Commit graph

4853 commits

Author SHA1 Message Date
Rémi Verschelde
13544fb508
Merge pull request #75759 from TokageItLab/reimplement-grouped-statemachine
Rework for nested `AnimationNodeStateMachine`
2023-04-24 16:44:21 +02:00
Rémi Verschelde
77fc22d6e2
Merge pull request #76290 from JohanAR/light_is_directional_spatial
Add LIGHT_IS_DIRECTIONAL built-in for spatial shaders
2023-04-21 15:50:27 +02:00
Rémi Verschelde
1a6d198759
Merge pull request #76282 from smix8/node_3d_gizmo_split_4.x
Split Node3DGizmos into dedicated files
2023-04-21 15:50:02 +02:00
smix8
808af8e837 Split Node3DGizmos into dedicated files
Splits Node3DGizmos into dedicated files.
2023-04-20 20:12:47 +02:00
Johan Aires Rastén
14a8124ffe Add LIGHT_IS_DIRECTIONAL built-in for spatial shaders 2023-04-20 14:33:30 +02:00
kobewi
ff310f0969 Add shortcut for quick-toggling word wrap 2023-04-19 23:46:22 +02:00
Rémi Verschelde
c01b11ec81
Merge pull request #76229 from KoBeWi/out_of_control
Remove wrong Ctrl from 2D editor tooltip
2023-04-19 10:13:52 +02:00
Rémi Verschelde
5bb46d6064
Merge pull request #76176 from YuriSizov/editor-extracted-interface-commencing
Decouple `EditorInterface` from `EditorPlugin`
2023-04-18 23:41:20 +02:00
kobewi
75f2d7f5c4 Remove wrong Ctrl from 2D editor tooltip 2023-04-18 22:43:50 +02:00
Dipal Zambare
c4f31e3333 Add Close Docs item in script editor context menu 2023-04-18 16:42:54 +02:00
Yuri Sizov
9e6b680cfb
Merge pull request #74814 from kleonc/tilemap-fix-rendering-odd-sized-tiles
`TileMap` Fix rendering odd-sized tiles
2023-04-18 16:27:44 +02:00
Silc Renew
991e6e90ba Rework StateMachine and nested StateMachine process
Breaking compatibility: If a StateMachineTransition is connected to a nested StateMachine prior to this, it is removed. Also, there was a feature to connect another StateMachine as the End of a StateMachine, which is also removed to avoid reference confusion. It was like a GoTo Statement, also further passing the same reference to the blending process, causing the blending calculation to break or causing some StateMachines to not work.
2023-04-18 19:06:51 +09:00
Yuri Sizov
49d7041d34 Decouple EditorInterface from EditorPlugin
- Simplify some includes in the process.
- Also exposes EditorInterface.movie_maker_enabled as a property.
2023-04-17 21:59:09 +02:00
Rémi Verschelde
4cfa718579
Merge pull request #75997 from hakro/update-cursor-when-panning
Change cursor consistently when panning in the 2D Editor
2023-04-13 09:55:53 +02:00
Hakim
f4edbe6341 Change cursor consistently when panning in the 2D Editor 2023-04-12 19:47:43 +02:00
clayjohn
9be0a73294 Add EXPOSURE built in to spatial shaders
This allows users to restore light values to pre-pre-exposure amounts
2023-04-12 10:35:13 -07:00
Rémi Verschelde
fff0ee0fc4
Merge pull request #75822 from YeldhamDev/no_multi_zero
Remove unnecessary zero multiplications
2023-04-11 19:40:40 +02:00
Rémi Verschelde
c5d9470c7c
Merge pull request #75765 from YuriSizov/editor-node-optimize-includes
Improve includes of `EditorNode` (and everything else)
2023-04-11 19:40:24 +02:00
kobewi
71011e0855 Adjust size of some dialogs 2023-04-10 17:04:53 +02:00
Yuri Sizov
5243f5cece
Merge pull request #72152 from smix8/mcd_settings_4.x
Add Mesh ConvexDecompositionSettings wrapper
2023-04-10 12:52:23 +02:00
kobewi
b0eadcfbce Initialize editor values on first launch 2023-04-09 09:52:18 +02:00
Michael Alexsander
f057d755ab Remove unnecessary zero multiplications 2023-04-08 09:31:05 -03:00
fuzzy@notepc
c6a45f1031 Fix #75790, where creating Ceil(Vector2) node in Visual Shader Editor
crashes engine due to index out of bounds.
2023-04-08 13:30:11 +09:00
smix8
1549aeaef8 Add Mesh ConvexDecompositionSettings wrapper
Adds wrapper MeshConvexDecompositionSettings to control parameters for Mesh ConvexDecomposition operations.
2023-04-07 22:39:25 +02:00
Yuri Sizov
4154039832 Improve includes of EditorNode (and everything else)
Also start organizing editor-specific GUI components
into a dedicated folder, `editor/gui`.
Also move `editor_file_server` next to the rest of debugger classes.
2023-04-07 18:59:49 +02:00
Yuri Sizov
920e8067f7
Merge pull request #68091 from AThousandShips/sprite_frames_order
Improve SpriteFrameEditor frame addition ordering
2023-04-07 13:13:41 +02:00
Yuri Sizov
9b500ab53c Fix premature theme item access in editor tools 2023-04-03 18:01:11 +02:00
kobewi
13c8a9890d Improve editor state initialization 2023-04-03 16:27:19 +02:00
Rémi Verschelde
632491f6da
Merge pull request #74682 from KoBeWi/snappy_snapping
Properly remember snapping options per-project
2023-04-03 16:01:07 +02:00
Rémi Verschelde
e359eaf451
Merge pull request #74319 from jbuck3/script-file-menu
Re-enable script editor File menu shortcuts when the menu is hidden
2023-04-03 16:00:17 +02:00
Rémi Verschelde
7f332ec78c
Merge pull request #73249 from KoBeWi/image_for_your_inspector
Improve Image preview in the inspector
2023-04-03 15:59:26 +02:00
Ninni Pipping
83d85048ea Improve SpriteFrameEditor frame addition ordering 2023-03-30 18:56:46 +02:00
Yuri Sizov
d2c10575bb
Merge pull request #75426 from timothyqiu/auto-translate
Turn off auto translate for some editor controls
2023-03-30 18:30:32 +02:00
kobewi
2fcfef15da Don't allow selecting nodes without owner 2023-03-30 16:52:22 +02:00
kleonc
c72b09639a TileSet editor AtlasMergingDialog crash fix 2023-03-28 20:07:26 +02:00
Haoyu Qiu
26553be424 Turn off auto translate for some editor controls
* Scene tab
* Animation name list in Animation panel
* Feature profile name list in Editor Feature Profile dialog
* Layout names in editor layout menu
* Subresource list in Inspector dock
* Resource type shown in EditorResourcePicker
* Enum dropdowns in inspectors: We'll eventually allow auto translating
  these after implementing a way to opt-out auto translation on a
  property-by-property basis and a way to extract enumerators.
2023-03-28 23:18:32 +08:00
Yuri Sizov
6e5713cc96
Merge pull request #74982 from kleonc/tile-map-editor-fix-preview-transforms
TileMapEditor Fix preview rendering and transform calculations
2023-03-20 16:26:40 +01:00
kleonc
224c66324b TileMapEditor Fix preview rendering and transform calculations 2023-03-16 14:52:38 +01:00
Yuri Sizov
ac2e82463c
Merge pull request #74114 from dalexeev/editor-help-enable-context-menu
Enable `RichTextLabel` context menu if selection is enabled
2023-03-16 12:19:05 +01:00
Yuri Sizov
f08ffdc372
Merge pull request #74869 from fahadshihab/master
Added drag and drop support for shader include files in shader editor
2023-03-15 16:17:50 +01:00
Yuri Sizov
3596443de1
Merge pull request #74727 from AThousandShips/project_settings
Exposing more project settings for documentation
2023-03-15 15:59:10 +01:00
Yuri Sizov
f9125e6cf1
Merge pull request #74660 from and-rad/shader-editor-trim-whitespace
Shader editor trims trailing whitespace if set in editor settings
2023-03-15 15:05:39 +01:00
Fahad Shihab
e5601b517e Added drag and drop support for shaderinclude
Dragging and dropping now works for shader include file.
2023-03-15 19:24:35 +05:30
Ninni Pipping
bd30847e59 Exposing more project settings for documentation 2023-03-15 14:25:40 +01:00
Yuri Sizov
c5977064a3 Make the request to redraw when clearing guides a part of UndoRedo 2023-03-14 13:31:20 +01:00
kleonc
c49a7feae3 TileMap Fix rendering odd-sized tiles 2023-03-12 16:20:38 +01:00
yedpodtrzitko
e13bcf5b84 clear filter input in Project Settings when opening Layers 2023-03-10 20:18:37 +08:00
kobewi
45b47d5584 Properly remember snapping options per-project 2023-03-09 21:12:26 +01:00
Andreas Raddau
1566b402c1 Shader editor trims trailing whitespace if set in editor settings 2023-03-09 17:27:23 +01:00
Haoyu Qiu
bef7f14885 Add missing TTRs in tiles editor and array inspector 2023-03-09 14:38:54 +08:00