Commit graph

34875 commits

Author SHA1 Message Date
fabriceci
43e9816fb1 Fix the calculation of the angular velocity when the rotation speed is not high.
(cherry picked from commit db7c91e0ad)
2022-07-19 17:16:21 +02:00
Pedro J. Estébanez
4e1f30390d Use the right memory ordering in SafeNumeric operations
(cherry picked from commit 02a584d8e6)
2022-07-19 17:10:26 +02:00
David Snopek
8ad5889c1a Add NetworkedMultiplayerCustom so high-level multiplayer backends can be added from GDScript 2022-07-19 09:16:41 -05:00
Ryan Roden-Corrent
26223fe855
Don't process input in hidden EditorProperty.
This causes EditorProperty nodes to intercept input events even when the
Editor Properties dialog is not visible. This means that after closing
the dialog, ctrl+shift+c will still copy the last selected property
path.

Fixes #62866.
2022-07-19 07:57:43 -04:00
Rémi Verschelde
59629fdf20
Merge pull request #49255 from kleonc/sprite_frames_editor-anim-search-box 2022-07-19 12:40:05 +02:00
Rémi Verschelde
da72a2e837
Merge pull request #63192 from bruvzg/fix_fs_set_screen 2022-07-19 12:34:02 +02:00
Rémi Verschelde
d4e261b2d1
Merge pull request #63167 from kleonc/tilemap-interrupted-erasing-crash-fix 2022-07-19 12:09:48 +02:00
bruvzg
108dcf3bf0
Improve OS.set_current_screen
Fix moving fullscreen windows on macOS and Windows
Fix window position on Linux/X11
2022-07-19 12:23:52 +03:00
Rémi Verschelde
bef1e01187
Merge pull request #63165 from Calinou/omnilight-cubemap-shadows-support
Document support limitations for OmniLight cubemap shadows in GLES2
2022-07-18 22:38:07 +02:00
kleonc
66551a94be TileMapEditor Fix interrupted erasing not being properly finished 2022-07-18 22:29:50 +02:00
Hugo Locurcio
b03ceaba2f
Document support limitations for OmniLight cubemap shadows in GLES2 2022-07-18 22:18:56 +02:00
Rémi Verschelde
51e2c1990a
Merge pull request #63135 from aaronfranke/3.x-packing-pools 2022-07-18 21:33:12 +02:00
lawnjelly
18bb668a2e Fix skeleton 2D stale bounding rect
Adds special logic for handling skeleton bounding rect updates. Previously these were never being updated because the canvas item is never set to "rect_dirty".
2022-07-18 19:47:23 +01:00
Aaron Franke
f60cc50667
[3.x] Add forwards-compatible aliases for pool/packed arrays 2022-07-18 12:37:15 -05:00
Fabio Alessandrelli
c55e8dd516 Bump mbedtls to 2.18.1 (headers).
(cherry picked from commit baa261cdc8)
2022-07-18 18:55:12 +02:00
Rémi Verschelde
1f79b9dad5 Sync controller mappings DB with SDL2 community repo
Synced with gabomdq/SDL_GameControllerDB@880abd09c9

(cherry picked from commit b70e4fc0f3)
2022-07-18 16:05:43 +02:00
kleonc
728a725b7b SpriteFramesEditor Add animation searchbox 2022-07-18 15:47:32 +02:00
Fabio Alessandrelli
df94010dec Bump mbedtls to version 2.18.1, update LICENSE.
Keep applying windows entropy patch.

Update thirdparty/README with correct version information.

(cherry picked from commit 9403a68853)
2022-07-18 15:38:40 +02:00
Rémi Verschelde
3f6dd33526
Merge pull request #63143 from akien-mga/3.x-bullet-remove-bullet3-clew 2022-07-18 14:06:16 +02:00
Rémi Verschelde
fe1e84ec6c Bullet: Remove unused Bullet3 and clew libraries 2022-07-18 13:15:21 +02:00
Rémi Verschelde
e1e22be3bc SCons: Default num_jobs to max CPUs minus 1 if not specified
This doesn't change the behavior when `--jobs`/`-j` is specified as a
command-line argument or in `SCONSFLAGS`.

The SCons hack used to know if `num_jobs` was set by the user is derived
from the MongoDB setup.

We use `os.cpu_count()` for portability (available since Python 3.4).

With 4 CPUs or less, we use the max. With more than 4 we use max - 1 to
preserve some bandwidth for the user's other programs.

(cherry picked from commit ea21122575)
2022-07-18 10:25:42 +02:00
Rémi Verschelde
7379f2c76a i18n: Sync classref translations with Weblate 2022-07-18 10:21:37 +02:00
Rémi Verschelde
556e090bcc i18n: Sync editor translations with Weblate 2022-07-18 10:14:53 +02:00
Rémi Verschelde
7e9f55c30d
Merge pull request #63136 from akien-mga/3.x-gdnative-string-num-uint64 2022-07-18 10:10:32 +02:00
Rémi Verschelde
4455b6c4a8 GDNative: Expose String::num_uint64, and use bool in capitalized versions
Exposed in Core API 1.3 added in 3.5.
2022-07-18 09:47:30 +02:00
Rémi Verschelde
33b5709d53
Merge pull request #61601 from Haydoggo/path-follow-fix-3.x 2022-07-18 09:36:22 +02:00
Rémi Verschelde
5aa22a21be
Merge pull request #63058 from AaronRecord/backport-global-position-rotation 2022-07-18 09:33:23 +02:00
Rémi Verschelde
090d9f6d25
Merge pull request #63084 from madmiraal/fix-56336-3.x 2022-07-18 09:31:58 +02:00
Rémi Verschelde
c7d143dad2
Merge pull request #62909 from minosvasilias/gles3-s3tc 2022-07-18 09:21:49 +02:00
Rémi Verschelde
e4ab5fdb6a
Merge pull request #62862 from ChronicallySerious/fix-broken-commit-list-refresh 2022-07-18 09:20:26 +02:00
Rémi Verschelde
1995e1fb8d
Merge pull request #62850 from Calinou/doc-httprequest-timeout-3.x 2022-07-18 09:19:38 +02:00
Rémi Verschelde
a3f65ef928
Merge pull request #63105 from Chaosus/vs_fix_uniformref_3.x 2022-07-18 09:15:21 +02:00
Rémi Verschelde
99a923ce9e
Merge pull request #63116 from kdiduk/gdnative-dictionary-merge
[GDNative] Expose `Dictionary::merge()` over to GDNative CORE API v1.3
2022-07-17 19:37:34 +02:00
Kirill Diduk
b5483a6aad [GDNative] Expose Dictionary::merge() over to GDNative CORE API v1.3 2022-07-17 19:12:51 +02:00
SnailRhymer
efed5087ae Change code folding behavior to include terminal indented comments
Previously, when folding a block of code that finished with an indented comment (i.e. one indented as much as or more than the starting indent of the code), that comment would be left out of the fold. Change the behavior to include such comments, but still leave less-indented ones out.
2022-07-17 17:38:51 +01:00
Rémi Verschelde
06a12c03a4
Merge pull request #63104 from Bromeon/3.x 2022-07-17 17:19:34 +02:00
Yuri Rubinsky
229bfc8f2d Fix invalid code generation when using VisualShaderNodeUniformRef 2022-07-17 12:41:24 +03:00
Jan Haller
e69a0394d4 GDNative: fix StringName equal and less operators 2022-07-17 11:17:35 +02:00
Marcel Admiraal
162cb5748a Update camera position when updating camera limit 2022-07-17 09:02:34 +01:00
Marcel Admiraal
fb4e1d2d02 Set initial SceneTree processes times to 0.0 2022-07-17 09:02:20 +01:00
Rémi Verschelde
e8e040a099
Merge pull request #63073 from kdiduk/gdnative-string-join
[3.x][GDNative] Expose `String::join()` over to GDNative Core API v1.3
2022-07-16 17:19:51 +02:00
Kirill Diduk
910c67b268 [GDNative] Expose String::join() to GDNative Core API v1.3 2022-07-16 16:31:32 +02:00
Rémi Verschelde
dc1a3554e0
Merge pull request #63069 from kdiduk/gdnative-refactoring
[3.x][GDNative] Refactoring: add `const` to `has` and `join` methods of pooled arrays
2022-07-16 15:20:49 +02:00
Kirill Diduk
2cd87ef226 [GDNative] Refactoring: add const to has and join methods of pooled arrays 2022-07-16 14:08:42 +02:00
foxydevloper
5238740fef Add global_translation and global_rotation to Spatial 2022-07-15 21:39:35 -06:00
pattlebass
82c3e6229b HTML5: Make OS.get_locale() match other platforms
Fixes #63029.

(cherry picked from commit d57a76c809)
2022-07-15 23:25:01 +02:00
Rémi Verschelde
101cbe5d5b
Merge pull request #62723 from hansemro/eraser-detect-3.x 2022-07-15 00:13:15 +02:00
Rémi Verschelde
2642fd9136
Merge pull request #62977 from akien-mga/3.x-spriteframes-sort-anims-alphabetically
[3.x] SpriteFrames: Sort animations alphabetically
2022-07-15 00:11:40 +02:00
Hayden
e05f969adb Fix crash on NaN offset in path_follower 2d and 3d 2022-07-14 14:30:24 +12:00
Marcel Admiraal
2f7de4c8ed Fix incorrect Android scancodes 2022-07-13 16:24:37 +01:00