Commit graph

10 commits

Author SHA1 Message Date
Fredia Huya-Kouadio
2aba13e8fb Updating the minimum Android target api for proper Vulkan support 2022-11-30 11:16:59 -08:00
clayjohn
9141984e7e Enable GLES3 on Android
Add necessary build flags and switch from using a
GLES2 context to a GLES3 one.

This also enables building for OpenXR

Co-authored-by: m4gr3d <fhuyakou@gmail.com>
Co-authored-by: dsnopek <dsnopek@gmail.com>
2022-11-29 14:18:24 -08:00
Marcel Admiraal
b19bbadcf0 Ensure Android Java and Kotlin compile to the same version 2022-06-01 16:23:44 +01:00
Fredia Huya-Kouadio
b176b31f5d Fix flickering issues with low processor mode on Android 2022-03-29 12:17:09 -07:00
Fredy Huya-Kouadio
5711037bf6 Android port of the Godot Editor
These set of changes focus primarily on getting the core logic and overall Godot Editor UI and functionality up and running natively on Android devices.
UI tweaks / cleanup / polish, as well configuration for Android specific functionality / restrictions will be addressed in follow-up PRs iteratively based on feedback.

Co-authored-by: thebestnom <shoval.arad@gmail.com>
2022-03-28 14:04:51 -07:00
Rémi Verschelde
9b05f29894 Remove unused GDNative code
This has been superseded by GDExtension so this code is no longer useful
nor usable.

There's still some GDNative-related stuff in platform export code which
needs to be adapted for GDExtension (e.g. to include GDExtension libraries
in exports).
2022-03-09 13:59:03 +01:00
Fredia Huya-Kouadio
4380004176 Enable doNotStrip when doing development/debugging within Android Studio 2021-03-16 17:21:00 -07:00
MrBrain295
b849873da5
Non functional to non-functional 2021-03-12 10:37:53 -06:00
Fredia Huya-Kouadio
eee213e01a Improve the logic to compile for Android by automatically detecting and setting up the Android NDK if needed. 2021-01-05 15:07:17 -08:00
Fredia Huya-Kouadio
edf762fba6 Add a separate nativeSrcsConfigs module to handle Android Studio constraints for native code editor support. 2020-10-29 00:01:14 -07:00