Mikael Hermansson
21a3ed1715
Fix transform changes in _integrate_forces
being overwritten
2023-11-12 19:32:08 +01:00
Rémi Verschelde
5abeb043d0
Merge pull request #84784 from timothyqiu/recturns
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Fix typo in `TextureServer.font_get_face_index()` description
2023-11-12 12:16:18 +01:00
Rémi Verschelde
87ba798cba
Merge pull request #84779 from m4gr3d/keep_android_build_window_open_on_failure
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Preserve the output from the gradle build command
2023-11-12 12:15:54 +01:00
Rémi Verschelde
ef2cc1cc2b
Merge pull request #84741 from lawnjelly/bogus_shader_log
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[GLES3] Protect against bogus `glGetShaderInfoLog` return values.
2023-11-12 12:15:31 +01:00
Rémi Verschelde
747bff0bff
Merge pull request #84685 from KoBeWi/TIWAGOS
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Rework input actions to be reliable
2023-11-12 12:15:07 +01:00
Rémi Verschelde
bc80776618
Merge pull request #84659 from RandomShaper/fix_lambda_cross_thread
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Fix lambda cross-thread dynamics
2023-11-12 12:14:42 +01:00
Rémi Verschelde
10e820a783
Merge pull request #82929 from Calinou/projectsettings-frame-delay-no-editor
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Don't apply frame delay project setting to the editor
2023-11-12 12:14:18 +01:00
Rémi Verschelde
8928b2044b
Merge pull request #80281 from KoBeWi/unacceptable
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Assign temporary path to preloaded resources
2023-11-12 12:13:55 +01:00
Hugo Locurcio
a63556212d
Don't apply frame delay project setting to the editor
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This appears to already be the case for the Max FPS project setting.
2023-11-12 12:09:39 +01:00
Fredia Huya-Kouadio
136b7f9c52
Preserve the output from the gradle build command
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Updates `EditorNode#execute_and_show_output(...)` to return the output of the executed command.
2023-11-12 12:07:04 +01:00
Haoyu Qiu
2717fc6c0f
Fix typo in TextureServer.font_get_face_index description
2023-11-12 17:07:09 +08:00
Rémi Verschelde
89f2f7f278
Merge pull request #84768 from biswas08433/master
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Fix VisualShader Texture2DParameter node filter bug
2023-11-11 23:06:47 +01:00
Rémi Verschelde
4e867b5835
Merge pull request #84762 from timothyqiu/snap-mode
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Fix texture region editor not selecting restored snap mode
2023-11-11 23:06:24 +01:00
Rémi Verschelde
bfa687ae55
Merge pull request #84758 from timothyqiu/decompress
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Fix crash when saving compressed image as JPG & WebP
2023-11-11 23:06:00 +01:00
Rémi Verschelde
97a102caf6
Merge pull request #84052 from SaracenOne/animtree_readonly_context
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Unpress buttons in AnimationTree when switching to read-only mode.
2023-11-11 23:05:37 +01:00
Rémi Verschelde
8179ad558a
Merge pull request #82942 from timothyqiu/circulation
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Explain circular references and how to break them
2023-11-11 23:05:11 +01:00
Rémi Verschelde
0625f06246
Merge pull request #82866 from Anutrix/minor-fixes-2023
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Added docs for DRAW_ORDER_REVERSE_LIFETIME constant and minor XR log improvement
2023-11-11 23:04:47 +01:00
Rémi Verschelde
ba713c80df
Fix various typos with codespell
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Using 2.2.7.dev51+geb4a58fe.
2023-11-11 23:01:24 +01:00
biswas08433
92fe4bb693
Fixes Texture2dParameter node filter option
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This bug was appending 2 colons in the generated code. Fixed it.
2023-11-12 01:59:53 +05:30
Haoyu Qiu
64fb22e17b
Fix texture region editor not selecting restored snap mode
2023-11-12 01:41:51 +08:00
Haoyu Qiu
c07cd406cb
Fix crash when saving compressed image as JPG & WebP
2023-11-12 00:15:49 +08:00
Anutrix
3c82f4a371
Added docs for DRAW_ORDER_REVERSE_LIFETIME constant and minor XR log improvement
2023-11-11 21:17:19 +05:30
lawnjelly
593cdf00ff
[GLES3] Protect against bogus glGetShaderInfoLog
return values.
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On some buggy drivers `GL_INFO_LOG_LENGTH` returns incorrect values, which may lead to incorrectly filling in the log string. This could lead to uninitialized data being attempted to be printed and a crash.
This PR zeros the array to ensure uninitialized data is not used.
2023-11-11 06:56:46 +00:00
Haoyu Qiu
b2dcef4928
Explain circular references and how to break them
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Also improves the documentation of `weakref`.
2023-11-11 10:07:48 +08:00
Rémi Verschelde
e38686f85b
Merge pull request #84723 from lawnjelly/fix_vorbis_inf_loop
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Fix OGG Vorbis infinite error spam with corrupt file.
2023-11-10 21:56:59 +01:00
Rémi Verschelde
17a18fad46
Merge pull request #84720 from m4gr3d/fix_missing_gdextension_so_files
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Remove Android specific abis from the export preset feature list
2023-11-10 21:56:35 +01:00
Rémi Verschelde
848f93f989
Merge pull request #84716 from YuriSizov/3d-resource-previews-are-out-to-get-you
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Abort threaded preview generators on exit
2023-11-10 21:56:10 +01:00
Rémi Verschelde
96fa86f9a0
Merge pull request #84557 from TheSofox/undo-history-sync-fix
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Fix for stopping the Undo History being desynchronised from actual Undo queue
2023-11-10 21:55:46 +01:00
Rémi Verschelde
313bffc205
Merge pull request #83357 from raulsntos/dotnet/ConvertCallableToNative(default)
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C#: Fix converting default Callables to native
2023-11-10 21:55:22 +01:00
Rémi Verschelde
76d9521801
Merge pull request #82863 from HexagonNico/docs_get_tree
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Specify the behaviour of `get_tree()` when the node is not in the scene tree
2023-11-10 21:54:56 +01:00
Rémi Verschelde
7f8edaa238
Merge pull request #82660 from coumcashier/itemlist_height_fix
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Fix storing invalid item height values in `ItemList`
2023-11-10 21:54:33 +01:00
Rémi Verschelde
28ada4582e
Merge pull request #82604 from Calinou/editor-camera3d-size-property-hint
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Tweak Camera3D `size` property hint to make dragging more useful
2023-11-10 21:54:10 +01:00
Rémi Verschelde
34e34f0945
Merge pull request #82478 from jsjtxietian/fix-AudioStreamRandomizer-random_volume_offset_db-not-working
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Fix `AudioStreamRandomizer.random_volume_offset_db` not working
2023-11-10 21:53:45 +01:00
Rémi Verschelde
60e46cfeed
Merge pull request #81697 from nathanjf/master
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Add missing documentation for `Skeleton3D` methods
2023-11-10 21:53:14 +01:00
Rémi Verschelde
61b62fc047
Merge pull request #81438 from 0xafbf/patch-2
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Fix subpixel layouts in text rendering
2023-11-10 21:52:48 +01:00
Rémi Verschelde
5a0c6a8d69
Merge pull request #80185 from Sauermann/fiix-action-event-doc
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Document that `Input.is_action_*` should not be used during input-handling
2023-11-10 21:52:18 +01:00
Markus Sauermann
0baebed41a
Document that Input.is_action_*
should not be used during input-handling
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In most cases `InputEvent.is_action*` is more appropriate during input-handling.
2023-11-10 21:34:50 +01:00
Nico
ee9c8cb296
Specify the behaviour of get_tree when the node is not in the scene tree
2023-11-10 20:24:53 +01:00
coumcashier
1533292f09
Fix storing invalid item height values in ItemList
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The height of the last N items is incorrectly overwritten with
the max height of first row (N = number of columns). This happen
in the first iteration of the while loop. Moving this code inside
if (all_fit) makes sure the last rows height is only updated at
the end when max height (max_h) is calculated for the last row.
2023-11-10 19:54:31 +01:00
Nathan Frank
13e2e4e5d8
Add missing documentation for Skeleton3D methods
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Adds description for get/set pose position/rotation/scale.
2023-11-10 19:07:04 +01:00
lawnjelly
188266af47
Fix OGG Vorbis infinite error spam with corrupt file.
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When OGG Vorbis encountered unreadable file, it emitted infinite error spam.
This PR returns the full number of frames in the case of error, to prevent infinite loop.
2023-11-10 15:48:28 +00:00
Fredia Huya-Kouadio
dce2686e52
Remove Android specific abis from the export preset feature list
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The presence of those abis cause them to be included in the set of `p_features` passed to the `gdextension_export_plugin#_export_file(...)` method, which caused them to be lumped in the `features_wo_arch` set.
When trying to find the gdextension library path, we use a predicate with the following logic:
```
[features_wo_arch, arch_tag](String p_feature) { return features_wo_arch.has(p_feature) || (p_feature == arch_tag); }
```
For a `gdextension` config file like the one below, this causes the first android entry (`android.armeabi-v7a = ...`) to always be returned regardless of archs since it always satisfies the predicate.
```
[configuration]
entry_symbol = "example_library_init"
compatibility_minimum = 4.1
[libraries]
linux.x86_64 = "res://libgdexample.so"
android.armeabi-v7a = "res://libgdexample.android.template_release.armeabi-v7a.so"
android.arm32 = "res://libgdexample.android.template_release.armeabi-v7a.so"
android.x86 = "res://x86/libgdexample.android.template_release.x86.so"
android.x86_32 = "res://x86/libgdexample.android.template_release.x86.so"
android.x86_64 = "res://libgdexample.android.template_release.x86_64.so"
android.arm64-v8a = "res://libgdexample.android.template_release.arm64-v8a.so"
android.arm64 = "res://libgdexample.android.template_release.arm64-v8a.so"
```
2023-11-10 07:32:59 -08:00
Rémi Verschelde
bdd9034ad0
i18n: Sync translations with Weblate
2023-11-10 16:30:40 +01:00
Rémi Verschelde
8ebb3c7f85
Merge pull request #84717 from akien-mga/ci-web-emscripten-3.1.39
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CI: Pin Emscripten to 3.1.39
2023-11-10 16:02:21 +01:00
Rémi Verschelde
a6807f8f7d
Merge pull request #84709 from YuriSizov/docs-fix-overridden-reference
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Fix a property reference in `EditorSpinSlider` documentation
2023-11-10 16:01:58 +01:00
Yuri Sizov
e90ea87b42
Abort threaded preview generators on exit
2023-11-10 15:31:43 +01:00
Yuri Sizov
d9c980f1cf
Fix a property reference in EditorSpinSlider
2023-11-10 15:30:16 +01:00
Rémi Verschelde
51aff13ef4
CI: Pin Emscripten to 3.1.39
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Due to #82865 , newer versions can't be used for dlink-enabled Web builds.
This isn't a problem for CI which doesn't use dlink, but it's clearer for
users if our CI version matches the one we use for official builds.
2023-11-10 15:25:08 +01:00
kobewi
d9d0cfaf38
Rework input actions to be reliable
2023-11-10 15:24:04 +01:00
Sofox
662522ae5a
Fix for stopping the Undo History being desynchronised from actual Undo queue.
2023-11-10 13:04:12 +00:00