Juan Linietsky
|
35fa048af5
|
missing pngs
|
2015-12-04 10:22:45 -03:00 |
|
Juan Linietsky
|
504e464c8a
|
-Missing files in new webp version
|
2015-12-04 10:21:22 -03:00 |
|
Juan Linietsky
|
bb392bde16
|
Merge branch 'master' of https://github.com/godotengine/godot
|
2015-12-04 10:19:58 -03:00 |
|
Juan Linietsky
|
da113fe40d
|
-Upgraded webp to a MUCH newer version. Hoping it fixes some bugs in the process. Keeping old version just in case for now.
-Added ability to convert xml and tscn scenes to binary on export, makes loading of larger scenes faster
|
2015-12-04 10:18:28 -03:00 |
|
Rémi Verschelde
|
145b8e52e6
|
Merge pull request #2981 from TheHX/pr-editor-crash
Fix editor crash after closing scene with certain types of nodes
|
2015-12-03 16:51:02 +01:00 |
|
Franklin Sobrinho
|
868832bca7
|
Fix editor crash after closing scene with certain types of nodes
|
2015-12-03 12:42:58 -03:00 |
|
Rémi Verschelde
|
68d3438a93
|
Merge pull request #2975 from neikeq/help_scroll_top
Fix help view not scrolling to the top
|
2015-12-02 16:16:18 +01:00 |
|
Juan Linietsky
|
064fd762fa
|
Merge branch 'master' of https://github.com/godotengine/godot
|
2015-12-02 11:17:01 -03:00 |
|
Juan Linietsky
|
4b1f0afb01
|
-several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits FBOs so all 2D shader effects should now work in every single Android device.
|
2015-12-02 11:15:48 -03:00 |
|
neikeq
|
11b560d6d4
|
Fix help view not scrolling to the top
|
2015-12-02 14:01:46 +01:00 |
|
Rémi Verschelde
|
ce52160429
|
Merge pull request #2973 from neikeq/fix_help_copy
Fix RichTextLabel selection copying
|
2015-12-02 08:25:47 +01:00 |
|
neikeq
|
c5698fc28e
|
Fix RichTextLabel copy never called
|
2015-12-02 08:19:33 +01:00 |
|
Rémi Verschelde
|
7ac31a7209
|
Merge pull request #2969 from neikeq/fix_bracket_complete
Fix auto bracket completion disabled on newly open scripts
|
2015-12-01 21:01:48 +01:00 |
|
Rémi Verschelde
|
7b9dd1ea76
|
Merge pull request #2968 from neikeq/line_duplicate
Fix script editor not clonning down last line
|
2015-12-01 21:01:05 +01:00 |
|
neikeq
|
fc7e313074
|
Fix script editor not clonning down last line
|
2015-12-01 19:43:51 +01:00 |
|
neikeq
|
4cbabf9691
|
ScriptTextEditor: fix auto bracket completion not enabled
|
2015-12-01 17:43:18 +01:00 |
|
Rémi Verschelde
|
f1f3468f70
|
Merge pull request #2890 from neikeq/cl_select_children
Allow selecting CanvasLayer children in canvas editor
|
2015-12-01 11:20:48 +01:00 |
|
Rémi Verschelde
|
e4e7e8f396
|
Merge pull request #2963 from akien-mga/pr-opus-arm-opt
Enable opus ARM optimisations only on ARM
|
2015-12-01 10:18:41 +01:00 |
|
Rémi Verschelde
|
99e7641f3d
|
Enable opus ARM optimisations only on ARM
i.e. do not enable it for x86.
Fixes #2962.
|
2015-12-01 09:34:51 +01:00 |
|
Rémi Verschelde
|
3aa0d0e9fd
|
Merge pull request #2938 from koalefant/master
Break into GDScript debugger when new() fails
|
2015-11-30 07:50:22 +01:00 |
|
Rémi Verschelde
|
25a2f33093
|
Merge pull request #2955 from koalefant/missing-colon
GDScript: fixed highlighting of the next line when colon is missing
|
2015-11-30 00:09:52 +01:00 |
|
koalefant
|
e52d211b61
|
GDScript: fixed highlighting of the next line when colon is missing
|
2015-11-29 23:45:28 +01:00 |
|
Rémi Verschelde
|
5e0419012a
|
Merge pull request #2954 from koalefant/release-debug-release
scons: enabled debug symbols for x11 when using platform=release_debug and debug_release=yes together
|
2015-11-29 22:25:10 +01:00 |
|
Rémi Verschelde
|
aaca687d21
|
Merge pull request #2953 from koalefant/png-leak
Fixed leak when saving PNG-s
|
2015-11-29 22:15:57 +01:00 |
|
koalefant
|
bd396c5cfa
|
Enabled debug symbols for x11 when using platform=release_debug and debug_release=yes together
|
2015-11-29 20:56:27 +01:00 |
|
koalefant
|
2355e1c3b8
|
Fixed leak when saving PNG-s
|
2015-11-29 20:11:42 +01:00 |
|
Rémi Verschelde
|
0093d374ac
|
Merge pull request #2951 from koalefant/text-editor
Script Editor: automatic indentation after a colon
|
2015-11-29 17:41:19 +01:00 |
|
koalefant
|
c93a005fb6
|
Script Editor: automatic indentation after a colon
|
2015-11-29 17:13:29 +01:00 |
|
admix
|
b2508ca879
|
Break into GDScript debugger when new() fails
|
2015-11-29 17:02:52 +01:00 |
|
Rémi Verschelde
|
b0dbcccb6c
|
Merge pull request #2950 from bojidar-bg/reference-rect2-aabb
Edit documentation for AABB and Rect2.
|
2015-11-29 15:26:11 +01:00 |
|
Bojidar Marinov
|
12f2c1378a
|
Edit documentation for AABB and Rect2.
Docs for AABB were already present, but had a few mistakes.
|
2015-11-29 15:56:40 +02:00 |
|
Bojidar Marinov
|
c81c671131
|
Run -doctool on existing documentation
Also, s/vecor/vector/
|
2015-11-29 15:38:47 +02:00 |
|
Juan Linietsky
|
46c5fda91d
|
-orphan resource explorer dialog + tools menu
|
2015-11-29 01:08:31 -03:00 |
|
Juan Linietsky
|
68aaa0f813
|
Merge branch 'master' of https://github.com/godotengine/godot
|
2015-11-28 20:57:23 -03:00 |
|
Juan Linietsky
|
7aa39b7cae
|
-Fixed bug with scene inheritance, should work again
-Proper .tscn and .tres parsing, should work, please test well!
|
2015-11-28 20:56:14 -03:00 |
|
Rémi Verschelde
|
68c56f81f9
|
Merge pull request #2940 from TheHX/pr-error-message
Fix error messages when closing the editor
|
2015-11-28 21:28:35 +01:00 |
|
Franklin Sobrinho
|
553ec52300
|
Fix message - ERROR: get_path: Condition ' !is_inside_tree() ' is true - when closing the editor
|
2015-11-28 16:58:10 -03:00 |
|
Rémi Verschelde
|
280d72eb8b
|
Merge pull request #2937 from koalefant/master
fixed crash when creating new object with wrong number of arguments (rebased)
|
2015-11-28 18:15:47 +01:00 |
|
admix
|
bc998c9195
|
fixed crash when creating new object with wrong number of arguments
|
2015-11-28 17:30:59 +01:00 |
|
Rémi Verschelde
|
e4c872a260
|
Merge pull request #2936 from TheHX/pr-container
Add container automatic update when moving a child node
|
2015-11-28 17:16:54 +01:00 |
|
Franklin Sobrinho
|
43e1b879d0
|
Add container automatic update when moving a child node
|
2015-11-28 13:05:39 -03:00 |
|
Rémi Verschelde
|
274b17b636
|
Merge pull request #2932 from TheHX/pr-editor-help-scroll
Fix editor help scroll to result
|
2015-11-28 00:15:02 +01:00 |
|
Franklin Sobrinho
|
493d3c22ca
|
Fix editor help scroll to result
|
2015-11-27 20:11:49 -03:00 |
|
Rémi Verschelde
|
d2f9155995
|
Merge pull request #2927 from akien-mga/pr-references-okam
Replace hardcoded references to Okam Studio by Godot Engine
|
2015-11-27 23:59:58 +01:00 |
|
Rémi Verschelde
|
a98eafe3cc
|
Merge pull request #2930 from vnen/cleaner-opus-build
Clean up Opus build command arguments
|
2015-11-27 23:58:41 +01:00 |
|
George Marques
|
4057907cf4
|
Remove redundant Opus directive definition
Clean up the build command line another extra bit.
|
2015-11-27 19:59:50 -02:00 |
|
George Marques
|
fc0c4c6175
|
Remove Opus extra includes
Remove the extra directories to include that were needed by the Opus
library. Now the lib includes more specific paths to avoid those.
|
2015-11-27 19:59:13 -02:00 |
|
Rémi Verschelde
|
0fd20e1002
|
Update copyright header in ios xcode templates
|
2015-11-27 19:34:55 +01:00 |
|
Rémi Verschelde
|
55d56d9b7c
|
Replace hardcoded references to Okam Studio by Godot Engine
Since the engine development is now independent.
Fixes #2836.
|
2015-11-27 18:54:09 +01:00 |
|
Rémi Verschelde
|
ed4738fbed
|
Merge pull request #2926 from Magurosenbei/shader_language_function_validation_fix
Bug Fix #2541: Shader language function validation logic
|
2015-11-27 14:55:49 +01:00 |
|