Rémi Verschelde
411af59752
Merge pull request #33499 from nekomatata/animation-filter-function
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Fixed function/audio/anim tracks in blend tree animation filter
2019-11-11 08:13:06 +01:00
Shivansh Anand
9fee540e6e
fixes #33439 . The feature now changes according to the feature profile.
2019-11-11 01:13:56 +05:30
Rémi Verschelde
2143f46df2
Merge pull request #33516 from qarmin/small_fixes
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Memory leaks and crash fixes
2019-11-10 10:17:19 +01:00
Rémi Verschelde
b2ff90fecf
Merge pull request #33513 from nekomatata/multi-selection-focus
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Keep focus on the top-most node for multi-selection in scene tree
2019-11-10 10:06:16 +01:00
Rafał Mikrut
7dda9309f9
Memory leak and crash fixes
2019-11-10 09:49:13 +01:00
PouleyKetchoupp
824bc3fed8
Keep focus on the top-most node for multi-selection in scene tree
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Makes behavior consistent with selecting/deselecting single nodes and fixes a regression about the focused node being lost when multi-selecting.
Fixes #33332
2019-11-10 09:37:51 +01:00
PouleyKetchoupp
b777d9b34a
Multi-selection restored properly after switching scenes
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Fixes #33511
2019-11-10 09:32:07 +01:00
PouleyKetchoupp
72453e566d
Fixed function/audio/anim tracks in blend tree animation filter
2019-11-09 22:30:08 +01:00
PouleyKetchoupp
133014c3fb
Fixed errors when saving scene with a shrunk viewport
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Handle viewport size larger than preview size but very close, when the ratio was 1 the size ended up being 0.
Fixes #33497
2019-11-09 21:16:19 +01:00
PouleyKetchoupp
311ab52b6c
Fixed Camera preview when creating new scenes
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Fixes #33490
2019-11-09 17:24:40 +01:00
Tomasz Chabora
2bde99f790
Fix some small text mistakes
2019-11-08 23:31:29 +01:00
Danil Alexeev
c9d7301418
Fixed initial title in audio buses editor
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Previously, 'default_bus_layout.tres' was always displayed at startup,
even if 'audio/default_bus_layout' was changed in Project Settings.
2019-11-08 13:17:39 +03:00
Rémi Verschelde
621dc7022f
Merge pull request #27742 from rxlecky/camera-replication
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Game camera override
2019-11-08 10:02:18 +01:00
Rémi Verschelde
99cc4d246f
Merge pull request #33343 from KoBeWi/scene_tree_dusting
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Another scene tree dock menu cleanup
2019-11-07 15:17:14 +01:00
Rémi Verschelde
b964e911b6
Merge pull request #33183 from silvanocerza/filesystem-tree-expand
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Folders in FileSystem are not expanded on project save anymore
2019-11-07 13:20:26 +01:00
Rémi Verschelde
8e76c5701b
Merge pull request #32997 from Calinou/editor-color-picker-add-tooltip
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Add a tooltip to Color properties in the editor inspector
2019-11-07 13:18:27 +01:00
Rémi Verschelde
bcb6a99154
Merge pull request #32527 from OsamaElHariri/fix_locale_filter
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Fix locale filter in project settings editor
2019-11-07 13:06:17 +01:00
Rémi Verschelde
706552404c
Merge pull request #33362 from qarmin/regression_control
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Fix dragging spinner without control key
2019-11-06 22:34:27 +01:00
Rémi Verschelde
74c4543c4b
Merge pull request #33387 from nekomatata/faster-create-dialog-filter
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Node create dialog filtering optimization
2019-11-06 22:24:46 +01:00
Michael Alexsander
64da703c6f
Make text in the "About" dialog reset its position when changed
2019-11-06 17:20:37 -03:00
PouleyKetchoupp
fb9ff92c29
Node create dialog filtering optimization
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Avoid loading the same scripts again and parse them when updating the node type tree.
2019-11-06 17:21:14 +01:00
Rémi Verschelde
245c99175c
Merge pull request #33361 from codecustard/master
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Fixes improper undo state for pivot setting
2019-11-05 15:54:53 +01:00
Rafał Mikrut
9fd416abce
Fix dragging spinner without control
2019-11-05 15:53:19 +01:00
codecustard
f643786b96
Fixes improper undo state for pivot setting
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After setting the pivot of a node, if you undo.... it will not revert the pivot to the previous state.
2019-11-05 05:59:03 -08:00
Silvano Cerza
469acbfd0c
Folders in FileSystem are not expanded on project save anymore
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If an item was selected in the FileSystem dock and its parent
was collapsed the folder would be expanded when saving the project.
2019-11-04 20:23:46 +01:00
Rémi Verschelde
dc114fa2ef
Merge pull request #33335 from Calinou/input-map-editor-fix-key-names
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Fix key names being wrongly capitalized in the input map editor
2019-11-04 17:24:16 +01:00
Rémi Verschelde
6dca64140c
Merge pull request #33330 from nekomatata/fix-label-autowrap-size
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Fixed cases where labels with autowrap can overflow the editor ui
2019-11-04 16:57:53 +01:00
Tomasz Chabora
4ed2abb0bf
Another scene tree dock menu cleanup
2019-11-04 16:45:16 +01:00
Hugo Locurcio
b14e391792
Fix key names being wrongly capitalized in the input map editor
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This also fixes the prompt in the editor shortcuts dialog
while removing duplicated code.
This closes #33305 .
2019-11-04 15:23:28 +01:00
Tomasz Chabora
e3cfb006a0
Allow zooming while panning
2019-11-04 12:33:24 +01:00
PouleyKetchoupp
13c88878c4
Fixed cases where labels with autowrap can overflow the editor ui
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Fixes #33155
2019-11-04 10:12:36 +01:00
Yuri Roubinsky
8243afb0e9
Added sampler inputs for visual shaders
2019-11-03 17:59:15 +03:00
Rémi Verschelde
306c13a210
Merge pull request #33270 from norkn/fix-issue-27256
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Copy transform when creating convex sibling
2019-11-02 19:28:59 +01:00
Paulb23
362d38ea67
Update connection info on script validation rather then saved copy
2019-11-02 14:41:59 +00:00
checkerWoho
ec274eeeff
Copy transform when creating convex sibling
2019-11-02 15:08:50 +01:00
Rémi Verschelde
4569f5ec82
Merge pull request #33182 from MCrafterzz/scaleSnap
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Added snapping for scaling in 2D editor
2019-11-02 11:12:54 +01:00
Yuri Roubinsky
d5aa611d53
Merge pull request #33256 from Chaosus/vs_fix_custom_nodes
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Sort custom vshader nodes+prevents them from divide to different folders
2019-11-02 13:09:10 +03:00
Yuri Roubinsky
84a0ad36b6
Sort custom vshader nodes+prevents them from divide to different folders
2019-11-02 12:04:48 +03:00
MCrafterzz
3a8a7fc31c
Added snapping for scaling in 2D editor
2019-11-02 09:43:15 +01:00
PouleyKetchoupp
f6f60e22f5
Fixed error when renaming a state in AnimationNodeStateMachine
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Fixes #33245
2019-11-01 21:14:58 +01:00
Rémi Verschelde
b4737877f1
Merge pull request #33204 from akien-mga/prevent-crash-permission-issue
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Prevent crash when we can't write to editor cache or config path
2019-11-01 14:09:42 +01:00
Rémi Verschelde
1e8758418e
Merge pull request #33216 from nekomatata/help-editor-codeblock
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Code sections improvements in editor help
2019-11-01 14:03:26 +01:00
Rémi Verschelde
c12797fb31
Merge pull request #33232 from kraghot/Fix-Batch-Rename
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Fix Batch Rename not opening
2019-11-01 14:00:40 +01:00
Edi Cikovic
d14d57120d
Fix Batch Rename not opening
2019-11-01 13:03:57 +01:00
Michael Alexsander
36c4fd8935
Make the editor dimming smarter
2019-10-31 16:58:53 -03:00
PouleyKetchoupp
74271712a8
Code sections improvements in editor help
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- Removed extra new lines around code blocks
- Different color for code and code blocks to make them more visible
2019-10-31 18:47:12 +01:00
Rémi Verschelde
565f7183aa
Prevent crash when we can't write to editor cache or config path
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This can happen if users somehow got wrong user permissions assigned to
their Godot cache, config or data paths (e.g. `~/.config/godot`).
The error messages should give them a hint as to what the issue may be.
Fixes #33199 .
There may be other situations that still lead to a crash, we need to
review all uses of `FileAccess::open` with `FileAccess::WRITE` mode to
ensure that proper pointer validation is done.
2019-10-31 15:16:02 +01:00
Aaron Franke
8754e21f48
Fix "seperate" typos
2019-10-31 08:52:26 -04:00
Rémi Verschelde
aa96481c8f
Merge pull request #33196 from conankzhang/fix-theme-typo
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Fix a constant name typo for GridContainer when creating an editor theme.
2019-10-31 09:51:16 +01:00
conankzhang
3854389156
Fix a constant name typo for GridContainer when creating an editor theme.
2019-10-31 01:01:54 -07:00
Hugo Locurcio
27ad8609e2
Improve the primary line setting display in the Configure Snap dialog
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This merges the "steps" suffix into the SpinBox using its `suffix`
property.
2019-10-30 22:19:30 +01:00
Rémi Verschelde
9e1be8f8aa
Merge pull request #32934 from ajweeks/fix-scale-origin
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Fix 2D scale gizmo placement
2019-10-30 12:04:10 +01:00
Rémi Verschelde
af61fe8b77
Merge pull request #32928 from Calinou/2d-editor-add-primary-grid
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Add primary grid lines to the 2D editor
2019-10-30 11:29:32 +01:00
volzhs
bee6b94b77
Add "Set as main scene" on context menu in FileSystem panel
2019-10-30 03:31:33 +09:00
Hugo Locurcio
c7e5dd9ef0
Add primary grid lines to the 2D editor
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A "primary" line is drawn every 8 steps by default,
which makes it easier to measure distances for snapping.
This value can be configured in the Configure Snap dialog.
2019-10-29 15:47:38 +01:00
Rémi Verschelde
b8daad9779
i18n: Sync translation template with current source
2019-10-29 13:57:45 +01:00
Rémi Verschelde
270bdafaeb
i18n: Sync translations with Weblate
2019-10-29 13:50:36 +01:00
Rémi Verschelde
948a2a03d2
Merge pull request #33091 from MCrafterzz/fix10567
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Improved project creation UX
2019-10-29 13:27:41 +01:00
Rémi Verschelde
18c46bb8e5
Merge pull request #33144 from nekomatata/inspect-remote-tool-script-2
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Fixed remote inspector for tool scripts
2019-10-29 12:01:40 +01:00
MCrafterzz
336e61b36a
Improved UX of selecting directories in (Editor)FileDialog by hiding unused gui elements and moving the drive selection
2019-10-29 11:36:09 +01:00
Mikolaj Kaczmarek
a245bab78d
Fixed disconnecting not connected signal
2019-10-29 00:53:48 +01:00
PouleyKetchoupp
3a26a0eaa7
Fixed remote inspector for tool scripts
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Fixes #29506
2019-10-28 18:32:00 +01:00
Michael Alexsander
d92123ed97
Add "panel" style to PopupDialog
2019-10-27 19:45:03 -03:00
Rémi Verschelde
816341af25
Merge pull request #33107 from volzhs/toggle-camera-preview-error
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Fix error when opening or closing scene with camera preview on
2019-10-27 13:59:04 +01:00
volzhs
4b53a86ce3
Fix error when opening or closing scene with camera preview on
2019-10-27 21:04:29 +09:00
Paulb23
2e2a049d3c
Improve performance of connection info in the script editor
2019-10-27 11:07:19 +00:00
Rémi Verschelde
9e572b5bac
Merge pull request #33032 from Calinou/filedialog-scroll-to-top
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Scroll back to the top after opening a directory in FileDialog
2019-10-27 10:06:34 +01:00
MCrafterzz
cdce135540
Fixed #21527 (Show hint to right click when curve editor is empty)
2019-10-26 14:15:45 +02:00
Rémi Verschelde
a8e007f055
Merge pull request #33078 from Calinou/assetlib-no-results-message
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Display a message if no results are found in the asset library
2019-10-26 09:12:29 +02:00
Rémi Verschelde
8cef880c39
Merge pull request #33076 from Calinou/project-settings-fix-type-dropdown
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Fix off-by-one error in the Project Settings type dropdown
2019-10-26 08:58:20 +02:00
Hugo Locurcio
41c89880f8
Display a message if no results are found in the asset library
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This closes https://github.com/godotengine/godot-proposals/issues/184 .
2019-10-26 01:07:02 +02:00
Hugo Locurcio
929d8dd20c
Fix off-by-one error in the Project Settings type dropdown
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This closes #33075 .
2019-10-25 23:58:21 +02:00
Rémi Verschelde
14e2348a60
Merge pull request #32812 from Calinou/template-manager-fix-devel-condition
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Fix the download availability check in the export templates manager
2019-10-25 23:23:52 +02:00
Rémi Verschelde
5c04228a9b
Merge pull request #32824 from lupoDharkael/replace-next
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Code editor: select next occurrence after Replace
2019-10-25 23:23:21 +02:00
Rémi Verschelde
46441d585b
Merge pull request #32835 from RobKohr/default-convert_indent_on_save-to-true
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set convert_indent_on_save to default to true
2019-10-25 23:20:39 +02:00
Rémi Verschelde
8b1d9a00dc
Merge pull request #32847 from Calinou/fix-editor-path-icon-theme-change
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Fix the editor path icon when switching from dark to light theme
2019-10-25 23:19:38 +02:00
Rémi Verschelde
c96ee7605c
Merge pull request #32946 from DavidSichma/fav-drag
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Made favorites dragable
2019-10-25 22:03:22 +02:00
Rémi Verschelde
f259beb4f1
Merge pull request #33048 from KoBeWi/smarts_vs_grids
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Make Ruler Tool depend on grid snap only
2019-10-25 12:06:03 +02:00
Rémi Verschelde
1c4b2a80b6
Merge pull request #33043 from volzhs/ruler-zoom
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Fix ruler origin is moving with zoom
2019-10-25 07:48:37 +02:00
Rémi Verschelde
325232fbc4
Merge pull request #33051 from volzhs/inspector-stylebox
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Make stylebox preview not to expand Inspector panel
2019-10-25 07:39:14 +02:00
Rémi Verschelde
7a0a39cd52
Merge pull request #33041 from volzhs/help-font-size
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Recalculate margin based on help source font size
2019-10-25 07:13:58 +02:00
volzhs
f8e592f607
Make stylebox preview not to expand Inspector panel
2019-10-25 06:20:52 +09:00
Tomasz Chabora
50528b966d
Make Ruler Tool depend on grid snap only
2019-10-24 22:31:19 +02:00
volzhs
4beeb0fc0f
Fix ruler origin is moving with zoom
2019-10-25 05:19:13 +09:00
volzhs
69c5d637f2
Recalculate margin based on help source font size
2019-10-25 03:28:53 +09:00
Rémi Verschelde
40a25c1e86
Merge pull request #33029 from akien-mga/rm-rf-slash
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Fix uninstallation of mono templates directory
2019-10-24 16:50:54 +02:00
Hugo Locurcio
c3b9319d78
Scroll back to the top after opening a directory in FileDialog
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This also changes the behavior in EditorFileDialog.
This closes #26041 .
2019-10-24 15:40:47 +02:00
volzhs
f8a81e21db
Fix incorrect text rendering with smaller display scale
2019-10-24 22:29:41 +09:00
Rémi Verschelde
47746e10cb
Fix uninstallation of mono templates directory
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The previous code didn't take into account that templates directories
can have subdirectories like the mono templates have.
Also fix an unclosed dir handle.
2019-10-24 13:54:06 +02:00
bruvzg
2f3db42de8
Update dock menu on project list changes, add favourites separator.
2019-10-24 13:25:21 +03:00
Rémi Verschelde
35944aebde
Merge pull request #33019 from volzhs/class_icon
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Resize custom class icon
2019-10-23 21:48:40 +02:00
volzhs
9131f70d8a
Resize custom class icon
2019-10-24 03:55:56 +09:00
PouleyKetchoupp
94a50839fe
Fixed variables with built-in resource in remote inspector
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Now loading the base resource first in ScriptEditorDebugger, the same way it's done in ScriptEditorPlugin.
Fixes #33013
2019-10-23 17:53:29 +02:00
Rémi Verschelde
2d6cf9cc56
Merge pull request #33009 from ebert83/fix_editor_save_layout
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Fix layout saving error
2019-10-23 15:31:48 +02:00
Thomas Ebert Hansen
d62ab4ab10
Fix layout saving error
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As a result of commit b49226e085
FileAccess::open no longer returns ERR_CANT_OPEN if the file cannot be found/opened.
Instead check against ERR_FILE_NOT_FOUND or ERR_FILE_CANT_OPEN.
2019-10-23 15:02:51 +02:00
Fabio Alessandrelli
53637e4b1c
Improve EditorExportPlatform interface.
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Convert all get_device* methods to get_option* and normalize their usage
as icon, label, tooltip.
2019-10-23 10:59:03 +02:00
Fabio Alessandrelli
2ae3631318
Fix EditorNode.get_editor_theme
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EditorNode was not correctly setting the class memeber when creating the
theme, using a local variable instead.
Theme is now created before registering exporters (as they might need it).
2019-10-23 10:59:03 +02:00
Rémi Verschelde
19fa163d9a
Merge pull request #32992 from KoBeWi/AUTOVECTORZ
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Auto-increment frame_coords when keying
2019-10-23 07:42:52 +02:00
Rémi Verschelde
f022e4748c
Merge pull request #32954 from argentite/new-extend-script
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Add separate menu entries for extending and replacing scripts
2019-10-23 07:33:50 +02:00
Erik
8b0546d93b
Implement game camera override
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Implemented uniform API in Viewport class to override 2D and/or
3D camera.
Added buttons in 2D and 3D editor viewport toolbars that override
the running game camera transform with the editor viewport camera
transform. Implemented via remote debugger protocol and camera
override API.
Removed LiveEditFuncs function pointers from ScriptDebugger class.
Since the debugger got access to the SceneTree instance (if one
exists), there is no need to store the function pointers. The live
edit functions in SceneTree are used directly instead. Also removed
the static version of live edit functions in SceneTree for the same
reason. This reduced the SceneTree -> Debugger coupling too since
the function pointers don't need to be set from SceneTree anymore.
Moved script_debugger_remote.h/cpp from 'core/' to 'scene/debugger/'.
This is because the remote debugger is now using SceneTree directly
and 'core/' classes should not depend on 'scene/' classes.
2019-10-23 02:51:32 +01:00