Rémi Verschelde
16abb7f471
Merge pull request #60858 from lawnjelly/fti_add_mode_property
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Physics Interpolation - add interpolation mode property to node
2022-05-10 08:42:41 +02:00
Michael Alexsander
2e4e76b2e3
Add font_separator
to PopupMenu
2022-05-08 14:11:59 -03:00
lawnjelly
0ab077fcef
Physics Interpolation - add interpolation mode property to node
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Exposes the "interpolated" flag on nodes via a property, physics_interpolation_mode.
Mode can be INHERIT, OFF and ON. This makes it easy to turn off interpolation for nodes in the editor, versus via code.
2022-05-07 13:51:49 +01:00
Rémi Verschelde
db48b80707
Merge pull request #60816 from timothyqiu/tweener-doc
2022-05-06 08:48:18 +02:00
Haoyu Qiu
9b8c77fbf0
Fix wrong link in PropertyTweener doc
2022-05-06 12:58:49 +08:00
smix8
da9a88a35a
Allow AStar/AStar2D zero point weight
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Allow AStar/AStar2D zero point weight.
Limit was set to 1 which seemed like an arbitrary value as lower values down to zero can be useful for common gameplay navigation elements like teleports.
2022-05-06 02:33:31 +02:00
Rémi Verschelde
021f92a1be
i18n: Sync classref translations with Weblate
2022-05-05 15:54:59 +02:00
Rémi Verschelde
4dfc44ecc3
Merge pull request #60788 from akien-mga/3.x-cherrypicks
2022-05-05 15:54:33 +02:00
kleonc
b0bcbcc094
Tree::get_edited Fix in docs example code
2022-05-05 15:07:40 +02:00
Rémi Verschelde
9e37599f36
Core: Rename math 'phi' arguments to 'angle'
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(cherry picked from commit e7a58a7eb6
)
2022-05-05 15:02:46 +02:00
Micky
15f9803d28
Specify return value of Transform3D.scaled() and more
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Add more `[code]` (Transform3D)
Co-authored-by: kleonc <9283098+kleonc@users.noreply.github.com>
Add more `[code]` (Transform2D)
Co-authored-by: kleonc <9283098+kleonc@users.noreply.github.com>
(cherry picked from commit 87599054d2
)
2022-05-05 15:02:46 +02:00
mdavisprog
53fb0440d3
Add OS::is_process_running function.
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Adds the is_process_running function to the native OS class and exposes it to script.
This is implemented on Windows and Unix platforms. A stub is provided for other platforms that do not support this function.
Documentation is updated to reflect new API function.
(cherry picked from commit f3c1232c59
)
2022-05-05 15:02:46 +02:00
kobewi
68b4cdfaf9
Clarify InputMap.action_get_events() in the editor
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(cherry picked from commit 5235584066
)
2022-05-05 14:07:56 +02:00
PureAsbestos
46c4e2e704
Change 'throws an error' to 'prints an error' in classref
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(cherry picked from commit a89b3f872d
)
2022-05-05 13:49:35 +02:00
Chris verBurg
e7329c0cfc
Link to Container tutorial
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Users happening across any of the Container pages may not already know the intent of Containers, or which others are available. This commit adds a link to the existing "GUI containers" page in their tutorials sections.
(cherry picked from commit 3b941ed98c
)
2022-05-05 13:44:17 +02:00
Pawel Lampe
505ace250d
Add ability to bake_navigation_mesh
off thread.
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This feature makes it possible to workaround problems such as:
- long baking time due to heavy synchronization when parsing geometry
from mesh instances
- crash when freeing `NavigationMeshInstance` while baking
- errors when actively baking node tree is being detached from the
scene tree
2022-05-04 22:41:38 +02:00
Haoyu Qiu
e1441890eb
Document RichTextLabel append_bbcode/parse_bbcode always return OK
2022-05-03 16:00:51 +08:00
Rémi Verschelde
c1a0e6b5c9
Merge pull request #59952 from Calinou/doc-line2d-polygon2d-antialiasing
2022-05-02 10:50:23 +02:00
Rémi Verschelde
6ee64331db
Merge pull request #60527 from KoBeWi/unique_names_demastered
2022-05-02 10:48:27 +02:00
Rémi Verschelde
d8e702b010
Merge pull request #60552 from madmiraal/implement-3466-3.x
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[3.x] Add a method for obtaining display cutouts on Android
2022-05-02 07:58:05 +02:00
Rémi Verschelde
973bbb5c0e
Merge pull request #60661 from smix8/navigation_region_rid_3.x
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[3.x] Add get_region_rid() to NavigationPolygonInstance and NavigationMeshInstance
2022-05-01 14:18:05 +02:00
Rémi Verschelde
f12f41d343
Merge pull request #60662 from Calinou/doc-tonemap-3.x
2022-04-30 16:31:32 +02:00
Hugo Locurcio
035cb7fcb0
Improve documentation for tonemapping operators
2022-04-30 16:21:10 +02:00
smix8
ebcbbec563
Add get_region_rid() to NavigationPolygonInstance and NavigationMeshInstance
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Add get_region_rid() to NavigationPolygonInstance and NavigationMeshInstance
2022-04-30 15:54:12 +02:00
Rémi Verschelde
12cc0b8699
Merge pull request #60636 from Calinou/doc-proximitygroup
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Document the ProximityGroup class
2022-04-30 10:13:20 +02:00
Haoyu Qiu
b395731517
Add missing description of finished signal of SceneTreeTween
2022-04-30 09:39:20 +08:00
Hugo Locurcio
fb345a924d
Document the ProximityGroup class
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Co-authored-by: MJacred <loesch.benny92@gmx.de>
2022-04-29 20:26:29 +02:00
Hugo Locurcio
1bdcba2d76
Document workarounds for 2D line and polygon antialiasing
2022-04-29 19:39:11 +02:00
Rémi Verschelde
8ee69a88c1
doc: Fix a couple broken links to a moved page
2022-04-29 14:16:34 +02:00
Haoyu Qiu
153dc4d57e
Backport the new Tween system as SceneTreeTween
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Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2022-04-29 20:01:12 +08:00
Rémi Verschelde
73e6b7c145
Merge pull request #60592 from Calinou/styleboxflat-add-skew-3.x
2022-04-28 22:29:56 +02:00
Hugo Locurcio
4b399b2285
Add a Skew property to StyleBoxFlat
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This makes it possible to create more aesthetically pleasing
styleboxes for GUI theming, especially in games that have
a futuristic appearance (where skewed buttons and progress bars
are common).
2022-04-28 20:40:01 +02:00
Rémi Verschelde
f06e68f2a2
Merge pull request #54682 from smix8/textureproxy
2022-04-28 19:47:20 +02:00
smix8
ca1216fcef
Expose VisualServer.texture_set_proxy() to GDScript
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Expose VisualServer.texture_set_proxy() to GDScript
2022-04-28 18:53:29 +02:00
Rémi Verschelde
4cfc96fea7
Merge pull request #60531 from lawnjelly/fti_usage_warnings
2022-04-28 12:00:49 +02:00
twi
718533552c
Update link to vector2_angle_to_point.png
2022-04-27 18:34:16 -05:00
kobewi
b7336524f2
Expose move_to_trash()
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(cherry picked from commit b80e52f048
)
2022-04-27 12:41:01 +02:00
kleonc
6f01a949c2
Fix Image.blit_rect/blend_rect()
for negative p_dest
point
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(cherry picked from commit 4038bc0c36
)
2022-04-27 12:38:27 +02:00
kobewi
6891d719f6
Improve descriptions for drag methods
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(cherry picked from commit 31a23ab33f
)
2022-04-27 12:27:20 +02:00
GTcreyon
81bbde5b9f
Changed "pair" to "triplet" in Vector3 definition
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(cherry picked from commit ce1fcfcff9
)
2022-04-27 12:25:16 +02:00
Haoyu Qiu
bcc93c3e7c
Document timestamp decimal fraction in Time
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(cherry picked from commit 1b891069cd
)
2022-04-27 12:24:16 +02:00
Timo Schwarzer
8fb9c96df9
Vibrate using iOS haptics engine on supported devices (3.x)
2022-04-27 09:46:42 +02:00
lawnjelly
ad9b2b3794
Physics Interpolation - add helper warnings
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When physics interpolation is active on a node, it is essential that transforms are updated during "_physics_process()" rather than "_process()" calls, for the interpolation to give the correct result.
This PR adds optional warnings for instances, cameras and multimeshes which can flag updates being incorrectly called, and thus make these problems much easier to fix.
2022-04-26 13:56:02 +01:00
kobewi
e1c74ae83f
Implement Scene Unique Nodes
2022-04-26 13:55:48 +02:00
Marcel Admiraal
ec2270b88f
Add a method for obtaining display cutouts on Android
2022-04-26 13:52:33 +02:00
Rémi Verschelde
82e375d0a2
Merge pull request #60451 from timothyqiu/pool-array-doc
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Remove `Array` link in description of `Pool*Array`
2022-04-25 23:05:45 +02:00
Rémi Verschelde
5e4358eb73
Merge pull request #60426 from timothyqiu/array-fill
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[3.x] Add fill method to `Array` and `Pool*Array`
2022-04-25 23:00:17 +02:00
Rémi Verschelde
4c68304e2f
i18n: Sync classref translations with Weblate
2022-04-25 17:16:41 +02:00
Haoyu Qiu
8f0f98ffab
Bind Semaphore.try_wait()
2022-04-25 20:47:09 +08:00
Haoyu Qiu
77b6f7595a
Add fill method to Array and PoolArrays
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Co-authored-by: Matheus Lima Cunha <matheus.limacunha@hotmail.com>
2022-04-23 19:29:17 +08:00