Rémi Verschelde
06bb9f28e7
Merge pull request #86704 from AThousandShips/len_fix
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[GDScript] Add `StringName` support to `@GDScript.len`
2024-01-02 15:09:09 +01:00
Rémi Verschelde
f3df5f7d37
Merge pull request #86435 from jsjtxietian/fix-fp-unsupport
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Add `RD_ENABLED` when `VULKAN_ENABLED` or `D3D12_ENABLED` is added
2024-01-02 15:09:05 +01:00
Rémi Verschelde
35d1ffb8de
Merge pull request #86259 from TitanNano/jovan/fix_MethodInfo_eq
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Include `name` field in MethodInfo operator ==
2024-01-02 15:09:02 +01:00
Rémi Verschelde
e78c5d0ec5
Merge pull request #86211 from TheSofox/node-duplicate-undo-fix
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Fix duplicating multiple nodes at different depths in `SceneTreeDock`
2024-01-02 15:08:57 +01:00
Rémi Verschelde
e42d615471
Merge pull request #85421 from xiongyaohua/fix_parameter_names
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Unify parameter names for 'RendererCanvasCull'
2024-01-02 15:08:53 +01:00
Rémi Verschelde
5f97e40e3e
Merge pull request #85393 from SomeRanDev/master
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Fix PhysicsShapeQueryParameters3D.motion type wrongly set to Vector2
2024-01-02 15:08:50 +01:00
Rémi Verschelde
957378a69e
Merge pull request #84151 from YeldhamDev/that_was_not_a_resize_you_dunce
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Fix `NOTIFICATION_WM_SIZE_CHANGED` firing if the size hasn't changed
2024-01-02 15:08:46 +01:00
Rémi Verschelde
0d88840e81
Merge pull request #80706 from ajreckof/rework-array-update-property
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Rework `update_property` for array
2024-01-02 15:08:41 +01:00
Rémi Verschelde
ac83ad1e65
Merge pull request #80390 from EddieBreeg/issue_80358
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Fix potential integer underflow in rounded up divisions
2024-01-02 15:08:37 +01:00
Rémi Verschelde
0f0106c101
Merge pull request #79316 from aaronfranke/gltf-export
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Add export settings to the export dialog for GLTF
2024-01-02 15:08:30 +01:00
A Thousand Ships
045d921044
[GDScript] Add StringName
support to @GDScript.len
2024-01-02 14:28:34 +01:00
EddieBreeg
8747c67d9e
Fix potential integer underflow in rounded up divisions
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A new `Math::division_round_up()` function was added, allowing for easy
and correct computation of integer divisions when the result needs to
be rounded up.
Fixes #80358 .
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-01-02 14:14:47 +01:00
Robert Borghese
7bf88df324
Fix PhysicsShapeQueryParameters3D.motion type wrongly set to Vector2
2024-01-02 12:30:35 +01:00
Silc Lizard (Tokage) Renew
eecfe5d75a
Make default options of int value track refer to RESET animation
2024-01-02 13:13:47 +09:00
jsjtxietian
d73312d5e9
Update get_image doc to mention that it will return an empty image with invalid texture
2024-01-02 11:31:38 +08:00
Micky
e88a819194
Add more examples to Basis' Documentation
2024-01-01 19:32:01 +01:00
Daylily-Zeleen
fe6b073811
Distinguishs between dynamic library not found and can't be opened.
2024-01-01 20:01:57 +08:00
Quincy Wofford
c979d02db2
corrected tooltip information Roll Influence property of VehicleWheel3D
2023-12-31 15:10:46 -07:00
Martin Capitanio
74ed6d63bf
ThorVG: update from v0.11.2 to v0.11.6
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https://github.com/thorvg/thorvg/releases/tag/v0.11.6
Godot related:
+ [Renderer] Improved the internal structure for compact
scene-hierarchy traversing.
+ [SwEngine] Improved trigonometric & image scaler performance.
+ [SwEngine] Fixed a loss of image pixels during image down-scaling.
+ [Renderer/Engine] Improved safety measures.
+ [SwEngine] Resolved a bug causing strokes to be improperly
invisible due to clipping.
thorvg/thorvg#1785
+ [Renderer] Rectified the precision of rounded rectangle corners.
thorvg/thorvg#1824
+ [Portability] Resolved compiler shadowing warnings.
thorvg/thorvg#1811
Fixes godotengine#85465 Clipped strokes from outside the canvas.
Fixes godotengine#86012 Rounded rectangles in SVG files rendering incorrectly.
2023-12-31 16:14:44 +01:00
Aaron Franke
8acef03cb5
Add export settings to the export dialog for GLTF
2023-12-30 19:57:39 -06:00
Gwen
e40b23c619
Correct C# syntax in _validate_property example for the Object class
2023-12-30 19:13:58 +01:00
kobewi
d96fca371b
Copy track update mode when adding reset key
2023-12-30 18:02:55 +01:00
Kacper Gibas
3e91264582
Fix linuxbsd_headers/README.md
2023-12-30 15:04:28 +01:00
bruvzg
15cdc52658
[PopupMenu] Handle physical_keycode and key_label of shortcuts.
2023-12-30 13:17:46 +02:00
Silc Lizard (Tokage) Renew
e538ce3851
Add cubic_interpolate_in_time_variant() to Animation
2023-12-30 13:30:14 +09:00
pancelor
d4d5a14234
project upgrade tool: better space handling in "export"
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the regex had two problems; they were not recognizing export statements
that had spaces after "export", or export statements with no space
before "var".
These are both valid syntax, but the conversion was unsuccessful.
This commit fixes both cases.
test case 1: `export(int)var x = 1`
old conversion: `@export(int)var x = 1`
new conversion: `@export var x: int = 1`
test case 2: `export (int) var y = 2`
old conversion: `@export (int) var y = 2`
new conversion: `@export var y: int = 2`
2023-12-28 21:10:54 -08:00
rune-scape
b6a53e62bc
Initialize pointers in a_star.cpp
2023-12-28 13:58:11 -08:00
MJacred
e81887f996
Fix AudioServer::start_playback_stream does not iterate through given p_bus_volumes
2023-12-28 18:00:37 +01:00
Pedro J. Estébanez
c217041afd
Remove traces of the extinct RID preallocate feature
2023-12-28 10:18:05 +01:00
Septian
475c2fa1e7
Fix OS.get_system_font_path
and OS.get_system_font_path_for_text
to return correct value
2023-12-27 23:19:43 +07:00
Septian
d83cad6d9b
Fix various typos in documentation
2023-12-27 20:37:37 +07:00
Emmanuel Leblond
0124b513cd
Fix ScriptLanguageExtension::_find_function
documentation
2023-12-26 14:05:53 +01:00
Pedro J. Estébanez
1c5c8cf6ff
RenderingDevice: Fix uniform sets wrongly assumed to be bound
2023-12-26 13:12:32 +01:00
Markus Sauermann
4b6516c843
Fix D&D viewport position calculation
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It is necessary to transform screen position to viewport position.
2023-12-25 23:32:29 +01:00
Lyuma
fea4165ca8
gltf: fix three bugs which prevented extracted textures from being refreshed.
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1. Extracted texture paths in `GLTFDocument::_parse_image_save_image` at the project root started with res:/// which broke cache invalidation
2. md5 hashes were not being written to generator_parameters for new imports, which led Godot to think the file was manually created.
3. `EditorFileSystem::reimport_append` must emit the `resources_reimported` signal in order for the resource cache to be updated.
2023-12-25 01:03:40 -08:00
jsjtxietian
078bfae6a4
Add RD_ENABLED when VULKAN_ENABLED or D3D12_ENABLED is added
2023-12-25 11:13:01 +08:00
Yaohua Xiong
795fe74143
unify parameter names for 'RendererCanvasCull'
2023-12-24 10:18:34 +08:00
Yuri Sizov
13a0d6e9b2
Merge pull request #86431 from timothyqiu/ungroup-action
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Improve action name for ungroup button in Scene dock
2023-12-22 17:20:22 +01:00
Yuri Sizov
ebbc985cf8
Merge pull request #86409 from Calinou/displayserver-failure-message-suggest-headless
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Suggest `--headless` CLI argument in DisplayServer not found error message
2023-12-22 17:20:18 +01:00
Yuri Sizov
7d03a22329
Merge pull request #86405 from warriormaster12/pipeline-message-fix
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Fix wrong error message when graphics pipeline creation fails
2023-12-22 17:20:15 +01:00
Yuri Sizov
d7564dbc6d
Merge pull request #86388 from timothyqiu/unique-reset
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Clear sub-resources list when no sub-resource exists
2023-12-22 17:20:12 +01:00
Yuri Sizov
980d55198c
Merge pull request #86387 from jsjtxietian/fix-tile-set
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Fix `UndoRedo history mismatch` when creating a new tile atlas
2023-12-22 17:20:08 +01:00
Yuri Sizov
b4fe310f7d
Merge pull request #86377 from timothyqiu/slider-drag
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Emit slider's `drag_started` signal before the first value change
2023-12-22 17:20:05 +01:00
Yuri Sizov
84d4889fa0
Merge pull request #86345 from brno32/outline-size-docs
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Add note that a large value for `Label.outline_size` is not recommended
2023-12-22 17:20:02 +01:00
Yuri Sizov
44ded3eaa4
Merge pull request #86316 from clayjohn/RD-BFN-normals
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Use best fit normals for storing screen space normals
2023-12-22 17:19:58 +01:00
Yuri Sizov
13d34d6a2b
Merge pull request #85923 from Calinou/editor-filesystem-dock-add-open-in-terminal
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Add a editor FileSystem dock action to open a terminal in selected folder
2023-12-22 17:19:53 +01:00
Yuri Sizov
6b403712f1
Merge pull request #83655 from golfinq/small-capsule-shape-fix
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Replace confusing code in GodotCapsuleShape2D::get_supports
2023-12-22 17:19:48 +01:00
Yuri Sizov
bb1cdc1b2a
Merge pull request #82961 from Occalepsus/fix_body_area_gravity
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Fix body leaving area gravity influence
2023-12-22 17:19:43 +01:00
Sofox
ed648799ae
Fixed duplicating nodes at different depths in SceneTreeDock
2023-12-22 15:20:08 +00:00
Haoyu Qiu
c62c0fb2d2
Improve action name for ungroup button in Scene dock
2023-12-22 19:54:14 +08:00