Rémi Verschelde
02d9ac1071
i18n: Sync template with current 3.x codebase
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Weblate will now track the state of `3.x` to prepare for the 3.5 release.
2022-01-07 13:30:21 +01:00
Rémi Verschelde
321d5f0861
i18n: Sync editor translations with Weblate (last 3.4 sync)
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Next sync will be with the `3.x` branch to prepare the 3.5 translations.
(cherry picked from commit dd002197db
)
2022-01-07 13:30:21 +01:00
Rémi Verschelde
0392f254a3
Merge pull request #56569 from fabriceci/platform-leave-backport-3x
2022-01-07 13:15:28 +01:00
Rémi Verschelde
9635f46e3a
Merge pull request #56588 from mhilbrunner/braces-begone
2022-01-07 13:03:32 +01:00
fabriceci
10e63b8dd6
backport moving_platform_apply_velocity_on_leave
2022-01-07 12:54:49 +01:00
Max Hilbrunner
36af1abbe0
Windows input: fix bracket -> brace for US input
2022-01-07 12:14:21 +01:00
Rémi Verschelde
3c0cf6b925
Merge pull request #56250 from piiertho/feature/osx-sign-directory-port-3.x
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[3.x] OSX: Add signing of directory structure when exporting for OSX
2022-01-07 09:22:33 +01:00
Rémi Verschelde
89574a8258
Merge pull request #54296 from timothyqiu/rtl-fill-underline
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[3.x] Fix `RichTextLabel` underline appearance when inside fill tag
2022-01-07 09:20:44 +01:00
Pierre-Thomas Meisels
7dd8e364b1
OSX: Add signing of directory structure in Library when exporting for OSX.
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Add exporting of folder structure in PlugIns when exporting for OSX.
2022-01-07 01:15:37 +01:00
Rémi Verschelde
b197de6f5f
Fix typos with codespell
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Using codespell 2.1.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
fave
findn
GIRD
leapyear
lod
merchantibility
nd
numer
ois
ony
que
readded
seeked
statics
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2022-01-07 00:14:54 +01:00
Rémi Verschelde
7da5753f00
Merge pull request #56577 from akien-mga/3.x-bullet-3.21
2022-01-07 00:02:16 +01:00
Rémi Verschelde
305d7bd49e
bullet: Sync with upstream 3.21
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Remove upstreamed patches. Add a new patch to fix a new warning.
2022-01-06 23:51:45 +01:00
Aaron Franke
c58391c9d1
Skip formatting .bat files in file_format.sh
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These are supposed to have CRLF because Windows, so we'll just skip this file type in the script.
(cherry picked from commit 4cdc75915f
)
2022-01-06 21:44:40 +01:00
bruvzg
6f81a8ee2c
Fix multiple missing UTF-8 decoding.
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(cherry picked from commit c69e0d16bc
)
2022-01-06 21:44:40 +01:00
kobewi
9b149d5848
Add physics material to GridMap
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(cherry picked from commit 59a9b2192e
)
2022-01-06 21:44:40 +01:00
Rémi Verschelde
73f7d29c26
Merge pull request #56363 from Rubonnek/fix-to-int-32
2022-01-06 16:24:07 +01:00
Rémi Verschelde
5fa1961ee3
Merge pull request #56369 from Rubonnek/expose-string-join
2022-01-06 15:14:18 +01:00
Rémi Verschelde
95bface706
Merge pull request #56557 from timothyqiu/missing-break
2022-01-06 14:47:28 +01:00
Haoyu Qiu
e97cae86b8
Add missing break in NavigationObstacle2D
2022-01-06 21:23:53 +08:00
Rémi Verschelde
72dcf3816d
Merge pull request #56553 from timothyqiu/deja-vu-3.x
2022-01-06 14:04:23 +01:00
Rémi Verschelde
94184d8039
Merge pull request #56426 from V-Sekai/foreign_scene_child_node_fix_3_x
2022-01-06 12:51:50 +01:00
Haoyu Qiu
df527b37d5
Unify similar method descriptions
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Notably:
* `Pool*Array.size()` and `Array.size()`.
* Shared methods of `Transform2D` and `Transform`.
* Shared methods of `Vector2` and `Vector3`.
This reduces the Deja Vu when translating the class reference :)
2022-01-06 19:49:05 +08:00
Rémi Verschelde
cf76e1e001
CI: Update links to regression test project and prebuilt SwiftShader
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qarmin's repository has been moved to the godotengine organization.
(cherry picked from commit 94232dcb48
)
2022-01-06 12:12:22 +01:00
SaracenOne
2056e8b028
Prevent saving branches in foreign scenes
2022-01-06 10:16:18 +00:00
Rémi Verschelde
8f17a4037b
Merge pull request #56466 from Chaosus/vs_uniform_hints_3.x
2022-01-06 09:39:27 +01:00
Rémi Verschelde
3cc7c4a8a8
Merge pull request #56284 from Rubonnek/expose-autotile-coord-3x
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[3.x] Expose autotile_coord parameter in `TileMap.set_cellv`
2022-01-06 08:24:13 +01:00
Wilson E. Alvarez
4106f95f30
Expose autotile_coord parameter in TileMap.set_cellv
2022-01-05 21:24:35 -05:00
Rémi Verschelde
ec64c6b656
Merge pull request #56537 from akien-mga/3.x-cherrypicks
2022-01-06 00:57:37 +01:00
Yuri Sizov
2f333d6059
Fix an incorrect exposed property type in Tree
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(cherry picked from commit f1bc5c976a
)
2022-01-06 00:36:12 +01:00
LlamaLad7
a0cc90a908
Editor: Resolve being able to move control nodes in containers using arrow keys
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Fixes #55260
(cherry picked from commit b5407f802f
)
2022-01-06 00:35:44 +01:00
kobewi
0adc1ebf41
Make Import Dock more obvious to use
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Co-authored-by: Jairo Honorio <registrofx@gmail.com>
(cherry picked from commit cff0a1a896
)
2022-01-06 00:33:04 +01:00
PucklaMotzer09
05eb33e701
Unfocus Control on NOTIFICATION_EXIT_TREE
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(cherry picked from commit be2d59fa0a
)
2022-01-06 00:29:21 +01:00
kobewi
2dc30888bf
Fix get_v_scroll() desctiption in ItemList
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(cherry picked from commit f97ab4a0e4
)
2022-01-06 00:28:05 +01:00
kobewi
ad767b2ec4
Don't edit foreign resources when restoring scene
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(cherry picked from commit 363a9c674a
)
2022-01-06 00:27:35 +01:00
ne0fhyk
0448d4e26e
Fix Android Studio builds.
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(cherry picked from commit 1345e66935
)
2022-01-06 00:24:42 +01:00
Lertsenem
942f15fa4e
Fix error in Vector2.reflect() description
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The description was probably copied from Vector3.reflect(), and
unfortunately did not match the 2D behaviour (where n is apparently the
direction vector of the symmetry line, not the normal).
(cherry picked from commit e1bf428cdc
)
2022-01-06 00:23:59 +01:00
kobewi
664f36308a
Add drag and drop for NodePaths
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(cherry picked from commit acf563e59f
)
2022-01-06 00:23:08 +01:00
bruvzg
d2558bdc8c
Fix decoding UTF-8 filenames on unzipping.
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(cherry picked from commit d2573c1636
)
2022-01-06 00:21:37 +01:00
Hugo Locurcio
8d3e16676d
Document keyboard ghosting caveats in Input and InputEvent
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This also adds recommendations for choosing between
`is_physical_key_pressed()` and `is_key_pressed()`.
(cherry picked from commit d01e22f187
)
2022-01-06 00:21:37 +01:00
RedMser
f76430670c
Fix glTF scene export crash on null normal texture
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Also removes a redundant get_texture call directly below
the modified code block.
Fixes #56379
(cherry picked from commit 0e36d5e782
)
2022-01-06 00:21:37 +01:00
skyace65
098a8dab0d
Add warning to only use convex hull points when setting the point property for convex polygon shape
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(cherry picked from commit 6b18614de7
)
2022-01-06 00:21:36 +01:00
Cnidarias
e3292633be
Fix http limitation for large "content-length"
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When a request was issued to a server that returned "content-length" header
whose value was greater than that of an "int" we ran into overflow
problems. The fix for this was rather simple by increasing the data
type to `int64_t`
(cherry picked from commit 69a532414c
)
2022-01-06 00:21:36 +01:00
skyace65
ea637f641e
State that get static memory usage only works in debug
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(cherry picked from commit 32b4edbe4e
)
2022-01-06 00:21:36 +01:00
skyace65
97695d3796
Improve mouse input event class reference
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(cherry picked from commit 37dfe5c706
)
2022-01-06 00:21:36 +01:00
kobewi
347823c275
Fix TabContainer not setting layout immediately
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(cherry picked from commit a7a41a3431
)
2022-01-06 00:21:36 +01:00
Kodi
b4be27a68b
add missing emit_changed() to set update mode function
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(cherry picked from commit 51db86d789
)
2022-01-06 00:21:36 +01:00
Raul Santos
172f66a40e
Fix KeyValuePairAt
memory leak
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(cherry picked from commit 1fdfc379b6
)
2022-01-06 00:21:36 +01:00
Nick Swoboda
4ec6513c42
Improve error messages related to failing to open files
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(cherry picked from commit bf8f763524
)
2022-01-06 00:21:32 +01:00
Hugo Locurcio
299d277c9c
Warn when using GPU-based particles on macOS due to low performance
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On macOS, Particles rendering is much slower than CPUParticles
due to transform feedback being implemented on the CPU instead
of the GPU.
2022-01-06 00:10:32 +01:00
Rémi Verschelde
91c5a336e8
Merge pull request #55718 from bruvzg/oversampling_override
2022-01-06 00:07:48 +01:00