Commit graph

52136 commits

Author SHA1 Message Date
Travis Veralrud
10be2c343f
iOS: Fix memory leak on touch input
Replace incomplete iOS gesture with touch implementation.

Fixes #66422.
2023-02-15 09:45:38 +01:00
Rémi Verschelde
8c7b98d452
Merge pull request #73286 from RedworkDE/export-format-bptc
Fix `texture_format/bptc` export option
2023-02-14 15:58:15 +01:00
Rémi Verschelde
93d1cfe525
Merge pull request #73253 from Mickeon/doc-stringname-oops
Add missing documentation for String & StringName
2023-02-14 15:57:47 +01:00
RedworkDE
1fb2b662e1 Fix texture_format/bptc export option 2023-02-14 13:51:42 +01:00
Rémi Verschelde
830eff64a7
Merge pull request #68027 from ktxyz/window-on-top
Update sub_windows order with respect to FLAG_ALWAYS_ON_TOP
2023-02-14 13:40:24 +01:00
Rémi Verschelde
f9b043aad7
Merge pull request #73281 from Mickeon/doc-misc-oops
Slightly tweak `@GlobalScope` & `GDScript`'s documentation
2023-02-14 13:37:43 +01:00
Rémi Verschelde
c132636155
Merge pull request #68179 from MarianoGnu/prevent-lower-capacity-error
Avoid pushing an error because reserve is decreasing the default HashMap capacity
2023-02-14 13:37:20 +01:00
Rémi Verschelde
56d78c32f7
Merge pull request #68558 from dzil123/remove_duplicate_wireframe
Node3DEditorViewport - Remove duplicate wireframe check and cleanup
2023-02-14 13:36:52 +01:00
Rémi Verschelde
34b8f42118
Merge pull request #73278 from ttencate/fix/issue_70984
Some fixes for initial window position and size
2023-02-14 13:36:25 +01:00
Rémi Verschelde
a1986729a5
Merge pull request #73277 from RandomShaper/fix_pck_errors
Reword misleading error messages in PCK export
2023-02-14 13:35:27 +01:00
Micky
436bbfebe2 Tweak @GlobalScope & GDScript's documentation 2023-02-14 13:26:18 +01:00
Fabio Alessandrelli
02dcf40162
Merge pull request #73216 from baptr/multiplayer
Fix multiplayer replication crash in on_sync_receive.
2023-02-14 13:18:19 +01:00
Thomas ten Cate
8a17f94ab2 Some fixes for initial window position and size
- X11: set main window position and size hints correctly
- All platforms: update minimum and maximum size of main window at
  startup

Fixes #70984
2023-02-14 12:15:14 +01:00
Pedro J. Estébanez
cc9c43a631 Reword misleading error messages in PCK export 2023-02-14 12:04:31 +01:00
baptr
2eadbe7b78 Fix multiplayer replication crash in on_sync_receive.
A number of early continue cases applied the packet-provided `size`
without validation, allowing large uint32_t values to be treated as
negative offsets and leading to segfaults.

Now, we validate `size` against the buffer length immediately to avoid a
crash.

This could be triggered by receiving sync data for a synchronizer who's
root node had just been removed, since the code path that checked for
unusable sync state failed to advance the offset. Thus the next read
could interpret part of the payload as such an invalid `size`.

Now, we properly advance the read offset in that case (and raise a
better error).
2023-02-14 02:46:32 -08:00
Rémi Verschelde
d2699dc7ab
Merge pull request #73275 from Mickeon/doc-color-oops
Fix incorrect format in Color documentation
2023-02-14 11:07:03 +01:00
Rémi Verschelde
76876a7337
Merge pull request #73259 from KoBeWi/spaghetti_map
Fix some TileMap errors and crashes
2023-02-14 11:06:39 +01:00
Rémi Verschelde
78ccf71dfb
Merge pull request #73269 from bruvzg/ed_prog2
[Editor] Fix editor progress dialog auto closing on ESC press, and on application focus loss.
2023-02-14 11:06:16 +01:00
Rémi Verschelde
570b04dec4
Merge pull request #73265 from clayjohn/tangent-oct
Bias octahedral tangent y axis to avoid errors around 0
2023-02-14 11:05:52 +01:00
Rémi Verschelde
1a206d0e22
Merge pull request #73263 from clayjohn/render_priority
Notify mesh surface when render_priority changes
2023-02-14 11:05:28 +01:00
Rémi Verschelde
44ad635505
Merge pull request #73261 from smix8/fix_tilemap_invalid_rid_error_4.x
Fix TileMap NavigationServer 'Invalid ID' error
2023-02-14 11:05:05 +01:00
Rémi Verschelde
1fcee45ae5
Merge pull request #73252 from smix8/navigationserver_improve_rid_not_found_error_4.x
Improve NavigationServer.free() error msg when RID not found
2023-02-14 11:04:40 +01:00
Rémi Verschelde
bed1ebd527
Merge pull request #72259 from Paulb23/json-editing
Support editing JSON in ScriptEditor
2023-02-14 11:04:17 +01:00
Rémi Verschelde
bfe43f69b8
Merge pull request #67707 from Cykyrios/hide-private-prop-description-in-classdoc
Fix private properties appearing in custom class doc Property Descriptions
2023-02-14 11:03:50 +01:00
Rémi Verschelde
1f18e16a32
Merge pull request #73255 from clayjohn/GLES3-batch-blend
Store blend mode between CanvasItems to preserve batching
2023-02-14 11:01:44 +01:00
Micky
8d0078873a Fix incorrect format in Color documentation 2023-02-14 10:27:43 +01:00
Micky
edb78840c0 Add missing documentation for String & StringName
Also fixes typos brought up in #69821's replies.
2023-02-14 10:15:44 +01:00
bruvzg
39b69e6f76
[Editor] Fix editor progress dialog auto closing on ESC press, and on application focus loss. 2023-02-14 09:23:40 +02:00
clayjohn
5a800e68f1 Bias octahedral tangent y axis to avoid errors around 0 2023-02-13 19:24:14 -08:00
clayjohn
d3b3419aff Notify mesh surface when render_priority changes
This ensures that the mesh properly takes render_priority into account when changed
2023-02-13 18:09:33 -08:00
smix8
fef6ffabe5 Fix TileMap NavigationServer 'Invalid ID' error
Fixes NavigationServer 'Invalid ID' error of the TileMap.
The issue was not caused directly by the TileMap but with the late call to get_world_2d()->get_navigation_map() while everything is shut down abruptly e.g. game window closed or Editor "Reload Saved Scene" function.
2023-02-14 01:39:21 +01:00
kobewi
be6d5bbba6 Fix some TileMap errors and crashes 2023-02-14 00:39:41 +01:00
clayjohn
ab4e79cd03 Store blend mode between CanvasItems to preserve batching 2023-02-13 14:46:26 -08:00
Rémi Verschelde
4848877b80
Merge pull request #72659 from Calinou/doc-rendering-method-support
Document unsupported features in Mobile and Compatibility rendering methods
2023-02-13 23:45:12 +01:00
Rémi Verschelde
9721d557d0
Merge pull request #73248 from constantitus/characterbody2d-csharp-doc
fixed c# example in CharacterBody2D doc
2023-02-13 23:44:48 +01:00
Rémi Verschelde
81bfc8c7d6
Merge pull request #61492 from Calinou/decal-clamp-extents
Clamp Decal size to positive values
2023-02-13 23:44:24 +01:00
smix8
b51cab3411 Improve NavigationServer.free() error msg when RID not found
Improves the error msg when NavigationServer.free() does not find the RID e.g. because it was already deleted or did never exist in the first place.
2023-02-13 23:44:05 +01:00
Rémi Verschelde
02a9a31b1b
Merge pull request #73244 from vonagam/fix-int-in-float-typed-array
GDScript: Fix usage of ints with typed array of floats
2023-02-13 23:43:09 +01:00
Hugo Locurcio
42b7739321
Document unsupported features in Mobile and Compatibility rendering methods 2023-02-13 22:17:02 +01:00
constantitus
6951574265 fixed c# example in CharacterBody2D doc 2023-02-13 23:14:48 +02:00
Hugo Locurcio
8b1de103a8
Clamp Decal size to positive values
This prevents using negative size, while also preventing
error messages from being spammed if one of the decal's dimensions
is set to exactly 0.
2023-02-13 22:01:49 +01:00
Rémi Verschelde
853c36ca0b
Merge pull request #61411 from snailrhymer/tilemap-editor-scattering
Fix random placement behaviour in new TileMap Editor
2023-02-13 21:14:40 +01:00
Rémi Verschelde
49fd62c315
Merge pull request #67523 from zaevi/fix_ProjectManager_sorting
Fix sorting issue in Project Manager.
2023-02-13 21:07:58 +01:00
Rémi Verschelde
c787eb6609
Merge pull request #66476 from GK-GreyGhost/csgbox-updater
Support CSGBox3D conversion of width/height/depth in 3 to size in 4
2023-02-13 21:07:30 +01:00
Rémi Verschelde
0668e0f5a9
Merge pull request #69001 from dzil123/fix_rendering_checks
Fix various missing rendering parameter checks
2023-02-13 21:07:05 +01:00
Dmitrii Maganov
9cb2da89d6 GDScript: Fix usage of ints with typed array of floats 2023-02-13 22:06:38 +02:00
Rémi Verschelde
c2e1be66c8
Merge pull request #72870 from Calinou/doc-directionallight2d-no-cull-mask
Document DirectionalLight2D not supporting cull masks
2023-02-13 21:06:33 +01:00
Rémi Verschelde
e78b77481e
Merge pull request #73240 from myaaaaaaaaa/worker-h
Move some `worker_thread_pool.h` includes out of header files
2023-02-13 21:05:57 +01:00
DESKTOP-9O27V4U\Navi
ac92704f39
Add compatibility code for CSGBox3D width/height/depth from Godot 3.x
Fixes #66420.
2023-02-13 20:41:23 +01:00
Rémi Verschelde
854d9c3d9c
Merge pull request #73239 from bruvzg/cleanup_callback
Cleanup Window callbacks before destroying in to avoid callback calls with invalid object.
2023-02-13 20:24:29 +01:00