Rémi Verschelde
24a258d8a0
Merge pull request #77123 from lyuma/child_mesh_retarget
...
Adjust BoneAttachment3D children/meshes during rest fixer
2023-05-25 15:58:12 +02:00
Rémi Verschelde
a67d37f7cf
Merge pull request #77458 from Riteo/late-night-preprocessing
...
Build `JoypadLinux` sandbox detection method only with udev
2023-05-25 09:26:33 +02:00
Rémi Verschelde
4203389c1b
Merge pull request #77457 from smix8/clipper_includes_4.x
...
Remove unnecessary Clipper lib includes
2023-05-25 09:26:09 +02:00
Rémi Verschelde
d81b4a4414
Merge pull request #77453 from m4gr3d/update_alpha_status_code_main
...
Update the format for the app version code and name
2023-05-25 09:25:46 +02:00
Rémi Verschelde
4c4bf58ffb
Merge pull request #77417 from winston-yallow/support-project-settings-usage-flags
...
Expose ProjectSettings.set_as_basic() to scripting
2023-05-25 09:25:19 +02:00
Riteo
51dfdfab96
Build JoypadLinux
sandbox detection method only with udev
...
Fixes an `unused-function` warning when building with `udev=no`.
2023-05-25 04:47:43 +02:00
smix8
66a8418a2d
Remove unnecessary Clipper lib includes
...
Removes unnecessary Clipper lib includes.
2023-05-24 23:57:08 +02:00
Fredia Huya-Kouadio
a041f96779
Update the format for the app version code and name
2023-05-24 14:36:56 -07:00
Rémi Verschelde
4c677c88e9
Merge pull request #77440 from KoBeWi/set_pattern_which_doesn't_exist
...
Check for null in `set_pattern()`
2023-05-24 18:36:56 +02:00
Rémi Verschelde
95bea896da
Merge pull request #77418 from MewPurPur/unify-stylebox-grid-textures
...
Improve StyleBox preview a little
2023-05-24 18:36:33 +02:00
Rémi Verschelde
2ab0f17f3b
Merge pull request #77409 from allenwp/OpenGL3-Blend-Issue76334
...
Fixed issues with blend modes in OpenGL 3 renderer
2023-05-24 18:36:06 +02:00
kobewi
9128ce95ce
Check for null in set_pattern()
2023-05-24 16:43:29 +02:00
Allen Pestaluky
51f0e36509
Fixed issues with blend modes in OpenGL 3 renderer
...
Added uses_blend_alpha = true for ADD, SUBTRACT, and MULTIPLY blend modes to match the other renderers
Fixes #76334
2023-05-24 10:35:23 -04:00
Fabio Alessandrelli
b7032b5ecf
Merge pull request #74443 from AThousandShips/sync_restrictions
...
Add restrictions to MultiplayerSynchronizer editor and documentation
2023-05-24 16:08:12 +02:00
VolTer
f65b9ee56c
Improve StyleBox preview a little
2023-05-24 15:40:56 +02:00
Rémi Verschelde
c36b1d5891
Merge pull request #77435 from YuriSizov/editor-your-favorite-preview
...
Fix a crash when hovering over "Favorites" in the FileSystem dock
2023-05-24 15:32:52 +02:00
Rémi Verschelde
e2c1d71d39
Merge pull request #77431 from RedworkDE/gdextension-breaking-changes-update
...
Update list of known breaking changes compared to 4.0-stable
2023-05-24 15:32:25 +02:00
Yuri Sizov
f1b4c3d6e1
Fix a crash when hovering over "Favorites" in the FileSystem dock
2023-05-24 14:22:03 +02:00
Winston
263aedc1ad
Expose ProjectSettings.set_as_basic() to GDScript
2023-05-24 13:28:08 +02:00
RedworkDE
774e877741
Update list of known breaking changes compared to 4.0-stable
2023-05-24 11:44:04 +02:00
Rémi Verschelde
094e88416a
Merge pull request #74569 from m4gr3d/setup_play_store_builds_main
...
Update the gradle build tasks to generate play store builds
2023-05-24 10:53:17 +02:00
Rémi Verschelde
c39c565307
Merge pull request #72842 from TokageItLab/fix-pathfollow
...
Fix Pathfollow direction and add Z forward option
2023-05-24 10:52:46 +02:00
Silc Renew
42aa5398d9
Fix Pathfollow direction
...
Co-authored-by: aaronfranke <arnfranke@yahoo.com>
2023-05-24 17:37:00 +09:00
Rémi Verschelde
299f0ae3db
Merge pull request #76052 from TokageItLab/fix-viewport-axis
...
Fix 3D Viewport Front/Rear axis and Focus button
2023-05-24 10:34:12 +02:00
Rémi Verschelde
7bdc45870f
Merge pull request #77421 from MewPurPur/OwO-wats-dis
...
Fix BoxOccluder SVG
2023-05-24 10:33:46 +02:00
Rémi Verschelde
7777f9c8f1
Merge pull request #76647 from RedworkDE/gdextension-compat-ci
...
CI: Check for GDExtension API compatibility breakage
2023-05-24 10:33:17 +02:00
Ninni Pipping
f69fba0d65
Add restrictions to MultiplayerSynchronizer editor and documentation
2023-05-24 09:37:11 +02:00
Rémi Verschelde
dc625bcbfc
Merge pull request #77413 from theraot/master
...
Fix GLTFSkin binding for the godot_skin property
2023-05-24 08:50:21 +02:00
Rémi Verschelde
5562100d33
Merge pull request #77411 from saki7/control-get_drag_data-const
...
Expose `Control::_get_drag_data()` as non-const function
2023-05-24 08:49:57 +02:00
Rémi Verschelde
f92634a709
Merge pull request #77389 from vmedea/tooltip-pattern-index
...
Add pattern index tooltip to tilemap and tileset editor
2023-05-24 08:49:33 +02:00
Rémi Verschelde
692a76d9a5
Merge pull request #77385 from rakkarage/tileset-atlas-merge-filter
...
Make tile atlas merge dialog use filter nearest on right side, like left. To avoid blurry tiles.
2023-05-24 08:49:03 +02:00
Rémi Verschelde
ba557aaf55
Merge pull request #77294 from puchik/lod-resolution-scaling
...
Take 3D resolution scaling into account for mesh LOD
2023-05-24 08:48:38 +02:00
Rémi Verschelde
0821262167
Merge pull request #77079 from kleonc/y_sort_fix_modulation_propagation
...
Fix modulation propagation for Y-sorted CanvasItems
2023-05-24 08:47:50 +02:00
Rémi Verschelde
8b0530be64
Merge pull request #77022 from sakrel/fix_buffer_get_data
...
RenderingDeviceVulkan::buffer_get_data: Use draw command buffer instead of setup command buffer
2023-05-24 08:47:19 +02:00
Rémi Verschelde
6f34a23439
Merge pull request #76082 from reduz/ability-to-look-at-in-model-space
...
Add the ability to look-at in model-space.
2023-05-24 08:46:53 +02:00
Rémi Verschelde
852740a627
Merge pull request #76053 from MightiestGoat/fix-sky-auto-exposure
...
Fix the grainy sky while using debanding.
2023-05-24 08:46:28 +02:00
Rémi Verschelde
b917f748b5
Merge pull request #75945 from Calinou/renderingdevice-finalaction-fix-typo
...
Fix typo in FinalAction `switch` statement in RenderingDevice
2023-05-24 08:46:01 +02:00
Rémi Verschelde
a1058313a9
Merge pull request #75622 from joao-pedro-braz/parse_string_paths_with_quotes_correctly_bb_code
...
Make sure to normalize subtags when parsing BBCode
2023-05-24 08:45:35 +02:00
Rémi Verschelde
513f43e774
Merge pull request #75467 from Faless/mp/4.x_watch
...
[MP] Implement "watched" properties (reliable/on change).
2023-05-24 08:45:09 +02:00
Rémi Verschelde
774f4a7261
Merge pull request #73450 from Calinou/windows-vulkan-disable-amd-switchable-graphics
...
Disable AMD switchable graphics on Windows with Vulkan to fix driver issue
2023-05-24 08:44:46 +02:00
Rémi Verschelde
6d88c83611
Merge pull request #71684 from kleonc/draw_polyline_simplify_antialiased
...
`RendererCanvasCull` Simplify drawing antialiased polyline
2023-05-24 08:44:19 +02:00
Rémi Verschelde
390d87e974
Merge pull request #71352 from m4gr3d/editor_optimization_main
...
Improve startup benchmarking
2023-05-24 08:43:52 +02:00
Rémi Verschelde
3512d18884
Merge pull request #71040 from marzecdawid/fix-input-lock-in-tree
...
Remove up/down input for text search in Tree
2023-05-24 08:43:27 +02:00
Rémi Verschelde
adbdf9a86e
Merge pull request #77234 from RandomShaper/fix_rtl_mt
...
Allow threads to mark themselves as safe for nodes
2023-05-24 08:42:59 +02:00
VolTer
2ce1ea3c79
Fix BoxOccluder SVG
2023-05-24 06:09:57 +02:00
Fabio Alessandrelli
f1e0d50841
[MP] Implement "watched" properties.
...
Checked at "delta_interval" (default = every frame), synchronized
(reliably) if changes are detected.
2023-05-24 05:21:41 +02:00
Juan Linietsky
5fdc1232ef
Add the ability to look-at in model-space.
...
This is a much simpler attempt to solve the same problem as #76060 , but without breaking any compatibility.
* Adds a description of what model space is in the Vector3 enums (MODEL_* constants). This has the proper axes laid out for imported 3D assets.
* Adds the option to `look_at` using model_space, which uses Vector3.MODEL_FRONT as forward vector.
The attempt of this PR is to still break the assumption that there is a single direction of forward (which is not the case in Godot)
and make it easier to understand where 3D models are facing, as well as orienting them via look_at.
2023-05-24 10:10:24 +09:00
Theraot
3b9bcadb9e
Fix GLTFSkin binding for the godot_sking property
2023-05-23 19:28:06 -05:00
Pedro J. Estébanez
e725b4b02b
Allow threads to mark themselves as safe for nodes
2023-05-24 00:22:58 +02:00
João Pedro Braz
8b6e57256f
Make sure to normalize subtags when parsing BBCode
...
This PR makes it so that all subtags are normalized before usage.
Normalization means removing any leading and/or trailing quotation marks
from any given subtag.
Fixes: https://github.com/godotengine/godot/issues/75501
2023-05-23 18:55:06 -03:00