Emmanuel Ferdman
ea5ecc6b8e
fix: update the location of editor theme
2024-04-06 18:03:13 +03:00
David Snopek
025f2b8e7c
Add intersects_ray()
method to OpenXRCompositionLayer
2024-04-06 08:37:30 -05:00
Rémi Verschelde
e5b4ef8e95
Merge pull request #90283 from YeldhamDev/pure_squares
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Remove border roundness inside panels of `AcceptDialog` windows
2024-04-06 13:07:01 +02:00
Rémi Verschelde
66dbe3591b
Merge pull request #90280 from TheSofox/duplicated-folder-reference-fix
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Fix duplicated folder reference in Godot Editor after changing filename case
2024-04-06 13:06:57 +02:00
Rémi Verschelde
92afd2c417
Merge pull request #90278 from KoBeWi/self_dropping_resources
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Prevent dropping Resource to the same resource picker
2024-04-06 13:06:53 +02:00
Rémi Verschelde
dd9aacd59f
Merge pull request #90273 from Pylgos/fix-gdextension-get-rid
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Fix `Resource::get_rid override` not working in GDExtension
2024-04-06 13:06:50 +02:00
Rémi Verschelde
c1b2cfdced
Merge pull request #90271 from DarioSamo/pipeline_cache_setting
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Add toggle for enabling or disabling RenderingDevice's pipeline cache.
2024-04-06 13:06:47 +02:00
Rémi Verschelde
c10f9342df
Merge pull request #90270 from Repiteo/scons/clean-generated
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SCons: Ensure *all* generated files can be cleaned
2024-04-06 13:06:43 +02:00
Rémi Verschelde
8bbb027c79
Merge pull request #90263 from Jordyfel/undo-redo-doc
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Clarify `UndoRedo` `MergeMode` and `add_*_reference` docs
2024-04-06 13:06:40 +02:00
Rémi Verschelde
10d67e590d
Merge pull request #90191 from BastiaanOlij/fix_mobile_canvas_copy
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Don't use subpasses when we're using Canvas background mode in Mobile
2024-04-06 13:06:37 +02:00
Rémi Verschelde
554c0af5d4
Merge pull request #90186 from Maran23/error-when-rename-move
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Fix errors when renaming/moving/deleting global scripts
2024-04-06 13:06:32 +02:00
Rémi Verschelde
d619ffdb75
Merge pull request #89897 from alesliehughes/upnp_memory_leak
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UPNP: Use local variable for UPNPUrls to stop memory leak.
2024-04-06 13:06:28 +02:00
Rémi Verschelde
4e45511d38
Merge pull request #89817 from timothyqiu/better-family-name
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Prefer family name in fonts' names table
2024-04-06 13:06:25 +02:00
Rémi Verschelde
02fc6b2eb9
Merge pull request #89617 from Nazarwadim/plane_project_unit_tests
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Add unit test for Vector2 `plane_project`
2024-04-06 13:06:21 +02:00
Rémi Verschelde
e6d0d0b391
Merge pull request #89406 from AeioMuch/drag_drop_array_nodes
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Allow batch drag and drop in typed array of Node and NodePath.
2024-04-06 13:06:18 +02:00
Rémi Verschelde
6a4ff44057
Merge pull request #89389 from TokageItLab/disc
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Make AnimationMixer consider Discrete for RESET track
2024-04-06 13:06:14 +02:00
Rémi Verschelde
c7d64c3834
Merge pull request #88375 from smix8/navserver_dummy_warnings
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Remove NavigationServerDummy warnings
2024-04-06 13:06:10 +02:00
Rémi Verschelde
02cb74e223
Merge pull request #84363 from RandomShaper/win_focus_activ
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Robustify handling of activation & focus on Windows
2024-04-06 13:06:04 +02:00
Manpreet Singh
329d04d331
Windows: Add alt+space menu and fix window modes
2024-04-06 16:26:19 +05:30
Haoyu Qiu
9bcda8f94c
Prefer family name in fonts' names table
2024-04-06 16:08:59 +08:00
AeioMuch
409c71bdfd
Allow batch drag and drop in typed array of Node and NodePath.
2024-04-06 08:18:44 +02:00
Michael Alexsander
167b0ac8d5
Remove border roundness inside panels of AcceptDialog
windows
2024-04-06 00:01:16 -03:00
smix8
a67037635b
Remove NavigationServerDummy warnings
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Removes NavigationServerDummy warnings.
2024-04-06 03:07:22 +02:00
Jason Lothamer
b250660ee9
fix issue where Light2D does not re-attach itself to new canvas when viewport worlds are shared
2024-04-05 17:38:42 -04:00
Andrew Morrow
5b5ec8f4dc
Bump github workflows to SCons 4.7
2024-04-05 17:09:10 -04:00
Sofox
87b5a56ddf
Fix duplicated folder reference in Godot Editor after changing filename case
2024-04-05 21:38:48 +01:00
Silc Lizard (Tokage) Renew
21082a6834
Make AnimationMixer consider Discrete for RESET track
2024-04-06 05:37:45 +09:00
kobewi
b9c78ba174
Prevent dropping Resource to the same resource picker
2024-04-05 22:26:29 +02:00
nazarii
b8caf9b224
Add unit test for Vector2 plane_project
2024-04-05 21:57:01 +03:00
Valentin Arthur Thomas
f8c482b19a
DebugView for Array and dictionary
2024-04-05 19:55:37 +02:00
Jordyfel
491d3a2740
Clarify UndoRedo MergeMode and add_*_reference docs
2024-04-05 20:05:56 +03:00
Marius Hanl
dda06a8209
Fix errors when renaming/moving/deleting global scripts
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When renaming or moving global scripts, the following errors can appear:
- Attempt to open script 'xxx' resulted in error 'File not found'.
- Failed loading resource: xxx. Make sure resources have been imported by opening the project in the editor at least once.
- Parser Error: Class 'xxx' hides a global script class.
When deleting scripts, errors appear when opening the 'Create Node Dialog' as the script cache still contains the removed global scripts. The following errors can appear:
- Attempt to open script 'xxx' resulted in error 'File not found'.
- Failed loading resource: xxx. Make sure resources have been imported by opening the project in the editor at least once.
editor/create_dialog.cpp:241 - Condition "scr.is_null()" is true.
All this errors can be fixed by correctly handling the cases. They involves removing the old path and adding the new one (if not deleted) to the ScriptServer. This is somewhat similar if the file is moved or deleted outside Godot and detected by the file watcher, but more specialized for this particular usecase, since we know the old and the new path / correctly know what the user just did.
2024-04-05 18:52:15 +02:00
Pylgos
c2be2dfbde
Fix Resource::get_rid override not working in GDExtension
2024-04-06 01:27:16 +09:00
Dario
ecaafa6001
Add toggle for enabling or disabling RenderingDevice's pipeline cache.
2024-04-05 13:14:07 -03:00
kobewi
f0cbd388dc
Ignore ERR_FILE_CANT_OPEN error when loading scene
2024-04-05 17:51:27 +02:00
Thaddeus Crews
ccb5e15ac2
SCons: Ensure *all* generated files can be cleaned
2024-04-05 10:49:44 -05:00
Rémi Verschelde
655e93d584
Merge pull request #90266 from akien-mga/scenetreeeditor-fix-treeitem-crash
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SceneTreeEditor: Fix crash when TreeItem is removed before callback
2024-04-05 17:23:03 +02:00
Rémi Verschelde
c493217947
Merge pull request #90265 from ajreckof/Fix-crash-on-invalid-values-in-EditorPropertyArray/Dict
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Fix crash on invalid values in EditorPropertyArray/Dict
2024-04-05 17:23:00 +02:00
Rémi Verschelde
a8e7688b67
Merge pull request #90251 from akien-mga/squish-cleanup
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squish: Clean up patches, add LICENSE.txt
2024-04-05 17:22:57 +02:00
Rémi Verschelde
1765f08aee
Merge pull request #90244 from akien-mga/enet-2024-03
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enet: Sync with upstream commit c44b7d0
2024-04-05 17:22:54 +02:00
Rémi Verschelde
6b8daa498e
SceneTreeEditor: Fix crash when TreeItem is removed before callback
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Fixes #90235 .
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2024-04-05 16:53:33 +02:00
ajreckof
866452c75e
Fix crash on invalid values in EditorPropertyArray/Dict
2024-04-05 16:42:21 +02:00
Rémi Verschelde
febb11f8a3
Merge pull request #90261 from adamscott/remove-buggy-first-interaction
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Remove buggy first interaction
2024-04-05 15:18:01 +02:00
Adam Scott
56686cd1fb
Remove buggy first interaction
2024-04-05 08:45:42 -04:00
David Snopek
fddf6dc651
Allow OpenXR extensions to add properties to the OpenXRCompositionLayer node
2024-04-05 07:18:32 -05:00
Rémi Verschelde
7e4c150573
SCons: Fix up build with Python 3.10
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It gives:
> SyntaxError: f-string expression part cannot include a backslash
Follow-up to #90214 .
2024-04-05 13:14:41 +02:00
Rémi Verschelde
d402f5ecf2
libktx: Update to 4.3.2
2024-04-05 12:18:00 +02:00
Rémi Verschelde
4ff5731705
Merge pull request #90246 from rburing/fti_2d_per_node
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Fix per-node physics interpolation setting
2024-04-05 12:16:51 +02:00
Rémi Verschelde
6a64e5a797
Merge pull request #90233 from Arthas92t/master
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Fix OpenGL `_shadow_atlas_find_shadow` error when light instance is freed
2024-04-05 12:16:48 +02:00
Rémi Verschelde
4d20840b11
Merge pull request #90231 from TokageItLab/mod-reset
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Remove unavailable property binding `reset_on_save` from Skeleton3D
2024-04-05 12:16:44 +02:00