George Marques
03746da73f
Add editor highlight for type-safe lines
...
The line number is hightlighted to indicate that the line contains only
type-safe code.
2018-07-20 21:55:18 -03:00
Juan Linietsky
336db8bcd1
-Fix tooltips in inspector, now they show as rich text.
2018-07-20 18:16:19 -03:00
Rémi Verschelde
13239cd4cc
Export: Properly reload preset when opening dialog
...
Fixes #20119 where newly installed templates were not detected.
Also fix a bug with preset deletion where it would attempt to
edit an already removed preset. For this I made it so that
ItemList::deselect_all() also resets `current` to -1, as a manual
ItemList::deselect(idx) already does.
2018-07-18 13:49:34 +02:00
volzhs
adb179154a
Fix Label autowrap clips text
2018-07-18 02:19:05 +09:00
Max Hilbrunner
adec9c3168
Merge pull request #20150 from ibrahn/fix-scrollbar-atlas
...
fix scrollbar icons with atlas texture.
2018-07-17 12:15:22 +02:00
Overblob
e6ad5e23b4
* Small hex/float/integer parsing refactoring
...
* Potential bug fix on hex (cannot be used atm)
* Added optional typing for floats, eg:
"1f" -> "1.0"
"1.f" -> "1.0"
"1.99f" -> "1.99"
"1." -> "1.0"
2018-07-15 14:58:23 +02:00
Juan Linietsky
f6ce73f724
Visual Shaders are back.
2018-07-14 18:16:18 -03:00
Ibrahn Sahir
e51a94905d
fix scrollbar icons with atlas texture.
...
Draw scrollbar icons through their textures, rather than calling
directly to the server. Allows atlas textures to manipulate the source
rect as required.
2018-07-14 14:02:08 +01:00
Ibrahn Sahir
fb32adfcf8
fixed a branch on uninitialised data in gui/tree
...
I don't think it was really causing any harm, but this makes things a
little more explicit and helps clean up valgrind output.
2018-07-13 14:00:10 +01:00
Max Hilbrunner
cc57b62ab3
Merge pull request #20068 from Xrayez/submenu-popup-delay
...
Add ability to set submenu's popup delay time on mouse hovering
2018-07-12 05:27:49 +02:00
Alexander Holland
bf3c81f20b
fix ColorPickerButton.get_popup()
2018-07-10 15:06:36 +02:00
Andrii Doroshenko (Xrayez)
e3b77b24ac
Add ability to set submenu's popup delay time on mouse hovering
...
This allows to set delay time for the submenu to popup. Setting
this value low can increase responsiveness. If the popup menu is added
as a child of another (acting as a submenu), it will inherit the delay
time of the parent menu item.
2018-07-09 18:37:41 +03:00
Chaosus
dbd5afc498
Added scrollable property to Sliders
2018-07-07 13:48:34 +03:00
Max Hilbrunner
c488a74e0c
Merge pull request #19498 from guilhermefelipecgs/fix_regression
...
Fix "find and replace" initializing with wrong size
2018-07-05 04:23:18 +02:00
Max Hilbrunner
16f1a77319
Merge pull request #19735 from Paulb23/text_offset_issue_15688
...
Fixed text drawing too high in TextEdit, issue 15688
2018-07-05 04:04:39 +02:00
Max Hilbrunner
43748f67be
Merge pull request #19351 from guilhermefelipecgs/fix_reversed_text
...
Fixes to the new inspector
2018-07-05 03:50:31 +02:00
Max Hilbrunner
e3c8ac43c6
Merge pull request #19187 from Zirak/editor-autocomplete-quote
...
Editor autocomplete won't insert unnecessary quotes
2018-07-05 02:33:33 +02:00
Max Hilbrunner
edc63a2f60
Merge pull request #18028 from gabrii/18026
...
Fix #18026 . Expose TextEdit::set_draw_breakpoint_gutter.
2018-07-05 02:30:18 +02:00
Guilherme Felipe
709948aa5a
Fixes to the new inspector
...
- Fix inspector dock not updating tree for main resource;
- Fixes the inspector input text reverted during typing;
- Add method bind for "refresh" used by MultiNodeEdit;
2018-07-04 20:08:45 -03:00
groud
560deda207
Fixes control nodes size not updated when outside the tree
2018-07-04 15:14:42 +02:00
Rémi Verschelde
3724f1562b
Merge pull request #19782 from Calinou/fix-control-pixel-snap-rounding
...
Fix control pixel snap rounding using floor() instead of round()
2018-07-04 15:11:08 +02:00
Max Hilbrunner
fbff1804d2
Merge pull request #17438 from Deluvi/get-word-pos-quote-fix
...
get_word_at_pos considers simple and double quotes
2018-07-03 18:28:47 +02:00
Max Hilbrunner
b21c1f64cd
Merge pull request #18634 from groud/fix_control_child_of_node2d
...
Fixes the bad calculation of margin & anchors when child of Node2D
2018-07-03 18:06:15 +02:00
Max Hilbrunner
24ce1ace13
Merge pull request #19244 from Chaosus/settingsperformance_and_colordeferred
...
Increases settings apply speed and added deferred color setting to ColorPicker
2018-07-03 17:01:23 +02:00
Max Hilbrunner
6efc1ba6e0
Merge pull request #19565 from robojumper/fixed_edge_scroll
...
Re-enable scrolling via selecting code beyond edges in text_edit.cpp
2018-07-03 16:11:19 +02:00
Juan Linietsky
2dc738ce27
-Fixes to how hashing happened, now StringName and NodePath use default hasher, this was leading to some severe slowdown in scenarios
...
-Fixes to some duplication scenarios for instanced scenes
2018-07-02 15:08:35 -03:00
George Marques
d56d7299e4
Merge pull request #19875 from willnationsdev/meta-underlined
...
Fix underline_meta not working in RichTextLabel
2018-07-01 23:13:46 -03:00
Paulb23
8f390da422
Center text drawing in LineEdit
2018-07-01 15:46:33 +01:00
Guilherme Felipe
b2e78e117c
Fix performance for godot's interface
2018-07-01 09:48:03 -03:00
Will Nations
a9ea06e73a
Fix underline_meta not working in RichTextLabel
2018-07-01 00:15:27 -05:00
Juan Linietsky
eeab3502d5
Changes to how node paths are selected from property, allowing setting a hint.
2018-06-27 20:50:25 -03:00
Hugo Locurcio
88c23e243f
Fix control pixel snap rounding using floor() instead of round()
...
This resulted in small leftwards/upwards movement of controls being
faster than it should be.
This closes #19763 .
2018-06-26 17:55:23 +02:00
Paulb23
8a168637fe
Fixed text drawing too high in TextEdit, issue 15688
2018-06-24 10:38:53 +01:00
Juan Linietsky
0a1c1c660f
-Added AnimationGraphPlayer (still missing features)
...
-Added ability to edit resources from built-in inspector (wip, needs testing and feedback)
2018-06-18 22:12:08 -03:00
robojumper
4ba6755324
Re-enable scrolling via selecting code beyond edges in text_edit.cpp
2018-06-14 21:29:39 +02:00
Guilherme Felipe
5bae3693bf
Fix "find and replace" initializing with wrong size
...
Fix the code editor outside the allowed limits.
2018-06-13 14:08:04 -03:00
Saracen
9d0bdf69c4
LineEdit IME position will now ignore placeholder text.
2018-06-13 16:42:36 +01:00
Rémi Verschelde
d6d8237a5a
Merge pull request #19509 from SaracenOne/ime
...
IME context detection.
2018-06-13 15:26:50 +02:00
Guilherme Felipe
b904c37a54
Fix TabContainer not showing tabs on left when resizing.
...
Fix #19510 .
2018-06-12 15:59:53 -03:00
Saracen
c5bdb5b1d8
IME context detection.
2018-06-11 17:22:11 +01:00
Max Hilbrunner
e949230837
Merge pull request #18298 from gabrii/TextEditScaledSelection
...
TextEdit scaled selection
2018-06-09 19:35:48 +02:00
Juan Linietsky
a8dd5750e2
Merge pull request #19334 from guilhermefelipecgs/fix_popup
...
Fixes popup_centered_* methods, dialogs with wrong sizes and visual script editor
2018-06-08 13:00:53 -03:00
groud
4d78e16bc1
Fixes the bad calculation of margin & anchors when child of Node2D
2018-06-07 21:25:15 +02:00
Juan Linietsky
b659fd6d74
Entirely new (and much improved) animation editor.
2018-06-07 12:52:00 -03:00
Guilherme Felipe
7a3882723c
Fix #16069 , #19292 , #19267 and #18940
2018-06-06 13:16:52 -03:00
Alexander Holland
e3fcb7b011
expose lineedit
2018-06-06 01:19:27 +02:00
Chaosus
cf38270ef7
Increase settings apply speed and added deferred color apply
2018-05-31 11:33:36 +03:00
Gabriel Gavilan
b7b63fe034
Improve breakpoints and breakpoint gutter API in TextEdit
...
Added breakpoint_gutter, is_breakpoint_gutter_enabled, set_breakpoint_gutter_enabled, get_breakpoints, remove_breakpoints.
Fixed breakpoint_toggled signal not fierd when text is edited.
Fixes #18026 .
2018-05-30 14:39:44 +02:00
Zirak
c329780ea7
Editor autocomplete won't insert unnecessary quotes
...
When autocompleting a string (e.g. emit_signal or connect), e.g.
emit_signal('visibility_c')
^
where "^" is the cursor, hitting <tab> would insert an unnecessary
quote, breaking the string:
emit_signal('visibility_changed'')
This commit adds a small lookahead, so the end result will be as the
user probably expected:
emit_signal('visibility_changed')
2018-05-26 21:13:42 +00:00
Anish
5d3108acbb
Ensures CMD+left and CMD+right only valid for OSX.
...
Fix in #18370 is now only valid for OSX and is reverted for other OS.
Fixes #19042
2018-05-24 15:04:22 +05:30
Ibrahn Sahir
2abec59db9
fix for TextEdit::set_text firing signals it shouldn't.
...
Removing some _changed signals in set_ functions.
Includes revert of commit 384625aa31
2018-05-19 19:38:13 +01:00
Rémi Verschelde
d6c15bd96a
Merge pull request #19017 from toger5/fix_no_a_input_script_editor_osx
...
fixed capital A osx
2018-05-18 20:04:31 +02:00
toger5
6476b708d9
fixed capital A osx
2018-05-18 19:46:40 +02:00
Rémi Verschelde
e8dce91481
Revert "Fix color-picker sliders"
2018-05-18 01:49:45 +02:00
Martin Capitanio
c58e155580
Fix color-picker sliders
2018-05-17 23:27:29 +02:00
Juan Linietsky
4b5227ff77
-Ability to open resources in the same window
...
-Plenty of fixes and improvements to new inspector
-Fixes that were needed to make inspector work better
2018-05-17 18:03:05 -03:00
Rémi Verschelde
802ddc6e94
Merge pull request #18862 from endragor/remove-font-width-ceiling
...
Ceil char width within Label instead of Font
2018-05-17 09:31:22 +02:00
Juan Linietsky
dfd1331690
Allow editing of some unbound properties when hinted (or no range hinted)
2018-05-16 09:13:41 -03:00
Juan Linietsky
031a445368
Add note about color picker deferred initialization
2018-05-16 08:04:46 -03:00
volzhs
e639db0529
Fix segfault at quiting editor
2018-05-16 16:54:04 +09:00
Rémi Verschelde
69cafb6044
Merge pull request #18910 from PJB3005/18-05-15-fix-textedit-param
...
Fix missing registration for new param of TextEdit::cursor_set_line.
2018-05-16 02:38:21 +02:00
Rémi Verschelde
6f4a90592f
Merge pull request #18909 from ianb96/getcharwidthfix
...
fix get_char_width for non-latin characters
2018-05-16 02:32:40 +02:00
Juan Linietsky
005b69cf6e
-New inspector.
...
-Changed UI resizing code, gained huge amount of speed.
-Reorganized timer sync to clean up behavior (sorry forgot commit this before)
-
2018-05-15 17:14:31 -03:00
Pieter-Jan Briers
0f303c9f43
Fix missing registration for new param of TextEdit::cursor_set_line.
...
This caused Mono glue gen to fail and other bugs to appear
(such as in Visual Script)
2018-05-15 21:53:42 +02:00
ianb96
ce434bca82
fix get_char_width for non-latin characters
2018-05-15 15:32:09 -04:00
Ian
e1fff4bc09
TextEdit word wrap
2018-05-14 16:17:48 -04:00
Ruslan Mustakov
d5a0b5f35b
Ceil char width within Label instead of Font
...
Some classes use Font::get_char_size directly and not only for
autowrapping. RichTextLabel is one such example. So this commit
reverts aa8561d
(PR #17504 ) and instead ceils character width within
Label. This makes sure Label autowraps correctly while not affecting
other Font clients.
Fixes #18835 .
2018-05-14 20:32:14 +07:00
Rémi Verschelde
dd2aba021c
Merge pull request #18853 from YeldhamDev/gui_cppcheck_fixes
...
Fixed some warnings found with Cppcheck
2018-05-14 07:39:54 +02:00
Michael Alexsander Silva Dias
7f72d6476b
Fixed some warnings found with Cppcheck.
2018-05-14 02:14:56 -03:00
Hugo Locurcio
814989e106
Add support for bilinear bars in TextureProgress
...
These bars will extend from the center to the left and right of
the node, or from the center to the top and bottom of the node
depending on the option selected.
The Clockwise and Counter Clockwise mode will expand the progress
bar both ways in a circular fashion.
2018-05-12 10:23:06 +02:00
toger5
d927e972d1
fixed a input not registered in osx script editor
2018-05-11 04:30:05 +02:00
Gabriel Gavilan
b0069bb118
Apply viewport scale to selection update methods. Changed to propper fix sugested by reduz
2018-05-09 20:37:50 +02:00
Charly Mourglia
b09e0454bb
Consider TextEdit paste operation complex.
...
Not considering a paste operation as a complex one ends up
adding an unneeded extra step when pasting over a selection.
This fixes issue #18325
2018-05-09 14:07:06 +02:00
Deluvi
215150cfbf
get_word_at_pos considers simple and double quotes
...
When using the get_word_at_pos function in TextEdit, the function would
return a full string only if this string is surrounded by double quotes
and not by simple quotes.
With this fix, get_word_at_pos will return the full string, whether be a
string surrounded by simple or double quotes.
Fixes #17437
2018-05-09 08:33:57 +02:00
Guilherme Silva
d63cc11bee
Change from "search dialog" to "search bar" on help screen
2018-05-08 12:19:32 +00:00
Rémi Verschelde
9dbfe5dc61
Merge pull request #17578 from endragor/ft-outlines
...
Perfect FreeType-based outlines for DynamicFonts
2018-05-08 15:37:00 +02:00
Juan Linietsky
47db64ac00
Merge pull request #15258 from RyanStein/bugfix-15241
...
Use exact positioning for the ItemList::get_tooltip method.
2018-05-08 10:36:22 -03:00
Ruslan Mustakov
863dd9aa46
Always emit dynamic font change in update_oversampling
...
Fixes #15787 .
The issue occurred when two (or more) separate DynamicFont instances
used the same DynamicFontAtSize instance due to having equal
properties. The first instance updated its data_at_size and emitted
"changed" signal, but the second did not because it considered the
data_at_size to be up to date, even though it has just been updated.
2018-05-08 19:01:15 +07:00
Ruslan Mustakov
5cd12f6649
Perfect FreeType-based outlines for DynamicFonts
...
- Implement outlines based on FreeType Stroker API. This allows
artifact-free results, similar to what you will see in Web or any text
editing tools. Outline is a part of DynamicFont rather than Label,
because outlines have to be baked into the font's atlas. Font has a
default outline_color and a Label can specify font_outline_modulator
that will be multiplied with the Font's color to get the final result.
- draw_char now has to be called twice to fully render a text - first
with p_outline == true for each character and then with
p_outline == false for each character.
- Number of draw-calls is reduced from 5 to 2 per outlined character.
- Overall cleanup of DynamicFont code, extracted duplicated code pieces
into separate methods.
- The change is backward-compatible - Labels still have outline
properties that work exactly as they worked before.
Closes #16279 .
2018-05-08 13:45:24 +07:00
Max Hilbrunner
b808798772
Merge pull request #18700 from GodotExplorer/fix-#18686
...
Add default paramater value for OptionButton::add_icon_item
2018-05-08 08:15:59 +02:00
Geequlim
9ee8ddcd8d
Add default paramater value for OptionButton::add_icon_item
2018-05-08 13:40:52 +08:00
Rémi Verschelde
64cb61619a
Merge pull request #15928 from StateOff/feature_batch_rename
...
Implements "Batch Rename" editor tool.
2018-05-08 07:36:24 +02:00
Juan Linietsky
7811156c4f
Merge pull request #17451 from Goutte/feat-base-button-mask
...
Allow configuration of which mouse buttons the BaseButton responds to
2018-05-07 18:24:17 -03:00
Juan Linietsky
2ba8b5b27c
Merge pull request #17828 from bojidar-bg/17779-progressbar-minimum-size
...
Fix StyleBox ignoring region rect and ProgressBar using center size
2018-05-07 16:33:12 -03:00
Juan Linietsky
dff3a2f378
Merge pull request #18003 from sherjilozair/patch_macosx_shortcuts
...
Add additional macos shortcuts for going to start/end of line
2018-05-07 15:59:22 -03:00
Max Hilbrunner
fb4e9526e8
Merge pull request #18122 from olivergs/wip/rtl-content-height
...
RichTextLabel, doc: Added new method to get total content height
2018-05-07 14:53:43 +02:00
Max Hilbrunner
fc9fad925b
Merge pull request #18146 from mjtorn/gh-mjtorn-rtl-shadow
...
Implement font shadows for RichTextLabel
2018-05-05 07:01:04 +02:00
Max Hilbrunner
f9733b5cee
Merge pull request #18397 from KidRigger/working_te
...
Support of CMD+Backspace and CMD+Delete on MacOS.
2018-05-04 11:19:09 +02:00
Unknown
4e26e5e268
Script Editor now displays positional column
...
This solves #17931 and makes the script editor consistent with other text editors(Sublime, Gedit, Vim) in displaying the position rather than the raw number of characters.
2018-05-03 18:03:20 +01:00
Rémi Verschelde
b774156729
Merge pull request #18514 from neikeq/api-hash-fixes
...
API hash fixes
2018-05-03 14:36:32 +02:00
robfram
c17de1f70f
Fix placeholders position in LineEdit
when editing inside the Editor
...
Editing the `Text` property through the editor causes a wrong
placement of the placeholder, as it calls `LineEdit::clear_internal`,
which was wrongly reseting the cached placeholder width.
Fix #18184 .
2018-05-02 21:15:46 +02:00
Rémi Verschelde
b6a7c5693f
Merge pull request #16977 from SASUPERNOVA/master
...
Created a new function named get_element in GridContainer. This funct…
2018-05-01 16:32:30 +02:00
Rémi Verschelde
204de5e6dc
Merge pull request #18348 from rfht/master
...
fix clang6 assignment error
2018-05-01 09:31:29 +02:00
Rémi Verschelde
7663d65a10
Merge pull request #18382 from groud/fix_gridcontainer_children_visibility
...
Fix GridContainer's children visibility breaking the layout
2018-05-01 08:47:41 +02:00
Max Hilbrunner
613a8bee41
Merge pull request #18370 from KidRigger/master
...
Adds support for CMD+Left and CMD+Right on MacOS
2018-04-30 19:02:20 +02:00
Max Hilbrunner
f1bbb59653
Merge pull request #18489 from Calinou/tweak-property-hint-ranges
...
Tweak the property hint ranges of caret blink and line length guideline
2018-04-30 18:19:09 +02:00
Hugo Locurcio
c118a0ee5e
Make the LineEdit "secret" character customizable
2018-04-30 02:25:17 +02:00
Ignacio Etcheverry
7034d48032
Fix binding some core API methods only in tools builds
2018-04-29 19:49:26 +02:00
Hugo Locurcio
0eb2f6c223
Tweak the property hint ranges of caret blink and line length guideline
...
This allows for more precise adjustments.
2018-04-28 19:13:30 +02:00
Anish
515f2200fb
Support of CMD+Backspace and CMD+Delete on MacOS.
...
Adds support for CMD+Backspace, to delete all text
before the cursor in the line and CMD+Delete to delete
all text after the cursor in line following the typical
MacOS text editing workflow
Fixes : #18059
2018-04-24 18:53:04 +05:30
groud
c3f982156d
Fix GridContainer's children visibility breaking the layout
2018-04-23 20:00:06 +02:00
Anish
a126876cc8
Adds support for CMD+Left and CMD+Right on MacOS
...
CMD+Left and CMD+Right are hotkeys used on MacOS for
moving cursor to start and end of the text, respectively.
They are now supported, alongside ALT+key.
Fixes : #17631
2018-04-23 16:09:20 +05:30
Hugo Locurcio
1c419531a0
Change ".." punctuation for "..." in editor strings ( #16507 )
2018-04-22 19:36:01 +02:00
thfrwn
f48ff4dc64
fix clang6 assignment error
2018-04-21 22:26:43 -07:00
sersoong
a1cfc89108
Fixed context menu TTR bugs
2018-04-19 15:31:38 +08:00
Rémi Verschelde
67cf812e45
Merge pull request #18161 from flashyincceo/fixing-bug-#18128
...
Add popup_closed signal for ColorPickerButton
2018-04-18 15:09:57 +02:00
SASUPERNOVA
d8d329883e
Updated fork to match current version of Godot.
2018-04-15 14:53:28 +03:00
ShyRed
cbcb96ae85
ItemList selection: Check against item count
...
ItemList needs to check against the number of items available when the user moves the selection via "ui_right" action.
2018-04-14 14:36:53 +02:00
Peter Folkins
3f837a623f
Add popup_closed signal for ColorPickerButton
...
Fixes #17688
2018-04-13 15:55:10 -05:00
Juan Linietsky
1d15c5d726
Merge pull request #17502 from groud/2Deditor_rect
...
Remove the rect surrounding 2D nodes in 2D editor when it's not pertinent
2018-04-13 10:21:44 -03:00
Markus Törnqvist
1c6ea572ca
Implement font shadows for RichTextLabel
2018-04-12 15:09:48 +03:00
Oliver Gutierrez
63a472aea4
RichTextLabel, doc: Added new method to get total content height
2018-04-11 14:53:13 +01:00
Rémi Verschelde
fbc61374ca
Use internal physics processing for Nodes' internal logic
2018-04-11 09:28:14 +02:00
Poommetee Ketson
72aa87758a
Update classref and docs, fix missing parameters' name
2018-04-11 10:20:22 +07:00
Paulb23
aba4247910
Fixed color region calculation for the first line
2018-04-10 20:42:28 +01:00
Rémi Verschelde
cb996d7169
Merge pull request #18095 from robfram/fix-lineedit-17113
...
LineEdit placeholder alignment, content margins, and overflow bugs
2018-04-10 08:18:16 +02:00
Rémi Verschelde
a360a9b348
Merge pull request #18091 from RandomShaper/icon-radio-item
...
Add support for radio-looking items with icon
2018-04-10 08:09:18 +02:00
Rémi Verschelde
7e2782e177
Merge pull request #17081 from endragor/no-press-when-scroll
...
Make Button not emit press when container is scrolled
2018-04-10 07:56:37 +02:00
robfram
53b51f68bf
LineEdit placeholder alignment, content margins, and overflow bugs
...
LineEdit doesn't correctly uses style margins nor use placeholders
width correctly, causing multiple rendering bugs.
2018-04-09 23:57:23 +02:00
Rémi Verschelde
24c2efc0f5
Merge pull request #16473 from ianb96/move_tab
...
Drag to Rearrange Editor Docks
2018-04-09 21:45:06 +02:00
Pedro J. Estébanez
b964a9e678
Add support for radio-looking items with icon
...
Letting users of `PopupMenu` use them. `OptionButton` was one of those interested and is updated in this commit.
Fixes #18063 .
2018-04-09 19:55:54 +02:00
Rémi Verschelde
36552c2c90
Merge pull request #18040 from Paulb23/color_region_cache
...
Fixed colour regions and added local colour region cache
2018-04-09 16:05:26 +02:00
Ruslan Mustakov
dcf5be92a3
Make BaseButton not emit press when container is scrolled
...
This fixes the problem described in #13996 in a proper way.
This also adds "deadzone" property to ScrollContainer. It can be used
on mobile, where taps are not as precise as mouse clicks. Player could
slightly move their finger when tapping, in which case we still want
the button to be pressed rather than the container to be scrolled.
2018-04-09 20:34:52 +07:00
ianb96
9ac3c474b8
Drag to rearrange Tabs and TabContainer
2018-04-08 20:23:37 -04:00
Juan Linietsky
24cf58f917
Merge pull request #16574 from isaacremnant/better_grow_direction
...
Added GROW_DIRECTION_BOTH for controls
2018-04-08 16:42:16 -03:00
Juan Linietsky
6eb0c74e9d
Merge pull request #17443 from Noshyaar/tilesetcrash
...
Fix converting to tileset crashes Godot if existing file is not tileset
2018-04-08 09:31:54 -03:00
Juan Linietsky
187b14ae24
Merge pull request #17730 from RandomShaper/radio-buttons-in-menus
...
Radio buttons in menus
2018-04-07 16:41:39 -03:00
Juan Linietsky
51f689de3c
Merge pull request #17744 from robfram/fix-rtl-table
...
Fix `RichTextLabel` column size growing beyond its calculated `max_width`
2018-04-07 16:36:50 -03:00
Juan Linietsky
644ada1aac
Merge pull request #17752 from nikibobi/texture-progress-tint
...
Add tint property to TextureProgress
2018-04-07 16:35:49 -03:00
Juan Linietsky
7dedb22f0b
Merge pull request #17809 from RandomShaper/menu-item-on-release
...
Improve popup menus usability
2018-04-07 16:22:00 -03:00
Paulb23
b571a29df5
Fixed color regions and added local color region cache
2018-04-07 14:14:19 +01:00
Pedro J. Estébanez
259ed1d400
Improve popup menus usability
...
It seems that popups were intended to "grab" the mouse click that triggered them, but their intent was being lost. This commit does the necessary changes to let it happen and updates items that were trying to get advantage of it, because the semantics of `Control::grab_click_focus()` have changed a bit. Namely, it must be called **before** showing the modal.
This allows to popup a menu and activate an item in it in a single click-point-release cycle, instead of having to click once to open the menu and once more to pick an item.
This ability is extended even to context menus activated with the RMB (or any other mouse button, for that matter). The editor benefits from this in the context menu of the tree dock, which has been patched to opt-in for this feature.
This improves UX a bit by saving unnecessary clicks.
From now on, `PopupMenu` always grabs the click and also invalidates the first button release unless the mouse has moved (that's what `set_invalidate_click_until_motion()` was doing and now it's removed), so there is no longer the need of doing both things at every point a pop-up menu is shown.
2018-04-07 01:06:02 +02:00
Sherjil Ozair
166c7fdc9d
Add additional macos shortcuts for going to start/end of line
2018-04-05 15:44:25 -04:00
Rémi Verschelde
5ede505f14
Merge pull request #17923 from Paulb23/add_abstract_syntax_highlighter
...
Abstracted the syntax highlighter from text edit.
2018-04-04 09:50:51 +02:00
Gilles Roudiere
72ed1e4244
Remove the selection rect for nodes that do not require it
2018-04-03 22:04:19 +02:00
Paulb23
f7c727e6c3
Abstracted the syntax highlighter from text edit
2018-04-02 12:41:44 +01:00
Wilson E. Alvarez
747c65272d
Added signal to VideoPlayer to notify when the video finished playing
2018-04-01 23:40:26 -04:00
bosak
90918ff5ab
add tint for under, progress and over and tint group
2018-04-01 19:22:51 +03:00
Bojidar Marinov
91eb80041d
Fix StyleBox ignoring region rect and ProgressBar using center size
...
ProgressBar used the center size of the stylebox to calculate its minimum size, thus disallowing certain setups.
If the old behaviour is wanted, it can be forced by providing a custom minimum size, or by giving proper margins to the stylebox.
Fixes #17779 .
2018-03-28 20:56:09 +03:00
Pedro J. Estébanez
a6dc160d5c
Use radio-button-like menu entries where applicable
2018-03-27 19:19:45 +02:00
Pedro J. Estébanez
ab3b1d9f3e
Add radio-button-looking entries to PopupMenu
...
They work exactly the same as current checkbox-decorated items, but in order to preserve compatibility, separate methods are used, like `add_radio_check_item()`. The other option would have been to add a new parameter at the end of `add_check_item()` and the like, but that would have forced callers to provide the defaults manually.
`is_item_checkable()`, `is_item_checked()` and `set_item_checked()` are used regardless the item is set to look as check box or radio button.
Keeping check in the name adds an additional clue about these facts.
Closes #13055 .
2018-03-27 19:19:45 +02:00
robfram
ef2b7b090c
Fix RichTextLabel
column size growing beyond its calculated max_width
...
When `RichTextLabel` calculated the actual width of columns, it let
them grow to sizes greater than its calculated `max_width`. Now this
PR ensures no columns grows beyond `max_width`, and the excess width
is distributed among the columns which can still grow.
It should fix #17731 .
2018-03-24 18:09:35 +01:00
Poommetee Ketson
ed3b080ca6
Fix converting to tileset crashes Godot if existing file is not tileset
...
also make TileSetEditorPlgn tile list updates the preview modulate
2018-03-23 21:27:30 +07:00
Rémi Verschelde
5f0ea4ddcf
Merge pull request #17612 from robfram/fix-richtextlabel-bbcode
...
Fix bad rendering of BBCode tables in `RichTextLabel`
2018-03-23 10:22:33 +01:00
bosak
1fa69c24a0
add tint property to TextureProgress changes progress color
2018-03-21 22:33:48 +02:00
Rémi Verschelde
cc8f7c78af
Merge pull request #17618 from groud/fix_gridcontainer
...
Fixes wrong calculation of gridcontainer's children size
2018-03-19 10:12:20 +01:00
Gilles Roudiere
896e5a64d3
Fixes wrong calculation of gridcontainer's children size
2018-03-18 22:33:17 +01:00
robfram
5358befb41
Fix bad rendering of BBCode tables in RichTextLabel
...
Text overflowed canvas as tables didn't calculate correctly the width
of their columns. They used the whole table width available for each
column. Also, the `cell` parameter was wrongly parsed if used with its
optional argument (expand ratio).
This PR fixs the parsing of `cell` parameter (i.e. `cell=e`) and the
distribution of the full table width between columns, but it overrides
automatically the `expand` flag if the column is smaller than it could
be, to allow a better UX out-of-the-box. It keeps the `expand_ratio`
flag to let the user customize how every column grows in relation to
the rest.
Partially fix #6289 .
2018-03-18 18:06:24 +01:00
Fabio Alessandrelli
c531262190
Merge pull request #16947 from Faless/ui_actions
...
GUI elements ui_action usage, improvements
2018-03-16 20:55:11 +01:00
Hein-Pieter van Braam
64b336b367
Merge pull request #17293 from bncastle/basebutton_fix_pressed
...
Fix "ui_accept" action not calling _pressed() function in GDScript Button
2018-03-15 22:58:49 +01:00
Goutte
ed69345a19
Add a binary mask to allow configuration of which mouse buttons the BaseButton will respond to.
2018-03-13 23:59:53 +01:00
Rémi Verschelde
fe93459ef9
Merge pull request #17345 from AlexHolly/expose-itemlist-move-item
...
expose Itemlist.move_item and optimize functionality
2018-03-13 20:05:00 +01:00
Alexander Holland
a3d2f59dbe
expose itemlist.unselect_all()
2018-03-13 16:46:25 +01:00
Alexander Holland
73146af740
expose Itemlist.move_item and optimize functionality
2018-03-13 15:19:43 +01:00
Rémi Verschelde
88c1430613
Merge pull request #17314 from robfram/complete-path-15813
...
Fix bad autocomplete of partially written node paths when using syntactic sugar notation ($)
2018-03-13 12:16:51 +01:00
Rémi Verschelde
6d97fbdfc1
Merge pull request #17359 from AlexHolly/completion-edge-jump
...
Auto completion edge jump
2018-03-13 12:01:14 +01:00
Rémi Verschelde
6e491ff283
Merge pull request #17383 from poke1024/colorpicker-tweaks
...
Better tab support for color picker
2018-03-13 11:42:51 +01:00
Rémi Verschelde
ada1357dfd
Merge pull request #17422 from robfram/fix-radial-textureprogress
...
Implement line clipping for `TextureProgress` to avoid bad rendering
2018-03-13 11:25:49 +01:00
Rémi Verschelde
b1c9a7c757
Merge pull request #17410 from groud/fix_grid_container
...
Fixes infinite loop in GridContainer
2018-03-13 10:34:31 +01:00
Rémi Verschelde
c446231a6e
Merge pull request #17191 from garyo/fix_grid_cont
...
Fix infinite loop in GridContainer layout
2018-03-13 10:34:20 +01:00
Bernhard Liebl
8277bf29a4
Various ui tweaks for color picker
2018-03-12 13:58:31 +01:00
Alexander Holland
11e40d3700
expose Itemlist.is_anything_selected
2018-03-11 03:01:16 +01:00
robfram
7991bd168d
Implement line clipping for TextureProgress
to avoid bad rendering due to imprecise UV mapping
...
Original code used a quick aproximation for simulating the
correspondent texel in the `TextureProgress` texture as radial
progress indicator. This lead to visualization errors. Changed it for
a Liang-Barsky line clipping algorithm stripped to its minimum for
this specific use case.
Fix #17364 .
2018-03-10 20:51:42 +01:00
Gary Oberbrunner
561e57df13
Fix infinite loop in GridContainer layout
...
I had a grid container and tried to set rect.min_height larger in the
editor; that caused an infinite loop in GridContainer::_notification
at line 118. The reason is max_index was being set to the *height* of
the row, not the *index* of the row. So later when it tried to erase
that row and try again, there was nothing to erase.
I applied the same fix to the width code.
2018-03-10 14:38:35 -05:00
Gilles Roudiere
44cb8eb3a2
Fixes infinite loop in GridContainer
2018-03-10 14:01:20 +01:00
Alexander Holland
e36dd4282b
auto-completion edge jump
...
arrow up/down jumps to end/start on edges
2018-03-09 17:31:07 +01:00
Leon Krause
38623e07ac
Prevent division by zero in GridContainer
2018-03-07 17:36:28 +01:00
robfram
95f186b621
Fix bad autocomplete of partially written node paths when using syntactic sugar notation ($)
...
If you had a tree like Node2D->Sprite->Camera2D and you write a
code like $Node2D/Spr and chose the autocompletion sugested
Node2D/Sprite, the resulting string was $Node2D/Node2D/Sprite
instead $Node2D/Sprite. If you chose Node2D/Sprite/Camera2D, then
you ended with $Node2D/Node2D/Sprite/Camera2D.
Fix #15813 .
2018-03-06 19:25:14 +01:00
bncastle
ceb079fa35
Fix BaseButton not always calling _pressed()
...
Fix "ui_accept" action in BaseButton.cpp not calling _pressed() func in
GDScript
2018-03-05 20:37:10 -05:00
Bernhard Liebl
0e1e95c41f
Fix more regressions in RichTextLabel from PR 15711
2018-03-02 19:19:46 +01:00
poke1024
89f607604e
Fix regression through fa98637aca
2018-03-01 18:03:53 +01:00
Hein-Pieter van Braam
d702d7b335
Fix various valgrind reported uninitialized variable uses
2018-02-28 21:55:13 +01:00
Rémi Verschelde
6093660bfb
Merge pull request #16656 from JFonS/fix_gradient_crash
...
Fix weird editor crash when switching from editing one gradient to another keeps 'grabbing' variable to true
2018-02-27 11:38:19 +01:00
Fabio Alessandrelli
920d2bfdfa
Add two new default actions ui_end, ui_home
...
Used by Slider and Scrollbar
2018-02-23 13:01:28 +01:00
Fabio Alessandrelli
ff122a7e1f
Add item_focused signal to OptionButton
...
And id_focused to Popupmenu.
2018-02-23 13:01:28 +01:00
Fabio Alessandrelli
59c23c1369
Scrollbar now uses UI actions instead of keys
2018-02-23 13:01:28 +01:00
Fabio Alessandrelli
e15fe296bd
Line edit up/down focus pass through
...
When line edit receive a up/down and the cursor is at beginning/end it
will not set the input as handled
2018-02-23 13:01:28 +01:00
Fabio Alessandrelli
e3eb686906
Tree now uses UI actions instead of keys
2018-02-23 12:58:35 +01:00
Fabio Alessandrelli
4a71483a65
Popupmenu now uses UI actions instead of keys
2018-02-23 12:58:16 +01:00
luz.paz
612ab4bbc6
Fix typos with codespell
...
Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt`
Whitelist consists of:
```
ang
doubleclick
lod
nd
que
te
unselect
```
2018-02-21 19:46:06 +01:00
Max
6a48f952ca
Fixed disappearing text on filedialog buttons
2018-02-21 16:04:51 +02:00
Michael Alexsander Silva Dias
db80d56388
Fixed "Open" button being enabled when nothing is selected in a FileDialog while in "Open folder" mode.
2018-02-20 12:19:06 -03:00
Rémi Verschelde
55f00d9655
Merge pull request #16455 from volzhs/close-docs
...
Keep to show current script when closing all docs
2018-02-20 09:40:29 +01:00
volzhs
df84290a7e
Keep to show current script when closing all docs
...
also fix error when removing multiple tabs from TabContainer at same frame.
like closing multiple docs at once.
Fix #16403
2018-02-20 14:39:52 +09:00
Rémi Verschelde
6ee4298ee3
Merge pull request #16652 from aragar/FixQuotationInString
...
Fix quotation in string
2018-02-19 22:12:53 +01:00
Rémi Verschelde
d5daaa72fa
Merge pull request #15306 from poke1024/item-list-draw-speed
...
Boost drawing speed of ItemLists with many items
2018-02-19 21:53:59 +01:00
Alexander Alekseev
66c39b1426
Fixes OptionButton selection index being reset to zero at instanciation
...
Bug: engine tries to set selected item before items were added during save scene/run project, because of wrong properties order.
Fixes #10213 .
2018-02-19 20:25:34 +01:00
Rémi Verschelde
b93d6a001b
Merge pull request #16566 from groud/gui_input_rework
...
2D Editor GUI input rework
2018-02-19 20:05:35 +01:00
isaacremnant
cc902cf9ab
Force controls to save rect_clip_content since they do not all default to false.
2018-02-18 22:24:05 -05:00
Artem Varaksa
d35e486228
Clean up some bad words from code comments
2018-02-17 16:00:39 +03:00
Gilles Roudiere
8dad41e395
2D editor GUI input rework. Changes are:
...
- The input handling is done into several distinct functions, and the
code is more consistent.
- The actions' history is more precise ("Edited CanvasItem"
is now "Rotated CanvasItem","Moved CanvasItem",etc...)
- Fixed a little bug about input key events not forwarded correctly to plugins
- IK is followed by default when you move a bone node, the alt-key allow
you to move it normally
2018-02-16 10:14:52 +01:00
JFonS
f68594a525
Fix weird editor crash when switching from editing one gradient to another keeps 'grabbing' variable to true
2018-02-14 16:48:13 +01:00
Rémi Verschelde
2551db44e1
Merge pull request #15618 from ianb96/fold_comment
...
TextEdit folding over unindented comments
2018-02-14 16:36:42 +01:00
Rémi Verschelde
f1ee573ebe
Merge pull request #15711 from poke1024/fix-rtl-descent
...
Fixes wrong vertical font layout in RichTextLabel
2018-02-14 16:28:16 +01:00
Rémi Verschelde
e777751958
Merge pull request #15855 from mrcdk/texture_button_mask_fixes
...
The TextureButton's bitmask takes into account the stretch mode selected
2018-02-14 16:16:10 +01:00
Rémi Verschelde
1f17881d5d
Merge pull request #15903 from groud/fix_minsize
...
Fixes GridContainer and SplitContainer wrong layouting
2018-02-14 16:04:06 +01:00
Michael Alexsander Silva Dias
4dbf6ac1b8
Added "allow_reselect" property to ItemList and enabled it for the method/help lists.
2018-02-14 03:38:07 -02:00
Rémi Verschelde
8944773934
Merge pull request #16422 from synasius/fixed-line-edit-text-changed-signal
...
Fixed #15082 : line edit emits two "text_changed" signals when pasting while text is selected
2018-02-13 22:14:25 +01:00
Rado'sPC\aRaGaR
f38e819fc1
Fix quotation in string
...
fix for #16404
2018-02-12 23:01:36 +02:00
isaacremnant
4ef11eb3ed
Implements #16546 by adding GROW_DIRECTION_BOTH which allows a control to grow from its center.
2018-02-12 01:39:18 -05:00