Commit graph

10407 commits

Author SHA1 Message Date
Rémi Verschelde
15a02c49be
Merge pull request #61647 from KoBeWi/SaverResource 2022-07-29 22:30:51 +02:00
kobewi
c3606cb5f3 Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
Rémi Verschelde
6ba7dacf6b
Merge pull request #63415 from ajreckof/expose_tilemap_custom_data_methods
Expose TileMap methods related to the name of custom data layers
2022-07-29 19:43:55 +02:00
Rémi Verschelde
ba3734e69a
Merge pull request #63603 from aaronfranke/editor-paths
Move editor paths into the EditorPaths class
2022-07-29 19:31:59 +02:00
Rémi Verschelde
74d92bf459
Merge pull request #43081 from KoBeWi/property_keeper
Keep property values when extending script
2022-07-29 19:29:52 +02:00
Rémi Verschelde
7199314eb3
Merge pull request #63595 from reduz/remove-signal-connect-binds
Remove Signal connect binds
2022-07-29 18:10:39 +02:00
Aaron Franke
ac870ab1c8
Move editor paths into the EditorPaths class 2022-07-29 11:07:30 -05:00
Tomasz Chabora
44cf3c22ac Keep property values when extending script 2022-07-29 16:57:50 +02:00
Juan Linietsky
d4433ae6d3 Remove Signal connect binds
Remove the optional argument p_binds from `Object::connect` since it was deprecated by Callable.bind().
Changed all uses of it to Callable.bind()
2022-07-29 16:26:13 +02:00
ajreckof
8433ad5353 expose TileMap methods related to the name of custom data layers 2022-07-29 15:05:42 +02:00
Rémi Verschelde
8b454f8b41
Merge pull request #62601 from smix8/navigation_3d_debug_4.x 2022-07-29 12:29:32 +02:00
Rémi Verschelde
af054f1003 Export: Fix template path for PC (Windows, Linux)
Regression after #63096.
2022-07-29 11:03:18 +02:00
Rémi Verschelde
9869182e8a
Merge pull request #62629 from linkpy/master
Make the alternative tile control correctly handle right-click dragging.
2022-07-29 10:14:42 +02:00
smix8
c394ea518e Add more detailed Navigation Debug Visualization
- Adds more customization options to ProjectSettings.
- Displays navregion edge connections and navigation polygon edges in editor and at runtime.
- Majority of debug code moved from SceneTree to NavigationServer.
- Removes the irritating debug MeshInstance child node from NavigationRegion3D and replaces it with direct RenderingServer API.
2022-07-29 09:58:41 +02:00
Rémi Verschelde
7c93373008
Merge pull request #63161 from PrecisionRender/master
Add `ShapeCast3D` node
2022-07-29 08:07:13 +02:00
Rémi Verschelde
ad280f44e3
Merge pull request #62164 from DeeJayLSP/oggrammar
Rename every instance of "OGG" to "Ogg"
2022-07-29 08:04:59 +02:00
Estelle Linkpy Reid
d5926b435e Make the alternative tile control correctly handle right-click dragging. 2022-07-29 03:11:08 +02:00
Rémi Verschelde
8cb51a642e
Merge pull request #63586 from akien-mga/editor-paths-create-export_templates 2022-07-28 22:39:25 +02:00
DeeJayLSP
c8f3b02fcf Rename every instance of "OGG" to "Ogg" 2022-07-28 16:41:38 -03:00
Rémi Verschelde
14d021287b
Merge pull request #63049 from Faless/mp/4.x_as_module 2022-07-28 20:46:31 +02:00
Rémi Verschelde
8e0f328a80
Merge pull request #59840 from Calinou/renderingserver-global-uniform-rename 2022-07-28 20:34:17 +02:00
Rémi Verschelde
73c11ab31a EditorPaths: Fix creating 'export_templates' folder. 2022-07-28 20:33:22 +02:00
Rémi Verschelde
1c820f19b1
Merge pull request #60957 from DeeJayLSP/sample_pcm 2022-07-28 19:51:08 +02:00
PrecisionRender
8cbb9b8b0a Add ShapeCast3D node 2022-07-28 12:08:42 -05:00
DeeJayLSP
4889659227 Rename AudioStreamSample to a more discoverable name 2022-07-28 13:53:36 -03:00
Hugo Locurcio
4b42379c8f
Rename RenderingServer global shader uniform methods to be more explicit
The `global_shader_uniform` name is longer, but it makes it much
easier to find the methods when searching in the class reference.
2022-07-28 18:46:59 +02:00
Hugo Locurcio
e24029edc3
Allow changing mipmap LOD bias when FSR 1.0 scaling is not used
Mipmap LOD bias can be useful to improve the appearance of distant
textures without increasing anisotropic filtering (or in situations
where anisotropic filtering is not effective).

`fsr_mipmap_bias` was renamed to `texture_mipmap_bias` accordingly.
The property hint now allows for greater precision as well.
2022-07-28 17:51:13 +02:00
Rémi Verschelde
2e05cc3314
Merge pull request #58361 from V-Sekai/tileset_editor_selection
Fix tileset editor visiblity and selection context
2022-07-28 17:31:21 +02:00
Rémi Verschelde
7281f0f238
Merge pull request #62350 from Valeryn4/fix_animation_state_machine
Validate AnimationNode name in AnimationStateMachine
2022-07-28 10:39:58 +02:00
Valerii
c28efd6c95 Validate AnimationNode name in AnimationStateMachine
Fixes #60959.
2022-07-28 10:16:45 +02:00
Rémi Verschelde
f99f5a5887
Merge pull request #48995 from KoBeWi/advanced_animation 2022-07-28 10:14:25 +02:00
Rémi Verschelde
199ea349f5
Merge pull request #57698 from bluenote10/feature/rename_translated_to_translated_local 2022-07-28 10:03:07 +02:00
Rémi Verschelde
72e9122514
Merge pull request #63558 from TokageItLab/skel-validator 2022-07-28 09:25:45 +02:00
Rémi Verschelde
422725cffc
Merge pull request #56597 from V-Sekai/material_drag_and_drop
Add drag-and-drop support for materials in 3D Instances
2022-07-28 09:22:38 +02:00
Rémi Verschelde
2f828135f8
Merge pull request #63543 from TokageItLab/fix-skeleton-renamer
Fix SkeletonRenamer & TrackOrganizer in ImporterRetarget for non bone animations such as BlendShape
2022-07-28 00:34:45 +02:00
Silc 'Tokage' Renew
3b89bf901a Make BoneMapper validation stricter 2022-07-28 07:27:41 +09:00
Silc Renew
9c3ae0e000 Fix SkeletonRenamer & Organizer for non bone animations (BlendShape) 2022-07-28 01:21:29 +09:00
Rémi Verschelde
03987738aa
Merge pull request #63351 from fire-forge/array-colors 2022-07-27 18:10:44 +02:00
Rémi Verschelde
ba2aa30a18
Merge pull request #58443 from object71/fix-editor-properties-deleted-by-mistake 2022-07-27 16:53:26 +02:00
FireForge
f26414762f Reduce contrast in inspector array element backgrounds
Co-authored-by: reduz <reduzio@gmail.com>
2022-07-27 09:50:28 -05:00
Rémi Verschelde
ed61fb2a8b
Merge pull request #63138 from TokageItLab/normalize-position-track
Add position track normalization to importer retarget
2022-07-27 16:49:18 +02:00
Rémi Verschelde
d5f8ecd54e i18n: Sync editor translations with Weblate
(cherry picked from commit 5e66d2e2c4)
2022-07-27 15:59:43 +02:00
Rémi Verschelde
cc5135959b
Merge pull request #62973 from bruvzg/sysfont_support 2022-07-27 13:38:30 +02:00
Rémi Verschelde
f3fbb157ca
Merge pull request #63121 from aaronfranke/editor-export-split 2022-07-27 11:19:40 +02:00
Hugo Locurcio
ad9a8e70f4
Merge pull request #62888 from Calinou/editor-material-preview-improve-appearance
Improve appearance of the material editor preview
2022-07-27 00:25:12 +02:00
Pedro J. Estébanez
116f03a1b6 Keep crash handler status on editor restart 2022-07-26 19:07:06 +02:00
Rémi Verschelde
222e489dfd
Merge pull request #63496 from groud/fix_tile_set_not_saving
Fix TileSet not loading correctly when embedded in a scene
2022-07-26 18:27:05 +02:00
Gilles Roudière
8da2710911 Fix TileSet not loading correctly when embedded in a scene 2022-07-26 17:39:35 +02:00
Aaron Franke
006e5f28d5
Move project export and export template manager into export folder 2022-07-26 08:28:29 -05:00
Aaron Franke
e53ae13178
Split up editor export code into multiple files 2022-07-26 08:28:19 -05:00