Rémi Verschelde
dedca54754
Merge pull request #69686 from bruvzg/win_mgmt_fixes_batch1
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[Windows] Window management fixes.
2022-12-07 13:25:58 +01:00
Rémi Verschelde
62f7f378d4
Merge pull request #69690 from BastiaanOlij/display_refresh_type
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Fix property type for OpenXR display refresh rate
2022-12-07 13:25:48 +01:00
Rémi Verschelde
a565ddcd09
Merge pull request #69654 from BastiaanOlij/openxr_submit_depth_optional
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Make submitting depth buffer in OpenXR optional
2022-12-07 13:25:42 +01:00
Rémi Verschelde
f9bd2ace0b
Merge pull request #68682 from timothyqiu/camera-gizmo-size
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Make Camera3D gizmo the same aspect ratio as its viewport
2022-12-07 13:25:35 +01:00
Rémi Verschelde
de6994aa95
Merge pull request #69674 from rburing/conStraint
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Fix typo in physics step: contraint -> constraint
2022-12-07 13:25:28 +01:00
Rémi Verschelde
4b21e656c9
Merge pull request #69702 from bruvzg/menu_safe_rect
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Fix menu popup safe rect height no including theme separation.
2022-12-07 13:25:20 +01:00
Rémi Verschelde
b3c7822fad
Merge pull request #69638 from bruvzg/macos_notarytool
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[macOS export] Add support for Xcode notarytool.
2022-12-07 13:25:12 +01:00
Rémi Verschelde
de2d0f156e
Merge pull request #69713 from groud/rename_get_surrounding_tiles
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Rename get_surrounding_tiles to get_surrounding_cells
2022-12-07 13:24:57 +01:00
Rémi Verschelde
5c635e8f24
Merge pull request #69699 from aaronfranke/fix-variant-sname-inv
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Fix Variant StringName `is_zero` being inverted
2022-12-07 13:24:49 +01:00
Rémi Verschelde
cc6321dfbe
Merge pull request #68998 from hackenshaw/makhak/avoid_error_spamming_in_animation_tree
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Avoid error spamming in animation_tree when path is not found
2022-12-07 13:24:42 +01:00
Rémi Verschelde
df2b41f3b7
Merge pull request #69627 from RumblingTurtle/editor-scene-importer-crash-fix
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Fix crash on old scene reimport
2022-12-07 13:24:26 +01:00
Rémi Verschelde
eb1734c95d
Merge pull request #67554 from Sauermann/fix-determining-window-in-scroll-container
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Remove Screen-parameter for determining Touchscreen capability
2022-12-07 13:24:06 +01:00
Rémi Verschelde
04cd36612a
Merge pull request #69695 from timothyqiu/id-capitalization
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Make ID capitalization in tiles editor consistent
2022-12-07 13:23:49 +01:00
Rémi Verschelde
836ec6b927
Merge pull request #69703 from timothyqiu/alter-proxy-crash
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Fix crash when deleting an alternative-level tile proxy
2022-12-07 13:23:40 +01:00
Gilles Roudière
2b11fe1d63
Fix a wrong error formatting in gdextension export plugin
2022-12-07 13:22:49 +01:00
Yuri Rubinsky
b229a19688
Fix lookup to docs for variables initialized with get_node
2022-12-07 15:16:04 +03:00
Lily Garcia
e328a0bcf8
Check if VRS is supported on creating VRS object
2022-12-07 13:00:13 +01:00
bruvzg
9189c96aef
[macOS export] Add support for Xcode notarytool.
2022-12-07 13:01:12 +02:00
Silc Renew
d3b77d9cc3
Fix AnimationPlayer method track call oneself with IMMEDIATE mode
2022-12-07 19:48:06 +09:00
Gilles Roudière
3ea54bb3a1
Rename get_surrounding_tiles to get_surrounding_cells
2022-12-07 11:09:10 +01:00
Medhat Riad
03474b0985
Avoid error spamming in animation_tree when path is not found
2022-12-07 10:36:12 +01:00
bruvzg
edf13eb5a6
Rename window_get_real_size
to window_get_size_with_decorations
, add window_get_position_with_decorations
.
2022-12-07 11:07:30 +02:00
Markus Sauermann
e18107a57c
Fix Determining Window for Touchscreen
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DisplayServer::screen_is_touchscreen will likely never utilize its
parameter p_screen.
This PR replaces this function by DisplayServer::is_touchscreen_available()
with the same functionality.
This solves the problem, that a SubViewport was used for determining
the screen, which resulted in error messages.
2022-12-07 09:54:29 +01:00
bruvzg
ad0f6ff85b
[Linux/X11] Split fullscreen mode into WINDOW_MODE_EXCLUSIVE_FULLSCREEN
and WINDOW_MODE_FULLSCREEN
to improve multi-window handling.
2022-12-07 09:54:02 +02:00
Haoyu Qiu
740d6f9447
Fix crash when deleting an alternative-level tile proxy
2022-12-07 14:26:54 +08:00
bruvzg
02e9134183
Fix menu popup safe rect height no including theme separation.
2022-12-07 08:21:27 +02:00
Aaron Franke
d543ddf1c9
Fix Variant StringName is_zero
being inverted
2022-12-06 21:49:43 -06:00
Haoyu Qiu
9893b04fda
Make ID capitalization in tiles editor consistent
2022-12-07 10:07:10 +08:00
Bastiaan Olij
0b48ca0303
Fix property type for OpenXR display refresh rate
2022-12-07 10:17:34 +11:00
bruvzg
e1cff4be9b
[Windows] Window management fixes.
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Fix popup menus having incorrect scale when main window is in full-screen mode and multiple monitors with different DPI are used.
Prevent mouse move code from accessing deleted window data (and creating zombie records in the windows map).
2022-12-06 23:56:21 +02:00
Markus Sauermann
b44e6bb42b
Fix colorpicker slider bug with mouse-up outside of popup
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When releasing the mouse button outside of the popup while dragging
a slider, the slider still gets adjusted by mouse-move events.
The reason for this bug is that the mouse-up event is sent to the
focused window (main editor window) instead of the colorpicker
popup window.
This PR adjusts the linuxbsd X11 DisplayServer to send the event to the
correct expected window.
2022-12-06 19:30:13 +01:00
Rémi Verschelde
c241f1c523
Merge pull request #69671 from rburing/cylinder-cylinder_sat_typo
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Fix typo in cylinder-cylinder SAT collision solver
2022-12-06 17:44:10 +01:00
Ricardo Buring
53e90bd6ca
Fix typo in physics step: contraint -> constraint
2022-12-06 17:32:45 +01:00
Eduard Zalyaev
627b9ca049
EditorSceneFormatImporterGLTF: check if "animation/trimming" parameter from import settings exists
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Fixes godotengine#69625
2022-12-06 19:11:21 +03:00
Ricardo Buring
e2b013380d
Fix typo in cylinder-cylinder SAT collision solver
2022-12-06 16:43:45 +01:00
Rémi Verschelde
9bd7ad53f7
Merge pull request #69506 from adamscott/move-gdscript-uninit-to-finalize
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Move GDScript uninitialization to `GDScriptLanguage::finish()`
2022-12-06 16:11:21 +01:00
Rémi Verschelde
6717c4cad2
Merge pull request #69322 from BastiaanOlij/fix_vulkan_versions
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Fix issue around incorrect Vulkan version
2022-12-06 16:11:10 +01:00
Adam Scott
88f3045301
Move GDScript uninitialization to GDScriptLanguage::finalize()
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Co-authored-by: Ricardo Buring <ricardo.buring@gmail.com>
Co-authored-by: kleonc <9283098+kleonc@users.noreply.github.com>
2022-12-06 09:35:39 -05:00
Rémi Verschelde
42bbb20e06
Merge pull request #69666 from akien-mga/cleanup-skeleton-modification-register
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Use `GDREGISTER_CLASS` macro for SkeletonModification classes
2022-12-06 15:17:43 +01:00
Rémi Verschelde
c83695c0b5
Merge pull request #69657 from rburing/degenerate_capsule_has_no_edge
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Fix collision detection for degenerate capsules
2022-12-06 15:16:44 +01:00
Rémi Verschelde
f9aea4d940
Merge pull request #69660 from xiongyaohua/fix_path2d_fish_bone_direction
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Fix Path2D fish bone direction
2022-12-06 15:16:35 +01:00
Rémi Verschelde
bd290ad566
Merge pull request #69636 from Malcolmnixon/vulkan-mobile-sky-matrix
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Fix mobile renderer sky_transform operations
2022-12-06 15:16:20 +01:00
Rémi Verschelde
6dddc031e8
Merge pull request #69651 from alfredbaudisch/autocomplete-line-number
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Cancels the code complete timer when the caret moves to another line
2022-12-06 15:16:09 +01:00
Rémi Verschelde
450e8e3c2f
Merge pull request #69658 from KoBeWi/🛠_ENABLED
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Fix unexpected editor dependency
2022-12-06 15:16:02 +01:00
Rémi Verschelde
3b6756b745
Use GDREGISTER_CLASS
macro for SkeletonModification classes
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This was likely an oversight from merging this PR after `GDREGISTER_CLASS`
was introduced. It's equivalent, unless the class is actually disabled.
2022-12-06 15:04:15 +01:00
kobewi
368b209cc3
Fix unexpected editor dependency
2022-12-06 14:47:25 +01:00
Ricardo Buring
29ab86aa7d
Fix collision detection for degenerate capsules
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In GodotCapsuleShape3D::get_supports and
GodotCapsuleShape2D::get_supports, return a point instead of an edge of
length zero in case the capsule degenerates to a sphere or circle.
2022-12-06 14:17:24 +01:00
Yaohua Xiong
322dbd0955
Fix Path2D fish bone direction
2022-12-06 20:45:17 +08:00
Malcolm Nixon
0f8a968cd4
Modified the mobile renderer to apply the sky_transform operations in the same order as the forward_plus renderer.
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Update rasterizer_scene_gles3.cpp
Apply sky_transform order fix to the gles3 renderer.
2022-12-06 06:47:50 -05:00
Alfred Reinold Baudisch
02f7e03a66
Cancels the code complete timer when the caret moves to another line
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Fixes and closes #68961
2022-12-06 12:45:25 +01:00