qarmin
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4e5310cc60
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Some code changed with Clang-Tidy
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2019-06-26 15:08:25 +02:00 |
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Juan Linietsky
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541422a4a2
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Clean up and fix issues after merging #21701 , closes #21104
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2019-01-18 13:01:24 -03:00 |
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Rémi Verschelde
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ac8ae09bc3
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i18n: Sync translation template with current source
Misc fixes to source strings.
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2019-01-07 16:57:52 +01:00 |
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Rémi Verschelde
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b16c309f82
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Update copyright statements to 2019
Happy new year to the wonderful Godot community!
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2019-01-01 12:58:10 +01:00 |
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willnationsdev
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5436abefe4
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Refactor editor icon retrieval
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2018-09-14 09:27:56 -05:00 |
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luz.paz
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08bde5b2de
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Misc. typos
Found via `codespell -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"`
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2018-09-12 21:39:17 -04:00 |
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Rémi Verschelde
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9eb4d4ab2d
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Add missing copyright headers
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2018-08-29 22:41:17 +02:00 |
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Rémi Verschelde
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52466d57e9
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Make some debug prints verbose-only, remove others
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2018-08-24 14:59:01 +02:00 |
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Juan Linietsky
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9bab5134cf
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The way multiple quaternions being slerped was not good, changed approach to one that seems to work better.
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2018-06-27 16:30:48 -03:00 |
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Juan Linietsky
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c633b770cb
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-Add root motion support in AnimationTree.
-Add RootMotionView, to debug root motion in 3D (disabled in runtime)
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2018-06-26 19:06:16 -03:00 |
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