Hugo Locurcio
eda04c6b6c
Fix incorrect Curve3D.interpolate_baked()
description
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The offset is in 3D units, not pixels.
This closes https://github.com/godotengine/godot-docs/issues/4339 .
(cherry picked from commit 5a9600cd24
)
2020-12-02 16:03:06 +01:00
Aaron Franke
80c72a529f
Limit the zoom and freelook speed based on camera settings
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(cherry picked from commit 896a297c1f
)
2020-12-02 16:02:39 +01:00
Rémi Verschelde
8633cbc825
X11: Include limits.h for LONG_MAX
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Fixes #44030 .
(cherry picked from commit f1a9de9c59
)
2020-12-02 16:00:54 +01:00
Tomasz Chabora
afdf189776
Show editable children in the connect dialog
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(cherry picked from commit c93a3bdaef
)
2020-12-01 09:00:55 +01:00
Andrii Doroshenko (Xrayez)
c663b3d5f8
Fix doctool misleading error message
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(cherry picked from commit b0e8177306
)
2020-12-01 09:00:54 +01:00
Jummit
deda90bad7
add root_node as property of MultiplayerAPI
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(cherry picked from commit d4c4d2db4c
)
2020-12-01 09:00:54 +01:00
rileylyman
3c5fb3bbc7
skip extra newline in .tscn when renaming dependency
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(cherry picked from commit 40ce9bfc2d
)
2020-12-01 09:00:53 +01:00
Cooper Harasyn
4bf141a47e
Prevent ALSA audio corruption
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When using the ALSA driver, corruption would occur if `snd_pcm_writei`
was unable to consume the entire sound buffer. This would occur
frequently on the Raspberry Pi 3 which uses the `snd_bcm2835` audio
driver.
This bug resulted from incorrect pointer math on line 187, resulting in
the sample source pointer being advanced by `total * ad->channels` bytes
instead of `total * ad->channels` samples. In my opinion, the best fix
is to change `*src` to type `int16_t`, since that is the sample type in
use.
Fixes #43927 .
(cherry picked from commit 25b2f82ccf
)
2020-12-01 09:00:53 +01:00
Hugo Locurcio
d8c90f5f1e
Improve the ProjectSettings.globalize_path()
documentation
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This closes https://github.com/godotengine/godot-docs/issues/4409 .
(cherry picked from commit f415db5b75
)
2020-12-01 09:00:52 +01:00
Fabio Alessandrelli
f6cca77d8f
Disable SO_REUSEADDR for UDP.
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It allows binding multiple sockets to the same ADDR:PORT (unlike TCP,
which still requires different ADDR:PORT combinations).
(cherry picked from commit 4b6a35c74a
)
2020-12-01 09:00:52 +01:00
Rémi Verschelde
dbb69f8f49
doc: Mention iOS support for Input gravity/gyroscope sensors
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It has been implemented for iOS a long time ago already with #7127 .
(cherry picked from commit 2d0fda3ca2
)
2020-12-01 09:00:48 +01:00
Rémi Verschelde
037a6c5b57
Merge pull request #43991 from volzhs/fix-lock-preview-dymanicfont
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Fix editor locked by generating preview of dynamic font
2020-11-30 17:21:52 +01:00
volzhs
a1f63bac0e
Fix editor locked by generating preview of dynamic font
2020-12-01 01:09:00 +09:00
Rémi Verschelde
58ca8de52c
Merge pull request #43986 from Faless/js/3.x_em_fixes
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[3.2] [HTML5] HiDPI, emscripten fixes
2020-11-30 14:45:48 +01:00
Rémi Verschelde
896b776c6a
Merge pull request #43984 from lawnjelly/ewok_ninepatch_break
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Fix ninepatch batch break logic.
2020-11-30 14:44:24 +01:00
Rémi Verschelde
307a85872b
Merge pull request #43982 from akien-mga/3.2-enabled_focus_mode
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Buttons: Don't use deprecated set_enabled_focus_mode
2020-11-30 12:32:58 +01:00
lawnjelly
4c588c21e8
Fix ninepatch batch break logic.
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I'd forgotten to add check for need for a new batch. Fixes visual anomalies, particularly tab container.
2020-11-30 10:29:52 +00:00
Fabio Alessandrelli
0f40391924
[HTML5] Fix broken layout on load in HiDPI screens
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This was caused by the devicePixelRatio being applied twice, once by the
HTML code, once by the OS code.
More specifically, OS.get_window_size() would return the canvas element
size, while OS.set_window_size() would set the element size to the
specified value times the devicePixelRatio.
Calling OS.set_window_size(OS.get_window_size()) would reapply the
devicePixelRatio every time.
This commit changes the behaviour so that OS.set_window_size() do not
apply the devicePixelRatio to the canvas element size, by it divides the
CSS size instead.
2020-11-30 11:29:35 +01:00
Fabio Alessandrelli
8d93c723f1
[HTML5] Remove file flags from writeFile in setup.
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Flags where deprecated and partly in removed in emscripten 2.0.9.
2020-11-30 11:29:32 +01:00
Rémi Verschelde
f7061fd559
Buttons: Don't use deprecated set_enabled_focus_mode
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It's better to use the equivalent, non-deprecated API.
Follow-up to #43974 .
2020-11-30 11:16:15 +01:00
Rémi Verschelde
4f30cdfc33
Merge pull request #43972 from volzhs/fix-tab-container-3
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Fix TabContainer crashes
2020-11-30 09:41:39 +01:00
Rémi Verschelde
848b9e7deb
Merge pull request #43974 from FIF15/restore-default-focus-mode
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fix #43695 on 3.2 by revert part of #41577
2020-11-30 09:39:19 +01:00
FIF15
f07fb4e595
fix #43695 by revert part of #41577
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Restore the default focus mode for MenuButton and LinkButton,
since it is different from the default of BaseButton.
2020-11-30 10:47:26 +08:00
volzhs
efade4034b
Fix no padding between icon and text in TabContainer
2020-11-30 11:36:57 +09:00
volzhs
8e10e33762
Fix TabContainer crashes
2020-11-30 11:02:18 +09:00
name-here
27393de36e
Don't open editor window when using --export, --doctool, or --gdnative-generate-json-api
2020-11-29 16:53:38 -05:00
alan-w-255
cbda02991f
fix android wrong multi-touch pointerid
2020-11-27 16:46:21 +08:00
Pedro J. Estébanez
08a46bbacd
Put misc. 3D tool visible instances on their own layer
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This makes that visible stuff invisible to ReflectionProbes, whose preview in the editor shouldn't involve them.
2020-11-26 20:08:30 +01:00
Marcel Admiraal
4bfcaeff5a
Remove any constraints connected to a Bullet body when removing it
2020-11-26 18:16:47 +00:00
Rémi Verschelde
803f6d2388
Merge pull request #43885 from Firepal/3.2
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Use correct normal for ReflectionProbe in GLES2
2020-11-26 16:16:30 +01:00
Firepal
ec7a9ca018
Use correct normal for ReflectionProbe in GLES2
2020-11-26 13:08:30 +01:00
Rémi Verschelde
b9b773c3f0
Merge pull request #43881 from akien-mga/3.2-cherrypicks
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Cherry-picks for the 3.2 branch (future 3.2.4) - 10th batch
2020-11-26 10:39:20 +01:00
Rémi Verschelde
5b504eaa69
Merge pull request #43866 from madmiraal/fix-43852-3.2
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[3.2] Check joint nodes and generate configuration warning messages.
2020-11-26 10:21:54 +01:00
Rémi Verschelde
97e7d637e0
i18n: Sync translations with Weblate
2020-11-26 09:47:40 +01:00
jfons
bdc6f2fd95
Fix binding of default value in EditorSpatialGizmoPlugin::get_material()
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It was commented for some reason I can't remember.
(cherry picked from commit e6949dae72
)
2020-11-26 09:38:47 +01:00
Marcel Admiraal
e4b3461441
Fix useless assignement in webrtc/library_godot_webrtc.js
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(cherry picked from commit 4f654dad13
)
2020-11-26 09:38:47 +01:00
Tomasz Chabora
0c50509326
Update clear button when clicked
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(cherry picked from commit 836b78f329
)
2020-11-26 09:38:47 +01:00
volzhs
8aeeec034d
Fix to update scroll bar has correct max value in ScrollContainer
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(cherry picked from commit 67c2f2445f
)
2020-11-26 09:38:47 +01:00
Hugo Locurcio
9706b78a3f
Document C# garbage collection caveats in Reference and Resource
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(cherry picked from commit 0565c76e8b
)
2020-11-26 09:38:47 +01:00
Sergey Minakov
067d015d38
iOS: fix native video
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Fixed view not being displayed.
Fixed view orientation change.
(cherry picked from commit 6b2483c331
)
2020-11-26 09:38:47 +01:00
Hugo Locurcio
b2b5d9a7a3
Improve the AudioStreamPlayer3D class documentation
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(cherry picked from commit 95618e2937
)
2020-11-26 09:38:47 +01:00
greenfox
b7a712d9f3
fixed Camera2D rotation with non-square zoom
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(cherry picked from commit b9c0897713
)
2020-11-26 09:38:46 +01:00
Hugo Locurcio
922136b30d
Document that WebM videos don't support the alpha channel
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(cherry picked from commit 1a616726cf
)
2020-11-26 09:38:46 +01:00
Hugo Locurcio
fe69bb262e
Bind the editor's Search Help function to F1 by default
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Now that the F1 key is available, we can bind Search Help to the key
generally used in other applications to open the help menu.
(cherry picked from commit 42685f514f
)
2020-11-26 09:38:46 +01:00
Hugo Locurcio
f2a20893cc
Use a power-of-two value for Primary Grid Steps in the 3D editor
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This matches the 2D editor default behavior.
Powers of two are usually better for grid divisions as they are often
used in level design.
(cherry picked from commit 31cf3e2572
)
2020-11-26 09:38:46 +01:00
Rémi Verschelde
6553cd368b
nanosvg: Sync with upstream 3e403ec
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Includes some loop condition fixes after fuzzing.
The previously identified regression (#43641 ) is now fixed upstream.
(cherry picked from commit 1bb6491992
)
2020-11-26 09:38:46 +01:00
Rémi Verschelde
4a1643114e
Export: Reorder options for consistency across platforms
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(cherry picked from commit 504efc5f9b
)
2020-11-26 09:38:46 +01:00
Rémi Verschelde
ac8dedd532
doc: Warn about using Node internal processing
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See #43689 .
Also 'fixed' some spelling for behavior in publicly visible strings.
(Sorry en_GB, en_CA, en_AU, and more... Silicon Valley won the tech spelling
war.)
(cherry picked from commit a655de89e3
)
2020-11-26 09:38:45 +01:00
Andrii Doroshenko (Xrayez)
e95e934d88
Do not start Timer
upon manual switching of internal process
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Prevents `Timer` to prematurely start and timeout immediately if internal
processing is enabled manually with `Timer.set_process_internal(true)` or
`Timer.set_physics_process_internal(true)`.
Even if the internal processing is enabled manually, the user still has to
actually start the timer with `start()` method explicitly.
(cherry picked from commit afcb6f38db
)
2020-11-26 09:38:45 +01:00
Rémi Verschelde
eafb021015
SCons: Remove unnecessary $LINK overrides
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As of SCons 4.0.1, the default value for $LINK is $SMARTLINK, which itself
is a function that will use $CXX as linker for C++:
https://github.com/SCons/scons/blob/4.0.1/SCons/Tool/link.py#L327-L328
https://github.com/SCons/scons/blob/4.0.1/SCons/Tool/link.py#L54-L76
So we don't need to manually specify the same value as $CXX for $LINK.
(cherry picked from commit 2e4bff1cfe
)
2020-11-26 09:38:45 +01:00