Commit graph

2844 commits

Author SHA1 Message Date
Rémi Verschelde
9df5ddae29
Merge pull request #21456 from MarianoGnu/tileset_editor
TileSet editor Fixes
2018-08-27 17:49:02 +02:00
Rémi Verschelde
72996df656
Revert "Try closing gracefully before terminating process" 2018-08-27 17:32:43 +02:00
Omicron
71397e0e17
Typo in text string
reported by Yuri Chornoivan on weblate
2018-08-27 16:12:48 +02:00
Rémi Verschelde
fc1d464f1f
Merge pull request #21381 from YeldhamDev/members_help_overview_fix
Fix Members/Help Overview getting their items deselected when a tooltip appears
2018-08-27 09:43:00 +02:00
Rémi Verschelde
0f4ba4481a
Merge pull request #21432 from JFonS/fix_material_convert
Fix "Convert To ShaderMaterial" option not working, closes #20891
2018-08-27 08:55:41 +02:00
Rémi Verschelde
a543c68959
Merge pull request #21466 from elasota/fix-layered-texture-import
Fix crash when importing layered textures
2018-08-27 08:00:15 +02:00
Michael Alexsander Silva Dias
df4f3aecd8 Fix Members/Help Overview getting their items deselected when a tooltip appears 2018-08-26 23:55:45 -03:00
elasota
02d3d4c2ce Fix crash when importing layered textures 2018-08-26 20:21:27 -04:00
Mariano Javier Suligoy
c64ab97063 TileSet editor Fixes
Properly draw navigation and oclusion polygons for SINGLE type tiles. Fixes #21398
Add some checks for TileID validation before accessing to it's properties. Fixes #21397
Fix 'Keep inside region' snap option for tiles with SINGLE_TILE mode. Fixes #21402
Restore hability to asign/unasign an script to a tileset. Fixes #20886
2018-08-26 17:10:01 -03:00
JFonS
ee06cfe6e5 Fix "Convert To ShaderMaterial" option not working, closes #20891 2018-08-26 12:25:41 +02:00
Andrea Catania
2e722caead Fixed physics bone crash: #20397 2018-08-26 11:55:58 +02:00
Mariano Suligoy
1f4a891a9c Texture Region: Cache auto-slice information into the texture. Fixes #11503 2018-08-25 09:02:05 -03:00
Rémi Verschelde
0b67d1665d Style: Fix previous commits from @reduz 2018-08-24 16:50:29 +02:00
Rémi Verschelde
f733c6470d
Merge pull request #21110 from natrim/particles2d_editor
Particles2D: fix editing Visibility Rect from new inspector
2018-08-24 15:31:31 +02:00
Rémi Verschelde
cd945e28de
Merge pull request #21272 from paulloz/tilemap-tools-enhancements
tilemap_editor: change move and duplicate tools
2018-08-24 15:18:06 +02:00
Rémi Verschelde
571dab7d1e
Merge pull request #21356 from akien-mga/drop-shadergraph
Drop old ShaderGraph code, obsoleted by VisualShader
2018-08-24 15:02:26 +02:00
Rémi Verschelde
52466d57e9 Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
Rémi Verschelde
d442f3d0aa
Merge pull request #21351 from akien-mga/print_verbose
Add print_verbose to print to stdout only in verbose mode
2018-08-24 14:58:36 +02:00
Rémi Verschelde
548c262399
Merge pull request #21359 from dragmz/fix-plot-clear-when-stopped
Fix clear button not clearing plot when stopped
2018-08-24 13:50:22 +02:00
Juan Linietsky
0161e95f01 some checks for node removed, may fix #20863 2018-08-24 08:29:40 -03:00
Marcin Zawiejski
92a9a8969d Fix clear button not clearing plot when stopped
Fixes the profiler Clear button that did not clear the profiler plot if the profiler was stopped.
2018-08-24 12:41:25 +02:00
Paul Joannon
3f1b977263
tilemap_editor: change move and duplicate tools
* Move now behaves like a Cut
* Duplicate now behaves like a Copy
* You can continue Pasting after Cut or Copy
2018-08-24 11:58:01 +02:00
Rémi Verschelde
e22f0515c9 Drop old ShaderGraph code, obsoleted by VisualShader 2018-08-24 11:49:08 +02:00
Rémi Verschelde
de59fe04e7 Add print_verbose to print to stdout only in verbose mode
Equivalent of the cumbersome:
if (OS::get_singleton()->is_stdout_verbose())
	print_line(msg);
2018-08-24 09:23:20 +02:00
Juan Linietsky
bffaa835fc -Fix blend tree rename, closes #20210
-Fixed activity lines in blend tree
2018-08-23 16:44:10 -03:00
Rémi Verschelde
2c5b409407
Merge pull request #21316 from AlexHolly/fix-update-2d-view-scene-tree-selection
Fix update 2D view on selections in scene tree
2018-08-23 18:07:25 +02:00
Juan Linietsky
0d0cf2e948 Change how path properties are presented, so they can be edited. Fixes #20709 2018-08-23 11:45:54 -03:00
Rémi Verschelde
d1497b720e i18n: Fix extract.py after #17440
As discussed in https://github.com/godotengine/godot/pull/17440#discussion_r212277597
2018-08-23 14:43:41 +02:00
Rémi Verschelde
87958e7ada i18n: Merge translation catalogs with updated template 2018-08-23 14:37:31 +02:00
Rémi Verschelde
2f721d1245 i18n: Sync translation template with current source
Finally unlocking translations for the master/3.1 branch on Weblate
to prepare for the stable release.
2018-08-23 14:35:40 +02:00
Alexander Holland
b7db3a69b8 Fix update 2D view on selections in scene tree 2018-08-23 14:27:06 +02:00
Rémi Verschelde
32a6542672 i18n: Sync translations with Weblate
(cherry picked from commit f16f9b2b8a)

Also adds initial Georgian and Latvian translations.
2018-08-23 13:38:37 +02:00
JFonS
927f9f283f Remove material errors after opening new project, fixes #21073 2018-08-23 10:50:30 +02:00
Rémi Verschelde
18e1268cd7
Merge pull request #21254 from YeldhamDev/tile_grid_map_side
Add option to move Tile/GridMap editors to another side
2018-08-23 09:04:12 +02:00
Rémi Verschelde
0c0aa5fc6f
Merge pull request #21290 from elasota/texture-import-options
Hide unused options when not using "Video RAM" compression mode
2018-08-23 09:01:46 +02:00
elasota
7ad1ca525e Hide "no BPTC if RGB" and "HDR Mode" options when not using "Video RAM" import. 2018-08-22 18:31:12 -04:00
Michael Alexsander Silva Dias
6fa1b5eca7 Add option to move Tile/GridMap editors to another side 2018-08-22 19:18:23 -03:00
Rémi Verschelde
61f15878de
Merge pull request #21283 from YeldhamDev/gridmap_meshlib_rename
Rename instances of the word "theme" to "mesh_library" in GridMap and MeshLibrary editors
2018-08-22 22:41:40 +02:00
Rémi Verschelde
a752e2f4a3
Merge pull request #21150 from Calinou/more-window-placement-options
Add more project window placement options
2018-08-22 22:26:52 +02:00
Michael Alexsander Silva Dias
5c6be1aea5 Rename instances of the word "theme" to "mesh_library" in GridMap and MeshLibrary editors 2018-08-22 16:52:38 -03:00
Hugo Locurcio
475a46c59c
Add more project window placement options
It is now possible to use the previous or next monitor (relative to
the editor) to display running projects. If either end is reached,
it will wrap around to the last or first monitor (respectively).

This closes #20283.
2018-08-22 20:21:03 +02:00
Mariano Javier Suligoy
810b73c01e Display tile ID along with name
Fixes #20895.
2018-08-22 14:35:50 +02:00
Poommetee Ketson
a327a0078b Fix crash when previewing null AudioStream 2018-08-22 17:03:51 +07:00
elasota
35f6ba5c5d BPTC support 2018-08-21 22:56:04 -04:00
Rémi Verschelde
0e6551d8e2
Merge pull request #21274 from YeldhamDev/meshlib_editor_fixes
Fix MeshLibrary editor
2018-08-22 01:54:59 +02:00
Laurent Van Acker
4d6a6e0813 Add modulation of tiles from tileset in palette and editor draw 2018-08-22 01:36:43 +02:00
Michael Alexsander Silva Dias
d0f55ab6e4 Fix MeshLibrary editor 2018-08-21 19:06:52 -03:00
Rémi Verschelde
a3fe19dd10
Merge pull request #21252 from vnen/remove-autoload-init
Disable scripting and physics early in EditorNode
2018-08-21 23:42:26 +02:00
Rémi Verschelde
4bf15d8090
Merge pull request #21236 from dragmz/windows-graceful-close
Try closing gracefully before terminating process
2018-08-21 22:47:21 +02:00
Juan Linietsky
0a8ac1a57c display some constants as hex 2018-08-21 17:13:16 -03:00