Raul Santos
ef03e05419
C#: Fix incorrect types used in ArrayMesh docs
2022-11-16 20:33:46 +01:00
Yuri Rubinsky
359d13cddc
Fix the bounds of varying popup in visual shader editor
2022-11-16 22:05:09 +03:00
dzil123
772d11d340
Main::setup2 move print engine version to top
2022-11-16 07:05:00 -08:00
Rémi Verschelde
2846ea1ffa
Merge pull request #68573 from Sauermann/fix-optionbutton-popup
...
Fix position and size of OptionButton PopupMenu
2022-11-16 14:41:52 +01:00
Rémi Verschelde
6d2a7cb46d
Merge pull request #68709 from MewPurPur/instance-begone-part3
...
Remove more instances of 'instance' being used as a verb
2022-11-16 14:41:42 +01:00
Rémi Verschelde
7445695fd1
Merge pull request #68729 from m4gr3d/fix_save_restart_main
...
Fix 'save & restart' logic for the Android Editor
2022-11-16 14:40:57 +01:00
Bastiaan Olij
616ba8745f
Fix VRS issues
2022-11-17 00:32:42 +11:00
VolTer
3b4f5f8a04
Remove more instances of 'instance' being used as a verb
2022-11-16 14:01:53 +01:00
Fredia Huya-Kouadio
5212d37040
Fix 'save & restart' logic for the Android Editor
2022-11-16 03:35:53 -08:00
Rémi Verschelde
89a33d28f0
Merge pull request #68727 from akien-mga/GLES3-glx-swap-interval-fix
...
X11: Don't override glxSwapInterval function pointers loaded by GLAD
2022-11-16 10:20:38 +01:00
Rémi Verschelde
13280f1874
X11: Don't override glxSwapInterval function pointers loaded by GLAD
...
Fixes #68722 .
Co-authored-by: alcomposer <alex.w.mitchell@gmail.com>
2022-11-16 10:05:52 +01:00
Rémi Verschelde
846f671709
Merge pull request #68701 from Bromeon/bugfix/extension-header-cleanup
...
Extension header: fix typos, documentation and member order
2022-11-16 09:59:42 +01:00
Rémi Verschelde
ee1d4d4a52
Merge pull request #68725 from TokageItLab/fix-bone-renamer-for-conflicting
...
Improve BoneRenamer to avoid conflicting with original bone name
2022-11-16 09:27:34 +01:00
Rémi Verschelde
2a6e8637e4
Merge pull request #68704 from Calinou/node-add-proximitygroup-compatibility-handler
...
Add a node compatibility handler for ProximityGroup
2022-11-16 09:23:24 +01:00
Rémi Verschelde
a6a6af32e2
Merge pull request #68718 from dzil123/fix_fog_shader_buffer_overflow
...
Fix shader compiler asan out of bounds
2022-11-16 09:23:16 +01:00
Rémi Verschelde
340e54ab55
Merge pull request #68708 from KoBeWi/this_dock_is_a_history_now
...
Add explicit name to History dock
2022-11-16 09:23:04 +01:00
Silc Renew
ac1db40614
Improve BoneRenamer to avoid conflicting with original bone name
2022-11-16 16:36:33 +09:00
Yuri Rubinsky
95a85c9058
Merge pull request #68717 from rune-scape/rune-compiler-regression
...
Fixes https://github.com/godotengine/godot/issues/68716
2022-11-16 08:32:00 +03:00
Rune
61df8f4484
GDScript Compiler: regression fix
2022-11-15 22:20:49 -06:00
kobewi
45bdf4d609
Add explicit name to History dock
2022-11-16 03:28:14 +01:00
Hugo Locurcio
f3c20d9823
Add a node compatibility handler for ProximityGroup
...
This converts ProximityGroup nodes from 3.x projects into Node3Ds
(their parent), rather than bare Nodes.
2022-11-16 02:31:50 +01:00
Jan Haller
09f84102e3
Extension header: fix typos, documentation and member order
2022-11-16 00:51:48 +01:00
Rémi Verschelde
5993209b26
Merge pull request #68700 from clayjohn/GLES3-vsync
...
Set vsync on window creation when using GLES3
2022-11-16 00:29:19 +01:00
Rémi Verschelde
29e2aa4162
Merge pull request #68699 from bruvzg/win_con_icon
...
[Windows] Add icon to the console wrapper, add option to set icon for the console wrapper on export.
2022-11-16 00:28:39 +01:00
clayjohn
58a9cfee80
Set vsync on window creation when using GLES3.
...
Add vsync to Windows platform
2022-11-15 14:14:21 -08:00
bruvzg
7db3822c2e
[Windows] Add icon to the console wrapper, add option to set icon for the console wrapper on export.
2022-11-15 23:47:21 +02:00
Rémi Verschelde
cfb9cae23a
Merge pull request #62814 from KoBeWi/strint
...
Restore numeric from String constructors
2022-11-15 22:29:55 +01:00
Rémi Verschelde
d0025a1f02
Merge pull request #64077 from Calinou/tweak-audiostreamplayer2d3d-default-panning
...
Decrease default AudioStreamPlayer2D/3D panning strength
2022-11-15 22:29:23 +01:00
Yuri Rubinsky
f3c12c0ab4
Merge pull request #68643 from Chaosus/fix_shader
...
Fix https://github.com/godotengine/godot/issues/68378
2022-11-15 23:37:56 +03:00
Yuri Rubinsky
5693286e90
Mark shader built-ins as used when passed to functions as out parameter
2022-11-15 22:06:16 +03:00
Silc Renew
17ce879a15
Optimize animation blend tree process
2022-11-16 02:52:04 +09:00
Rémi Verschelde
4935493f72
Merge pull request #67948 from DeeJayLSP/split_webp
...
Overhaul WebP packer and split compression options
2022-11-15 16:25:40 +01:00
Rémi Verschelde
7b3c1a0a83
Merge pull request #68690 from KoBeWi/StringNoName
...
Change EditorQuickOpen base_type to String
2022-11-15 16:25:31 +01:00
Rémi Verschelde
2d3197c525
Merge pull request #65372 from Mickeon/fix-treat-warnings-as-errors
...
Fix "Treat Warnings as Errors" Project Setting doing nothing
2022-11-15 16:25:25 +01:00
Rémi Verschelde
09efe15d10
Merge pull request #67688 from Mickeon/i-forgror- ☠️ ☠️
...
Remove `PROPERTY_HINT_IMAGE_COMPRESS` constants
2022-11-15 16:25:13 +01:00
Rémi Verschelde
c52d8369ce
Merge pull request #66516 from DeeJayLSP/update_theora
...
Update libtheora to GIT (2020.10)
2022-11-15 16:25:05 +01:00
Rémi Verschelde
94e9860b82
Merge pull request #65836 from Calinou/add-max-physics-steps-per-frame-setting
...
Implement adjusting the maximum number of physics steps per rendered frame
2022-11-15 16:24:56 +01:00
Rémi Verschelde
e1ddd74b23
Merge pull request #68159 from Mickeon/doc-help-return-array
...
Change docs' Typed Array & void representation
2022-11-15 16:24:43 +01:00
Rémi Verschelde
08d5d3d89e
Merge pull request #67713 from KoBeWi/smoke_Joint2D_everyday
...
Fix false warning when renaming Joint2D's node
2022-11-15 16:24:34 +01:00
Rémi Verschelde
2b806d6a91
Merge pull request #68586 from Riteo/dynamic-glx
...
Load GLX dynamically with GLAD
2022-11-15 16:24:19 +01:00
Rémi Verschelde
ac99a448b6
Merge pull request #68587 from Riteo/file-check-exception
...
Add an exception for thirdparty subdirectories in file_format.sh
2022-11-15 16:24:13 +01:00
Yuri Rubinsky
e2b60798fe
Merge pull request #68663 from Chaosus/gds_fix_completion
2022-11-15 18:21:20 +03:00
DeeJayLSP
da132f3266
Overhaul WebP packer and split compression options
2022-11-15 11:52:22 -03:00
dzil123
6f0cd8072f
Fix Fog shader buffer overflow
2022-11-15 06:51:48 -08:00
Micky
b4324e7a45
Remove PROPERTY_HINT_IMAGE_COMPRESS
constants
...
These were used in 3.x but there's no reference of them in the codebase, at all.
2022-11-15 15:28:49 +01:00
kobewi
747a966211
Change EditorQuickOpen base_type to String
2022-11-15 15:12:42 +01:00
Micky
0f82aaea73
Change docs' Typed Array & void representation
...
Typed Arrays now look the same as to how they're defined in GDScript.
Also modifies "void" to be darkened and show a tooltip.
2022-11-15 14:19:07 +01:00
Riteo Siuga
dc2919d57b
Load GLX dynamically with GLAD
...
This is accomplished through the addition of a GLAD GLX loader in the
`thirdparty` directory.
This is another step towards a nice Wayland/X11 interoperation.
2022-11-15 13:55:30 +01:00
kobewi
3e730c4277
Fix false warning when renaming Joint2D's node
2022-11-15 13:31:44 +01:00
Rémi Verschelde
91fcc3986e
Merge pull request #68340 from KoBeWi/deparent
...
Don't reparent dragged node when non needed
2022-11-15 13:25:30 +01:00