Hugo Locurcio
010d02a6ee
Tweak property name style selector in the editor inspector
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A preview is now displayed in the options' text:
- Raw (e.g. "z_index")
- Capitalized (e.g. "Z Index")
- Localized (e.g. "Z Index")
- "Z Index" is localized in the user's language.
2024-06-20 00:27:48 +02:00
bruvzg
10d81a238e
[LLVM/MinGW] Fix/suppress DX12 related warnings.
2024-06-19 23:40:06 +03:00
Jan Ilavsky
800e5f0f11
Fix typo in preprocessor symbol
2024-06-19 22:04:29 +02:00
Manny-OnGit
8a44cf0342
fixed issue #93043 , ruler tool prevents new nodes from being added with right click.
2024-06-19 10:51:46 -07:00
Yuri Rubinsky
89dd7107d9
Fix theme updating of the inspector sections
2024-06-19 19:37:59 +03:00
Kusok
0c6dbbd050
Fix not using encoding="utf-8"
when writing to files or reading from them
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Co-authored-by: ChristopheClaustre <christophe.claustre.31@gmail.com>
2024-06-19 23:35:03 +08:00
A Thousand Ships
0ae4298a3a
Fix invalid inheritance of OccluderInstance3D
2024-06-19 16:47:37 +02:00
ChristopheClaustre
c46bb775e9
Disable camera_effects on some debug draw mode
2024-06-19 16:45:58 +02:00
David Snopek
e018eabe1e
Fix building with use_volk=yes
on MacOS
2024-06-19 08:06:44 -05:00
Pedro J. Estébanez
d334632908
GDScript: Avoid deadlock possibility in multi-threaded load
2024-06-19 14:01:54 +02:00
Pedro J. Estébanez
03d14e436b
WorkerThreadPool: Refactor deadlock prevention collaboration into a generic mechanism
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This is strictly beyond a refactor because it also changes when the mutexes are relocked,
but that's only for extra safety.
2024-06-19 14:01:54 +02:00
Rémi Verschelde
b75f0485ba
Merge pull request #93343 from Chaosus/shader_fix_canvas_ubo
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Fix ubo tag placement in canvas.glsl fragment shader
2024-06-19 12:05:05 +02:00
Yuri Rubinsky
8ad878f06b
Fix ubo tag placement in canvas.glsl gles3 fragment shader
2024-06-19 12:52:52 +03:00
Rémi Verschelde
38716b94db
thorvg: Fix unintended use of float_t
type, again
2024-06-19 11:43:27 +02:00
Rémi Verschelde
9a4942f2f5
Merge pull request #93340 from RandomShaper/fix_anim_text_thread
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AnimatedTexture: Fix crash when loaded from a thread
2024-06-19 11:01:20 +02:00
Rémi Verschelde
cd87b0bf84
Merge pull request #93057 from HolonProduction/not-enough-code-paths
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Autocompletion: Add support for string name option in more places
2024-06-19 10:53:21 +02:00
Rémi Verschelde
4949e96b0b
Merge pull request #91845 from ryevdokimov/disable-freelook-when-drag-and-drop
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Disable viewports inputs when dragging and dropping into the viewport
2024-06-19 10:53:17 +02:00
Rémi Verschelde
e5ed515f24
Merge pull request #93337 from bruvzg/rename_img_fnt_imp
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Remove `monospace/fixed-width` from the `ResourceImporterImageFont` name and description.
2024-06-19 10:10:21 +02:00
Rémi Verschelde
4541f64026
Merge pull request #93190 from AThousandShips/session_doc
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[Doc] Clarify the session-specific nature of `RID` and `ObjectID`
2024-06-19 10:10:17 +02:00
Rémi Verschelde
a50b535988
Merge pull request #93110 from Hilderin/fix-signal-panel-after-connection
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Fix Can't reopen signals panel immediately after connecting a signal
2024-06-19 10:10:14 +02:00
Rémi Verschelde
4e01d8663e
Merge pull request #93021 from bruvzg/wl_ime
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[Wayland] Implement IME support.
2024-06-19 10:10:09 +02:00
Rémi Verschelde
5c30858ee1
Merge pull request #92647 from passivestar/popup-margins
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Fix popup windows content margins
2024-06-19 10:10:05 +02:00
Rémi Verschelde
558054f707
Merge pull request #92640 from AThousandShips/text_value_changed_sname
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[Scene] Add `SceneStringNames::text/value_changed`
2024-06-19 10:10:00 +02:00
Rémi Verschelde
0cc321b144
Merge pull request #92639 from AThousandShips/confirmed_sname
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[Scene] Add `SceneStringNames::confirmed`
2024-06-19 10:09:56 +02:00
Rémi Verschelde
1609b275b0
Merge pull request #92638 from AThousandShips/item_selected_sname
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[Scene] Add `SceneStringNames::item_selected`
2024-06-19 10:09:53 +02:00
Rémi Verschelde
34b9eef177
Merge pull request #91623 from adamscott/web-default-to-nonthreaded
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Default to non-threaded export setting for the web
2024-06-19 10:09:49 +02:00
Rémi Verschelde
1f7ee56f78
Merge pull request #87584 from tamask/gltf-metadata
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Retain meta data set on importer nodes
2024-06-19 10:09:41 +02:00
Pedro J. Estébanez
e6d930b31f
AnimatedTexture: Fix crash when loaded from a thread
2024-06-19 09:54:01 +02:00
A Thousand Ships
fbb879debd
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
A Thousand Ships
ca18a06ecb
[Scene] Add SceneStringNames::confirmed
2024-06-19 09:40:54 +02:00
A Thousand Ships
d9e2fc74c7
[Scene] Add SceneStringNames::item_selected
2024-06-19 09:39:05 +02:00
Rémi Verschelde
19bf77f666
Merge pull request #91382 from adamscott/sample-player
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Add sample playback support
2024-06-19 07:59:07 +02:00
bruvzg
049cf70fbf
Remove monospace/fixed-width
from the ResourceImporterImageFont
name and description.
2024-06-19 08:42:13 +03:00
Hilderin
64ba2cf3a9
Fix Can't reopen signals panel immediately after connecting a signal #92996
2024-06-18 18:24:40 -04:00
Rémi Verschelde
2b11d0ca96
Merge pull request #93279 from rburing/fti_tile_map_layer
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Fix `TileMapLayer` not respecting physics interpolation mode
2024-06-18 23:16:12 +02:00
Rémi Verschelde
a49b7b8a05
Merge pull request #93271 from Repiteo/ci/clang-tidy
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CI: Add manual pre-commit hook for `clang-tidy`
2024-06-18 23:16:08 +02:00
Rémi Verschelde
344ab04661
Merge pull request #93262 from bruvzg/po_expr_tree
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Improve PO plural translation rules handling.
2024-06-18 23:16:01 +02:00
Ricardo Buring
4c426b0be5
Fix TileMapLayer not respecting physics interpolation mode
2024-06-18 22:05:46 +02:00
A Thousand Ships
6ab303cd76
[Doc] Clarify the session-specific nature of RID
and ObjectID
2024-06-18 20:19:21 +02:00
tamas
e19f0042ca
Retain meta data set on imported nodes
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During the import process, many importer nodes are replaced with their
engine node counterparts. For example, ImporterMeshInstance3D is
replaced with a MeshInstance3D node. Any meta data set on these
importer nodes, i.e. through a GLTFDocumentExtension, are lost during
the conversion. This change copies over any meta data set on these
importer nodes to their engine counterparts.
2024-06-18 12:39:34 -05:00
passivestar
cb9fb69d8c
Add missing RTL styles for InspectorActionButton
2024-06-18 21:29:25 +04:00
bruvzg
dd883bebd4
Improve PR plural translation rules handling.
2024-06-18 19:04:00 +03:00
Rémi Verschelde
0a83e7c5da
Merge pull request #93288 from rune-scape/gdextension-const-stringname-weird
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Object: Use const correct `GDExtensionConstStringNamePtr`
2024-06-18 17:59:25 +02:00
Rémi Verschelde
a492b32ed0
Merge pull request #93281 from TitanNano/jovan/fix_get_frame_data
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Make `profiling_get_frame_data` call the correct GDVIRTUAL method
2024-06-18 17:59:22 +02:00
Rémi Verschelde
2c5f6db8c2
Merge pull request #93256 from bruvzg/ts_offset_accum
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[TextServer] Save advances rounding remainders to prevent rounding error accumulation.
2024-06-18 17:59:19 +02:00
Rémi Verschelde
edf2f8cb0d
Merge pull request #93238 from bruvzg/ed_unload_addons
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[Editor] Unload addons before quitting to allow cleanup.
2024-06-18 17:59:16 +02:00
Rémi Verschelde
39ab252ba1
Merge pull request #93140 from bruvzg/rtl_table_bg_sep
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[RTL] Fix table h/v separation alignment.
2024-06-18 17:59:13 +02:00
Rémi Verschelde
fb3d489baa
Merge pull request #93137 from bruvzg/rtl_row_align
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[RTL] Fix `align_to_row` for the last table row.
2024-06-18 17:59:10 +02:00
Rémi Verschelde
9a1e5aea69
Merge pull request #92588 from AThousandShips/font_sname
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[Scene] Add `SceneStringNames::font(_size/_color)`
2024-06-18 17:59:06 +02:00
Rémi Verschelde
6c3f811f08
Merge pull request #92177 from KoBeWi/literally_wtf
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Fix broken built-in script reloading
2024-06-18 17:59:03 +02:00