Commit graph

9148 commits

Author SHA1 Message Date
Oliver Dressler
d73f09ef48 Added docs for PrimitiveMesh 2017-09-10 13:12:44 +02:00
supagu
e7c5706f71 DirAccess constructor sets current_dir to an absolute path 2017-09-10 20:03:26 +09:30
geequlim
20442d0a89 Add user data directory support for ProjectSettings::globalize_path 2017-09-10 16:33:54 +08:00
Bastiaan Olij
de309c426d Added ID to tracker signals and property for storing hand 2017-09-10 16:25:12 +10:00
Chris Bradfield
134e24408a Merge branch 'master' of git://github.com/godotengine/godot into kcc_lightoccluder2d_doc 2017-09-09 20:10:28 -07:00
Nathan Warden
db3776e1fd Changed the text from "Cancel" to "Done" in the "Fix Dependencies" dialog. 2017-09-09 22:00:57 -05:00
Chris Bradfield
030528a285 Update Timer class ref. 2017-09-09 13:30:27 -07:00
Chris Bradfield
f66e9158a8 Update LightOccluder2D class ref 2017-09-09 13:15:01 -07:00
Hein-Pieter van Braam
b7c4b9b8cd Document Line2D 2017-09-09 21:53:58 +02:00
Chris Bradfield
c68a34d6bf Update TextureRect class ref 2017-09-09 11:17:37 -07:00
LikeLakers2
e4c274752a Use gdquest's suggestions 2017-09-09 13:12:06 -04:00
Przemysław Gołąb (n-pigeon)
9ee65942db Documented Spatial node. 2017-09-09 17:23:29 +02:00
Hein-Pieter van Braam
13fe1a344e Correct InputEvent documentation 2017-09-09 17:22:14 +02:00
Nathan Warden
236025dccf Updated documentation for StaticBody. 2017-09-09 09:30:38 -05:00
Nathan Warden
8f1cf87a82 Updated the 'members' documentation for Rigidbody. 2017-09-09 08:55:41 -05:00
Nathan
6cb6be4b89 improve some descriptions for the Control node 2017-09-09 15:31:42 +02:00
mrawlingst
4f65c4d092 Update Color class ref documentation 2017-09-08 09:17:31 -04:00
Rémi Verschelde
d1cb73b47a Merge pull request #11064 from Noshyaar/docs
ClassRef: fill in the blanks
2017-09-08 11:25:58 +02:00
Poommetee Ketson
11ccf22540 ClassRef: fill in the blanks 2017-09-08 15:15:04 +07:00
Juan Linietsky
5ca3af3371 Ability to use a sky for reflection together with a background color. 2017-09-07 20:45:37 -03:00
Juan Linietsky
c023a132d0 Fixed orthogonal projection in all effects and post processes 2017-09-07 20:16:33 -03:00
Hein-Pieter van Braam
5e18967d77 Fix serveral recent new clang-format errors 2017-09-08 00:20:16 +02:00
Juan Linietsky
eedb39091a Several fixes to directional shadows, closes #10926
Added option to change directional light range mode, between optimized and stable. For Orthogonal, you might need to use optimized.
2017-09-07 18:00:47 -03:00
Juan Linietsky
1eeda0f32f Restored auto snapping of controls to pixels, fixes #10847 and probably several more issues. Made it optional in the project settings but defaults to true. 2017-09-07 11:22:07 -03:00
Juan Linietsky
895140389a Removed camera interpolation in orthogonal mode (I have no idea how to fix this due to how orthogonal works), closes #10718 2017-09-07 09:58:38 -03:00
Juan Linietsky
b19b7aebf7 Merge pull request #11027 from hpvb/fix-11022
Fix EOF in wav file importer
2017-09-07 07:53:56 -03:00
Juan Linietsky
5f0d367fef Mono vorbis support fixed, closes #10787 2017-09-06 23:13:57 -03:00
Juan Linietsky
8047127bc6 Force redraw when HDR auto exposure is enable in all frames, fixes #10784 2017-09-06 23:02:06 -03:00
Juan Linietsky
98af411a37 Renamed playing property of audiostreams to play, to make it clearer. Fixes #10730
Also disabled the auto shut down of the property when stream ends, to make it easier to animate
2017-09-06 22:03:04 -03:00
Juan Linietsky
dd854768da -Fix folow surface in subsurface scattering, closes #10696
-Fixed filter kernels of subsurface scattering so quality settings make more sense
2017-09-06 21:45:02 -03:00
Hein-Pieter van Braam
cbedb54408 Fix EOF in wav file importer
In #10973 I reset the state of the stream in get_pos() assuming that the
ftell failing would cause proper error checking. This is not how this
class was designed, however. This commit fixes the get_8() method to
not return unitialized data on eof, and removes the wrong error resets
added in #10973.

This fixes #11022
2017-09-07 00:26:17 +02:00
Juan Linietsky
36e91b07d8 Check whether stuff is visible before baking it, closes #10525 2017-09-06 18:24:29 -03:00
Juan Linietsky
c771e03ee2 -Fixed changes to default input actions not working, closes #10502
-Added Array.duplicate() method, needed to fix above
2017-09-06 18:14:04 -03:00
Rémi Verschelde
0b8fa1e010 Remove dead ButtonGroup code 2017-09-06 14:41:34 +02:00
Juan Linietsky
ddadc782ba Fix frame selection in 2D particles, closes #10668 2017-09-06 08:31:11 -03:00
Juan Linietsky
316ba650b2 Merge pull request #11011 from supagu/symlink4
Further symlink fixes
2017-09-06 08:24:23 -03:00
Rémi Verschelde
6efd777fae Merge pull request #10976 from saltares/issue-907
Fixes setting visibility on GridMap, issue #907
2017-09-06 11:49:35 +02:00
Rémi Verschelde
7e2d03bd14 doc: Sync classref with current source
[ci skip]
2017-09-06 11:35:10 +02:00
supagu
f4994e750d Further symlink fixes 2017-09-06 18:09:27 +09:30
Ignacio Etcheverry
4d73b778f0 Merge pull request #11009 from neikeq/whateverr
Fixes ERR_EXPLAIN being overwritten
2017-09-06 04:45:04 +02:00
Ignacio Etcheverry
96b205d2ed Fixes ERR_EXPLAIN being overwritten 2017-09-06 04:43:07 +02:00
Juan Linietsky
308a6f4f99 hide next pass for material types that make it pointless, closes #10686 2017-09-05 20:40:50 -03:00
Juan Linietsky
f5c5d07f9c Added a warning for when a PC compression is not found for the project, closes #10626 2017-09-05 20:17:26 -03:00
David Saltares
f43a0ef327 Setting visibility on GridMap now works. Closes #907.
Basically, `GridMap` wasn't reacting to the
`NOTIFICATION_VISIBILITY_CHANGED` event. This reacts to such events and
walks over the set of `Octants` and all of their `MultiMeshInstances` to
set their visibility on the `VisualServer`.
2017-09-05 22:44:19 +01:00
Juan Linietsky
e192c1a7d3 Fix directional vertex shaded light which was using normal instead of light color, closes #10608 2017-09-05 17:31:09 -03:00
Rémi Verschelde
3dfeb0d97b Merge pull request #11005 from neikeq/doc-xml-escape
Escape special character in classes.xml

[ci skip]
2017-09-05 22:14:22 +02:00
Ignacio Etcheverry
a9f917c649 Escape special character in classes.xml 2017-09-05 22:02:52 +02:00
Juan Linietsky
7eb8760477 Added support for for, break and continue. Closes #10560, closes #10661 2017-09-05 15:25:34 -03:00
Rémi Verschelde
54e81c7955 Merge pull request #10990 from MednauN/unshaded-fix
Fix unshaded materials render
2017-09-05 15:51:35 +02:00
Thomas Herzog
dcdde2f5a9 Merge pull request #10993 from endragor/nativescript-property-order
Provide NativeScript properties in definition order
2017-09-05 11:47:51 +02:00