Fabio Alessandrelli
13185681ff
mbedtls: client: stop spinning on handshake fail
...
Backport cf3a4ee49357f4e6f3aaeb98137d85c307b17008 from 2.4-stable to
2.4.2
2018-04-03 19:25:24 +02:00
Fabio Alessandrelli
dbf7898cea
Fix lws MinGW compilation
...
Cherry picked 5b22276420032677841af9e9f3b0272d0dd467b8 from upstream.
This is fixed upstream and will be included in the next release
2018-04-03 19:25:24 +02:00
Fabio Alessandrelli
262cb262eb
Bump libwebsockets to version 2.4.2
2018-04-03 19:25:24 +02:00
Rémi Verschelde
9ad1800298
Merge pull request #17869 from TomDobbelaere/rename-error-usability
...
Trigger rename_error's close_fail_notify only after exhausting attempts on Windows
2018-04-03 13:21:53 +02:00
Rémi Verschelde
fa9104204f
Merge pull request #17940 from Alexander-Alekseev/mono_keep_csharp6
...
[mono] Fixes #17936 as GodotSharp (Core\Basic.cs) requires C#7 now
2018-04-03 12:55:34 +02:00
Rémi Verschelde
36ca622466
Merge pull request #17935 from Rubonnek/remove-unneeded-sort
...
Removed unneeded sort from SpriteFramesEditor plugin
2018-04-03 12:46:48 +02:00
Rémi Verschelde
cc8c757929
Merge pull request #17933 from Rubonnek/comment-debugging-messages
...
Comment out some debugging messages when playing Theora files
2018-04-03 12:44:26 +02:00
Tom Dobbelaere
a4fae0e5e3
Trigger IO error only after exhausting attempts
2018-04-03 12:44:16 +02:00
Rémi Verschelde
f56d0ad92f
Merge pull request #17918 from Alexander-Alekseev/shape_bullet_memory_leak_fix
...
Fix of a possible memory leak in ConcavePolygonShapeBullet::setup
2018-04-03 12:14:39 +02:00
Rémi Verschelde
a10be201de
Merge pull request #17902 from Noshyaar/outline
...
Mesh: fix crash when creating mesh outline from QuadMesh
2018-04-03 11:55:01 +02:00
Rémi Verschelde
5dc514aced
Merge pull request #17880 from litdeviant/master
...
Fix UpdatePowerInfo method implementation in PowerIphone class
2018-04-03 11:05:49 +02:00
Rémi Verschelde
c662b129e1
Merge pull request #17876 from YeldhamDev/brief_desc_end_points
...
Added missing end points for brief descriptions in the docs
2018-04-03 11:04:42 +02:00
Rémi Verschelde
d59c70d47e
Merge pull request #17867 from beniwtv/tilemap-navigation-debug
...
Implement missing navigation polygon debugging in tilemap
2018-04-03 10:49:14 +02:00
Rémi Verschelde
fdfc8a0003
Merge pull request #17857 from marcelofg55/wasapi_rate_adjust
...
WASAPI driver will now resample when the device rate != audio/mix_rate
2018-04-03 10:35:02 +02:00
Rémi Verschelde
3ef85ddb8d
Merge pull request #17836 from eska014/detect-emconfig
...
Detect and configure JavaScript build per Emscripten configuration file
2018-04-03 10:33:33 +02:00
Alexander Alekseev
5677aed175
[mono] Fixes #17936 as GodotSharp (Core\Basic.cs) requires C#7 now, but we most probably should keep C#6 yet
2018-04-03 09:48:03 +03:00
Wilson E. Alvarez
bb9c75c5ed
Removed unneeded sort from SpriteFramesEditor plugin
2018-04-02 19:06:13 -04:00
Wilson E. Alvarez
9590282ae8
Comment out some debugging messages when playing Theora files
2018-04-02 16:48:06 -04:00
Rémi Verschelde
59710880cd
Merge pull request #17844 from Faless/uwp_fix
...
Fix UWP build after #17194
2018-04-02 11:51:26 +02:00
Alexander Alekseev
b569251110
Fix of a possible memory leak: ConcavePolygonShapeBullet::setup was able to exit without releasing the 'shapeInterface' pointer.
2018-04-02 09:29:34 +03:00
Poommetee Ketson
a492d22952
Mesh: fix crash when creating mesh outline from QuadMesh
...
Since create_outline can only make outline for PRIMITIVE_TRIANGLES,
when QuadMesh (which is PRIMITIVE_TRIANGLE_FAN) is used to create
outline, will leave `arrays` empty, and crash when it is being indexed
for "indices" subarray.
This PR shows error when there's only one surface and it is not
TRIANGLES. Also prevent the crash if it has more than one surface
and none of them are TRIANGLES (and any other cases that could leave
`arrays` empty) by checking the size of `arrays` == 8 before indexing
it, since the method seems to expect `arrays` to be of that size.
2018-04-01 22:06:47 +07:00
Thomas Herzog
098c7ba4f9
Merge pull request #17878 from karroffel/nativescript-1.1-bughunt
...
[GDNative] fixed issue with library unloading order and header update
2018-03-31 11:41:09 +02:00
Igors Vaitkus
06fab24348
Fix UpdatePowerInfo method implementation in PowerIphone class
2018-03-31 02:52:37 +03:00
karroffel
0b92aded23
[GDNative] fixed issue with library unloading order
2018-03-31 01:45:18 +02:00
karroffel
ce36ecda4c
[GDNative] added GDCALLINGCONV to instance binding functions
2018-03-31 01:44:50 +02:00
Michael Alexsander Silva Dias
d912e10c65
Added missing end points for brief descriptions in the docs.
2018-03-30 20:11:14 -03:00
Ignacio Etcheverry
d2eb731878
Merge pull request #17772 from Chaosus/monowrap
...
Add wrap functions to C#
2018-03-31 00:12:16 +02:00
Maxwell Paul Brickner
6e1bba1987
README: Use HTTPS URL for image. ( #17851 )
...
Updated links to use https when possible to avoid redirects.
2018-03-30 22:11:52 +02:00
Max Hilbrunner
7c441ad8ba
Merge pull request #17871 from romlok/interpolated-docs
...
[DOCS] Some content for InterpolatedCamera
2018-03-30 21:26:47 +02:00
Mel Collins
c05d12384a
[DOCS] Some content for InterpolatedCamera
2018-03-30 19:15:38 +02:00
Benedikt Bär
84d60b0829
Implement missing navgiation polygon debugging in tilemap
2018-03-30 17:28:53 +02:00
Max Hilbrunner
c2c82a6ea2
Merge pull request #17866 from mhilbrunner/docs-collisionshape
...
[DOCS] Typo fix for CollisionShape[2D]
2018-03-30 16:49:54 +02:00
mhilbrunner
41da122875
[DOCS] Typo fix for CollisionShape[2D]
2018-03-30 16:42:06 +02:00
Leon Krause
b61021d34f
Merge pull request #17861 from Faless/fix_js_http
...
Fix bug in HTML5 HTTPClient.
2018-03-30 15:29:17 +02:00
Fabio Alessandrelli
b8c73b195f
Fix bug in HTML5 HTTPClient.
...
The URL parameter already has a slash, adding an extra one results in
an invalid resource path
2018-03-30 14:31:18 +02:00
Marcelo Fernandez
d21a2019f1
WASAPI driver will now resample when the device rate != audio/mix_rate
2018-03-29 22:56:57 -03:00
Rémi Verschelde
b704cfa4d5
Merge pull request #17831 from YeldhamDev/terminal_gles2
...
Added the "GLES2" option for the video-driver in the terminal help
2018-03-29 22:02:58 +02:00
Rémi Verschelde
769b9b54b9
Merge pull request #17825 from Faless/osxcross_fix
...
Fix IPhone and OSX cross compilation
2018-03-29 21:55:45 +02:00
Fabio Alessandrelli
e6364c3fd5
Fix UWP build after #17194
...
`uwp/detect.py` was not setting the `env.msvc` variable to true causing
scons to pass wrong arguments to `msvc` (using `clang/gcc` options)
which in turn break the build due to `-Werror=return-type` not being
recognized by ms compiler.
2018-03-29 18:21:08 +02:00
Poommetee Ketson
4dbae5a738
Merge pull request #17839 from Noshyaar/1
...
[Docs] Control, VehicleWheel: fix typos
[ci skip]
2018-03-29 12:55:15 +07:00
Poommetee Ketson
a88ee7d920
[Docs] fix typos
2018-03-29 12:46:21 +07:00
Leon Krause
5be7c3dcee
Detect and configure JavaScript build per Emscripten configuration file
2018-03-29 04:07:23 +02:00
Max Hilbrunner
13d5ee01f9
[DOCS] Node & PackedScene ( #17833 )
...
* [DOCS] Node: SceneSaver -> PackedScene
* [DOCS] PackedScene: Code example, resolve TODO
2018-03-28 23:07:03 +02:00
Max Hilbrunner
b59ae81538
[DOCS] Generic6DOFJoint fixes
2018-03-28 22:44:26 +02:00
Fabio Alessandrelli
e7b9e2f970
Fix IPhone and OSX cross compilation
2018-03-28 19:08:20 +02:00
Gilles Roudiere
4b4ed9b724
Merge pull request #17785 from Rubonnek/simplify-canvas-item-logic
...
Simplify CanvasItemEditor anchor drag logic
2018-03-28 11:56:29 +02:00
Gilles Roudiere
4637eb0b00
Merge pull request #17803 from Chaosus/snap2d
...
Enable snapping in 2D when control key pressed
2018-03-28 11:49:44 +02:00
Chaosus
9a6b4a3f11
Enable snapping in 2D when control key pressed
2018-03-28 10:07:21 +03:00
Rémi Verschelde
4a5723f59e
Merge pull request #17760 from eska014/html5-refactor
...
Refactor HTML5 platform build script
2018-03-26 21:15:17 +02:00
Wilson E. Alvarez
bc9ef5461b
Simplify CanvasItemEditor anchor drag logic
2018-03-26 14:30:51 -04:00