Jakub Marcowski
41268d7faa
libpng: Update to 1.6.43
2024-03-09 15:10:17 +01:00
Micky
3a0d056180
Use META_UNDERLINE_ON_HOVER in built-in class reference
2024-03-09 13:22:59 +01:00
A Thousand Ships
06df4abcd3
[Doc] Clarify bsearch(_custom)
behavior
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* Added an example for the effect of `before`
* Clarified the arguments to the custom callable can be either order
2024-03-09 13:09:29 +01:00
Alistair Leslie-Hughes
82a052a008
wayland: Stop possible Null pointer dereferences
2024-03-09 21:50:55 +11:00
Alistair Leslie-Hughes
d3ebae5e33
wayland: Stop unreachable warning
2024-03-09 21:50:39 +11:00
Rémi Verschelde
f28964805e
Merge pull request #89303 from V-Sekai/scale-with-dpi-constexpr-4.3
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Windows: Avoid `scale_with_dpi` constexpr compiler error.
2024-03-09 10:18:55 +01:00
Rémi Verschelde
bfa866c318
Merge pull request #89301 from KoBeWi/human_readable_code
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Refactor how file cache entries are stored
2024-03-09 00:52:39 +01:00
Rémi Verschelde
e9ca51ce87
Merge pull request #89292 from Chaosus/vs_fix_crash
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Fix possible crash when converting a node to other in visual shader
2024-03-09 00:52:35 +01:00
Rémi Verschelde
47941d49ac
Merge pull request #89286 from Kiisu-Master/fix-pot-generation
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Fix packed scene translation parser missing strings.
2024-03-09 00:52:32 +01:00
Rémi Verschelde
877cd12da8
Merge pull request #89284 from mihe/lsp-multiple-messages
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Allow LSP to process multiple messages per poll
2024-03-09 00:52:29 +01:00
Rémi Verschelde
377ce78d4e
Merge pull request #89283 from AlexOtsuka/audio-fix
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Fix audio crackling issues due to incorrect WASAPI buffer size
2024-03-09 00:52:26 +01:00
Rémi Verschelde
d6a9a70101
Merge pull request #89282 from Rindbee/reduce-indent-in-XRInterface-example-code
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Reduce indentation in `XRInterface` class document example code
2024-03-09 00:52:23 +01:00
Rémi Verschelde
5c6614fd52
Merge pull request #89281 from permelin/fix-lm-capture-octant
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Fix lightmap captures not applied in one octant
2024-03-09 00:52:19 +01:00
Rémi Verschelde
eccdf1a1e8
Merge pull request #89263 from dalexeev/editor-help-codeblock-syntax-highlighting
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Editor Help: Add syntax highlighting for code blocks
2024-03-09 00:52:16 +01:00
Rémi Verschelde
3cac010344
Merge pull request #89255 from passivestar/themable-log-buttons
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Add missing normal and hover states to `EditorLogFilterButton`
2024-03-09 00:52:12 +01:00
Rémi Verschelde
1c8ef9e252
Merge pull request #89251 from KoBeWi/fastpector
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Speed up inspector updates for TileMap
2024-03-09 00:52:09 +01:00
Rémi Verschelde
d78fafa4b0
Merge pull request #89085 from miv391/remember-search-replace-text
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Remember search text in Find/Replace in Files dialog
2024-03-09 00:52:05 +01:00
Rémi Verschelde
baf75d048c
Merge pull request #87448 from nfrmtk/check-buffer-size
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Add check for negative `buffer_size` inside `StreamPeerGZIP::start_(de)compression`
2024-03-09 00:52:01 +01:00
Rémi Verschelde
8af66a72b5
Merge pull request #56420 from nathanfranke/project-creation
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Automatically create folder in project manager create and import
2024-03-09 00:51:51 +01:00
Rémi Verschelde
023dcd44c1
Refactor OS exit code to be EXIT_SUCCESS
by default
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- `Main::setup` early exits (failure or `--help`/`--version`) now
consistently return `EXIT_FAILURE` or `EXIT_SUCCESS` on all platforms,
instead of 255 on some and a Godot Error code on others.
- `Main::start` now returns the exit code, simplifying the handling of early
failures.
- `Main::iteration` needs to explicit set the exit code in OS if it errors
out.
- Web and iOS now properly return `OS::get_exit_code()` instead of 0.
2024-03-08 23:31:24 +01:00
kobewi
25553d7aca
Refactor how file cache entries are stored
2024-03-08 23:16:31 +01:00
kobewi
a62ccf3f1a
Fix custom resource icons in FileSystem
2024-03-08 22:31:15 +01:00
Danil Alexeev
87718d2a6e
Editor Help: Add syntax highlighting for code blocks
2024-03-09 00:02:31 +03:00
Kiisu_Master
8446084a20
Fix packed scene translation parser missing strings.
2024-03-08 20:43:19 +02:00
Yuri Rubinsky
d9292ea51e
Fix possible crash when converting a node to other in visual shader
2024-03-08 21:28:05 +03:00
Nathan Franke
2130f1121a
Automatically create folder in project manager create/import/install
2024-03-08 12:27:50 -06:00
Mikael Hermansson
e2485044a1
Allow LSP to process multiple messages per poll
2024-03-08 18:49:29 +01:00
passivestar
bcfca0295c
Add missing normal and hover states to EditorLogFilterButton
2024-03-08 20:10:49 +04:00
Mika Viskari
bfd1700971
Remember search text in Find/Replace in Files dialog
2024-03-08 17:43:31 +02:00
nfrmtk
da886006a0
add check for negative buffer_size inside start_(de)compression method.
2024-03-08 17:49:48 +03:00
Thaddeus Crews
9d7215e6af
Template format commit to .git-blame-ignore-revs
2024-03-08 08:33:06 -06:00
AlexOtsuka
179b0786c6
Fix audio crackling issues due to incorrect WASAPI buffer size
2024-03-08 14:05:39 +01:00
风青山
2a7257aedf
Reduce indentation in XRInterface
class document example code
2024-03-08 20:37:37 +08:00
Rémi Verschelde
ffc41fb76d
Merge pull request #89277 from RandomShaper/rdd_public_shader_desc
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Make `ShaderDescription` and related types public
2024-03-08 13:09:50 +01:00
Rémi Verschelde
a658621cc5
Merge pull request #89264 from ryevdokimov/don't-update-snap-every-scan
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Move `snap_controls_to_pixels` from process to projects settings changed method
2024-03-08 13:09:46 +01:00
Rémi Verschelde
694d4f82f9
Merge pull request #89260 from m4gr3d/update_permissions_request_api
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Add `PermissionsUtil#requestPermissions(...)` to provide the ability to request multiple permissions at a time
2024-03-08 13:09:43 +01:00
Rémi Verschelde
f8140a4e9a
Merge pull request #89253 from Calinou/debug-draw-modes-ignore-decals-2
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Make Overdraw, Lighting and Shadow Splits debug draw modes ignore decals
2024-03-08 13:09:40 +01:00
Rémi Verschelde
6db28c9fb7
Merge pull request #89204 from luevano/fix-cyclic-dep-on-drop
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Fix wrong undo-redo action when dropping files containing circular dependencies
2024-03-08 13:09:37 +01:00
Rémi Verschelde
d195346b59
Merge pull request #89190 from AThousandShips/vis_cat
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Fix some missing categories in visual shader nodes
2024-03-08 13:09:34 +01:00
Rémi Verschelde
1186d4a8df
Merge pull request #89094 from permelin/fix-particle-userdata-gles3
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Fix `USERDATA` built-ins for GLES3 particle shaders
2024-03-08 13:09:30 +01:00
Rémi Verschelde
cebaf9dac5
Merge pull request #89042 from permelin/fix-particle-trail-activation
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Fix early activation of particle trail sections
2024-03-08 13:09:25 +01:00
Rémi Verschelde
7755079f39
Merge pull request #89025 from Chubercik/clipper2-1.3.0
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clipper2: Update to 1.3.0
2024-03-08 13:09:21 +01:00
Rémi Verschelde
6f51f73339
Merge pull request #88221 from Scony/extend-parse_source_geometry_data
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Extend `NavigationMeshSourceGeometryData[23]D` to allow data merging
2024-03-08 13:09:17 +01:00
Rémi Verschelde
476be3ab64
Merge pull request #88111 from Ryan-000/master
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Expose scene unique id functionality in Resource
2024-03-08 13:09:13 +01:00
Rémi Verschelde
2c0797b257
Merge pull request #87161 from ryevdokimov/do-not-commit
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Do not commit transforms and handles if no changes were made
2024-03-08 13:09:10 +01:00
Rémi Verschelde
7688460bf7
Merge pull request #86268 from aaronfranke/scene-tree-visible
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Allow node visibility to work with custom user-provided node types
2024-03-08 13:09:00 +01:00
Per Melin
46610117d3
Fix lightmap capture not applied in one octant
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GI from probe captures was not applied to dynamic objects in the (-,-,-)
octant of the lightmap. If the object had traveled from a different part
of the lightmap, it would simply not update anymore and kept whatever
ambient light it had from before. If the object on the other hand came
from outside of the lightmap into this octant, it would receive no
ambient light at all.
2024-03-08 12:43:38 +01:00
Pedro J. Estébanez
560e79c67f
Make ShaderDescription and related types public
2024-03-08 09:55:44 +01:00
Thaddeus Crews
9903e6779b
Enforce template syntax typename
over class
2024-03-07 22:39:09 -06:00
Aaron Franke
0700b807a2
Allow node visibility to work with custom user-provided node types
2024-03-07 17:25:06 -08:00