bruvzg
0c4c530514
[macOS] Re-add define for build with 10.14 SDK, remove unsupported 10.12 checks.
2020-04-26 21:17:10 +03:00
Tom Evans
fe53c1b0bd
Fixed shuffling editor help tabs
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The indexes for the ScriptEditorItemData entries were not getting
updated after sorting. This would cause a page to be open but with a
different tab selected. Whenever _update_script_names was called next,
it would correct this indexing. Now we correct it immediately following
the tab sort.
2020-04-26 12:23:00 -05:00
Max Hilbrunner
23b7670d32
Merge pull request #35382 from Calinou/html5-export-title-tag
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Set the `title` tag in the HTML5 export immediately
2020-04-26 18:23:35 +02:00
Max Hilbrunner
e68012f4c9
Merge pull request #37973 from Calinou/doc-tween-add-easing-cheatsheet
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Add an easing/transition type cheatsheet to the Tween documentation
2020-04-26 18:06:23 +02:00
Hugo Locurcio
4751dee7f4
Improve pitch_scale
descriptions in AudioStreamPlayer documentation
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This closes #29439 .
Co-authored-by: Cheeseness <contact@jbushproductions.com>
2020-04-26 16:37:57 +02:00
Rémi Verschelde
c3689783fa
Merge pull request #38228 from bruvzg/use_khronos_validation
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[Vulkan] Use `VK_LAYER_KHRONOS_validation` instead of deprecated one.
2020-04-26 16:24:42 +02:00
bruvzg
b5caa2e8b0
[Vulkan] Use VK_LAYER_KHRONOS_validation
instead of deprecated VK_LAYER_LUNARG_standard_validation
.
2020-04-26 16:47:25 +03:00
Hugo Locurcio
72da1667e0
Improve path search behavior discoverability in the project manager
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This closes #38185 .
2020-04-25 21:59:38 +02:00
Tobias Mansfield-Williams
982efb1864
Add const to InputEventMouseButton::get_factor
2020-04-25 13:25:00 +02:00
Rémi Verschelde
7899b3e734
Merge pull request #38150 from neikeq/fix-load-hook-for-reused-assembly
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Mono/C#: Fix load hook not called for some assemblies on domain reload
2020-04-25 13:01:11 +02:00
Rémi Verschelde
cacedac8b7
Merge pull request #38155 from Calinou/tweak-ssao-property-hints
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Tweak SSAO property hints to allow setting more precise values
2020-04-25 12:55:25 +02:00
Rémi Verschelde
115ea6e1eb
Merge pull request #38193 from YeldhamDev/decal_icon_fix
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Tweak Decal icon slightly
2020-04-25 10:21:28 +02:00
Michael Alexsander
d239196fc7
Tweak Decal icon slightly
2020-04-24 22:40:06 -03:00
Rémi Verschelde
a09e035695
Merge pull request #37107 from RandomShaper/imvu/export_vmem
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Add ability to export debugger's VRAM usage report
2020-04-25 00:32:00 +02:00
Rémi Verschelde
77843bde77
Merge pull request #38178 from akien-mga/doc-typed-arrays
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doc: Fix parsing typed arrays in makerst.py
2020-04-25 00:08:40 +02:00
Rémi Verschelde
10e5427cc2
Merge pull request #38165 from YeldhamDev/multitrack_time_fix
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Fix crash when changing time value of multiple animation keys at once via inspector
2020-04-25 00:02:29 +02:00
Rémi Verschelde
1cf82f6f90
Merge pull request #38172 from m4gr3d/misc_fixes
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Fix detection logic for the Android sdk path
2020-04-25 00:01:12 +02:00
Rémi Verschelde
33fe763259
Merge pull request #38184 from bruvzg/git_hooks_silent
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Git Hooks: Suppress "which" error messages.
2020-04-24 20:21:18 +02:00
bruvzg
05f041127d
Git Hooks: Suppress "which" error messages.
2020-04-24 20:11:53 +03:00
Rémi Verschelde
d567c15aed
doc: Fix parsing typed arrays in makerst.py
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`Type[]` typed arrays will link to `Type`, as it's likely the most
interesting information for the user.
And sync classref with current source.
2020-04-24 17:50:20 +02:00
Rémi Verschelde
58cbec8db3
Merge pull request #37873 from bruvzg/git_hook_gui
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Git Hooks: Add support for GUI git clients.
2020-04-24 17:30:35 +02:00
Rémi Verschelde
12c36e2761
Merge pull request #37862 from YeldhamDev/decal_icon
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Add icon for the Decal node
2020-04-24 17:29:54 +02:00
Rémi Verschelde
a247e1035c
Merge pull request #38025 from Calinou/doc-procedural-geometry
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Improve the procedural geometry class documentations
2020-04-24 17:28:20 +02:00
Rémi Verschelde
97f04e42f6
Merge pull request #37172 from theoway/autoCompletionBug
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Fixed the auto-completion bug in gdscript_editor
2020-04-24 17:27:04 +02:00
Rémi Verschelde
39f77f95b8
Merge pull request #37265 from BigRed-118/mark_assert_safe
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Mark assert lines as safe in gdscript
2020-04-24 17:24:45 +02:00
Rémi Verschelde
514fb5fa8a
Merge pull request #37232 from ThakeeNathees/load()-autocomplete-imlpemented
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autocomplete for load() function implemented
2020-04-24 17:24:23 +02:00
Fredia Huya-Kouadio
328354f878
Fix detection logic for the Android sdk path
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The previous logic used the 'tools' directory within the Android sdk to validate it. That directory was recently deprecated and removed from the Android sdk folder (https://developer.android.com/studio/releases/sdk-tools )
2020-04-24 04:21:36 -07:00
Pedro J. Estébanez
a037232a67
Add ability to export VRAM usage as CSV
2020-04-24 09:37:42 +02:00
Michael Alexsander
b081e954cc
Fix crash when changing time value of multiple animation keys at once via inspector
2020-04-23 21:45:50 -03:00
Hugo Locurcio
ad55749718
Tweak SSAO property hints to allow setting more precise values
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This was requested by an user on Twitter who was working on a
game with a very small-scale world.
2020-04-23 21:46:20 +02:00
Ignacio Etcheverry
f5510262bc
Mono/C#: Fix load hook not called for some assemblies on domain reload
2020-04-23 18:55:44 +02:00
Ignacio Roldán Etcheverry
85ed2edc06
Merge pull request #38144 from neikeq/regression-csproj-safer-migration
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C#: Fix always saving copy of csproj even with no changes
2020-04-23 16:34:45 +02:00
Ignacio Etcheverry
81f13f6171
C#: Fix always saving copy of csproj even with no changes
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This was a regression from 93d7ec8836
(#38110 ).
Mono's old implementation of Microsoft.Build hardcodes HasUnsavedChanges to
always return true.
This workaround can be reverted once we switch to official Microsoft.Build.
2020-04-23 16:18:55 +02:00
bruvzg
2bb119c088
Fix "redefinition of 'ssr' with a different type" shader compile error.
2020-04-23 13:56:04 +03:00
Rémi Verschelde
43f0767390
Merge pull request #38050 from Calinou/doc-cameraeffects
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Document the CameraEffects class
2020-04-23 12:42:56 +02:00
Rémi Verschelde
a800048071
Merge pull request #38109 from nekomatata/mesh-instance-active-material
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Fix get_active_material when a material is directly set on the mesh
2020-04-23 12:42:11 +02:00
Rémi Verschelde
ffe07d9332
Merge pull request #37888 from Calinou/doc-editor-only-singletons
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Document how some editor classes should be accessed as singletons only
2020-04-23 12:06:06 +02:00
Rémi Verschelde
2074b43c6f
Merge pull request #36083 from Calinou/dummy-loader-add-extensions
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Add more extensions to the dummy texture loader
2020-04-23 12:05:38 +02:00
Rémi Verschelde
8012be867c
Merge pull request #38123 from neikeq/fix-hotreload-twice
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Mono/C#: Fix assemblies being reloaded a second time unnecesarily
2020-04-23 11:34:28 +02:00
Rémi Verschelde
45766f1adc
Merge pull request #38124 from neikeq/fix-collections-marshalling-by-interface
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C#: Revert marshalling of IDictionary/IEnumerable implementing types
2020-04-23 11:18:37 +02:00
Rémi Verschelde
17cacb4737
Merge pull request #38127 from m4gr3d/disable_do_not_strip
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Fix Android templates size regression
2020-04-23 09:54:35 +02:00
Fredia Huya-Kouadio
2f38cfd9ab
Fix Android templates size regression
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The issue was caused by PR #36906 which changes prevented the generated shared libraries from being stripped.
Since the change is only needed for development (debugging) purposes, it's commented out by default.
2020-04-23 00:21:39 -07:00
Ignacio Etcheverry
20b9dbb1d5
C#: Revert marshalling of IDictionary/IEnumerable implementing types
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Added marshalling for `System.Collections.Generic.List<T>` and
`System.Collections.Generic.Dictionary<TKey, TValue>`.
2020-04-23 02:26:43 +02:00
Ignacio Etcheverry
c9882e61e2
Mono/C#: Fix assemblies being reloaded a second time unnecesarily
2020-04-23 02:23:25 +02:00
Ignacio Roldán Etcheverry
28f0b15c9d
Merge pull request #38117 from neikeq/export-mono-array-godot-object
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Mono/C#: Allow exporting System.Array of type Godot.Object
2020-04-22 17:41:34 +02:00
Ignacio Roldán Etcheverry
5d29f42afa
Merge pull request #38116 from neikeq/index_buffer_create-defval
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Fix missing DEFVAL for RenderingDevice.index_buffer_create
2020-04-22 17:30:23 +02:00
Ignacio Roldán Etcheverry
3ad9652a5d
Merge pull request #38110 from neikeq/csproj-safer-migration
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C#: Save copy of sln and csproj before applying fixes
2020-04-22 17:27:07 +02:00
Ignacio Roldán Etcheverry
90330a04cc
Merge pull request #38115 from neikeq/mono-debug-exported-games
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Mono/C#: Allow debugging exported games
2020-04-22 17:26:33 +02:00
Ignacio Etcheverry
0fec3cb5ed
Mono/C#: Allow exporting System.Array of type Godot.Object
2020-04-22 17:19:45 +02:00
Ignacio Etcheverry
c5a721f58d
Fix missing DEFVAL for RenderingDevice.index_buffer_create
2020-04-22 16:52:04 +02:00