Rémi Verschelde
e96c61c623
Merge pull request #91026 from KoBeWi/YoU_ARE_uP_TO_dATE_ThaNk_you_for_CHooSInG_goDOT_engiNe
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Hide update status label when no action is required
2024-04-22 22:25:56 +02:00
Rémi Verschelde
4eb0ceab35
Merge pull request #91017 from m4gr3d/cleanup_android_file_errors
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Cleanup Android file errors
2024-04-22 22:25:53 +02:00
Rémi Verschelde
b7bc667fe1
Merge pull request #90985 from Fulanko/fix-class-docs-os_get_cmdline_args
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Fix incorrect C# in `OS.get_cmdline_args` docs
2024-04-22 22:18:37 +02:00
Rémi Verschelde
e22743298a
Merge pull request #90961 from Lateasusual/gdextension-hot-reloading-borked
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GDExtension: Fix missing library path breaking hot reloading
2024-04-22 22:18:34 +02:00
Rémi Verschelde
98cce21e78
Merge pull request #90921 from smix8/navmesh_bake_warn
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Warn that navigation mesh baking from Meshes is bad for runtime performance
2024-04-22 22:18:30 +02:00
Rémi Verschelde
2980a6b295
Merge pull request #90916 from Naros/expose-classdb-class-get-property-default-value
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Expose `ClassDB::class_get_property_default_value` method
2024-04-22 22:18:26 +02:00
Rémi Verschelde
e7ae78efba
Merge pull request #90732 from bruvzg/impr_c
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Improve TextEdit/LineEdit word selection.
2024-04-22 22:18:21 +02:00
Rémi Verschelde
e8eca0b3f0
Merge pull request #90601 from rune-scape/rune-gdscript-dependant-parser-ref-errors
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GDScript: Fix out of date errors in depended scripts
2024-04-22 22:18:15 +02:00
Sofox
30356a488f
Enabled 'Scrolling' signal when scrolling with middle mouse on RichTextLabel/ScrollContainer
2024-04-22 20:44:03 +01:00
kobewi
b8ee1366bc
Hide update status label when no action is required
2024-04-22 21:36:22 +02:00
fulanko
1f32b22937
Fix incorrect c# in OS.get_cmdline_args
2024-04-22 19:16:31 +02:00
Fredia Huya-Kouadio
3a06b447cc
Cleanup Android file errors
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Follow up to https://github.com/godotengine/godot/pull/90403
2024-04-22 07:48:45 -07:00
bruvzg
c1b34672f9
[Windows] Enable crash reporter on MinGW builds, use libbacktrace to generate stack trace from DWARF symbols.
2024-04-22 16:19:37 +03:00
A Thousand Ships
ec29c3e784
[Core] Fix property access on read-only Dictionary
2024-04-22 13:57:34 +02:00
bruvzg
a116801ec7
Improve TextEdit/LineEdit word selection.
2024-04-22 14:02:07 +03:00
Rémi Verschelde
7529c0bec5
Merge pull request #90994 from aaronp64/tileset_compressed_image
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Handle compressed images in `TileSetAtlasSource::_create_padded_image_texture`
2024-04-22 12:53:51 +02:00
Rémi Verschelde
2b42352c99
Merge pull request #90968 from raulsntos/fix-gdscript-analyzer-with-overloaded-dotnet-methods
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C#: Don't return MethodInfo for overloaded methods
2024-04-22 12:53:47 +02:00
Rémi Verschelde
e7dc4b4b6b
Merge pull request #90962 from TokageItLab/2or3
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Correct AnimationNode documentation where it mentions multiple inputs
2024-04-22 12:53:43 +02:00
Rémi Verschelde
4e391ea81e
Merge pull request #90942 from timothyqiu/toggle-tab-icon
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Fix TabContainer not redrawing after toggling tab icon
2024-04-22 12:53:39 +02:00
Rémi Verschelde
69811b9209
Merge pull request #90939 from AThousandShips/web_ver_fix
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[Web] Fix building for web on Windows
2024-04-22 12:53:36 +02:00
Rémi Verschelde
bfca90acb7
Merge pull request #90935 from smix8/navdata_append
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Add NavigationMeshSourceGeometryData append functions
2024-04-22 12:53:32 +02:00
Rémi Verschelde
659cf339bc
Merge pull request #90931 from aaronfranke/is-ascii-alphabet-char
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Rename internal `is_ascii_char` to `is_ascii_alphabet_char`
2024-04-22 12:53:28 +02:00
Rémi Verschelde
8931a3ec14
Merge pull request #90912 from clayjohn/CVTT-decomp
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Avoid writing out of range data over valid data in CVTT decompress methods when decompressing small mip levels
2024-04-22 12:53:24 +02:00
Rémi Verschelde
7599be9437
Merge pull request #90907 from KoBeWi/null_tile_exception
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Don't store TileMapLayer data if empty
2024-04-22 12:53:21 +02:00
Rémi Verschelde
f0db317ea4
Merge pull request #90869 from KoBeWi/babe_wake_up,_new_color_space_just_dropped
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Don't translate ColorPicker color labels
2024-04-22 12:53:17 +02:00
Rémi Verschelde
462b894840
Merge pull request #90857 from Repiteo/scons/cleanup-opts
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SCons: Utilize native Variable alias functionality
2024-04-22 12:53:13 +02:00
Rémi Verschelde
9498753cc4
Merge pull request #90839 from timothyqiu/tree-button
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Fix TreeItem button handling
2024-04-22 12:53:09 +02:00
Rémi Verschelde
ab57e8d5a3
Merge pull request #90834 from lyuma/surfacetool_create_from_arrays
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Expose `create_from_arrays` in SurfaceTool and cleanup some naming
2024-04-22 12:53:05 +02:00
Rémi Verschelde
8ab5ab19c3
Merge pull request #90816 from kitbdev/dock-dont-edit-current
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Don't edit current when changing docks
2024-04-22 12:53:00 +02:00
Rémi Verschelde
6cf03a5bbb
Merge pull request #90802 from m4gr3d/fix_android_gradle_build_copy_rename_permissions_error
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Fix issue causing the `copyAndRename*` task to fail on occasions on Windows machines
2024-04-22 12:52:56 +02:00
Rémi Verschelde
61d146c89e
Merge pull request #90748 from aaronfranke/fix-basis-scale-global
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Fix incorrect name of internal Basis global scale getter
2024-04-22 12:52:52 +02:00
Rémi Verschelde
8c474ddd49
Merge pull request #90710 from m4gr3d/fix_jstring_leaks
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Fix leakage of JNI object references
2024-04-22 12:52:16 +02:00
Rémi Verschelde
4b6629978e
Merge pull request #90701 from permelin/improve-delaunay3d-triangulation
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Delaunay3D/LightmapGI: Improve triangulation
2024-04-22 12:52:12 +02:00
Rémi Verschelde
bffaa98b13
Merge pull request #90645 from Malcolmnixon/unified-xr-trackers
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Rework XR Trackers to have a common ancestor
2024-04-22 12:52:07 +02:00
Rémi Verschelde
e500046e00
Merge pull request #90611 from m4gr3d/automatically_generate_debug_keystore
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Automatically generate the Android debug keystore
2024-04-22 12:52:03 +02:00
Rémi Verschelde
f2ee46b3f3
Merge pull request #90518 from bruvzg/rtl_new_delete
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[RTL] Rewrite `remove_paragraph` code.
2024-04-22 12:51:59 +02:00
Rémi Verschelde
504d01b61e
Merge pull request #90403 from bruvzg/file_resize
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[FileAccess] Implement `resize` method.
2024-04-22 12:51:55 +02:00
Rémi Verschelde
0b89b8b64c
Merge pull request #90368 from Naros/expose-classdb-is-enum-bitfield
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Expose `ClassDB::is_enum_bitfield` as `ClassDB::is_class_enum_bitfield`
2024-04-22 12:51:51 +02:00
Rémi Verschelde
fb3c3ace62
Merge pull request #90153 from rburing/clipper2_electric_boogaloo
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Replace Clipper1 library by Clipper2 library
2024-04-22 12:51:46 +02:00
Rémi Verschelde
1a6e4ce906
Merge pull request #90002 from raulsntos/dotnet/expose-property-accessors
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C#: Make internal properties and property accessors public (but hidden)
2024-04-22 12:51:42 +02:00
Rémi Verschelde
0cf1557045
Merge pull request #89780 from AThousandShips/import_fix
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Fix import and saving related crashes
2024-04-22 12:51:37 +02:00
Rémi Verschelde
0156bc2039
Merge pull request #88381 from m4gr3d/fix_gdextension_dependencies_load_on_android
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Fix loading GDExtension dependencies on Android
2024-04-22 12:51:33 +02:00
Rémi Verschelde
79557e7d0b
Merge pull request #76725 from smix8/meshbake_blendshapemix_4.x
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Add option to bake a mesh from blend shape mix
2024-04-22 12:51:29 +02:00
smix8
b9225f67c8
Warn that navigation mesh baking from Meshes is bad for runtime performance
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Warns that navigation mesh baking from Meshes is bad for runtime performance.
2024-04-22 12:49:47 +02:00
A Thousand Ships
49ae632b7d
Fix import and saving related crashes
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* Don't add empty mesh to result when importing obj files
* Check for null resources in `ResourceSaver`
2024-04-22 12:13:19 +02:00
bruvzg
0adb55423d
[RTL] Rewrite remove_paragraph
code.
2024-04-22 10:32:24 +03:00
aaronp64
ff60f7b6d4
Handle compressed images in TileSetAtlasSource::_create_padded_image_texture
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Check for compressed image and decompress if needed
Fixes #78755
2024-04-21 21:36:12 -04:00
Raul Santos
7316918a0f
C#: Don't return MethodInfo for overloaded methods
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This means the GDScript analyzer loses the method signature information so it can't do type checking for the parameters.
2024-04-21 05:32:47 +02:00
smix8
2594c57361
Add NavigationMeshSourceGeometryData append functions
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Adds append functions to NavigationMeshSourceGeometryData.
2024-04-21 04:57:05 +02:00
Hugo Locurcio
b1a2394b3b
Use same colors for editor and running project for collision/path debug
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This harmonizes the appearance of collision shapes and paths between
the editor and running project, in both 2D and 3D.
This means that in 3D, paths are now green and shapes are now cyan
instead of light blue.
2024-04-21 00:58:08 +02:00