Ignacio Etcheverry
b0eb9061e4
C#: Fix very slow build log update in the editor
2020-12-05 00:43:24 +01:00
Ignacio Etcheverry
bbaf854956
Fix unhandled exception re-thrown in the editor
2020-12-05 00:40:31 +01:00
Ignacio Etcheverry
e2f7037824
C#: Fix multiple awaits to same signal result in connect error
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Multiple calls to the same `await ToSignal` were resulting in
"signal already connected to slot" error because the custom
callable comparer was wrong. Comparing only the signal awaiter
handle is the correct way (it's unique for the target).
2020-12-05 00:32:57 +01:00
Fabio Alessandrelli
1167ab96e9
[HTML5] Add function signatures to JS libraries.
2020-12-04 23:21:33 +01:00
Juan Linietsky
c833d64479
Merge pull request #44094 from reduz/reorganize-rasterizer-scene
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RenderingServer reorganization
2020-12-04 19:05:49 -03:00
reduz
2787ad65be
RenderingServer reorganization
2020-12-04 18:39:46 -03:00
Rémi Verschelde
1a001ad964
doc: Sync classref with current source
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And fixups:
- Add missing bindings in RenderingServer
- Remove duplicate ArrayMesh enum bindings (they're in Mesh already)
- Remove redundant _unhandled_key_input binding in Control (it's in Node
already)
2020-12-04 22:28:08 +01:00
Rémi Verschelde
3dc8aaaccc
Merge pull request #44095 from akien-mga/ci-windows-cache-3gb
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CI: Shrink Windows cache to 3GB, we run out of disk space
2020-12-04 21:31:58 +01:00
Rémi Verschelde
3e3fded479
CI: Shrink Windows cache to 3GB, we run out of disk space
2020-12-04 20:06:15 +01:00
Rémi Verschelde
c9f626b598
Merge pull request #44087 from akien-mga/osx-export-fix-path
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OSX: Fix tmp .app folder name after #44060
2020-12-04 14:33:25 +01:00
Rémi Verschelde
1287ea63c1
Merge pull request #44084 from vnen/float-is-real
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Rename TYPE_REAL to TYPE_FLOAT
2020-12-04 14:26:22 +01:00
Rémi Verschelde
02d228554b
OSX: Fix tmp .app folder name after #44060
2020-12-04 14:16:49 +01:00
Rémi Verschelde
7815bff46c
Merge pull request #44082 from BastiaanOlij/add_driving_joytype
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Added driving joystick type to windows joystick handling
2020-12-04 14:10:00 +01:00
George Marques
02f60812ed
Rename TYPE_REAL to TYPE_FLOAT
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To be consistent with the naming everywhere else.
2020-12-04 09:47:26 -03:00
Bastiaan Olij
cf5737acbe
Added driving joystick type to windows joystick handling
2020-12-04 23:31:19 +11:00
Rémi Verschelde
52b7f260cf
Merge pull request #44079 from Shaidak/master
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Updated open-simplex to have const functions wherever possible
2020-12-04 12:02:37 +01:00
Sacha Waked
7e2b88a7eb
Updated open-simplex to have const noise functions
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"open-simplex-noise-in-c" now updated to master and "opensimplex" module refactored accordingly
2020-12-04 11:26:05 +01:00
Rémi Verschelde
328af1db75
Merge pull request #44074 from reduz/reorganize-3d
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Reorganize rendering server.
2020-12-04 08:36:31 +01:00
Rémi Verschelde
586a20875d
Merge pull request #44018 from lyubomirv/mingw_use_static_cpp_option
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Add 'use_static_cpp' option for MinGW builds
2020-12-03 23:58:57 +01:00
reduz
e93b2242c2
Reorganize rendering server.
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-Made RenderingServerScene abstract, allowing reimplementation
-RenderingServerRaster -> RenderingServerDefault, but this class is going away soon.
2020-12-03 19:01:01 -03:00
Lyubomir Vasilev
e52c9c26fc
Add 'use_static_cpp' option for MinGW and MSVC builds
2020-12-03 23:46:16 +02:00
Vincent
704d6de84c
add mp3 import and playback support
2020-12-03 17:51:43 +01:00
Rémi Verschelde
ea7dd1be36
Merge pull request #43328 from gvekan/better-keyword-completion
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Add bracket or space to some keyword completions
2020-12-03 17:14:32 +01:00
Rémi Verschelde
d7460bb304
Merge pull request #44067 from akien-mga/fix_android_wrong_multitouch_pointerid
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fix android wrong multi-touch pointerid
2020-12-03 14:49:23 +01:00
Rémi Verschelde
ee6d6b56af
Merge pull request #44069 from akien-mga/logo-cc-by-4.0
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Relicense Godot logo from CC-BY-3.0 to CC-BY-4.0
2020-12-03 14:47:39 +01:00
Rémi Verschelde
9c30c83aee
Merge pull request #44011 from KoBeWi/red_roses_minus_blue_violets
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Fix subtracting colors and quats
2020-12-03 14:44:52 +01:00
Rémi Verschelde
6d26ff4eda
Relicense Godot logo from CC-BY-3.0 to CC-BY-4.0
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Just a version update to be on the standard version.
This has been approved by the copyright holder Andrea Calabró.
2020-12-03 14:30:06 +01:00
Tomasz Chabora
4c232e4222
Fix subtracting colors and quats
2020-12-03 14:22:12 +01:00
alan-w-255
7fa803fa2c
fix android wrong multi-touch pointerid
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Fixes #43519 .
2020-12-03 13:34:04 +01:00
Rémi Verschelde
9a0610c1ff
Merge pull request #43959 from dalexeev/gds-doc
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Several edits to the GDScript docs
2020-12-03 13:32:32 +01:00
Rémi Verschelde
a84ad91280
Merge pull request #43896 from RandomShaper/fix_rel_probe_vis
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Put misc. 3D tool visible instances on their own layer
2020-12-03 13:29:16 +01:00
Rémi Verschelde
5861bac21e
Merge pull request #43801 from nekomatata/bullet-ccd-disabled
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Fix ccd enabled by default on Bullet bodies
2020-12-03 13:28:48 +01:00
Rémi Verschelde
df53bf6397
Merge pull request #43660 from EricEzaM/PR/INP1-inputevent_as_text_and_to_string
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InputEvent as_text now returns readable string. Added to_string for debug strings
2020-12-03 13:28:29 +01:00
Rémi Verschelde
1b37c522dc
Merge pull request #44061 from madmiraal/fix-44056
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Ignore hint entries in game controller mapping
2020-12-03 13:27:28 +01:00
Rémi Verschelde
c14341a7dc
Merge pull request #43999 from volzhs/update-scrollcontainer-page-value-master
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Update page value properly of ScrollContainer
2020-12-03 12:57:53 +01:00
Rémi Verschelde
c6965961c7
Merge pull request #44064 from akien-mga/mono-android-fix-build
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Mono: Fix Android build after #36311
2020-12-03 12:52:13 +01:00
Rémi Verschelde
0c06fbe6db
Mono: Fix Android build after #36311
2020-12-03 11:17:03 +01:00
Rémi Verschelde
df4fe114a1
Merge pull request #44060 from akien-mga/osx-export-rm-tmp-app
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OSX: Remove tmp .app folder instead of moving to trash
2020-12-03 11:09:53 +01:00
Fabio Alessandrelli
502ff74fee
Merge pull request #43536 from jonbonazza/hmac
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feat: HMAC support in Crypto APIs
2020-12-03 11:08:16 +01:00
Rémi Verschelde
707a62783b
OSX: Remove tmp .app folder instead of moving to trash
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Fixes #42232 .
And fixes memory leak with use of DirAccess, and harmonize the use of
the sanitized pkg name.
2020-12-03 10:07:40 +01:00
Marcel Admiraal
e887ebf817
Ignore hint entries in game controller mapping
2020-12-03 09:06:40 +00:00
Gustav
dff3875ae3
Add bracket or space to some keyword completions
2020-12-03 09:44:42 +01:00
Rémi Verschelde
dab7cc0ae7
Merge pull request #44059 from EricEzaM/PR/show-shortcuts-in-file-system-popup
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Made keyboard shortcuts for FileSystemDock visible in popup
2020-12-03 09:40:08 +01:00
Eric M
ef5c720b73
Made keyboard shortcuts for FileSystemDock visible in popup
2020-12-03 18:10:35 +10:00
Rémi Verschelde
a5fa9199ef
Merge pull request #44051 from EricEzaM/PR/rename-files-with-F2-key
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Added F2 shortcuts for renaming files & folders.
2020-12-03 08:23:25 +01:00
Eric M
5a3952fe64
Added F2 shortcuts for renaming files & folders.
2020-12-03 08:15:33 +10:00
Rémi Verschelde
2a0de6d88c
Merge pull request #44044 from Wavesonics/xatlas-options-master
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xatlas should be using the options configured here
2020-12-02 20:53:54 +01:00
Rémi Verschelde
b36ff888a0
Merge pull request #44025 from reduz/refactor-mesh
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Refactored Mesh internals and formats.
2020-12-02 20:42:20 +01:00
Adam Brown
9367b1d6c1
xatlas should be using the options configured here
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It was using the defaults by mistake
2020-12-02 09:22:35 -08:00
reduz
70f5972905
Refactored Mesh internals and formats.
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-Changed how mesh data is organized, hoping to make it more efficient on Vulkan and GLES.
-Removed compression, it now always uses the most efficient format.
-Added support for custom arrays (up to 8 custom formats)
-Added support for 8 weights in skeleton data.
-Added a simple optional versioning system for imported assets, to reimport if binary is newer
-Fixes #43979 (I needed to test)
WARNING:
-NOT backwards compatible with previous 4.x-devel, will most likely never be, but it will force reimport scenes due to version change.
-NOT backwards compatible with 3.x scenes, this will be eventually re-added.
-Skeletons not working any longer, will fix in next PR.
2020-12-02 13:07:59 -03:00