Commit graph

459 commits

Author SHA1 Message Date
Juan Linietsky
2cc8309249 Merge pull request #10351 from neikeq/enums-are-for-the-weak
ClassDB: Provide the enum name of integer constants
2017-08-21 19:56:08 -03:00
Ignacio Etcheverry
32dd9a9f66 ClassDB: Provide the enum name of integer constants 2017-08-20 22:07:43 +02:00
Juan Linietsky
541fdffc0a Merge pull request #10319 from neikeq/pr-engine-editor-hint
Adds Engine::is_editor_hint() method
2017-08-20 12:55:46 -03:00
Juan Linietsky
8fc6bb8f77 Added polygon antialiasing, but it does not work on nvidia. Will have to try something else.. 2017-08-19 13:14:38 -03:00
Ignacio Etcheverry
90b8a5b71e Removes editor_hint from SceneTree 2017-08-19 01:29:45 +02:00
TwistedTwigleg
00f6c85928 Synchronize parameter names in definition and declaration
Fixes #10244.
2017-08-16 17:22:23 +02:00
Pedro J. Estébanez
71a496803c Fix double point in Navigation2D
Fixes #10324.
2017-08-16 13:46:10 +02:00
Ignacio Etcheverry
7fc3c51169 Merge pull request #10339 from bojidar-bg/x-fix-scale-conflict
Rename Light2D::scale to texture_scale, so it doesn't conflict
2017-08-14 22:16:39 +02:00
Bojidar Marinov
4b0990bf8d
Rename Light2D::scale to texture_scale, so it doesn't conflict 2017-08-14 18:53:42 +03:00
Rémi Verschelde
9575dbdf78 Merge pull request #10298 from nhold/kinematic-body-2d-_move-fixes-#10107
Fix missing and incorrect values in return value of _move method
2017-08-13 17:26:59 +02:00
Zher Huei Lee
a625d7edfc Disabling Particles::one_shot restarts emission
Fixes #10181
2017-08-12 18:37:01 +08:00
Nathan Hold
fb40846dca Fix missing and incorrect values in return value of _move method 2017-08-12 19:59:39 +10:00
Rémi Verschelde
306c0471f7 Merge pull request #9987 from Rubonnek/move-members-to-initilization-list
Moved member variables from constructor to initialization list
2017-08-11 10:31:04 +02:00
Ignacio Etcheverry
78619a5866 Fixes method definitions with extra number of arguments 2017-08-10 07:17:51 +02:00
Ignacio Etcheverry
2f290038d6 Removes type information from method binds 2017-08-10 07:17:50 +02:00
Wilson E. Alvarez
6d112a68b6 Moved member variables from constructor to initialization list 2017-08-08 21:43:19 -04:00
Juan Linietsky
bb47bca1f6 Ability to pause particles, closes #3675 2017-08-07 19:02:25 -03:00
Rémi Verschelde
3121b3a4f4 Merge pull request #10141 from ISylvox/lower_case_godot_api
Makes all Godot API's Methods lower_case
2017-08-07 14:59:39 +02:00
Rémi Verschelde
9244ea6d54 Merge pull request #10109 from eska014/init-particles2d-draw-order
Initialize Particles2D draw order property
2017-08-07 14:50:59 +02:00
Indah Sylvia
5ae78fdf6a Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
Juan Linietsky
37adf936ab few bugs fixed thanks to explicit bool constructor and clang.
explicit bool constructor has thus now been removed, as it served it's mission!
2017-08-05 21:43:10 -03:00
Juan Linietsky
435bedd9ef Merge pull request #10116 from neikeq/prop_method_ambiguities
Renames properties and methods to avoid ambiguities
2017-08-05 17:55:43 -03:00
Ignacio Etcheverry
e82270e8d0 Renames properties and methods to avoid ambiguities
- Method Node2D.scale(Vector2) renamed to Node2D.apply_scale(Vector2)
- Property BaseButton.is_pressed renamed to BaseButton.pressed
2017-08-05 22:52:58 +02:00
Juan Linietsky
52649f1038 emit signal properly when frame has changed in autoplay, fixes #7730 2017-08-05 16:32:34 -03:00
Juan Linietsky
e47ecc63ef Properly update frame range after modifying the vframe/hframes, closes #7624 2017-08-05 16:19:36 -03:00
Juan Linietsky
de9fb90dbf Warn about resizing a rigidbody (2D or 3D), covers the most common cases, closes #7615 2017-08-05 16:06:15 -03:00
L. Krause
4d26b14576 Initialize Particles2D draw order property 2017-08-05 12:46:49 +02:00
Rémi Verschelde
0257ced05b Merge pull request #10040 from Hassan-A/getCells3.0
Added get_used_cells_by_id method 3.0
2017-08-03 10:33:49 +02:00
Hassan A
74587a4927 Added get_used_cells_by_id method 3.0 2017-08-02 18:02:00 -04:00
Rémi Verschelde
85088275c5 Merge pull request #8209 from robertdhernandez/Texture-Region-Editor-Sync
Texture region now updates when changing an Atlas region rect
2017-08-01 00:15:37 +02:00
Rémi Verschelde
0a74fb625e Merge pull request #9791 from bojidar-bg/6087-add-global-local-conv
Add .to_local/.to_global methods on Node2D and Spatial
2017-07-24 22:24:34 +02:00
Jakub Grzesik
567cbfcceb expose missing CollisionShape API for CollisionObject 2017-07-24 20:29:49 +02:00
Rémi Verschelde
374cffaa11 Merge pull request #9764 from Noshyaar/pr-fix2
Add object type hint for docs
2017-07-24 08:07:32 +02:00
Poommetee Ketson
2777f81d29 Add object type hint for docs 2017-07-23 18:57:03 +07:00
Bojidar Marinov
140f189a65
Add .to_local/.to_global methods on Node2D and Spatial
Those are just helpers around get_global_transform().affine_inverse().xform() and get_global_transform().xform().
Closes #6087
2017-07-23 14:37:26 +03:00
Poommetee Ketson
49331fbd63 Sprite: fix disconnect nonexistent signal 2017-07-23 01:02:33 +07:00
Poommetee Ketson
49c7620326 Add object type hint for docs 2017-07-19 02:03:34 +07:00
Rémi Verschelde
738d6c0afc Merge pull request #9355 from TwistedTwigleg/Remote_node_enhancement
RemoteTransform and RemoteTransform2D enhancements
2017-07-11 11:11:29 +02:00
Thomas Herzog
f9c99486b0 Merge pull request #9592 from RandomShaper/remove-warns
Remove warnings about benign situations
2017-07-10 22:23:11 +02:00
Pedro J. Estébanez
7d308797ad Remove warnings about benign situations 2017-07-10 16:20:56 +02:00
TwistedTwigleg
3400c42c4d Added the following features to RemoteTransform and RemoteTransform2D:
- Added the ability to toggle changes in position, rotation, and scale
- Added the ability to toggle changes in either local or global coordinates
2017-07-05 16:29:48 -04:00
Johan Manuel
00afca31c6 Use the gravity constant to calculate weights 2017-07-05 15:14:12 +02:00
TwistedTwigleg
a6feb0943a Fixed set_global_scale in Node2D. 2017-07-03 13:28:26 -04:00
Bojidar Marinov
4d2642b666 Readd tilemap's shape_transform and bugfixes
This reverts commit a808f53020.
2017-07-01 20:56:51 +03:00
Juan Linietsky
a808f53020 Revert "Fix Tileset/tilemap issues related to my adding of one-way collisions to them" 2017-07-01 13:02:04 -03:00
Juan Linietsky
2a3e00c8c7 -Many fixes to VisualScript, fixed property names, etc.
-Added ability to set/get a field in GetSet, as well as assignment ops
-Added a Select node
-Fixed update bugs related to variable list and exported properties, closes #9458
2017-06-30 21:35:05 -03:00
Bojidar Marinov
80356f925c
Fix #9409, fixup #9370; tileset now has shape transform instead of offset
Fix bad return type in CollisionObject2D, Shape -> Shape2D. Was causing unintended null when casting. (9409)
Fix a misplaced ++ operator. (9370)
Fix merging with exiting tileset duplicating shapes. (9370)
2017-06-30 19:01:20 +03:00
Robert Hernandez
f0f407e76e Texture region now updates when changing an Atlas
- Removed atlas_changed signal for AtlasTexture
- Changes are now handled by _notify_change
- Removed unneccesary signal connections
- Texture preview now updates in real-time

Fixed TextureRegionEditor constantly regenerating
2017-06-29 10:49:24 -04:00
Juan Linietsky
3ce046ee0c -Fixed SCREEN_TEXTURE and other related 2D shader parameters.
-Fixded BackBuffercopy object
2017-06-26 22:58:46 -03:00
Rémi Verschelde
b0516e0412 Merge pull request #9296 from TwistedTwigleg/Camera2D_enhancements_V2
Camera2D enhancements (V2)
2017-06-26 23:37:25 +02:00