Commit graph

827 commits

Author SHA1 Message Date
Rémi Verschelde
55414bc573 webp: Make it a module and unbundle libwebp thirdparty files
Note that there are two Godot-specific changes made to libwebp
for the javascript/HTML5 platform. They are documented in the
README.md.

(cherry picked from commit ee3cf211c6)
2016-10-30 14:51:30 +01:00
Rémi Verschelde
575e986bde png: Split library to thirdparty dir and allow unbundling
Uses the new structure agreed upon in #6157, but the thirdparty/ folder
does not behave following a logic similar to that of modules/ yet.

The png driver can't be moved to a module as discussed in #6157, as it's
required by core together with a few other ImageLoader implementations
(see drivers/register_driver_types.cpp:register_core_driver_types())

Dropped the possibility to disable PNG support, it's a core component
of Godot.

(cherry picked from commit 5fef84a135)
2016-10-30 14:51:30 +01:00
Rémi Verschelde
846db09038 Drop nedmalloc which is apparently not used anymore
(cherry picked from commit f63bf12193)
2016-10-30 14:51:30 +01:00
Randy Tan Shaoxian
c9d7f77c6f Fixed tiny error in detect.py causing compilation for Android to fail. 2016-10-20 21:17:21 +08:00
Andreas Haas
e88a540b91 osx: Support gamepad input.
Fixes #3881

Vibration support is not optimal yet as it doesn't try to emulate the "weak" and "strong" motor strength,
but just takes the parameter with the highest value for the vibration gain.

(cherry picked from commit 8c886b9d7a)
2016-10-18 18:34:16 +02:00
volzhs
00b0f3dfde Fix crash when using Directory.dir_exists(path) on Android
(cherry picked from commit 4a57821349)
2016-10-17 20:50:57 +02:00
Anthony Fieroni
b4edaa892d Correct OS architecture detection
Signed-off-by: Anthony Fieroni <bvbfan@abv.bg>
(cherry picked from commit f87e32696d)
2016-10-17 20:48:05 +02:00
Pedro J. Estébanez
82dfaf7af6 Fix compile flags not getting to the Android build
(cherry picked from commit 7f51bb7b1c)
2016-10-09 17:34:36 +02:00
Pedro J. Estébanez
12d4d65668 Improve debug focus behavior
Fix focusing debugged game on Windows
Add re-focusing editor on continue

(cherry picked from commit 66dac878ac)
2016-10-09 17:29:59 +02:00
Marc Gilleron
268b3446c6 Windows: prevent huge prints from crashing the engine
(cherry picked from commit 0c09de3ef1)
2016-10-09 17:23:08 +02:00
syskrank
4b2243f82e removed confusing "if(true)" statement with empty "else" block
(cherry picked from commit af4b0db1e4)
2016-10-09 17:22:36 +02:00
romeojulietthotel
228ee4363e Use pkgconfig to locate ALSA libs (#6119)
* This allows building when ALSA libs are in a non-standard location. PKG_CONFIG_PATH alone is not enough as the final link fails. Adding this makes the final link succeed.

* The extra LIBS flag for alsa is not needed so removing.

(cherry picked from commit 94d6757a0d)
2016-10-09 17:21:17 +02:00
Andreas Haas
d1ad94acf0 x11: Fix event.is_action() for release of modifier keys
The bug was that the release events for these also had the modifier state set, so the event comparison
failed.

Fixes #5901

(cherry picked from commit 6fcf2b2bd8)
2016-10-09 17:20:57 +02:00
Pedro J. Estébanez
45a5769162 Fix manifest generation bug in Android export
(cherry picked from commit 2c9d98bb48)
2016-10-09 17:20:27 +02:00
Pedro J. Estébanez
f90370886f Fix (potentially) Android libs packaging issue (#5645)
(cherry picked from commit e9065632c6)
2016-09-18 23:11:18 +02:00
Rémi Verschelde
fd58f8dce8 Move templates and distribution stuff to tools/dist
Also removed the obsolete iOS xcode template.

(cherry picked from commit 3efe1231f0)
2016-09-18 23:04:26 +02:00
Mario Schlack
9ea76ff46d Hide the mouse cursor when MOUSE_MODE_CAPTURED is activated.
(cherry picked from commit f0b6a242cc)
2016-09-01 08:46:03 +02:00
Andreas Haas
37fc61f986 x11: Use proper sonames for loading libXrandr.
(cherry picked from commit f59860f464)
2016-09-01 08:38:24 +02:00
marcelofg55
0c76ba32cc Crashfix for OSX on Sierra beta
(cherry picked from commit bf320fd4ea)
2016-08-09 18:47:13 +02:00
Skyfrit
c56ea7cf91 Android: Rename values-zh to values-zh-rCN (#6063)
(cherry picked from commit 4f6a21b0df)
2016-08-08 18:15:55 +02:00
Skyfrit
1913e4a040 Android: Add support for Traditional Chinese (HK) (#6061)
(cherry picked from commit 664b5b5137)
2016-08-08 18:15:49 +02:00
Skyfrit
2b35ba4815 Android: Add support for Traditional Chinese (TW) (#6061)
(cherry picked from commit 8ab4acd17f)
2016-08-08 18:15:43 +02:00
marcelofg55
fd6f62fd9a Fix set_window_size not setting the correct size on OSX
(cherry picked from commit 38de4d24ef)
2016-08-03 17:52:10 +02:00
George Marques
0bc589a0c7
Fix Windows resource script 2016-07-27 15:35:49 -03:00
George Marques
b48fd16add
Improve Windows application details 2016-07-27 12:37:12 -03:00
Rémi Verschelde
fd659e869b Windows: Make alert message box use MB_TASKMODAL
This flag pauses the current running thread, allowing for the user to see the
alert and acknowledge it before the thread continues (and e.g. crashes :)).

Thanks to @SuperUserNameMan for finding it.
Ref: https://msdn.microsoft.com/en-us/library/windows/desktop/ms645505(v=vs.85).aspx
2016-07-26 15:16:45 +02:00
Rémi Verschelde
dc3c32b488 Merge pull request #5894 from vnen/windows-set-position
Avoid changing position when the window is fullscreen
2016-07-24 17:55:25 +02:00
Juan Linietsky
9213400cd5 Merge pull request #5415 from volzhs/improve-android-payment
Improve android payment
2016-07-24 12:18:13 -03:00
George Marques
7be70c5a3c
Avoid changing position when the window is fullscreen 2016-07-24 12:07:59 -03:00
Rémi Verschelde
82d18f4c1c Merge pull request #5845 from hurikhan/x11_cleanup
Code cleanup in platform/x11
2016-07-22 08:35:26 +02:00
Mario Schlack
503f9ab9d9 Code cleanup in platform/x11 2016-07-21 21:11:34 +02:00
Mario Schlack
d04ada3973 Implement OS.request_attention() for X11 2016-07-21 19:40:36 +02:00
Rémi Verschelde
b623acb718 Merge pull request #5841 from vnen/fix-windows-wheel
Fix mouse wheel event position on Windows
2016-07-21 17:31:24 +02:00
Rémi Verschelde
93de25f68a Merge pull request #5837 from hurikhan/android_cleanup
Minor code formatting in platform/android
2016-07-21 17:31:14 +02:00
GungnirInd
2c1a74fb3a Implement OS.request_attention() for OSX (#5662)
Keeps bouncing icon until user focuses window
2016-07-21 17:30:20 +02:00
Rémi Verschelde
d723e5a62f Merge pull request #5560 from vnen/os-request-attention
Add OS.request_attention() for Windows
2016-07-21 17:29:45 +02:00
George Marques
f4c0bc20c3
Fix mouse wheel event position on Windows 2016-07-21 12:14:25 -03:00
Mario Schlack
beaa56bff2 Minor code formatting in platform/android 2016-07-21 12:07:01 +02:00
Rémi Verschelde
b1cca17053 Merge pull request #5835 from volzhs/issue-5831
Fix compile error if use android_stl=yes
2016-07-21 10:37:18 +02:00
volzhs
01e39ecec8 Fix compile error if use android_stl=yes 2016-07-21 17:31:46 +09:00
Rémi Verschelde
5274f2a126 Merge pull request #5819 from hurikhan/android_getScreenDPI
Implement get_screen_dpi() on Android
2016-07-21 09:09:49 +02:00
Mario Schlack
0717893772 Implement get_screen_dpi() on Android 2016-07-20 14:54:48 +02:00
Juan Linietsky
0988970c1f Fixed properly not save signals that already exist in their base scenes, closes #5656 2016-07-19 21:26:12 -03:00
Juan Linietsky
587826f879 remove GLU dependency, closes #3787 2016-07-18 17:25:03 -03:00
volzhs
79cb91dc84 Add querying details of IAP items for android 2016-07-18 23:45:58 +09:00
volzhs
f26f181ba9 Fix can't get all info if user purchases many items and not consumed 2016-07-18 23:45:58 +09:00
Rémi Verschelde
8de5aedb9e Merge pull request #5718 from jay3d/master
Added gyroscope support to Godot and Android
2016-07-18 00:52:15 +02:00
Rémi Verschelde
523e46ad0a Revert "Make editor compatible with Windows high contrast themes"
This reverts commit 85a5290ee8.

The patch itself is good and it could maybe be readded in the future,
but right now Microsoft forced its Windows 10 "update" on people with older
Intel HD Graphics 3000 IGP without ensuring that they can ship proper drivers,
and such users seem to get Godot crashing due to this patch. Sorry :(
Closes #5452.
2016-07-18 00:24:21 +02:00
Jamil Halabi
370ae3512d Added gyroscope support to Godot and Android 2016-07-16 01:43:32 +08:00
Rémi Verschelde
26baaf447a WinRT: Add missing license file for ANGLE
Also drop the unused "All rights reserved" FunctionDiscoveryKeys_devpkey.h
Fixes #4859.
2016-07-14 08:49:02 +02:00
sanikoyes
978cb0e884 Fix crash in FileAccessJAndroid::file_exists (does not free local ref) 2016-07-11 12:41:54 +08:00
Juan Linietsky
d279d060e1 Merge pull request #5077 from RandomShaper/improve-android-build
Improve Android build
2016-07-10 13:57:17 -03:00
Juan Linietsky
e74d71a5bf Merge pull request #5574 from volzhs/android-app-id
Add android_add_default_config for config.py
2016-07-10 13:03:37 -03:00
Juan Linietsky
28641fd9b8 Merge pull request #5525 from SuperUserNameMan/window_get_latin_kb_variant
windows get_latin_keyboard_variant() implementation and gdscript binding, #5503
2016-07-10 12:41:05 -03:00
Juan Linietsky
864c0e84de line/col label was changing size with each cursor move, forcing the GUI to resize upwards and costing considerably CPU usage.
It has been changed so it won't resize the UI when modified.
This will make the code editor feel a lot smoother.
2016-07-09 14:56:08 -03:00
Rémi Verschelde
02aeac12d1 OSX export: Default to fat format, make it an enum
Since we want to distribute only the fat binary in the official templates, this should
make it work out of the box. 32 bits and 64 bits options are still available for people
that want them, but will throw an error if the binaries are not in the template zip.
2016-07-09 00:46:10 +02:00
eska
4beeff9433 Pass mouse position to Input singleton in web export 2016-07-08 20:09:25 +02:00
Juan Linietsky
7e3044981e Avoid crash if setting modifiers fails, closes #5158 2016-07-08 11:28:09 -03:00
Rémi Verschelde
3fcb9b1ec1 Removed unused variables (second pass) + dead code
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
2016-07-07 23:15:59 +02:00
Rémi Verschelde
b6ac91c0e6 Removed unused variables (first pass)
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
2016-07-07 23:15:03 +02:00
volzhs
40d3234304 Add android_add_default_config for config.py
usage : env.android_add_default_config("applicationId 'com.godot.game'")
2016-07-07 04:03:50 +09:00
George Marques
5c355a63d3
Add OS.request_attention() for Windows 2016-07-05 12:29:08 -03:00
Rémi Verschelde
90b5b0d1c9 Merge pull request #5552 from volzhs/fix-jni-null
Fix crash when null value through jni on android
2016-07-04 23:39:31 +02:00
Rémi Verschelde
176920278f Merge pull request #5551 from eska014/bsd-no-libdl
Link libdl only on Linux, fix BSD build
2016-07-04 23:39:11 +02:00
volzhs
b09dbaa78e Fix crash when null value through jni on android 2016-07-05 04:41:46 +09:00
eska
a2386bd2b2 Link libdl only on Linux, fix BSD build 2016-07-04 18:39:27 +02:00
SuperUserNameMan
7a142780f0 windows get_latin_keyboard_variant() implementation and gdscript binding 2016-07-03 19:35:13 +02:00
Rémi Verschelde
6bd22b9c2e Merge pull request #5516 from Hinsbart/fix_win_freeze
Windows: prevent freeze while moving or resizing the game window.
2016-07-03 19:17:09 +02:00
Rémi Verschelde
9693f37fcc Merge pull request #5491 from volzhs/fix-jni-bool-string
Fix wrong return bool, string, string array data through jni
2016-07-03 19:11:04 +02:00
Juan Linietsky
1726bacf78 missnig ; 2016-07-02 16:04:00 -03:00
Juan Linietsky
973a12c5f2 Data dir returns a symlink in Android 6.0, which confuses DirAccess on android, this should fix it 2016-07-02 11:49:52 -03:00
Andreas Haas
6856c52491 Windows: prevent freeze while moving or resizing the game window.
When moving or resizing the window, Windows spins up a seperate event-loop, effectively blocking the normal one.
To work around this, we're starting a timer that will continue sending WM_TIMER messages which we can use to keep the mainloop running.

fixes #4695
2016-07-01 16:55:53 +02:00
Rémi Verschelde
d81b635957 Merge pull request #5495 from SuperUserNameMan/joystick_bug_windows
fixes #5464 windows_joystick close_joystick bug
2016-06-30 08:07:59 +02:00
Rémi Verschelde
91655b9a18 Merge pull request #5494 from jay3d/master
Fixed building for latest Haiku nightlies.
2016-06-30 08:07:24 +02:00
SuperUserNameMan
2511f48339 fixes #5464 windows_joystick close_joystick bug 2016-06-29 23:00:45 +02:00
Jamil Halabi
fbdb717cae Fixed building for latest Haiku nightlies. 2016-06-29 15:40:25 -04:00
volzhs
aac0af043c Fix wrong return bool, string, string array data through jni 2016-06-30 01:23:55 +09:00
Pedro J. Estébanez
e7b2626707 Make Android build smarter (SCons + Gradle)
Upgrade Gradle and Android plugin for Gradle
Disable all signing and zip-aligning for the export templates
Give correct names to generated APKs
Put .so files built by SCons right where Gradle has to pick them according to arch & build type
Downgrade NDK platform to 14 to match minSdkVersion
2016-06-27 10:49:15 +02:00
Ferdinand Thiessen
9e751178eb Fix compiling for X11 on non-86, this fixes #5444 2016-06-27 03:03:42 +02:00
George Marques
bf44275b1a
Fix visual server error when minimizing the window 2016-06-26 18:54:34 -03:00
Rémi Verschelde
7d06d50e65 Merge pull request #5395 from vnen/android-sensors
Fix Android sensors polling rate on resume
2016-06-26 09:46:10 +02:00
Rémi Verschelde
fad6b29a59 Merge pull request #5390 from volzhs/jni-stringarray
Fix string array parameter check with jni
2016-06-26 09:45:36 +02:00
Juan Linietsky
8dac3bf3b1 Added function to notify ScriptLanguage when a thread is created/freed, allows scripts to allocate a stack there via TLS 2016-06-25 10:41:23 -03:00
Rémi Verschelde
c931ed976b Gradle: remove trailing spaces 2016-06-25 13:39:03 +02:00
paper-pauper
dd1ad31757 Changes X11 res_name to "Godot_Engine"
Add additional/alternative WM_CLASS; only affects the game window, avoids redundancy and allows finer control in WMs (#5265)
2016-06-25 07:15:21 +02:00
George Marques
6d37253be5
Fix Android sensors polling rate on resume
Fix #5306
2016-06-24 21:00:04 -03:00
volzhs
456b7733fc Fix string array parameter check with jni 2016-06-25 02:05:46 +09:00
volzhs
a5a5bdef25 Remove duplicated aidl for android
Tested IAP function on device.
2016-06-25 01:11:21 +09:00
Ariel Manzur
10c512e46d added "arch" parameter, made iphone use it to build isim 2016-06-23 07:41:54 +02:00
Rémi Verschelde
dc8c145488 iOS simulator: merge into iphone detect.py
Fixes #4489
2016-06-23 07:41:54 +02:00
Rémi Verschelde
0a72f9ccb8 Merge pull request #5362 from J08nY/png
libpng: New version 1.6.27
2016-06-23 07:40:03 +02:00
Rémi Verschelde
92ee868a94 Merge pull request #5358 from Keyaku/alert-for-osx
Added alert() functionality for OS X
2016-06-23 07:39:34 +02:00
Rémi Verschelde
b9ed5b12c9 Merge pull request #5235 from volzhs/fix-android-export
fix errors while exporting android
2016-06-23 07:35:22 +02:00
Rémi Verschelde
daa4180210 Merge pull request #5364 from RandomShaper/windows-high-contrast-compat
Make editor compatible with Windows high contrast themes
2016-06-23 07:16:13 +02:00
Juan Linietsky
d6225b1e00 Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration.
Disabled by default.
2016-06-22 23:13:41 -03:00
Pedro J. Estébanez
85a5290ee8 Make editor compatible with Windows high contrast themes
By providing a manifest specifying the targeted Windows versions (as per https://msdn.microsoft.com/en-us/library/windows/desktop/hh404233(v=vs.85).aspx#_______supporting_high_contrast_themes_in_windows_8_and_later) now the Godot editor renders normally under a high contrast theme on Windows, instead of staying white/black.
2016-06-23 00:14:15 +02:00
J08nY
0ab05b09e4
Fixed iCCp chunk in pngs
neccesary for libpng 1.6.27 to work silently
2016-06-22 21:13:29 +02:00
Keyaku
072da51f20 Added alert() functionality for OS X 2016-06-22 16:58:31 +01:00
Rémi Verschelde
842e7bfc2f Merge pull request #5357 from volzhs/fix-locale-android
fix android resource locale
2016-06-22 16:05:59 +02:00
volzhs
591be5df25 fix android resource locale 2016-06-22 22:32:03 +09:00