Sergey Minakov
33038be5ed
iOS SCons: update iOS minimal version
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iOS 11 for iOS device
iOS 13 for iOS Simulator
2020-07-25 21:55:13 +02:00
Rémi Verschelde
963d3a07bd
Merge pull request #40610 from amanj120/forward_port_bundle_pr_manifest
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Write AndroidManifest.xml file for Gradle project
2020-07-24 23:35:29 +02:00
Aman Jain
e53067c42e
Write an AndroidManifest.xml file to be merged with app module's manifest.
2020-07-24 12:53:27 -04:00
bruvzg
09f301029a
[macOS / ARM64] Remove "-msse2" flag from ARM64 release export template build. Add ARM64 breakpoint inline assembly to "doctest".
2020-07-24 17:54:34 +03:00
RevoluPowered
579342810f
t Add unit testing to Godot using DocTest and added to GitHub Actions CI
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Implements exit codes into the engine so tests can return their statuses.
Ideally we don't do this, and we use FIXUP logic to 'begin' and 'end' the engine execution for tests specifically.
Since realistically we're initialising the engine here we don't want to do that, since String should not require an engine startup to test a single header.
This lowers the complexity of running the unit tests and even for
physics should be possible to implement such a fix.
2020-07-24 13:05:33 +01:00
Rémi Verschelde
1dc00ce7b9
Merge pull request #40348 from amanj120/forward_port_bundle_pr_icons
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Copy project icons to Gradle project directory during Android Custom Build.
2020-07-23 18:03:08 +02:00
Aman Jain
4a5ddcbad2
Copy icons to Gradle project
2020-07-23 11:37:33 -04:00
Rémi Verschelde
dcf902df85
SCons: Remove unused DEBUG_MEMORY_ENABLED define
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Its last use was removed in Godot 3.0, so it no longer makes sense to define.
Also removed `D3D_DEBUG_INFO` for Windows as it's likely a left over from a
long time ago pre-opensourcing when Godot had some form of Direct3D 9 support?
2020-07-23 09:39:10 +02:00
Rémi Verschelde
a5fb445121
Merge pull request #40450 from asmaloney/spelling
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Fix spelling & grammar in comments, docs, and messages
2020-07-21 22:14:04 +02:00
Andy Maloney
4dda62f591
Fix spelling & grammar in comments, docs, and messages
2020-07-21 15:17:23 -04:00
thebestnom
166103c759
Android: Keyboard modifier and arrow key support
2020-07-21 22:13:24 +03:00
Rémi Verschelde
103b46733a
Merge pull request #40533 from zaevi/fix_clipboard_crlf
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fix crlf for clipboard
2020-07-21 16:06:43 +02:00
Rémi Verschelde
f6b6d51052
Merge pull request #40562 from nekomatata/osxcross-vulkan-layer
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Fix Vulkan layer creation when compiling with OSXCross
2020-07-21 12:57:52 +02:00
PouleyKetchoupp
08b0fd4330
Set minimum osx version to 10.12 for OSXCross compilation
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Fixes this compilation error:
In file included from thirdparty/vulkan/vk_mem_alloc.cpp:7:
thirdparty/vulkan/vk_mem_alloc.h:3691:18: error: 'shared_mutex' is unavailable: introduced in macOS 10.12
std::shared_mutex m_Mutex;
^
/home/[user]/sources/osxcross/target/bin/../SDK/MacOSX10.14.sdk/usr/include/c++/v1/shared_mutex:178:58: note: 'shared_mutex' has been explicitly marked unavailable here
class _LIBCPP_TYPE_VIS _LIBCPP_AVAILABILITY_SHARED_MUTEX shared_mutex
2020-07-21 12:37:56 +02:00
PouleyKetchoupp
ce34b77c4a
Fix MoltenVK layer creation when compiling with OSXCross
2020-07-21 12:37:20 +02:00
Rémi Verschelde
b7aa474680
Merge pull request #40422 from amanj120/forward_port_bundle_pr_resources
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Create strings.xml files in the Gradle project to handle localization
2020-07-20 22:26:44 +02:00
Zae
0107550cf1
fix crlf for clipboard
2020-07-20 23:07:20 +08:00
PouleyKetchoupp
d7aaec8ffe
Disable virtual keyboard focus adjustment on Android
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Fixes #37190
The default adjustment setting was causing the view to pan down in order
to adjust the focus on the text content.
We don't need any focus adjustment since we're using a fixed size window
for our application.
Documentation:
https://developer.android.com/reference/android/view/WindowManager.LayoutParams#SOFT_INPUT_ADJUST_NOTHING
2020-07-20 12:04:02 +02:00
Aman Jain
5ff6f7a86b
Create strings.xml files in the gradle project to handle localization
2020-07-15 13:02:59 -04:00
Rémi Verschelde
c8523038cc
Merge pull request #40268 from DanielZTing/master
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Fix cancel/OK button order on macOS
2020-07-15 09:21:04 +02:00
thebestnom
4dc94e93bb
Android: fix display server always alerting no Vulkan support
2020-07-14 19:37:36 +03:00
bruvzg
850bbabe56
[macOS] Fix window size on macOS Big Sur (title bar height is no longer same as menu height), use top-left corner as resize origin instead of bottom-left.
2020-07-14 15:09:46 +03:00
Rémi Verschelde
28e8347d6c
Merge pull request #40354 from bruvzg/add_vulkan_init_message
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Display error popup instead of crashing if Vulkan init failed.
2020-07-14 09:03:25 +02:00
Aaron Franke
9986439352
Commit other files changed by file_format.sh
2020-07-13 14:14:11 -04:00
bruvzg
996910b627
Add error messages if Vulkan init failed, prevent Vulkan context freeing uninitialized device and instance.
2020-07-13 19:24:21 +03:00
Daniel Ting
9605fc54c7
Fix cancel/OK button order on macOS
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The macOS platform convention regarding button order is cancel on left,
OK on right.
2020-07-10 15:10:11 -05:00
Marcel Admiraal
26fcf2b04c
Add override keywords.
2020-07-10 13:56:54 +01:00
Rémi Verschelde
dc856481ff
Merge pull request #40244 from amanj120/forward_port_bundle_pr_permissions
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Refactor permissions and command line flags into separate methods
2020-07-10 13:19:37 +02:00
Rémi Verschelde
f67b65864f
Merge pull request #40167 from amanj120/forward_port_bundle_pr_saving_files
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Utility methods for writing files to gradle project directory
2020-07-10 11:02:03 +02:00
Aman Jain
f579057748
Refactor permissions and command line flags into separate methods
2020-07-09 16:34:08 -04:00
Aman Jain
78e003951a
Utility methods for writing files to Gradle project.
2020-07-09 13:57:15 -04:00
bruvzg
bcc3c72d9c
[macOS] Fix transient windows.
2020-07-09 14:22:56 +03:00
Rémi Verschelde
d629b17291
Merge pull request #40215 from naithar/feature/ios-storyboard-usage-master
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[4.0] [iOS] Option to use storyboards for launch screens
2020-07-09 08:36:01 +02:00
Sergey Minakov
96e204bb0d
iOS Export: Storyboard custom values
2020-07-07 02:00:08 +03:00
Sergey Minakov
d4c541c25a
iOS Export: add option to use storyboard for launch screen
2020-07-07 01:46:26 +03:00
Sergey Minakov
7b64f2df50
iOS Export: use relative path for res:// files
2020-07-06 00:56:29 +03:00
Rémi Verschelde
c2a0bfa95b
Merge pull request #40111 from DanielZTing/master
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Fix opening URLS with special characters in macOS
2020-07-05 00:51:13 +02:00
Rémi Verschelde
8ccb1cec91
Merge pull request #40084 from bruvzg/macos_seamless_scaling
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[macOS] Implement seamless display scaling.
2020-07-04 10:51:09 +02:00
Rémi Verschelde
9828fcc01a
Merge pull request #40105 from Logharaa/master
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Stop looping as soon as the first window that has focus is found
2020-07-04 09:57:14 +02:00
bruvzg
df968d577a
[macOS] Implement seamless display scaling.
2020-07-04 10:36:33 +03:00
Daniel Ting
b8e6ff9a7f
Fix opening URLS with special characters in macOS
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The Online Tutorials section of InputMap in the editor's built-in
documentation viewer contains this link:
docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html#inputmap
The macOS implementation for opening a link percent-encodes it before
sending it to the browser, resulting in a 404. This is to fix #13422
where filenames with special characters could not be opened in Finder.
However, this breaks URLS so I added a check to see if the resource
scheme is file:// and if so, only then is it escaped. This allows other
schemes like `http`, `ftp`, and `mailto` to be used.
2020-07-03 23:00:48 -05:00
Gaël
6c76639c40
Break loop when the first focused window is found
2020-07-04 01:57:16 +02:00
Rémi Verschelde
73fddc623b
Merge pull request #39888 from nekomatata/windows-create-window-error
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Fix errors when creating windows on Windows
2020-07-04 01:41:43 +02:00
Rémi Verschelde
c020eea184
Merge pull request #40092 from hinlopen/remove-find-last
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Remove String::find_last (same as rfind)
2020-07-04 01:38:01 +02:00
Juan Linietsky
14263d3d0d
Improve the situation of DND on X11
2020-07-03 12:09:22 -03:00
Stijn Hinlopen
929b98d24b
Remove String::find_last (same as rfind)
2020-07-03 15:26:22 +02:00
Rémi Verschelde
aa564739dd
Merge pull request #40074 from reduz/fix-fullscreen
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Fix fullscreen flag on Windows, closes #37588
2020-07-03 09:23:44 +02:00
Rémi Verschelde
64aa25b2e5
Merge pull request #40050 from naithar/feature/ios-gdnative-master-2
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[4.0] Add support of iOS's dynamic libraries to GDNative
2020-07-03 07:48:13 +02:00
Juan Linietsky
b14be5f271
Fix fullscreen flag on Windows, closes #37588
2020-07-02 22:09:17 -03:00
bruvzg
a9e341cff3
[macOS] Implement confined mouse mode.
2020-07-02 17:34:58 +03:00