Commit graph

17774 commits

Author SHA1 Message Date
lupoDharkael
1025e3ecea Node: make _generate_serial_child_name manipulate numbers as String
The conversion from an String to int can overflow int and int64
so it is safer to manipulate strings when we try to find the next
available name for a Node.
2018-11-21 14:18:34 +01:00
Rémi Verschelde
173b342ca7 Remove trailing whitespace
With `sed -i $(rg -l '[[:blank:]]*$' -g'!thirdparty') -e 's/[[:blank:]]*$//g'`
(+ manual revert of some thirdparty code under `platform/android`).
2018-11-20 11:15:02 +01:00
Rémi Verschelde
5c3422873f doc: Another indentation fixup 2018-11-20 10:20:00 +01:00
Rémi Verschelde
9b461af90c doc: Indentation fixups 2018-11-20 10:18:11 +01:00
Rémi Verschelde
daa9092ed3 doc: Sync classref with current source 2018-11-20 09:34:45 +01:00
Rémi Verschelde
57b634ad3d
Merge pull request #23813 from JFonS/change_gizmo_default
Change default gizmo visibility and icons
2018-11-20 08:50:18 +01:00
Rémi Verschelde
16a2c31e53
Merge pull request #23812 from YeldhamDev/clear_history_version_optional
Add argument to UndoRedo's "clear_history()" to not increase the version
2018-11-20 08:49:17 +01:00
Rémi Verschelde
9c55d6842b
Merge pull request #23815 from marcelofg55/x11_fs_fix
Fix X11 running a project with fullscreen setting on and resizable off with multiple screens
2018-11-20 08:48:41 +01:00
Rémi Verschelde
99a4274f51 Make add_property error more explicit on duplicates
Would have helped solve #23800 faster.
2018-11-20 08:47:21 +01:00
Rémi Verschelde
e3d47916d5
Merge pull request #23834 from YeldhamDev/doc_translation_classes
Fill info for translation related docs
2018-11-20 08:20:40 +01:00
Rémi Verschelde
9170abc17f
Merge pull request #23835 from ibrahn/remove-dup-prop-6dof
Removed duplicate property bind in Generic6DOFJoint.
2018-11-20 08:16:26 +01:00
Rémi Verschelde
296834955f Remove debug print in RasterizerStorageGLES3 2018-11-20 07:58:26 +01:00
Ignacio Etcheverry
5712daf2d9
Merge pull request #23833 from neikeq/hh
C#: Fix Basis(Vec3,Vec3,Vec3) constructor
2018-11-20 06:13:29 +01:00
Michael Alexsander Silva Dias
75d5b1be9a Fill info for translation related docs 2018-11-20 03:12:37 -02:00
Ibrahn Sahir
397b4c2a4a Removed duplicate property bind in Generic6DOFJoint.
Probably a copy paste error.
2018-11-20 03:47:09 +00:00
Juan Linietsky
78eae047c6 Fixed how floats are printed to the GLSL shader, closes #19803 2018-11-19 23:41:18 -03:00
Juan Linietsky
c500581d32 Remove the "is able to sleep" condition for adding visibility notifier nodes, fixes #19659
I think the previous behavior was more useful, but I understand it's not obvious or discoverable.
2018-11-19 23:06:02 -03:00
Ignacio Etcheverry
bf94eed60c C#: Fix Basis(Vec3,Vec3,Vec3) constructor
Now it sets axes in order to match GDScript implementation.
2018-11-20 02:08:22 +01:00
Juan Linietsky
a78b42c058 Don't post process on tiny render targets, fixes #19628 2018-11-19 22:05:55 -03:00
Juan Linietsky
d5ad1ca1ae Fix crash on canvas with BG_MODE_KEEP, closes #19590 2018-11-19 21:41:18 -03:00
Juan Linietsky
d304228003 Do not draw particles if they are not processing at all, fixes #19507 2018-11-19 20:34:29 -03:00
Juan Linietsky
55ded6b2de Properly handle multiple parent drag, fixes #19460 2018-11-19 18:38:07 -03:00
Rémi Verschelde
35fbbeb99b
Merge pull request #20627 from malcolmhoward/core-dictionary-get-key
#20488 core dictionary get key
2018-11-19 21:11:55 +01:00
m
bf1867aaab Added Python-like .get() method to Dictionary in GDScript #20488
Added .get() method to Dictionary class in GDScript to return the value if the key exists, or return Null if the key does not exist.
2018-11-19 14:03:13 -05:00
Juan Linietsky
0ab71689ae Reseek if cachees were cleared in animation player, fixes #19424 2018-11-19 13:14:37 -03:00
Juan Linietsky
634aa4fc24 Ensure bone AABBs are properly transformed to affect mesh AABB, fixes #19281 2018-11-19 10:43:29 -03:00
Rémi Verschelde
5d152cc42d
Merge pull request #23823 from Calinou/tweak-hue-variation-property-hint
Tweak the Hue Variation property hint to allow finer adjustments
2018-11-19 11:10:17 +01:00
Hugo Locurcio
34dba2f3cc
Tweak the Hue Variation property hint to allow finer adjustments 2018-11-19 10:52:17 +01:00
Rémi Verschelde
5738c92b39
Merge pull request #23770 from SeleckyErik/issue-23769
SCons: Corrects $LIBSUFFIXES environment variable for Windows
2018-11-19 09:33:32 +01:00
Rémi Verschelde
877f574b30
Merge pull request #23819 from YeldhamDev/relation_lines_extra_hide_guides
Add more places to hide guides if relationship lines are enabled
2018-11-19 09:32:54 +01:00
Michael Alexsander Silva Dias
7144e2fde4 Add more places to hide guides if relationship lines are enabled 2018-11-19 03:05:01 -02:00
Marcelo Fernandez
385832ed30 Fix X11 running a project with fullscreen setting on and resizable off with multiple screens 2018-11-18 23:03:54 -03:00
Juan Linietsky
60cbb69c7c Increase number of image loaders (why was it this low..), fixes #19037 2018-11-18 22:07:00 -03:00
Juan Linietsky
0f7a86ca52 If using relationship lines (now default) hide guides. 2018-11-18 22:00:31 -03:00
Juan Linietsky
dc33d25fec Make sure inbetween lines in inspector can't be clicked, fixes #19014 2018-11-18 21:52:01 -03:00
Juan Linietsky
c12de11c44 Ensure multinode undo redo merges ends for operation, fixes #19010 2018-11-18 21:43:22 -03:00
Juan Linietsky
079c2630e2 Make sure RMB also works for resource editor in inspector, fixes #18994 2018-11-18 21:30:08 -03:00
Michael Alexsander Silva Dias
6ba94d5ca0 Add argument to UndoRedo's "clear_history()" to not increase the version 2018-11-18 19:46:35 -02:00
JFonS
e5a4fa5281 Change default gizmo visibility and icons 2018-11-18 22:01:09 +01:00
Rémi Verschelde
f769e13c5e
Merge pull request #23801 from bruvzg/macos_disable_wantslayer_on_pre_mojave
[macOS] Disable setWantsLayer on macOS < 10.14
2018-11-18 21:10:34 +01:00
Erik
0cd8b27b56 SCons: Corrects $LIBSUFFIXES environment variable for Windows
Maxes only .lib to be recoginzed as a valid input extension for linker on Windows.

Closes issue #23769.
2018-11-18 20:50:27 +01:00
Juan Linietsky
455f297671 Properly reset canvas state after drawing, fixes #18860 2018-11-18 16:34:20 -03:00
Juan Linietsky
afe4f2080a Make sky and ground energy do something, fixes #18856 2018-11-18 15:43:49 -03:00
Juan Linietsky
83afc6170a Skeleton2D was missing transform notification, fixes #18719 2018-11-18 15:28:13 -03:00
Juan Linietsky
2d6b994e47 Massive speed up on deleting nodes, fixes #18673
Also makes the editor exit faster
2018-11-18 11:48:21 -03:00
bruvzg
4aa441591c
[macOS] Disable setWantsLayer on macOS < 10.14 2018-11-18 16:20:29 +02:00
Rémi Verschelde
4a050568a2
Merge pull request #23798 from Faless/socket_ipv4_wildcard_fix
Properly accept wildcard when binding IPv4 socket.
2018-11-18 15:15:24 +01:00
Fabio Alessandrelli
1ef9e9ef6a Properly accept wildcard when binding IPv4 socket.
Also never return null for is_ipv4 to avoid crashes due to engine bug.
(better to get an error and a broken socket then seeing your game crash)
2018-11-18 14:54:40 +01:00
Juan Linietsky
35b421b695 Document use of spaces in ConfigFile 2018-11-18 10:10:50 -03:00
Rémi Verschelde
60ee61c7ff
Merge pull request #23742 from JFonS/fix_23698
Use hint_color when getting shader default params
2018-11-18 12:05:02 +01:00