sanikoyes
978cb0e884
Fix crash in FileAccessJAndroid::file_exists (does not free local ref)
2016-07-11 12:41:54 +08:00
Kyle Luce
605193b22f
Conversion function for screen coords to local Canvas coords
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- Useful if you need to Convert screen coords to the coordinate space of a
CanvasItem, but don't have an associated InputEvent to use in
#make_event_local.
For example, if you have a particular point on the screen you'd like to project
into World Space, for various reasons, you would use this function on the root
of the scene. This is analogous to ray casting from screen space in 3D.
2016-07-10 16:06:57 -07:00
Rémi Verschelde
9397458cc0
Merge pull request #5634 from vnen/assetlib-map-crash
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Fix crash on asset lib install
2016-07-11 00:17:54 +02:00
Franklin Sobrinho
5708006340
Fix tree drawing the pressed stylebox in all buttons in the column
2016-07-10 19:03:43 -03:00
George Marques
1a1b62748a
Fix crash on asset lib install
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This is not the perfect solution, but fixes the crash and avoid a
dependency on EditorNode.
2016-07-10 17:19:29 -03:00
Rémi Verschelde
d37ef5990b
Merge pull request #5627 from Paulb23/fixed_highlighting_highlighted_section
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Fixed highlight all occurrences highlighing highlighted section
2016-07-10 19:42:56 +02:00
Juan Linietsky
83ab4445f2
As volzhs mentioned in #5385 , changes to save to FILE_SAVE_ALL_SCENES
2016-07-10 14:37:48 -03:00
Juan Linietsky
8d9b73171e
Merge pull request #5385 from volzhs/autosave-android
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Fix autosave when run on remote device
2016-07-10 14:34:30 -03:00
Juan Linietsky
e525a0387b
Merge pull request #5421 from MarianoGnu/issues
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Save all edited scenes when Runing (and auto-save is enabled). Fixes #4410
2016-07-10 14:33:48 -03:00
Rémi Verschelde
da3ad66825
Remove Better Collada Exporter, now in its own repo
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See https://github.com/godotengine/collada-exporter for the new upstream location.
2016-07-10 19:15:35 +02:00
punto-
bba89aef3b
Merge pull request #5559 from Hinsbart/connected_joysticks
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Input: add get_connected_joysticks() method.
2016-07-10 14:00:27 -03:00
Juan Linietsky
e468bf2544
Merge pull request #5628 from vnen/pass-semicolon
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Allow semicolon after 'pass' keyword
2016-07-10 13:57:51 -03:00
Juan Linietsky
d279d060e1
Merge pull request #5077 from RandomShaper/improve-android-build
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Improve Android build
2016-07-10 13:57:17 -03:00
Juan Linietsky
8462127aa9
Merge pull request #5287 from marcelofg55/master
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Added popup menu for animation key right-click
2016-07-10 13:42:49 -03:00
Juan Linietsky
46bb02991f
Merge pull request #5270 from lonesurvivor/master
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Added Tile Origin = Bottom Left option to the TileMap
2016-07-10 13:41:33 -03:00
Juan Linietsky
223ca1363c
Merge pull request #5352 from m4nu3lf/master
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AnimationTreePlayer filters improved
2016-07-10 13:40:56 -03:00
Juan Linietsky
9dac41432e
Merge pull request #5443 from samuelgrigolato/iterate-string-in-gdscript
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Add support to String type in gdscript iteration
2016-07-10 13:32:37 -03:00
Juan Linietsky
bcf6491a86
Merge pull request #5621 from TheHX/issue-5616
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Fix custom types showing on wrong dialogs
2016-07-10 13:30:06 -03:00
Juan Linietsky
7bfb84af08
Merge pull request #5611 from TheHX/spatial-gizmo
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Fix EditorSpatialGizmo virtual functions not being called
2016-07-10 13:08:13 -03:00
Juan Linietsky
7af77e1b7b
Merge pull request #5606 from akien-mga/pr-rtl-raw-text
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RichTextLabel: Fix adding raw text when bbcode is disabled
2016-07-10 13:07:04 -03:00
Juan Linietsky
06eef730c0
Merge pull request #5584 from TheHX/project-settings
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Implement undo/redo for adding and deleting global properties
2016-07-10 13:04:08 -03:00
Juan Linietsky
e74d71a5bf
Merge pull request #5574 from volzhs/android-app-id
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Add android_add_default_config for config.py
2016-07-10 13:03:37 -03:00
Juan Linietsky
5dd6530acf
Merge pull request #5563 from opmana/fix-convert-tileset
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Respect frame property when converting to TileSet.
2016-07-10 13:02:55 -03:00
Juan Linietsky
49b288d331
Add function to get the list of samples, closes #5561
2016-07-10 13:00:42 -03:00
Juan Linietsky
eff44f0321
Merge pull request #5554 from TheHX/issue-3543
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Added drag and drop to rearrange the autoload order
2016-07-10 12:42:47 -03:00
Juan Linietsky
0e6e0ed0e5
Merge pull request #5533 from Hinsbart/cursor_atex
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Can use AtlasTextures as custom mouse cursor.
2016-07-10 12:41:57 -03:00
Juan Linietsky
28641fd9b8
Merge pull request #5525 from SuperUserNameMan/window_get_latin_kb_variant
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windows get_latin_keyboard_variant() implementation and gdscript binding, #5503
2016-07-10 12:41:05 -03:00
Juan Linietsky
b06eca108a
Merge pull request #5490 from timoschwarzer/master
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Add new Camera2D alignment functions
2016-07-10 12:39:50 -03:00
Juan Linietsky
5bb552273b
Merge pull request #5489 from jejung/richtextlabel-get_text
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RichTextLabel-get_text
2016-07-10 12:38:28 -03:00
George Marques
8113ba8bef
Allow semicolon after 'pass' keyword
2016-07-10 12:20:53 -03:00
Paulb23
d43adcbb1e
Fixed highlight all occurrences highlighing highlighted section
2016-07-10 16:10:54 +01:00
Rémi Verschelde
6377969000
Merge pull request #5623 from Ovnuniarchos/LineEditXlatedPHolder
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LineEdit placeholder property now accepts translated strings.
2016-07-10 14:20:06 +02:00
Franklin Sobrinho
c6a0b0dab3
Fix custom types showing on wrong dialogs
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* The custom types are visible when the dialog is shown
2016-07-10 08:19:15 -03:00
Rémi Verschelde
ae3d316798
Merge pull request #5618 from vnen/fix-openssl-conf
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Fix builtin OpenSSL configuration
2016-07-10 09:50:49 +02:00
George Marques
2c6d0d4905
Fix builtin OpenSSL configuration
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Fixes a bug that happens on Windows 64-bits.
2016-07-09 20:13:35 -03:00
Ovnuniarchos
061cadcae5
LineEdit placeholder now accepts translated strings.
2016-07-10 00:39:17 +02:00
Paulb23
5f41ea6bf8
Removed shortcut saving print
2016-07-09 19:57:38 +01:00
Juan Linietsky
864c0e84de
line/col label was changing size with each cursor move, forcing the GUI to resize upwards and costing considerably CPU usage.
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It has been changed so it won't resize the UI when modified.
This will make the code editor feel a lot smoother.
2016-07-09 14:56:08 -03:00
Rémi Verschelde
d23d40cfbd
Merge pull request #5612 from TheHX/collision-polygon-plugin
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Fix CollisionPolygon gizmo showing error icons instead of the 3d handles
2016-07-09 18:27:29 +02:00
Franklin Sobrinho
7cad11e108
Fix CollisionPolygon gizmo showing error icons instead of the 3d handles
2016-07-09 13:18:16 -03:00
Juan Linietsky
1d6be8b00d
Changed tree so shift-selection skips folded children, closes #5515
2016-07-09 13:15:45 -03:00
Rémi Verschelde
48bdaaa560
Merge pull request #5609 from eska014/help-search-titles
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Fix help search dialog titles
2016-07-09 18:15:02 +02:00
Franklin Sobrinho
914d670a71
Fix EditorSpatialGizmo virtual functions not being called
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* Bind EditorSpatialGizmo::clear method
2016-07-09 13:10:13 -03:00
Juan Linietsky
920310e72a
removed target_fps option, moved it to debug (it makes no sense for games). Added a frame_delay option for games that don't want to use the CPU fully.
2016-07-09 12:34:30 -03:00
Juan Linietsky
b0f0ae0723
Finally fixes the infamous bug #4444 , hoping to never see you again.
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Closes #4444 .
2016-07-09 12:12:03 -03:00
Juan Linietsky
90f8a3bd29
properly generate tangents only upon request, closes #5580
2016-07-09 11:53:27 -03:00
Juan Linietsky
2980b27bef
do not show help on multi node selection, array editing, etc, closes #5550
2016-07-09 11:46:59 -03:00
Juan Linietsky
15d52d6c95
Cleaned up preview generation thread, fixes #5499
2016-07-09 11:20:40 -03:00
eska
af395cea42
Fix help search dialog titles
2016-07-09 16:12:15 +02:00
Rémi Verschelde
dd01286137
Regenerate hardcoded Godot icon to match current one
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Used `xxd -i icon64.png data.h` to get the raw array from a 64x64 export
of the SVG icon. Also improved the formatting of the splash array to avoid
having 65k char-long lines.
2016-07-09 16:05:00 +02:00