Commit graph

4218 commits

Author SHA1 Message Date
Juan Linietsky
3d95c82669 Merge pull request #5090 from akien-mga/glew-1.13.0
Upgrade embedded GLEW to version 1.13.0
2016-06-08 07:54:31 -03:00
Juan Linietsky
040c87ea7b Merge pull request #5093 from DimOkGamer/more_translatable_strings
Fixed localization in file dialogs
2016-06-08 07:54:05 -03:00
Juan Linietsky
732e5be3ff Merge pull request #5094 from pkowal1982/master
Improved Blender/Collada shadeless->unshaded import
2016-06-08 07:53:19 -03:00
Rémi Verschelde
ac4fdb391e Merge pull request #5103 from J08nY/issue-5102
RtAudio: proper under/overflow warning
2016-06-08 12:38:23 +02:00
J08nY
39260f9dca
RtAudio: proper under/overflow warning
fix #5102
2016-06-08 12:25:40 +02:00
Rémi Verschelde
9f94d3fbac Merge pull request #5101 from djrm/new_icons
Regenerated icons with the new faster exporter, Added and fixed some …
2016-06-08 08:47:14 +02:00
Daniel J. Ramirez
1d6b0836d3 Regenerated icons with the new faster exporter, Added and fixed some icons 2016-06-08 01:32:09 -05:00
Juan Linietsky
d61b91cbe0 -Heavily improved editor startup and exit performance 2016-06-07 22:10:09 -03:00
Rémi Verschelde
5bed0af65e GLEW: Update to upstream version 1.13.0 (pristine)
This removes a custom redefinition of glewGetProcAddress,
which was apparently necessary for older Macs with buggy OpenGL
(see #5087).

The added source files are as provided in the upstream tarball.
2016-06-08 00:17:54 +02:00
Rémi Verschelde
768e925271 GLEW: Define static + enabled and includes via SCons
This allows us not to have to hack our definitions in the upstream files,
making it easier to upgrade to newer versions in the future.

For the include paths to work, the headers are moved to a GL subfolder to
match their upstream location.
2016-06-08 00:16:27 +02:00
Rémi Verschelde
4c658dc523 Haiku: Do not define GLEW_ENABLED to undefine it later
Partial revert of f61eb5fd8e.
2016-06-08 00:10:30 +02:00
Juan Linietsky
193272aa8a Merge pull request #5098 from godotengine/revert-5082-EditorFontImportDialog-layout
Revert "Fix ui layout for EditorFontImportDialog"
2016-06-07 19:01:56 -03:00
Juan Linietsky
e6ac3a3f35 Revert "Fix ui layout for EditorFontImportDialog" 2016-06-07 19:01:32 -03:00
Rémi Verschelde
c2de978bac Merge pull request #5082 from Geequlim/EditorFontImportDialog-layout
Fix ui layout for EditorFontImportDialog
2016-06-07 23:44:01 +02:00
DimOkGamer
9c762fef0f rtr instead ttr 2016-06-07 23:24:32 +03:00
Pawel Kowal
101e0c9ec6 Improved Blender/Collada shadeless->unshaded import 2016-06-07 22:07:48 +02:00
DimOkGamer
ceae11ee29 Fixed localization in file dialogs
and two more lines.
2 fixes in ru.po.
2016-06-07 22:48:16 +03:00
Rémi Verschelde
5e01566d01 Merge pull request #5091 from djrm/new_icons
listener icons
2016-06-07 20:45:33 +02:00
Daniel J. Ramirez
a4fd9d1662 listener icons 2016-06-07 13:41:05 -05:00
Juan Linietsky
ce328ce99b Merge pull request #5084 from J08nY/issue-5051
Windows: Hide mouse on MOUSE_MODE_CAPTURED
2016-06-07 11:02:20 -03:00
Juan Linietsky
4b893ffeeb Merge pull request #4861 from brakhane/negative-indexing
Add support for Python-like negative indexing
2016-06-07 10:17:00 -03:00
Rémi Verschelde
a21eb2b89d Merge pull request #5057 from pkowal1982/master
Improved Blender/Collada -colonly import creating collision shapes fo…
2016-06-07 13:22:00 +02:00
J08nY
3cfa920982
Windows: Hide mouse on MOUSE_MODE_CAPTURED
Fixes #5051
2016-06-07 12:57:01 +02:00
Rémi Verschelde
bf98095f46 Merge pull request #5083 from J08nY/classref
Added classref for Image, ImageTexture, LargeTexture
2016-06-07 12:23:12 +02:00
J08nY
ec96e36bc9
Classref for: ImageTexture, Image, LargeTexture 2016-06-07 12:17:18 +02:00
J08nY
8a4eca8aa8
Exposed Image.INTERPOLATE_* 2016-06-07 11:46:07 +02:00
J08nY
db5ea849d8
Sync classref 2016-06-07 10:39:36 +02:00
Geequlim
a1ba404cc5 Fix ui layout for EditorFontImportDialog 2016-06-07 16:13:53 +08:00
Rémi Verschelde
aed5474238 Merge pull request #4729 from volzhs/android-23
Supporting Android API 23 (Android 6.0)
2016-06-07 09:45:24 +02:00
Rémi Verschelde
0729c852b4 Fix indentation issues in last commits
Ping @reduz.
2016-06-07 07:39:40 +02:00
punto-
78218359b1 Merge pull request #5078 from godotengine/revert-5054-fix-implicit-extends
Revert "Fix implicit GDScript Reference inheritance"
2016-06-06 21:19:10 -07:00
punto-
86253cbdfe Revert "Fix implicit GDScript Reference inheritance" 2016-06-06 23:40:50 -03:00
Juan Linietsky
0c985913a7 Merge pull request #4092 from sanikoyes/Pr-etc1-pkm-loading
Add etc1(pkm) texture loading support
2016-06-06 22:14:11 -03:00
Juan Linietsky
06bc4e20d3 Merge pull request #4101 from SaracenOne/listener
Added New Listener Spatial Node.
2016-06-06 22:13:23 -03:00
Juan Linietsky
aec5506414 properly pass events to parent controls, closes #4701 2016-06-06 22:03:29 -03:00
Juan Linietsky
e535c942f3 Merge branch 'master' of https://github.com/godotengine/godot 2016-06-06 21:15:13 -03:00
Juan Linietsky
2b9cab25c0 -Fix small bug regarding to canvas layer detection, closes #4381 2016-06-06 21:14:25 -03:00
Juan Linietsky
c86f1f1737 Merge pull request #4693 from kjohnson0451/dvector_invert
Adds invert() method DVector
2016-06-06 20:54:39 -03:00
Juan Linietsky
9a3ca0eaa2 Merge pull request #4824 from 29jm/pr-3481
Ability to rename autoloads
2016-06-06 20:46:10 -03:00
Juan Linietsky
82b759d938 Merge pull request #4895 from TheoXD/_fix_interactive_loader_cache
fixed interactive_loader() not returning a cached scene
2016-06-06 20:35:54 -03:00
Juan Linietsky
736b65e566 Merge pull request #4977 from SaracenOne/scripting_expose
Expose extra methods and constants to scripts
2016-06-06 20:27:40 -03:00
Juan Linietsky
be830d10c2 Merge pull request #5026 from Geequlim/patch9frame-extension
Enhanced Patch9Frame
2016-06-06 20:15:33 -03:00
Juan Linietsky
7499fa4507 Merge pull request #5048 from J08nY/dictionary
Added Dictionary.values()
2016-06-06 20:09:04 -03:00
Juan Linietsky
5aa4070438 Merge pull request #5054 from eska014/fix-implicit-extends
Fix implicit GDScript Reference inheritance
2016-06-06 20:08:39 -03:00
Juan Linietsky
9df4c18853 Merge pull request #5056 from SaracenOne/bitmask_import_plugin
Bitmask import plugin
2016-06-06 20:07:30 -03:00
Juan Linietsky
c42651c39e Merge branch 'master' of https://github.com/godotengine/godot 2016-06-06 19:56:34 -03:00
Juan Linietsky
85f4f39279 Added function get_signals_connected_to_this_this()
should help properly implement #5058
2016-06-06 19:55:50 -03:00
Juan Linietsky
a1b696aa56 Merge pull request #5067 from Hinsbart/x11_vsync
x11: fix vsync support
2016-06-06 19:40:28 -03:00
Andreas Haas
5cd7611a9a x11: fix vsync support 2016-06-07 00:19:01 +02:00
Rémi Verschelde
3ae24865f1 Merge pull request #5074 from djrm/new_icons
Fixed some icons by the feedback received, also added some missing icons
2016-06-06 23:51:36 +02:00