env.tests_sources)
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env.Prepend(LIBS=[lib])
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@ -19,6 +19,14 @@ def add_source_files(self, sources, filetype, lib_env=None, shared=False):
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sources.append(self.Object(path))
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def disable_warnings(self):
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# 'self' is the environment
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if self.msvc:
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self.Append(CCFLAGS=['/w'])
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else:
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self.Append(CCFLAGS=['-w'])
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def add_module_version_string(self,s):
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self.module_version_string += "." + s
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@ -9,7 +9,6 @@ Export('env_modules')
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env.modules_sources = [
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"register_module_types.gen.cpp",
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]
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Export('env')
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for x in env.module_list:
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if (x in env.disabled_modules):
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@ -20,7 +19,6 @@ for x in env.module_list:
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if env.split_modules:
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env.split_lib("modules", env_lib = env_modules)
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else:
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lib = env_modules.add_library("modules", env.modules_sources)
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env.Prepend(LIBS=[lib])
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@ -186,8 +186,12 @@ if env['builtin_bullet']:
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thirdparty_sources = [thirdparty_dir + file for file in bullet2_src]
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env_bullet.add_source_files(env.modules_sources, thirdparty_sources)
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env_bullet.Append(CPPPATH=[thirdparty_dir])
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env_thirdparty = env_bullet.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
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# Godot source files
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env_bullet.add_source_files(env.modules_sources, "*.cpp")
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@ -14,8 +14,11 @@ if env['builtin_squish']:
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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env_cvtt.add_source_files(env.modules_sources, thirdparty_sources)
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env_cvtt.Append(CPPPATH=[thirdparty_dir])
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env_thirdparty = env_cvtt.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
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# Godot source files
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env_cvtt.add_source_files(env.modules_sources, "*.cpp")
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@ -21,8 +21,11 @@ if env['builtin_enet']:
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]
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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env_enet.add_source_files(env.modules_sources, thirdparty_sources)
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env_enet.Append(CPPPATH=[thirdparty_dir])
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env_enet.Append(CPPFLAGS=["-DGODOT_ENET"])
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env_thirdparty = env_enet.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
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env_enet.add_source_files(env.modules_sources, "*.cpp")
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@ -27,16 +27,20 @@ thirdparty_sources = [
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]
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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env_etc.add_source_files(env.modules_sources, thirdparty_sources)
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env_etc.Append(CPPPATH=[thirdparty_dir])
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# Godot source files
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env_etc.add_source_files(env.modules_sources, "*.cpp")
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# upstream uses c++11
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if (not env_etc.msvc):
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if not env.msvc:
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env_etc.Append(CCFLAGS="-std=c++11")
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# -ffast-math seems to be incompatible with ec2comp on recent versions of
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# -ffast-math seems to be incompatible with etc2comp on recent versions of
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# GCC and Clang
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if '-ffast-math' in env_etc['CCFLAGS']:
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env_etc['CCFLAGS'].remove('-ffast-math')
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env_thirdparty = env_etc.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
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# Godot source files
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env_etc.add_source_files(env.modules_sources, "*.cpp")
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@ -73,6 +73,8 @@ if env['builtin_freetype']:
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if env['builtin_libpng']:
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env.Append(CPPPATH=["#thirdparty/libpng"])
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# FIXME: Find a way to build this in a separate env nevertheless
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# so that we can disable warnings on thirdparty code
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lib = env.add_library("freetype_builtin", thirdparty_sources)
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# Needs to be appended to arrive after libscene in the linker call,
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# but we don't want it to arrive *after* system libs, so manual hack
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@ -1,35 +1,38 @@
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#!/usr/bin/env python
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Import('env')
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Import('env_modules')
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gdn_env = env.Clone()
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gdn_env.add_source_files(env.modules_sources, "gdnative.cpp")
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gdn_env.add_source_files(env.modules_sources, "register_types.cpp")
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gdn_env.add_source_files(env.modules_sources, "android/*.cpp")
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gdn_env.add_source_files(env.modules_sources, "gdnative/*.cpp")
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gdn_env.add_source_files(env.modules_sources, "nativescript/*.cpp")
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gdn_env.add_source_files(env.modules_sources, "gdnative_library_singleton_editor.cpp")
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gdn_env.add_source_files(env.modules_sources, "gdnative_library_editor_plugin.cpp")
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env_gdnative = env_modules.Clone()
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env_gdnative.add_source_files(env.modules_sources, "gdnative.cpp")
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env_gdnative.add_source_files(env.modules_sources, "register_types.cpp")
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env_gdnative.add_source_files(env.modules_sources, "android/*.cpp")
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env_gdnative.add_source_files(env.modules_sources, "gdnative/*.cpp")
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env_gdnative.add_source_files(env.modules_sources, "nativescript/*.cpp")
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env_gdnative.add_source_files(env.modules_sources, "gdnative_library_singleton_editor.cpp")
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env_gdnative.add_source_files(env.modules_sources, "gdnative_library_editor_plugin.cpp")
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gdn_env.Append(CPPPATH=['#modules/gdnative/include/'])
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env_gdnative.Append(CPPPATH=['#modules/gdnative/include/'])
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Export('env_gdnative')
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SConscript("net/SCsub")
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SConscript("arvr/SCsub")
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SConscript("pluginscript/SCsub")
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from platform_methods import run_in_subprocess
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import gdnative_builders
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_, gensource = gdn_env.CommandNoCache(['include/gdnative_api_struct.gen.h', 'gdnative_api_struct.gen.cpp'],
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_, gensource = env_gdnative.CommandNoCache(['include/gdnative_api_struct.gen.h', 'gdnative_api_struct.gen.cpp'],
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'gdnative_api.json', run_in_subprocess(gdnative_builders.build_gdnative_api_struct))
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gdn_env.add_source_files(env.modules_sources, [gensource])
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env_gdnative.add_source_files(env.modules_sources, [gensource])
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env.use_ptrcall = True
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if ARGUMENTS.get('gdnative_wrapper', False):
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gensource, = gdn_env.CommandNoCache('gdnative_wrapper_code.gen.cpp', 'gdnative_api.json', run_in_subprocess(gdnative_builders.build_gdnative_wrapper_code))
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gensource, = env_gdnative.CommandNoCache('gdnative_wrapper_code.gen.cpp', 'gdnative_api.json', run_in_subprocess(gdnative_builders.build_gdnative_wrapper_code))
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gd_wrapper_env = env.Clone()
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gd_wrapper_env.Append(CPPPATH=['#modules/gdnative/include/'])
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#!/usr/bin/env python
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import os
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import methods
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Import('env')
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Import('env_modules')
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env_arvr_gdnative = env_modules.Clone()
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env_arvr_gdnative.Append(CPPPATH=['#modules/gdnative/include/'])
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env_arvr_gdnative.add_source_files(env.modules_sources, '*.cpp')
|
||||
Import('env_gdnative')
|
||||
|
||||
env_gdnative.add_source_files(env.modules_sources, '*.cpp')
|
||||
|
|
|
@ -1,12 +1,10 @@
|
|||
#!/usr/bin/env python
|
||||
|
||||
Import('env')
|
||||
Import('env_gdnative')
|
||||
|
||||
mod_env = env.Clone()
|
||||
mod_env.add_source_files(env.modules_sources, "*.cpp")
|
||||
mod_env.Append(CPPFLAGS=['-DGDAPI_BUILT_IN'])
|
||||
env_gdnative.add_source_files(env.modules_sources, '*.cpp')
|
||||
env_gdnative.Append(CPPFLAGS=['-DGDAPI_BUILT_IN'])
|
||||
|
||||
if "platform" in env and env["platform"] in ["x11", "iphone"]:
|
||||
env.Append(LINKFLAGS=["-rdynamic"])
|
||||
|
||||
Export('mod_env')
|
||||
|
|
|
@ -1,12 +1,7 @@
|
|||
#!/usr/bin/env python
|
||||
|
||||
import os
|
||||
import methods
|
||||
|
||||
Import('env')
|
||||
Import('env_modules')
|
||||
Import('env_gdnative')
|
||||
|
||||
env_net_gdnative = env_modules.Clone()
|
||||
env_gdnative.add_source_files(env.modules_sources, '*.cpp')
|
||||
|
||||
env_net_gdnative.Append(CPPPATH=['#modules/gdnative/include/'])
|
||||
env_net_gdnative.add_source_files(env.modules_sources, '*.cpp')
|
||||
|
|
|
@ -1,9 +1,6 @@
|
|||
#!/usr/bin/env python
|
||||
|
||||
Import('env')
|
||||
Import('env_modules')
|
||||
Import('env_gdnative')
|
||||
|
||||
env_pluginscript = env_modules.Clone()
|
||||
|
||||
env_pluginscript.Append(CPPPATH=['#modules/gdnative/include/'])
|
||||
env_pluginscript.add_source_files(env.modules_sources, '*.cpp')
|
||||
env_gdnative.add_source_files(env.modules_sources, '*.cpp')
|
||||
|
|
|
@ -9,5 +9,3 @@ env_gdscript.add_source_files(env.modules_sources, "*.cpp")
|
|||
|
||||
if env['tools']:
|
||||
env_gdscript.add_source_files(env.modules_sources, "./editor/*.cpp")
|
||||
|
||||
Export('env')
|
||||
|
|
|
@ -6,5 +6,3 @@ Import('env_modules')
|
|||
env_gridmap = env_modules.Clone()
|
||||
|
||||
env_gridmap.add_source_files(env.modules_sources, "*.cpp")
|
||||
|
||||
Export('env')
|
||||
|
|
|
@ -13,8 +13,11 @@ thirdparty_sources = [
|
|||
]
|
||||
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
||||
|
||||
env_jpg.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
env_jpg.Append(CPPPATH=[thirdparty_dir])
|
||||
|
||||
env_thirdparty = env_jpg.Clone()
|
||||
env_thirdparty.disable_warnings()
|
||||
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
|
||||
# Godot's own source files
|
||||
env_jpg.add_source_files(env.modules_sources, "*.cpp")
|
||||
|
|
|
@ -91,8 +91,12 @@ if env['builtin_mbedtls']:
|
|||
|
||||
thirdparty_dir = "#thirdparty/mbedtls/library/"
|
||||
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
||||
env_mbed_tls.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
|
||||
env_mbed_tls.Prepend(CPPPATH=["#thirdparty/mbedtls/include/"])
|
||||
|
||||
env_thirdparty = env_mbed_tls.Clone()
|
||||
env_thirdparty.disable_warnings()
|
||||
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
|
||||
# Module sources
|
||||
env_mbed_tls.add_source_files(env.modules_sources, "*.cpp")
|
||||
|
|
|
@ -1,8 +1,5 @@
|
|||
#!/usr/bin/env python
|
||||
|
||||
import os
|
||||
import methods
|
||||
|
||||
Import('env')
|
||||
Import('env_modules')
|
||||
|
||||
|
|
|
@ -4,4 +4,3 @@ Import('env')
|
|||
|
||||
if 'GLES3_GLSL' in env['BUILDERS']:
|
||||
env.GLES3_GLSL('lens_distorted.glsl');
|
||||
|
||||
|
|
|
@ -14,8 +14,11 @@ if env['builtin_libogg']:
|
|||
]
|
||||
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
||||
|
||||
env_ogg.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
env_ogg.Append(CPPPATH=[thirdparty_dir])
|
||||
|
||||
env_thirdparty = env_ogg.Clone()
|
||||
env_thirdparty.disable_warnings()
|
||||
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
|
||||
# Godot source files
|
||||
env_ogg.add_source_files(env.modules_sources, "*.cpp")
|
||||
|
|
|
@ -1,4 +1,22 @@
|
|||
#!/usr/bin/env python
|
||||
|
||||
Import('env')
|
||||
env.add_source_files(env.modules_sources, ["register_types.cpp", "open_simplex_noise.cpp", "noise_texture.cpp", "#thirdparty/misc/open-simplex-noise.c"])
|
||||
Import('env_modules')
|
||||
|
||||
env_opensimplex = env_modules.Clone()
|
||||
|
||||
# Thirdparty source files
|
||||
thirdparty_dir = "#thirdparty/misc/"
|
||||
thirdparty_sources = [
|
||||
"open-simplex-noise.c",
|
||||
]
|
||||
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
||||
|
||||
env_opensimplex.Append(CPPPATH=[thirdparty_dir])
|
||||
|
||||
env_thirdparty = env_opensimplex.Clone()
|
||||
env_thirdparty.disable_warnings()
|
||||
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
|
||||
# Godot's own source files
|
||||
env_opensimplex.add_source_files(env.modules_sources, "*.cpp")
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
Import('env')
|
||||
Import('env_modules')
|
||||
|
||||
|
||||
stub = True
|
||||
|
||||
env_opus = env_modules.Clone()
|
||||
|
@ -198,7 +197,10 @@ if env['builtin_opus']:
|
|||
|
||||
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources + opus_sources_silk]
|
||||
|
||||
env_opus.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
# also requires libogg
|
||||
if env['builtin_libogg']:
|
||||
env_opus.Append(CPPPATH=["#thirdparty/libogg"])
|
||||
|
||||
env_opus.Append(CFLAGS=["-DHAVE_CONFIG_H"])
|
||||
|
||||
thirdparty_include_paths = [
|
||||
|
@ -211,9 +213,9 @@ if env['builtin_opus']:
|
|||
]
|
||||
env_opus.Append(CPPPATH=[thirdparty_dir + "/" + dir for dir in thirdparty_include_paths])
|
||||
|
||||
# also requires libogg
|
||||
if env['builtin_libogg']:
|
||||
env_opus.Append(CPPPATH=["#thirdparty/libogg"])
|
||||
env_thirdparty = env_opus.Clone()
|
||||
env_thirdparty.disable_warnings()
|
||||
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
|
||||
if not stub:
|
||||
# Module files
|
||||
|
|
|
@ -17,8 +17,11 @@ thirdparty_sources = [
|
|||
]
|
||||
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
||||
|
||||
env_pvr.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
env_pvr.Append(CPPPATH=[thirdparty_dir])
|
||||
|
||||
env_thirdparty = env_pvr.Clone()
|
||||
env_thirdparty.disable_warnings()
|
||||
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
|
||||
# Godot source files
|
||||
env_pvr.add_source_files(env.modules_sources, "*.cpp")
|
||||
|
|
|
@ -23,10 +23,11 @@ if env['builtin_recast']:
|
|||
]
|
||||
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
||||
|
||||
env_recast.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
env_recast.Append(CPPPATH=[thirdparty_dir + "/Include"])
|
||||
|
||||
env_thirdparty = env_recast.Clone()
|
||||
env_thirdparty.disable_warnings()
|
||||
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
|
||||
# Godot source files
|
||||
env_recast.add_source_files(env.modules_sources, "*.cpp")
|
||||
|
||||
Export('env')
|
||||
|
|
|
@ -4,15 +4,16 @@ Import('env')
|
|||
Import('env_modules')
|
||||
|
||||
env_regex = env_modules.Clone()
|
||||
env_regex.Append(CPPFLAGS=["-DPCRE2_CODE_UNIT_WIDTH=0"])
|
||||
env_regex.add_source_files(env.modules_sources, "*.cpp")
|
||||
|
||||
if env['builtin_pcre2']:
|
||||
jit_blacklist = ['javascript', 'uwp']
|
||||
|
||||
thirdparty_dir = '#thirdparty/pcre2/src/'
|
||||
thirdparty_flags = ['-DPCRE2_STATIC', '-DHAVE_CONFIG_H']
|
||||
|
||||
if 'platform' in env and env['platform'] not in jit_blacklist:
|
||||
thirdparty_flags.append('-DSUPPORT_JIT')
|
||||
|
||||
thirdparty_sources = [
|
||||
"pcre2_auto_possess.c",
|
||||
"pcre2_chartables.c",
|
||||
|
@ -42,15 +43,21 @@ if env['builtin_pcre2']:
|
|||
"pcre2_valid_utf.c",
|
||||
"pcre2_xclass.c",
|
||||
]
|
||||
|
||||
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
||||
|
||||
env_regex.Append(CPPPATH=[thirdparty_dir])
|
||||
env_regex.Append(CPPFLAGS=thirdparty_flags)
|
||||
|
||||
def pcre2_builtin(width):
|
||||
env_pcre2 = env_modules.Clone()
|
||||
env_pcre2 = env_regex.Clone()
|
||||
env_pcre2.disable_warnings()
|
||||
env_pcre2["OBJSUFFIX"] = "_" + width + env_pcre2["OBJSUFFIX"]
|
||||
env_pcre2.Append(CPPPATH=[thirdparty_dir])
|
||||
env_pcre2.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
env_pcre2.Append(CPPFLAGS=thirdparty_flags)
|
||||
env_pcre2.Append(CPPFLAGS=["-DPCRE2_CODE_UNIT_WIDTH=" + width])
|
||||
|
||||
pcre2_builtin("16")
|
||||
pcre2_builtin("32")
|
||||
|
||||
env_regex.Append(CPPFLAGS=["-DPCRE2_CODE_UNIT_WIDTH=0"])
|
||||
env_regex.add_source_files(env.modules_sources, "*.cpp")
|
||||
|
|
|
@ -22,8 +22,11 @@ if env['builtin_squish']:
|
|||
|
||||
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
||||
|
||||
env_squish.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
env_squish.Append(CPPPATH=[thirdparty_dir])
|
||||
|
||||
env_thirdparty = env_squish.Clone()
|
||||
env_thirdparty.disable_warnings()
|
||||
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
|
||||
# Godot source files
|
||||
env_squish.add_source_files(env.modules_sources, "*.cpp")
|
||||
|
|
|
@ -9,11 +9,12 @@ thirdparty_sources = [
|
|||
]
|
||||
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
||||
|
||||
env.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
env.Append(CPPPATH=[thirdparty_dir])
|
||||
env.Append(CCFLAGS=["-DSVG_ENABLED"])
|
||||
|
||||
env_thirdparty = env.Clone()
|
||||
env_thirdparty.disable_warnings()
|
||||
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
|
||||
# Godot's own source files
|
||||
env.add_source_files(env.modules_sources, "*.cpp")
|
||||
|
||||
Export('env')
|
||||
|
|
|
@ -54,11 +54,10 @@ if env['builtin_thekla_atlas']:
|
|||
]
|
||||
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
||||
|
||||
env_thekla_unwrap.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
env_thekla_unwrap.Append(CPPPATH=[thirdparty_dir, thirdparty_dir + "/poshlib", thirdparty_dir + "/nvcore", thirdparty_dir + "/nvmesh"])
|
||||
env_thekla_unwrap.Append(CPPPATH=[thirdparty_dir, thirdparty_dir + "poshlib", thirdparty_dir + "nvcore", thirdparty_dir + "nvmesh"])
|
||||
|
||||
# upstream uses c++11
|
||||
if (not env_thekla_unwrap.msvc):
|
||||
if (not env.msvc):
|
||||
env_thekla_unwrap.Append(CXXFLAGS="-std=c++11")
|
||||
|
||||
if env["platform"] == 'x11':
|
||||
|
@ -78,5 +77,9 @@ if env['builtin_thekla_atlas']:
|
|||
env_thekla_unwrap.Append(CCFLAGS=["-DNV_OS_MINGW", "-DNV_CC_GNUC", "-DPOSH_COMPILER_GCC", "-U__STRICT_ANSI__"])
|
||||
env.Append(LIBS=["dbghelp"])
|
||||
|
||||
env_thirdparty = env_thekla_unwrap.Clone()
|
||||
env_thirdparty.disable_warnings()
|
||||
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
|
||||
# Godot source files
|
||||
env_thekla_unwrap.add_source_files(env.modules_sources, "*.cpp")
|
||||
|
|
|
@ -70,7 +70,6 @@ if env['builtin_libtheora']:
|
|||
|
||||
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
||||
|
||||
env_theora.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
env_theora.Append(CPPPATH=[thirdparty_dir])
|
||||
|
||||
# also requires libogg and libvorbis
|
||||
|
@ -79,5 +78,9 @@ if env['builtin_libtheora']:
|
|||
if env['builtin_libvorbis']:
|
||||
env_theora.Append(CPPPATH=["#thirdparty/libvorbis"])
|
||||
|
||||
env_thirdparty = env_theora.Clone()
|
||||
env_thirdparty.disable_warnings()
|
||||
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
|
||||
# Godot source files
|
||||
env_theora.add_source_files(env.modules_sources, "*.cpp")
|
||||
|
|
|
@ -13,8 +13,11 @@ thirdparty_sources = [
|
|||
]
|
||||
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
||||
|
||||
env_tinyexr.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
env_tinyexr.Append(CPPPATH=[thirdparty_dir])
|
||||
|
||||
env_thirdparty = env_tinyexr.Clone()
|
||||
env_thirdparty.disable_warnings()
|
||||
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
|
||||
# Godot's own source files
|
||||
env_tinyexr.add_source_files(env.modules_sources, "*.cpp")
|
||||
|
|
|
@ -25,8 +25,12 @@ if env['builtin_miniupnpc']:
|
|||
]
|
||||
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
||||
|
||||
env_upnp.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
env_upnp.Append(CPPPATH=[thirdparty_dir])
|
||||
env_upnp.Append(CPPFLAGS=["-DMINIUPNP_STATICLIB"])
|
||||
|
||||
env_thirdparty = env_upnp.Clone()
|
||||
env_thirdparty.disable_warnings()
|
||||
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
|
||||
# Godot source files
|
||||
env_upnp.add_source_files(env.modules_sources, "*.cpp")
|
||||
|
|
|
@ -6,5 +6,3 @@ Import('env_modules')
|
|||
env_vs = env_modules.Clone()
|
||||
|
||||
env_vs.add_source_files(env.modules_sources, "*.cpp")
|
||||
|
||||
Export('env')
|
||||
|
|
|
@ -40,13 +40,16 @@ if env['builtin_libvorbis']:
|
|||
|
||||
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
||||
|
||||
env_vorbis.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
env_vorbis.Append(CPPPATH=[thirdparty_dir])
|
||||
|
||||
# also requires libogg
|
||||
if env['builtin_libogg']:
|
||||
env_vorbis.Append(CPPPATH=["#thirdparty/libogg"])
|
||||
|
||||
env_thirdparty = env_vorbis.Clone()
|
||||
env_thirdparty.disable_warnings()
|
||||
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
|
||||
if not stub:
|
||||
# Module files
|
||||
env_vorbis.add_source_files(env.modules_sources, "*.cpp")
|
||||
|
|
|
@ -6,17 +6,16 @@ Import('env_modules')
|
|||
env_webm = env_modules.Clone()
|
||||
|
||||
# Thirdparty source files
|
||||
thirdparty_libsimplewebm_dir = "#thirdparty/libsimplewebm/"
|
||||
thirdparty_libsimplewebm_sources = [
|
||||
thirdparty_dir = "#thirdparty/libsimplewebm/"
|
||||
thirdparty_sources = [
|
||||
"libwebm/mkvparser/mkvparser.cc",
|
||||
"OpusVorbisDecoder.cpp",
|
||||
"VPXDecoder.cpp",
|
||||
"WebMDemuxer.cpp",
|
||||
]
|
||||
thirdparty_libsimplewebm_sources = [thirdparty_libsimplewebm_dir + file for file in thirdparty_libsimplewebm_sources]
|
||||
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
||||
|
||||
env_webm.add_source_files(env.modules_sources, thirdparty_libsimplewebm_sources)
|
||||
env_webm.Append(CPPPATH=[thirdparty_libsimplewebm_dir, thirdparty_libsimplewebm_dir + "libwebm/"])
|
||||
env_webm.Append(CPPPATH=[thirdparty_dir, thirdparty_dir + "libwebm/"])
|
||||
|
||||
# upstream uses c++11
|
||||
if (not env_webm.msvc):
|
||||
|
@ -31,8 +30,12 @@ if env['builtin_opus']:
|
|||
env_webm.Append(CPPPATH=["#thirdparty/opus"])
|
||||
|
||||
if env['builtin_libvpx']:
|
||||
Export('env_webm')
|
||||
env_webm.Append(CPPPATH=["#thirdparty/libvpx"])
|
||||
SConscript("libvpx/SCsub")
|
||||
|
||||
env_thirdparty = env_webm.Clone()
|
||||
env_thirdparty.disable_warnings()
|
||||
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
|
||||
# Godot source files
|
||||
env_webm.add_source_files(env.modules_sources, "*.cpp")
|
||||
|
|
|
@ -1,5 +1,10 @@
|
|||
#!/usr/bin/env python
|
||||
|
||||
Import('env')
|
||||
Import('env_modules')
|
||||
|
||||
# Thirdparty sources
|
||||
|
||||
libvpx_dir = "#thirdparty/libvpx/"
|
||||
|
||||
libvpx_sources = [
|
||||
|
@ -249,12 +254,8 @@ libvpx_sources_arm_neon_armasm_ms = [libvpx_dir + file for file in libvpx_source
|
|||
libvpx_sources_arm_neon_gas_apple = [libvpx_dir + file for file in libvpx_sources_arm_neon_gas_apple]
|
||||
|
||||
|
||||
Import('env')
|
||||
Import('env_webm')
|
||||
|
||||
env_webm.Append(CPPPATH=[libvpx_dir])
|
||||
|
||||
env_libvpx = env.Clone()
|
||||
env_libvpx = env_modules.Clone()
|
||||
env_libvpx.disable_warnings()
|
||||
env_libvpx.Append(CPPPATH=[libvpx_dir])
|
||||
|
||||
webm_multithread = env["platform"] != 'javascript'
|
||||
|
|
|
@ -127,8 +127,11 @@ if env['builtin_libwebp']:
|
|||
]
|
||||
thirdparty_sources = [thirdparty_dir + "src/" + file for file in thirdparty_sources]
|
||||
|
||||
env_webp.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
env_webp.Append(CPPPATH=[thirdparty_dir, thirdparty_dir + "src/"])
|
||||
|
||||
env_thirdparty = env_webp.Clone()
|
||||
env_thirdparty.disable_warnings()
|
||||
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
|
||||
# Godot source files
|
||||
env_webp.add_source_files(env.modules_sources, "*.cpp")
|
||||
|
|
|
@ -7,7 +7,7 @@ Import('env_modules')
|
|||
|
||||
env_lws = env_modules.Clone()
|
||||
|
||||
if env['builtin_libwebsockets']:
|
||||
if env['builtin_libwebsockets'] and not env["platform"] == "javascript": # already builtin for javascript
|
||||
thirdparty_dir = "#thirdparty/libwebsockets/"
|
||||
helper_dir = "win32helpers/"
|
||||
thirdparty_sources = [
|
||||
|
@ -61,34 +61,33 @@ if env['builtin_libwebsockets']:
|
|||
"tls/mbedtls/mbedtls-server.c"
|
||||
]
|
||||
|
||||
if env_lws["platform"] == "android": # Builtin getifaddrs
|
||||
if env["platform"] == "android": # Builtin getifaddrs
|
||||
thirdparty_sources += ["misc/getifaddrs.c"]
|
||||
|
||||
if env_lws["platform"] == "windows" or env_lws["platform"] == "uwp": # Winsock
|
||||
if env["platform"] == "windows" or env["platform"] == "uwp": # Winsock
|
||||
thirdparty_sources += ["plat/lws-plat-win.c", helper_dir + "getopt.c", helper_dir + "getopt_long.c", helper_dir + "gettimeofday.c"]
|
||||
else: # Unix socket
|
||||
thirdparty_sources += ["plat/lws-plat-unix.c"]
|
||||
|
||||
|
||||
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
||||
|
||||
if env_lws["platform"] == "javascript": # No need to add third party libraries at all
|
||||
pass
|
||||
else:
|
||||
env_lws.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
env_lws.Append(CPPPATH=[thirdparty_dir])
|
||||
|
||||
wrapper_includes = ["#thirdparty/libwebsockets/tls/mbedtls/wrapper/include/" + inc for inc in ["internal", "openssl", "platform", ""]]
|
||||
env_lws.Prepend(CPPPATH=wrapper_includes)
|
||||
|
||||
if env['builtin_mbedtls']:
|
||||
mbedtls_includes = "#thirdparty/mbedtls/include"
|
||||
env_lws.Prepend(CPPPATH=[mbedtls_includes])
|
||||
|
||||
if env_lws["platform"] == "windows" or env_lws["platform"] == "uwp":
|
||||
wrapper_includes = ["#thirdparty/libwebsockets/tls/mbedtls/wrapper/include/" + inc for inc in ["internal", "openssl", "platform", ""]]
|
||||
env_lws.Prepend(CPPPATH=wrapper_includes)
|
||||
|
||||
if env["platform"] == "windows" or env["platform"] == "uwp":
|
||||
env_lws.Append(CPPPATH=[thirdparty_dir + helper_dir])
|
||||
|
||||
if env_lws["platform"] == "uwp":
|
||||
if env["platform"] == "uwp":
|
||||
env_lws.Append(CCFLAGS=["/DLWS_MINGW_SUPPORT"])
|
||||
|
||||
env_thirdparty = env_lws.Clone()
|
||||
env_thirdparty.disable_warnings()
|
||||
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
|
||||
|
||||
env_lws.add_source_files(env.modules_sources, "*.cpp")
|
||||
|
|
|
@ -29,5 +29,3 @@ platform_sources.append('register_platform_apis.gen.cpp')
|
|||
|
||||
lib = env.add_library('platform', platform_sources)
|
||||
env.Prepend(LIBS=lib)
|
||||
|
||||
Export('env')
|
||||
|
|
|
@ -1,12 +1,12 @@
|
|||
#!/usr/bin/env python
|
||||
|
||||
Import('env')
|
||||
|
||||
import shutil
|
||||
from compat import open_utf8
|
||||
from distutils.version import LooseVersion
|
||||
from detect import get_ndk_version
|
||||
|
||||
Import('env')
|
||||
|
||||
android_files = [
|
||||
|
||||
'os_android.cpp',
|
||||
|
@ -26,10 +26,6 @@ android_files = [
|
|||
# 'power_android.cpp'
|
||||
]
|
||||
|
||||
# env.Depends('#core/math/vector3.h', 'vector3_psp.h')
|
||||
|
||||
#obj = env.SharedObject('godot_android.cpp')
|
||||
|
||||
env_android = env.Clone()
|
||||
if env['target'] == "profile":
|
||||
env_android.Append(CPPFLAGS=['-DPROFILER_ENABLED'])
|
||||
|
|
|
@ -1,8 +1,9 @@
|
|||
#!/usr/bin/env python
|
||||
import os
|
||||
|
||||
Import('env')
|
||||
|
||||
import os
|
||||
|
||||
iphone_lib = [
|
||||
'godot_iphone.cpp',
|
||||
'os_iphone.cpp',
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
#!/usr/bin/env python
|
||||
|
||||
import os
|
||||
Import('env')
|
||||
|
||||
import os
|
||||
from platform_methods import run_in_subprocess
|
||||
import platform_osx_builders
|
||||
|
||||
|
|
|
@ -2,11 +2,9 @@
|
|||
|
||||
Import('env')
|
||||
|
||||
|
||||
common_server = [\
|
||||
"os_server.cpp",\
|
||||
"#platform/x11/crash_handler_x11.cpp",
|
||||
"#platform/x11/power_x11.cpp",
|
||||
]
|
||||
|
||||
prog = env.add_program('#bin/godot_server', ['godot_server.cpp'] + common_server)
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
#!/usr/bin/env python
|
||||
|
||||
import os
|
||||
Import('env')
|
||||
|
||||
import os
|
||||
from platform_methods import run_in_subprocess
|
||||
import platform_windows_builders
|
||||
|
||||
|
@ -19,9 +19,7 @@ common_win = [
|
|||
]
|
||||
|
||||
res_file = 'godot_res.rc'
|
||||
|
||||
res_target = "godot_res" + env["OBJSUFFIX"]
|
||||
|
||||
res_obj = env.RES(res_target, res_file)
|
||||
|
||||
prog = env.add_program('#bin/godot', common_win + res_obj, PROGSUFFIX=env["PROGSUFFIX"])
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
#!/usr/bin/env python
|
||||
|
||||
import os
|
||||
Import('env')
|
||||
|
||||
import os
|
||||
from platform_methods import run_in_subprocess
|
||||
import platform_x11_builders
|
||||
|
||||
|
|
|
@ -3,5 +3,3 @@
|
|||
Import('env')
|
||||
|
||||
env.add_source_files(env.scene_sources, "*.cpp")
|
||||
|
||||
Export('env')
|
||||
|
|
|
@ -2,9 +2,7 @@
|
|||
|
||||
Import('env')
|
||||
|
||||
|
||||
if env['disable_3d']:
|
||||
|
||||
env.scene_sources.append("3d/spatial.cpp")
|
||||
env.scene_sources.append("3d/skeleton.cpp")
|
||||
env.scene_sources.append("3d/particles.cpp")
|
||||
|
@ -12,5 +10,3 @@ if env['disable_3d']:
|
|||
env.scene_sources.append("3d/scenario_fx.cpp")
|
||||
else:
|
||||
env.add_source_files(env.scene_sources, "*.cpp")
|
||||
|
||||
Export('env')
|
||||
|
|
|
@ -4,7 +4,6 @@ Import('env')
|
|||
|
||||
env.scene_sources = []
|
||||
|
||||
|
||||
# Thirdparty code
|
||||
thirdparty_dir = "#thirdparty/misc/"
|
||||
thirdparty_sources = [
|
||||
|
@ -12,8 +11,10 @@ thirdparty_sources = [
|
|||
"mikktspace.c",
|
||||
]
|
||||
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
||||
env.add_source_files(env.scene_sources, thirdparty_sources)
|
||||
|
||||
env_thirdparty = env.Clone()
|
||||
env_thirdparty.disable_warnings()
|
||||
env_thirdparty.add_source_files(env.scene_sources, thirdparty_sources)
|
||||
|
||||
# Godot's own sources
|
||||
env.add_source_files(env.scene_sources, "*.cpp")
|
||||
|
@ -32,5 +33,3 @@ SConscript('resources/SCsub')
|
|||
# Build it all as a library
|
||||
lib = env.add_library("scene", env.scene_sources)
|
||||
env.Prepend(LIBS=[lib])
|
||||
|
||||
Export('env')
|
||||
|
|
|
@ -3,5 +3,3 @@
|
|||
Import('env')
|
||||
|
||||
env.add_source_files(env.scene_sources, "*.cpp")
|
||||
|
||||
Export('env')
|
||||
|
|
|
@ -3,5 +3,3 @@
|
|||
Import('env')
|
||||
|
||||
env.add_source_files(env.scene_sources, "*.cpp")
|
||||
|
||||
Export('env')
|
||||
|
|
|
@ -3,5 +3,3 @@
|
|||
Import('env')
|
||||
|
||||
env.add_source_files(env.scene_sources, "*.cpp")
|
||||
|
||||
Export('env')
|
||||
|
|
|
@ -3,5 +3,3 @@
|
|||
Import('env')
|
||||
|
||||
env.add_source_files(env.scene_sources, "*.cpp")
|
||||
|
||||
Export('env')
|
||||
|
|
|
@ -4,6 +4,4 @@ Import('env')
|
|||
|
||||
env.add_source_files(env.scene_sources, "*.cpp")
|
||||
|
||||
Export('env')
|
||||
|
||||
SConscript("default_theme/SCsub")
|
||||
|
|
|
@ -3,5 +3,3 @@
|
|||
Import('env')
|
||||
|
||||
env.add_source_files(env.scene_sources, "*.cpp")
|
||||
|
||||
Export('env')
|
||||
|
|
|
@ -5,8 +5,6 @@ Import('env')
|
|||
env.servers_sources = []
|
||||
env.add_source_files(env.servers_sources, "*.cpp")
|
||||
|
||||
Export('env')
|
||||
|
||||
SConscript('arvr/SCsub')
|
||||
SConscript('physics/SCsub')
|
||||
SConscript('physics_2d/SCsub')
|
||||
|
|
|
@ -3,5 +3,3 @@
|
|||
Import('env')
|
||||
|
||||
env.add_source_files(env.servers_sources, "*.cpp")
|
||||
|
||||
Export('env')
|
||||
|
|
|
@ -4,6 +4,4 @@ Import('env')
|
|||
|
||||
env.add_source_files(env.servers_sources, "*.cpp")
|
||||
|
||||
Export('env')
|
||||
|
||||
SConscript("effects/SCsub")
|
||||
|
|
|
@ -3,5 +3,3 @@
|
|||
Import('env')
|
||||
|
||||
env.add_source_files(env.servers_sources, "*.cpp")
|
||||
|
||||
Export('env')
|
||||
|
|
|
@ -4,6 +4,4 @@ Import('env')
|
|||
|
||||
env.add_source_files(env.servers_sources, "*.cpp")
|
||||
|
||||
Export('env')
|
||||
|
||||
SConscript("joints/SCsub")
|
||||
|
|
|
@ -3,5 +3,3 @@
|
|||
Import('env')
|
||||
|
||||
env.add_source_files(env.servers_sources, "*.cpp")
|
||||
|
||||
Export('env')
|
||||
|
|
|
@ -3,5 +3,3 @@
|
|||
Import('env')
|
||||
|
||||
env.add_source_files(env.servers_sources, "*.cpp")
|
||||
|
||||
Export('env')
|
||||
|
|
Loading…
Reference in a new issue