Ignacio Etcheverry
33766a4935
Merge pull request #6901 from volzhs/fix-inputevent-compare
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Fix comparison bug with InputEvent
2016-10-29 22:29:18 +02:00
George Marques
a52cbd65a8
Merge pull request #6937 from SuperUserNameMan/fix_win_standalone_msvc_and_mingw_incompatibilities
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fix bug introduced by #6501
2016-10-28 20:57:51 -02:00
Rémi Verschelde
8321e48ab0
Merge pull request #6943 from damon-myers/fix-mac-locale
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Fix locale for macOS-style locales
2016-10-27 14:37:44 +02:00
Damon
1e7f078ce9
Fix locale for macOS-style locales
2016-10-27 07:29:00 -05:00
Damon Myers
470ead74db
Change set_locale to fallback to the global language ( #6910 )
2016-10-27 10:36:32 +02:00
Rémi Verschelde
6f09841e24
Merge pull request #6936 from Faless/udp_ntohs
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Fix PacketPeerUDP get_packet_port()
2016-10-27 09:34:30 +02:00
yg2f
f7773d499d
fix bug introduced by #6501
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( @Akien : this PR is for current HEAD only, not to be cherry-picked for 2.1.1 )
this is manual revertion of #6501 which introduced a bug that prevented
scons from detecting Mingw under Windows when MSVC was installed.
(thanks to @vnen for finding this)
AND
it fixes the actual bug that prevented scons from detecting MSVC standalone
compiler ( a confusions between ``VSINSTALLDIR`` and ``VCINSTALLDIR`` )
The freeware Standalone MSVC C++ Build Tools are available here :
http://landinghub.visualstudio.com/visual-cpp-build-tools
2016-10-26 19:29:30 +02:00
Fabio Alessandrelli
25e29972a9
Fix PacketPeerUDP get_packet_port()
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Properly convert port field from network to system ordering on incoming packets.
2016-10-26 18:27:01 +02:00
Rémi Verschelde
c67e3a485d
Merge pull request #6925 from godotengine/ipv6
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Adding IPv6 support
2016-10-26 14:32:51 +02:00
Fabio Alessandrelli
80e911647c
Pass correct address size (ipv4,ipv6) to socket connect, bind, sendto
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The address size passed to network system calls now reflects the the actual IP type (v4 or v6).
Fix Windows and OSX ipv6 sockets
2016-10-26 08:20:31 +02:00
Rémi Verschelde
c7f9d853e2
Merge pull request #6898 from zaps166/scons-msg-fix
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"CCFLAGS" are for C and C++ compiler
2016-10-25 21:36:02 +02:00
Rémi Verschelde
d067ec8753
Merge pull request #6906 from volzhs/remove-dead-code
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Remove dead code in FileSystemDock
2016-10-25 21:27:15 +02:00
volzhs
9605a1d0da
Remove dead code in FileSystemDock
2016-10-23 23:38:49 +09:00
volzhs
b76a0ca40c
Fix comparison bug with InputEvent
2016-10-23 05:47:36 +09:00
Błażej Szczygieł
ace18d28d2
"CCFLAGS" are for C and C++ compiler
2016-10-22 17:28:10 +02:00
Rémi Verschelde
24337f9c5e
Merge pull request #6884 from vnen/html-export-char
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Fix extraneous NULL character on HTML export
2016-10-22 13:09:54 +02:00
Rémi Verschelde
7740b3912c
Merge pull request #6882 from vnen/mouse-mode
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Fix the hiding of mouse cursor before interaction
2016-10-22 13:08:18 +02:00
Rémi Verschelde
ad07b31353
Merge pull request #6881 from vnen/msvc-project-output
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Fix output binary paths for VS project generation
2016-10-22 13:07:37 +02:00
Randy Tan Shaoxian
638a31d972
Fixed tiny error in detect.py causing compilation for Android to fail.
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(cherry picked from commit c9d7f77c6f
)
2016-10-22 13:04:13 +02:00
Rémi Verschelde
ee6c5c5c23
Merge pull request #6858 from zaps166/gcc-color-output
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SCons: Use colored output if available, change "colored"->"verbose"
2016-10-22 12:59:45 +02:00
Rémi Verschelde
3dd405c517
Merge pull request #6857 from zaps166/disable-asserts-in-release
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Disable asserts in release mode
2016-10-22 12:55:21 +02:00
Henrique Lacreta Alves
853d1ce9f3
Prevent unwanted script editor input on game crash
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Fixes #6530 .
2016-10-22 12:54:38 +02:00
Rémi Verschelde
f5818c8e63
Merge pull request #6812 from RandomShaper/get-visualserver-clear-color
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Add/expose VisualServer::get_default_clear_color()
2016-10-22 12:52:40 +02:00
Rémi Verschelde
ac765fd518
Merge pull request #6710 from lordadamson/master
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fix #6031 when creating a script the default language will be what yo…
2016-10-22 12:48:59 +02:00
Rémi Verschelde
cf3ba3379f
Merge pull request #6564 from SuperUserNameMan/gdscript_opcode_line_opcode_breakpoint
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fixes #6487 , GDscript compiler ignores OPCODE_LINE and OPCODE_BREAKPOINT in Release mode
2016-10-22 12:45:46 +02:00
Rémi Verschelde
afd86ee240
Merge pull request #6090 from WalasPrime/raytrace_force
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Added force_raycast_update GDScript method for RayCast[2D]
2016-10-22 12:40:14 +02:00
George Marques
604ddd691c
Fix extraneous NULL character on HTML export
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Fix #2801
2016-10-20 21:11:13 -02:00
George Marques
414d58e6c0
Fix the hiding of mouse cursor before interaction
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Fix part of #6633
2016-10-20 20:01:28 -02:00
Adham Zahran
a84a461767
fix #6031 when creating a script the language will be what you selected last time
2016-10-20 23:53:15 +02:00
George Marques
c8093678a0
Fix output binary paths for VS project generation
2016-10-20 19:02:10 -02:00
Ariel Manzur
a3131a6b5b
added implementation of is_valid_ip_address()
2016-10-20 09:58:00 -03:00
Ariel Manzur
672225b710
added windows support for ipv6, cleaned up unix code
2016-10-20 07:04:10 -03:00
Ariel Manzur
1c2ac490cf
address type for http client
2016-10-19 18:49:41 -03:00
Ariel Manzur
1d45f35a4a
fixed some byte order and parsing problems
2016-10-19 18:32:36 -03:00
Ariel Manzur
887a897c02
adding ipv6
2016-10-18 18:53:18 -03:00
Rémi Verschelde
c23e8797f1
Merge pull request #6855 from vnen/xaudio2-driver
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Isolate XAudio2 driver
2016-10-18 07:22:10 +02:00
George Marques
05bf24b9a5
Fix memory management of XAudio2 driver
2016-10-17 20:42:37 -02:00
George Marques
f3102160a1
Isolate XAudio2 driver
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Now it's possible to compile for Windows platform if wanted. It's
supported only for Windows 8 or later, so it's not enabled by default.
2016-10-17 20:42:12 -02:00
Błażej Szczygieł
2bf4553fe0
SCons: Use colored output if available, change "colored"->"verbose"
2016-10-17 22:40:14 +02:00
Błażej Szczygieł
639ea563e0
Disable asserts in release mode
2016-10-17 20:31:01 +02:00
Rémi Verschelde
e96c49f849
Merge pull request #6850 from akien-mga/pr-scsub-shebang
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SCsub: Add python shebang as a hint for syntax highlighting
2016-10-17 20:13:18 +02:00
Rémi Verschelde
fc8ccd5b8c
SCsub: Add python shebang as a hint for syntax highlighting
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Also switch existing shebangs to "better" /usr/bin/env python.
2016-10-17 20:10:46 +02:00
Rémi Verschelde
c4b7c7d81b
Merge pull request #6796 from mateka/issue-3486
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Possibility to write node path by hand in exported NodePath variable (#3486 )
2016-10-17 11:17:06 +02:00
Rémi Verschelde
bdce7eefa0
Merge pull request #6846 from volzhs/android-dir-exists
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Fix crash when using Directory.dir_exists(path) on Android
2016-10-17 10:10:25 +02:00
Rémi Verschelde
dccbd4aa6b
Merge pull request #6832 from Hinsbart/mapping_whitespace
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Allow whitespace in Gamepad mappings.
2016-10-17 10:08:55 +02:00
Rémi Verschelde
1da55f4251
Merge pull request #6825 from volzhs/import-3d-scene-name
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Add option for root node name on Import 3D scene window
2016-10-17 10:08:23 +02:00
Rémi Verschelde
048bffd13a
Merge pull request #6806 from leezh/button_array_fixes
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ButtonArray fixes and improvements
2016-10-17 10:05:42 +02:00
Rémi Verschelde
345f82d4ca
Merge pull request #6779 from WalasPrime/rpc_docs
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Documentation of RPC-related methods and classes
2016-10-17 09:58:34 +02:00
Rémi Verschelde
02feb4545e
Merge pull request #6748 from mateka/issue-6199
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Place child dialog contents under label in AcceptDialog
2016-10-17 09:55:00 +02:00
Rémi Verschelde
15e324b147
Merge pull request #6739 from bvbfan/patch-3
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Button focus hovering
2016-10-17 09:53:52 +02:00