Merge pull request #73692 from m4gr3d/update_touchscreen_editor_settings_3x
[3.x] Enable granular control of touchscreen related settings
This commit is contained in:
commit
f9ae38d87c
11 changed files with 129 additions and 30 deletions
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@ -510,10 +510,6 @@
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<member name="interface/theme/custom_theme" type="String" setter="" getter="">
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The custom theme resource to use for the editor. Must be a Godot theme resource in [code].tres[/code] or [code].res[/code] format.
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</member>
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<member name="interface/theme/enable_touchscreen_touch_area" type="bool" setter="" getter="">
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If [code]true[/code], increases the touch area for the UI elements to improve usability on touchscreen devices.
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[b]Note:[/b] Defaults to [code]true[/code] on touchscreen devices.
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</member>
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<member name="interface/theme/highlight_tabs" type="bool" setter="" getter="">
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If [code]true[/code], makes the background of selected tabs more contrasted in the editor theme (brighter on dark themes, darker on light themes).
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</member>
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@ -532,6 +528,22 @@
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<member name="interface/theme/use_graph_node_headers" type="bool" setter="" getter="">
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If [code]true[/code], use colored header backgrounds for individual [GraphNode]s in the visual script and visual shader editors. This can improve usability when frequently using these editors at low zoom levels.
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</member>
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<member name="interface/touchscreen/enable_long_press_as_right_click" type="bool" setter="" getter="">
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If [code]true[/code], long press on touchscreen is treated as right click.
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[b]Note:[/b] Defaults to [code]true[/code] on touchscreen devices.
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</member>
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<member name="interface/touchscreen/enable_pan_and_scale_gestures" type="bool" setter="" getter="">
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If [code]true[/code], enable two finger pan and scale gestures on touchscreen devices.
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[b]Note:[/b] Defaults to [code]true[/code] on touchscreen devices.
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</member>
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<member name="interface/touchscreen/increase_scrollbar_touch_area" type="bool" setter="" getter="">
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If [code]true[/code], increases the scrollbar touch area to improve usability on touchscreen devices.
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[b]Note:[/b] Defaults to [code]true[/code] on touchscreen devices.
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</member>
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<member name="interface/touchscreen/scale_gizmo_handles" type="float" setter="" getter="">
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Specify the multiplier to apply to the scale for the editor gizmo handles to improve usability on touchscreen devices.
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[b]Note:[/b] Defaults to [code]1[/code] on non-touchscreen devices.
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</member>
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<member name="network/debug/remote_host" type="String" setter="" getter="">
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The address to listen to when starting the remote debugger. This can be set to [code]0.0.0.0[/code] to allow external clients to connect to the remote debugger (instead of restricting the remote debugger to connections from [code]localhost[/code]).
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</member>
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@ -348,7 +348,6 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
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// Theme
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_initial_set("interface/theme/preset", "Default");
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hints["interface/theme/preset"] = PropertyInfo(Variant::STRING, "interface/theme/preset", PROPERTY_HINT_ENUM, "Default,Alien,Arc,Godot 2,Grey,Light,Solarized (Dark),Solarized (Light),Custom", PROPERTY_USAGE_DEFAULT);
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_initial_set("interface/theme/enable_touchscreen_touch_area", OS::get_singleton()->has_touchscreen_ui_hint());
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_initial_set("interface/theme/icon_and_font_color", 0);
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hints["interface/theme/icon_and_font_color"] = PropertyInfo(Variant::INT, "interface/theme/icon_and_font_color", PROPERTY_HINT_ENUM, "Auto,Dark,Light", PROPERTY_USAGE_DEFAULT);
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_initial_set("interface/theme/base_color", Color(0.2, 0.23, 0.31));
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@ -368,6 +367,16 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
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_initial_set("interface/theme/custom_theme", "");
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hints["interface/theme/custom_theme"] = PropertyInfo(Variant::STRING, "interface/theme/custom_theme", PROPERTY_HINT_GLOBAL_FILE, "*.res,*.tres,*.theme", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
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// Touchscreen
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bool has_touchscreen_ui = OS::get_singleton()->has_touchscreen_ui_hint();
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_initial_set("interface/touchscreen/increase_scrollbar_touch_area", has_touchscreen_ui);
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_initial_set("interface/touchscreen/enable_long_press_as_right_click", has_touchscreen_ui);
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set_restart_if_changed("interface/touchscreen/enable_long_press_as_right_click", true);
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_initial_set("interface/touchscreen/enable_pan_and_scale_gestures", has_touchscreen_ui);
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set_restart_if_changed("interface/touchscreen/enable_pan_and_scale_gestures", true);
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_initial_set("interface/touchscreen/scale_gizmo_handles", has_touchscreen_ui ? 3 : 1);
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hints["interface/touchscreen/scale_gizmo_handles"] = PropertyInfo(Variant::REAL, "interface/touchscreen/scale_gizmo_handles", PROPERTY_HINT_RANGE, "1,5,1");
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// Scene tabs
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_initial_set("interface/scene_tabs/show_thumbnail_on_hover", true);
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_initial_set("interface/scene_tabs/resize_if_many_tabs", true);
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@ -613,7 +622,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
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_initial_set("editors/2d/pan_speed", 20);
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// Polygon editor
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_initial_set("editors/poly_editor/point_grab_radius", 8);
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_initial_set("editors/poly_editor/point_grab_radius", has_touchscreen_ui ? 32 : 8);
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_initial_set("editors/poly_editor/show_previous_outline", true);
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// Animation
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@ -134,6 +134,27 @@ static Ref<ImageTexture> editor_generate_icon(int p_index, bool p_convert_color,
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#define ADD_CONVERT_COLOR(dictionary, old_color, new_color) dictionary[Color::html(old_color)] = Color::html(new_color)
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#endif
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float get_gizmo_handle_scale(const String &gizmo_handle_name = "") {
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const float scale_gizmo_handles_for_touch = EDITOR_GET("interface/touchscreen/scale_gizmo_handles");
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if (scale_gizmo_handles_for_touch > 1.0f) {
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// The names of the icons that require custom scaling.
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static Set<StringName> gizmo_to_scale;
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if (gizmo_to_scale.empty()) {
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gizmo_to_scale.insert("EditorHandle");
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gizmo_to_scale.insert("EditorHandleAdd");
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gizmo_to_scale.insert("EditorCurveHandle");
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gizmo_to_scale.insert("EditorPathSharpHandle");
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gizmo_to_scale.insert("EditorPathSmoothHandle");
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}
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if (gizmo_to_scale.has(gizmo_handle_name)) {
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return EDSCALE * scale_gizmo_handles_for_touch;
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}
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}
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return EDSCALE;
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}
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void editor_register_and_generate_icons(Ref<Theme> p_theme, bool p_dark_theme = true, int p_thumb_size = 32, bool p_only_thumbs = false) {
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OS::get_singleton()->benchmark_begin_measure("editor_register_and_generate_icons_" + String((p_only_thumbs ? "with_only_thumbs" : "all")));
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#ifdef MODULE_SVG_ENABLED
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@ -258,10 +279,11 @@ void editor_register_and_generate_icons(Ref<Theme> p_theme, bool p_dark_theme =
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// Generate icons.
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if (!p_only_thumbs) {
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for (int i = 0; i < editor_icons_count; i++) {
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const int is_exception = exceptions.has(editor_icons_names[i]);
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const Ref<ImageTexture> icon = editor_generate_icon(i, !is_exception);
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const String &editor_icon_name = editor_icons_names[i];
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const int is_exception = exceptions.has(editor_icon_name);
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const Ref<ImageTexture> icon = editor_generate_icon(i, !is_exception, get_gizmo_handle_scale(editor_icon_name));
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p_theme->set_icon(editor_icons_names[i], "EditorIcons", icon);
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p_theme->set_icon(editor_icon_name, "EditorIcons", icon);
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}
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}
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@ -309,7 +331,8 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
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String preset = EDITOR_GET("interface/theme/preset");
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bool enable_touchscreen_touch_area = EDITOR_GET("interface/theme/enable_touchscreen_touch_area");
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bool increase_scrollbar_touch_area = EDITOR_GET("interface/touchscreen/increase_scrollbar_touch_area");
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const float gizmo_handle_scale = EDITOR_GET("interface/touchscreen/scale_gizmo_handles");
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bool highlight_tabs = EDITOR_GET("interface/theme/highlight_tabs");
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int border_size = EDITOR_GET("interface/theme/border_size");
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@ -450,11 +473,18 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
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theme->set_constant("scale", "Editor", EDSCALE);
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theme->set_constant("thumb_size", "Editor", thumb_size);
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theme->set_constant("dark_theme", "Editor", dark_theme);
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theme->set_constant("gizmo_handle_scale", "Editor", gizmo_handle_scale);
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//Register icons + font
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bool keep_old_icons = false;
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if (p_theme != nullptr) {
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keep_old_icons = fabs(p_theme->get_constant("scale", "Editor") - EDSCALE) < 0.00001 &&
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fabs(p_theme->get_constant("gizmo_handle_scale", "Editor") - gizmo_handle_scale) < 0.00001 &&
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(bool)p_theme->get_constant("dark_theme", "Editor") == dark_theme;
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}
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// the resolution and the icon color (dark_theme bool) has not changed, so we do not regenerate the icons
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if (p_theme != nullptr && fabs(p_theme->get_constant("scale", "Editor") - EDSCALE) < 0.00001 && (bool)p_theme->get_constant("dark_theme", "Editor") == dark_theme) {
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if (keep_old_icons) {
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// register already generated icons
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for (int i = 0; i < editor_icons_count; i++) {
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theme->set_icon(editor_icons_names[i], "EditorIcons", p_theme->get_icon(editor_icons_names[i], "EditorIcons"));
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@ -1054,7 +1084,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
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// HScrollBar
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Ref<Texture> empty_icon = memnew(ImageTexture);
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if (enable_touchscreen_touch_area) {
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if (increase_scrollbar_touch_area) {
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theme->set_stylebox("scroll", "HScrollBar", make_line_stylebox(separator_color, 50));
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} else {
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theme->set_stylebox("scroll", "HScrollBar", make_stylebox(theme->get_icon("GuiScrollBg", "EditorIcons"), 5, 5, 5, 5, 0, 0, 0, 0));
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@ -1072,7 +1102,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
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theme->set_icon("decrement_pressed", "HScrollBar", empty_icon);
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// VScrollBar
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if (enable_touchscreen_touch_area) {
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if (increase_scrollbar_touch_area) {
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theme->set_stylebox("scroll", "VScrollBar", make_line_stylebox(separator_color, 50, 1, 1, true));
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} else {
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theme->set_stylebox("scroll", "VScrollBar", make_stylebox(theme->get_icon("GuiScrollBg", "EditorIcons"), 5, 5, 5, 5, 0, 0, 0, 0));
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@ -343,7 +343,7 @@ bool CollisionShape2DEditor::forward_canvas_gui_input(const Ref<InputEvent> &p_e
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if (mb->get_button_index() == BUTTON_LEFT) {
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if (mb->is_pressed()) {
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for (int i = 0; i < handles.size(); i++) {
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if (xform.xform(handles[i]).distance_to(gpoint) < 8) {
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if (xform.xform(handles[i]).distance_to(gpoint) < grab_threshold) {
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edit_handle = i;
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break;
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@ -557,6 +557,10 @@ void CollisionShape2DEditor::_notification(int p_what) {
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case NOTIFICATION_EXIT_TREE: {
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get_tree()->disconnect("node_removed", this, "_node_removed");
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} break;
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case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
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grab_threshold = EDITOR_GET("editors/poly_editor/point_grab_radius");
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} break;
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}
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}
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@ -594,6 +598,7 @@ CollisionShape2DEditor::CollisionShape2DEditor(EditorNode *p_editor) {
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edit_handle = -1;
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pressed = false;
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grab_threshold = EDITOR_GET("editors/poly_editor/point_grab_radius");
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}
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void CollisionShape2DEditorPlugin::edit(Object *p_obj) {
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@ -75,6 +75,7 @@ class CollisionShape2DEditor : public Control {
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int shape_type;
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int edit_handle;
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bool pressed;
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real_t grab_threshold = 8;
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Variant original;
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Transform2D original_transform;
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Point2 last_point;
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@ -44,6 +44,7 @@ CurveEditor::CurveEditor() {
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_tangents_length = 40;
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_dragging = false;
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_has_undo_data = false;
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_gizmo_handle_scale = EDITOR_GET("interface/touchscreen/scale_gizmo_handles");
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set_focus_mode(FOCUS_ALL);
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set_clip_contents(true);
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@ -96,8 +97,13 @@ Size2 CurveEditor::get_minimum_size() const {
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}
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void CurveEditor::_notification(int p_what) {
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if (p_what == NOTIFICATION_DRAW) {
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_draw();
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switch (p_what) {
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case NOTIFICATION_DRAW: {
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_draw();
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} break;
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case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
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_gizmo_handle_scale = EDITOR_GET("interface/touchscreen/scale_gizmo_handles");
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} break;
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}
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}
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@ -391,7 +397,7 @@ int CurveEditor::get_point_at(Vector2 pos) const {
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}
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const Curve &curve = **_curve_ref;
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const float true_hover_radius = Math::round(_hover_radius * EDSCALE);
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const float true_hover_radius = Math::round(_hover_radius * _gizmo_handle_scale * EDSCALE);
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const float r = true_hover_radius * true_hover_radius;
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for (int i = 0; i < curve.get_point_count(); ++i) {
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@ -411,14 +417,14 @@ CurveEditor::TangentIndex CurveEditor::get_tangent_at(Vector2 pos) const {
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if (_selected_point != 0) {
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Vector2 control_pos = get_tangent_view_pos(_selected_point, TANGENT_LEFT);
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if (control_pos.distance_to(pos) < _hover_radius) {
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if (control_pos.distance_to(pos) < _hover_radius * _gizmo_handle_scale) {
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return TANGENT_LEFT;
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}
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}
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if (_selected_point != _curve_ref->get_point_count() - 1) {
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Vector2 control_pos = get_tangent_view_pos(_selected_point, TANGENT_RIGHT);
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if (control_pos.distance_to(pos) < _hover_radius) {
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if (control_pos.distance_to(pos) < _hover_radius * _gizmo_handle_scale) {
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return TANGENT_RIGHT;
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}
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}
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@ -555,7 +561,7 @@ Vector2 CurveEditor::get_tangent_view_pos(int i, TangentIndex tangent) const {
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Vector2 point_pos = get_view_pos(_curve_ref->get_point_position(i));
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Vector2 control_pos = get_view_pos(_curve_ref->get_point_position(i) + dir);
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return point_pos + Math::round(_tangents_length * EDSCALE) * (control_pos - point_pos).normalized();
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return point_pos + Math::round(_tangents_length * _gizmo_handle_scale * EDSCALE) * (control_pos - point_pos).normalized();
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}
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Vector2 CurveEditor::get_view_pos(Vector2 world_pos) const {
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@ -699,13 +705,13 @@ void CurveEditor::_draw() {
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if (i != 0) {
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Vector2 control_pos = get_tangent_view_pos(i, TANGENT_LEFT);
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draw_line(get_view_pos(pos), control_pos, tangent_color, Math::round(EDSCALE), true);
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draw_rect(Rect2(control_pos, Vector2(1, 1)).grow(Math::round(2 * EDSCALE)), tangent_color);
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draw_rect(Rect2(control_pos, Vector2(1, 1)).grow(Math::round(2 * _gizmo_handle_scale * EDSCALE)), tangent_color);
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}
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if (i != curve.get_point_count() - 1) {
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Vector2 control_pos = get_tangent_view_pos(i, TANGENT_RIGHT);
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draw_line(get_view_pos(pos), control_pos, tangent_color, Math::round(EDSCALE), true);
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draw_rect(Rect2(control_pos, Vector2(1, 1)).grow(Math::round(2 * EDSCALE)), tangent_color);
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draw_rect(Rect2(control_pos, Vector2(1, 1)).grow(Math::round(2 * _gizmo_handle_scale * EDSCALE)), tangent_color);
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}
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}
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@ -728,7 +734,7 @@ void CurveEditor::_draw() {
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for (int i = 0; i < curve.get_point_count(); ++i) {
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Vector2 pos = curve.get_point_position(i);
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draw_rect(Rect2(get_view_pos(pos), Vector2(1, 1)).grow(Math::round(3 * EDSCALE)), i == _selected_point ? selected_point_color : point_color);
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draw_rect(Rect2(get_view_pos(pos), Vector2(1, 1)).grow(Math::round(3 * _gizmo_handle_scale * EDSCALE)), i == _selected_point ? selected_point_color : point_color);
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// TODO Circles are prettier. Needs a fix! Or a texture
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//draw_circle(pos, 2, point_color);
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}
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@ -738,7 +744,7 @@ void CurveEditor::_draw() {
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if (_hover_point != -1) {
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const Color hover_color = line_color;
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Vector2 pos = curve.get_point_position(_hover_point);
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draw_rect(Rect2(get_view_pos(pos), Vector2(1, 1)).grow(Math::round(_hover_radius * EDSCALE)), hover_color, false, Math::round(EDSCALE));
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draw_rect(Rect2(get_view_pos(pos), Vector2(1, 1)).grow(Math::round(_hover_radius * _gizmo_handle_scale * EDSCALE)), hover_color, false, Math::round(EDSCALE));
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}
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// Help text
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@ -117,6 +117,7 @@ private:
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// Constant
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float _hover_radius;
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float _tangents_length;
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float _gizmo_handle_scale = 1.0;
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};
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class EditorInspectorPluginCurve : public EditorInspectorPlugin {
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@ -40,6 +40,7 @@ import android.util.Log
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import android.widget.Toast
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import androidx.window.layout.WindowMetricsCalculator
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import org.godotengine.godot.FullScreenGodotApp
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import org.godotengine.godot.GodotLib
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import org.godotengine.godot.utils.PermissionsUtil
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import org.godotengine.godot.utils.ProcessPhoenix
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import java.util.*
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@ -90,11 +91,19 @@ open class GodotEditor : FullScreenGodotApp() {
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}
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super.onCreate(savedInstanceState)
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}
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// Enable long press, panning and scaling gestures
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godotFragment?.renderView?.inputHandler?.apply {
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enableLongPress(enableLongPressGestures())
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enablePanningAndScalingGestures(enablePanAndScaleGestures())
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override fun onGodotSetupCompleted() {
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super.onGodotSetupCompleted()
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val longPressEnabled = enableLongPressGestures()
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val panScaleEnabled = enablePanAndScaleGestures()
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runOnUiThread {
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// Enable long press, panning and scaling gestures
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godotFragment?.renderView?.inputHandler?.apply {
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enableLongPress(longPressEnabled)
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enablePanningAndScalingGestures(panScaleEnabled)
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}
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||||
}
|
||||
}
|
||||
|
||||
|
@ -213,12 +222,14 @@ open class GodotEditor : FullScreenGodotApp() {
|
|||
/**
|
||||
* Enable long press gestures for the Godot Android editor.
|
||||
*/
|
||||
protected open fun enableLongPressGestures() = true
|
||||
protected open fun enableLongPressGestures() =
|
||||
java.lang.Boolean.parseBoolean(GodotLib.getEditorSetting("interface/touchscreen/enable_long_press_as_right_click"))
|
||||
|
||||
/**
|
||||
* Enable pan and scale gestures for the Godot Android editor.
|
||||
*/
|
||||
protected open fun enablePanAndScaleGestures() = true
|
||||
protected open fun enablePanAndScaleGestures() =
|
||||
java.lang.Boolean.parseBoolean(GodotLib.getEditorSetting("interface/touchscreen/enable_pan_and_scale_gestures"))
|
||||
|
||||
override fun onActivityResult(requestCode: Int, resultCode: Int, data: Intent?) {
|
||||
super.onActivityResult(requestCode, resultCode, data)
|
||||
|
|
|
@ -179,6 +179,13 @@ public class GodotLib {
|
|||
*/
|
||||
public static native String getGlobal(String p_key);
|
||||
|
||||
/**
|
||||
* Used to access Godot's editor settings.
|
||||
* @param settingKey Setting key
|
||||
* @return String value of the setting
|
||||
*/
|
||||
public static native String getEditorSetting(String settingKey);
|
||||
|
||||
/**
|
||||
* Invoke method |p_method| on the Godot object specified by |p_id|
|
||||
* @param p_id Id of the Godot object to invoke
|
||||
|
|
|
@ -53,6 +53,10 @@
|
|||
#include <android/input.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
#include "editor/editor_settings.h"
|
||||
#endif
|
||||
|
||||
static JavaClassWrapper *java_class_wrapper = nullptr;
|
||||
static OS_Android *os_android = nullptr;
|
||||
static AndroidInputHandler *input_handler = nullptr;
|
||||
|
@ -449,6 +453,18 @@ JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *
|
|||
return env->NewStringUTF(ProjectSettings::get_singleton()->get(js).operator String().utf8().get_data());
|
||||
}
|
||||
|
||||
JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getEditorSetting(JNIEnv *env, jclass clazz, jstring p_setting_key) {
|
||||
String editor_setting = "";
|
||||
#ifdef TOOLS_ENABLED
|
||||
String godot_setting_key = jstring_to_string(p_setting_key, env);
|
||||
editor_setting = EDITOR_GET(godot_setting_key).operator String();
|
||||
#else
|
||||
WARN_PRINT("Access to the Editor Settings in only available on Editor builds");
|
||||
#endif
|
||||
|
||||
return env->NewStringUTF(editor_setting.utf8().get_data());
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jclass clazz, jlong ID, jstring method, jobjectArray params) {
|
||||
Object *obj = ObjectDB::get_instance(ID);
|
||||
ERR_FAIL_NULL(obj);
|
||||
|
|
|
@ -61,6 +61,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gyroscope(JNIEnv *env
|
|||
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv *env, jclass clazz);
|
||||
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env, jclass clazz);
|
||||
JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *env, jclass clazz, jstring path);
|
||||
JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getEditorSetting(JNIEnv *env, jclass clazz, jstring p_setting_key);
|
||||
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jclass clazz, jlong ID, jstring method, jobjectArray params);
|
||||
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *env, jclass clazz, jlong ID, jstring method, jobjectArray params);
|
||||
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHeight(JNIEnv *env, jclass clazz, jint p_height);
|
||||
|
|
Loading…
Reference in a new issue