Rémi Verschelde
252c841d7f
Merge pull request #29202 from KoBeWi/regrescroll
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Fix TextEdit blocking scroll without scrollbar
2019-05-26 21:06:18 +02:00
Tomasz Chabora
90ea9dfede
Fix TextEdit blocking scroll without scrollbar
2019-05-26 20:51:08 +02:00
Tomasz Chabora
a019641e73
Deselect hidden nodes on filter
2019-05-26 20:05:02 +02:00
Max Hilbrunner
be80b0b83c
Scons: Autodetect platform if not specified
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2019-05-26 19:05:40 +02:00
Max Hilbrunner
ffe067f53d
Include SConstruct in .editorconfig
2019-05-26 18:49:55 +02:00
Ignacio Roldán Etcheverry
df17cf06d4
Merge pull request #29184 from aaronfranke/mono-tan-xy-yx
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[Mono] Change Atan2 arguments to (y, x)
2019-05-26 17:15:29 +02:00
Ignacio Roldán Etcheverry
74adfd0c7f
Merge pull request #28786 from ShyRed/monodefines
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Add Godot constants to Mono project builds
2019-05-26 17:13:54 +02:00
Rémi Verschelde
95d5a0df93
Merge pull request #29194 from KoBeWi/get_rekt
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Add example usage for get_rect()
2019-05-26 16:41:25 +02:00
Tomasz Chabora
fbf4135fc1
Add example usage for get_rect()
2019-05-26 15:51:27 +02:00
Rémi Verschelde
7cd3e91acf
Merge pull request #27252 from Calinou/add-shortcut-quit-project-manager
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Quit the Project Manager when Command + Q is pressed
2019-05-26 15:21:26 +02:00
Hugo Locurcio
eb0cced3c0
Improve SSAO performance and quality
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This decreases the number of samples significantly, leading to a
notable performance increase with only a very slight loss in
visual quality.
This also tweaks the default SSAO settings to use 3×3 blurring,
which makes noise patterns much less visible.
2019-05-26 12:01:01 +02:00
Aaron Franke
19786f77ef
[Mono] Change Atan2 arguments to Y X
2019-05-26 03:15:56 -04:00
hilfazer
ca1932636f
autocomplete for enum values
2019-05-26 09:09:11 +02:00
ShyRed
60e711a115
Add Godot constants to Mono project builds
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This adds constants to projects build via Godot Mono which allows project to conditionally react to different operating systems and 32/64 Bit architecture. Additionally .NET libraries could support multiple engines like Unity and Godot at the same time when compiled from Godot and reacting to definitions.
2019-05-26 08:07:55 +02:00
clayjohn
4c55a909ad
fix radiance map settings
2019-05-25 18:57:32 -07:00
Ignacio Roldán Etcheverry
0d8f1ba6a9
Merge pull request #29021 from aaronfranke/mono-tuple
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[Mono] Misc Basis and AABB improvements
2019-05-26 01:46:07 +02:00
Rémi Verschelde
f6be4ebc0d
Merge pull request #29177 from YeldhamDev/animeditor_node_fix
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Fix "Node not found:" error message when adding tracks
2019-05-25 23:18:44 +02:00
Michael Alexsander Silva Dias
757a1de58d
Fix "Node not found:" error message when adding tracks
2019-05-25 15:30:53 -03:00
Hugo Locurcio
33fd5538d0
Tweak the particle animation node configuration warning message
2019-05-25 19:59:17 +02:00
Chaosus
e5f5a71d27
Fix "Index out of size" TextEdit's spam to output
2019-05-25 20:57:32 +03:00
Tomasz Chabora
f3c5db662d
Don't allow PathFollow offset outside bounds
2019-05-25 18:27:22 +02:00
Max Hilbrunner
5c1cce6e3f
Merge pull request #29166 from akien-mga/teach-git-what-binaries-are
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Git: Explicitly list binary files as such to avoid EOL change
2019-05-25 15:45:46 +02:00
Marcus Brummer
502dbc7c4a
Use highp precision for gles2 shader uniforms if not explicitly set.
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The use of different default precision values (highp in vertex; mediump
in fragment) for uniform variables caused the shader program to not link properly on some android
devices/emulators.
2019-05-25 14:26:08 +02:00
Rémi Verschelde
a4b250d1ae
Merge pull request #29159 from YeldhamDev/doc_theme_skinning_link
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Add "GUI skinning" tutorial link to the 'Theme' doc
2019-05-25 10:49:15 +02:00
Rémi Verschelde
cc8023cd1e
Merge pull request #29157 from YeldhamDev/spatial_view_button_container
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Place the spatial editor's top left buttons in a container
2019-05-25 10:46:03 +02:00
Rémi Verschelde
3f38a40a4d
Merge pull request #29165 from YeldhamDev/animplayer_bottom_pressed_fix
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Fix animation editor's bottom panel button not being pressed on certain occasions
2019-05-25 10:45:43 +02:00
Rémi Verschelde
900d90bb61
Git: Explicitly list binary files as such to avoid EOL change
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text=auto works well in Git 2.10+ but it's broken in previous versions,
which are still used in production on e.g. Ubuntu 16.04 LTS.
Also fix a couple missed text files with CRLF terminators.
.bat files likely require it to be processed properly on Windows,
but core.autocrlf should take care of converting them on the fly
when checking out on Windows.
2019-05-25 10:43:48 +02:00
Michael Alexsander Silva Dias
c4f797644d
Fix animation editor's bottom panel button not being pressed on certain occasions
2019-05-25 04:07:51 -03:00
Rémi Verschelde
a1a71c05ba
Merge pull request #28993 from Calinou/server-hide-noop-cli-arguments
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Hide non-applicable CLI arguments in the server platform
2019-05-24 22:56:29 +02:00
Rémi Verschelde
25d2ee677f
Merge pull request #29152 from nekomatata/fix-node-rename-tool-script
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Fixed scene tree update after changing node name in tool script
2019-05-24 22:41:37 +02:00
Rémi Verschelde
b09ed50020
Merge pull request #29145 from GodotExplorer/gdscript-extend-fix
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Fix parse error when inherits from subclass of named classes
2019-05-24 22:40:47 +02:00
Michael Alexsander Silva Dias
b3c2305160
Add "GUI skinning" tutorial link to the 'Theme' doc
2019-05-24 17:19:24 -03:00
Max Hilbrunner
331657c38b
Merge pull request #29156 from JohnGabrielUK/add-transparent-color
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Add "transparent" to named color list
2019-05-24 22:02:12 +02:00
John Gabriel
58279eda27
Add "transparent" to named color list
2019-05-24 20:37:40 +01:00
Michael Alexsander Silva Dias
d29d856933
Place the spatial editor's top left buttons in a container
2019-05-24 16:21:07 -03:00
Hugo Locurcio
2964e198e0
Hide non-applicable CLI arguments in the server platform
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This refactors some of the CLI parsing code to follow the CLI help's
order, making it easier to toggle using compile-time defines.
2019-05-24 20:11:37 +02:00
Rémi Verschelde
71c784f796
Merge pull request #29078 from KoBeWi/scroll_stuff
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Improvements to scroll handling
2019-05-24 19:56:15 +02:00
Rémi Verschelde
11f20c43d7
Merge pull request #28907 from dankan1890/contextual_help
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ScriptEditor: Changed the shortcut for contextual help in ALT + F1
2019-05-24 19:55:42 +02:00
Rémi Verschelde
da617b7943
Merge pull request #29132 from clayjohn/sort_depth_fix
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Fix "no depth test" and render_priority sorting
2019-05-24 17:46:06 +02:00
Rémi Verschelde
147ff2095d
Merge pull request #29112 from hbina/fix_auto_ordering
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Fixed scripts list ordering despite being disabled
2019-05-24 17:45:33 +02:00
Rémi Verschelde
3887fb3e6a
Merge pull request #28836 from Jummit/vs-fix-default-call-modes
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Change the call mode to self when adding nodes via the node search
2019-05-24 17:44:54 +02:00
Rémi Verschelde
01c41c782b
Merge pull request #28796 from clayjohn/GLES2-optimization
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GLES2: Allow Viewports to render directly to screen
2019-05-24 17:31:44 +02:00
Rémi Verschelde
193837a8f5
Merge pull request #28829 from vreon/swizzle-up
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Allow constructing larger data types by swizzling
2019-05-24 17:02:26 +02:00
Rémi Verschelde
521aad3dca
Merge pull request #28467 from kpkhxlgy0/fix-exfat
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fix file system not refresh on exFAT
2019-05-24 16:34:41 +02:00
Rémi Verschelde
2bf28f58ac
Merge pull request #28702 from Lisapple/fs-show-path-tooltip
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Show file path in FileSystem dock tooltip
2019-05-24 16:22:45 +02:00
Rémi Verschelde
f173d242a2
Merge pull request #28811 from iwek7/editor_remove_spaces_to_closes_indention
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Change rules of indenting for spaces
2019-05-24 16:21:04 +02:00
Rémi Verschelde
f279837f3e
Merge pull request #29067 from KoBeWi/spin_edit
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Pass mouse events to SpinBox from its LineEdit
2019-05-24 15:51:03 +02:00
Rémi Verschelde
d1b4b62eb5
Merge pull request #29133 from KoBeWi/ninja_modulate
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Don't modulate canvas on invisible color change
2019-05-24 15:45:24 +02:00
Rémi Verschelde
8689af6238
Merge pull request #29060 from volzhs/toggled-group
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Refactor BaseButton event handling
2019-05-24 15:44:35 +02:00
PouleyKetchoupp
3f174c86d0
Fixed scene tree update after changing node name in tool script
2019-05-24 15:27:22 +02:00