Commit graph

416 commits

Author SHA1 Message Date
letheed
5ad9be4c24 Rename pos to position in user facing methods and variables
Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:

* pos -> position
* rot -> rotation
* loc -> location

C++ variables are left as is.
2017-09-20 13:11:10 +02:00
Rémi Verschelde
01e4d2672c Merge pull request #11327 from SaracenOne/drag_meshes
Drag and drop for meshes directly.
2017-09-19 23:38:10 +02:00
Rémi Verschelde
b03a6e55e0 Merge pull request #11396 from djrm/pr_fix_metrics
Fixed a lot of HiDPI metrics.
2017-09-19 23:36:33 +02:00
toger5
f328a356ae settings 'editors/3d' organized, sorted, new_defaults 2017-09-19 02:44:26 +02:00
toger5
117eb16adb update inertia/freelook settings values + renamed free_orbit... to
oribit...
2017-09-19 02:34:44 +02:00
toger5
1a8a80368e added precision scrolling to spatial editor zoom 2017-09-19 02:34:04 +02:00
toger5
81245a634b zoom inertia uses its own setting (not the same then translation) 2017-09-19 01:30:14 +02:00
SaracenOne
a3b3886029 Drag and drop for meshes directly and fix drop restriction for non-Texture objects in canvas editor. 2017-09-18 22:50:05 +01:00
Gilles Roudiere
b5f29fe073 Add some options and reorganize the 2D editor menus. Makes available forced snapping. 2017-09-18 23:20:18 +02:00
Daniel J. Ramirez
957e85dcac Fixed a lot of HiDPI metrics. 2017-09-18 14:48:15 -05:00
Gilles Roudiere
ee61d5d04b Implement smart snapping. Fixes a bug with anchors single-axis move (when they were rotated). 2017-09-17 23:22:13 +02:00
Gilles Roudiere
a6f577a9f2 Avoid grid step to go below zero 2017-09-17 23:19:05 +02:00
Gilles Roudiere
7c24a26bc2 Use shift to move anchors on a single axis 2017-09-17 23:19:05 +02:00
Gilles Roudiere
bf6d7add01 Implement shortcuts to multiply/divide the grid step 2017-09-17 23:19:05 +02:00
Gilles Roudiere
fc52a74ffc Fusion the lock/unlock and the group/ungroup buttons 2017-09-17 23:19:05 +02:00
Gilles Roudiere
975f7eeec3 Adds keyboards shortcuts 2017-09-17 23:19:05 +02:00
Gilles Roudiere
335688ce78 Implements rulers 2017-09-17 23:19:05 +02:00
Gilles Roudiere
72e0a68a81 Fixes axis badly displayed with high zooming values 2017-09-17 23:04:30 +02:00
Gilles Roudiere
71b45614fd Split some functions to make the code more readable (maybe at the price of a neglibile performance loss) 2017-09-17 23:04:30 +02:00
Gilles Roudiere
f48b76fd8d Make the shortcuts for setting the pivot editable 2017-09-17 23:04:30 +02:00
Gilles Roudiere
69091d4035 Display draggable anchors only if the parent is not a container 2017-09-17 23:04:30 +02:00
Gilles Roudiere
100c788884 Display width and height when dragging a node side 2017-09-17 23:04:30 +02:00
Gilles Roudiere
ad1028471c Draw a ghost rect when dragging nodes if it's rotated/scaled 2017-09-17 23:04:30 +02:00
Gilles Roudiere
dbc4dbdec1 Displays margins values when moving the node 2017-09-17 23:04:30 +02:00
Rémi Verschelde
7655587efb Merge pull request #11251 from toger5/q_e_fix_freelook
swapped up down shortcut for freelook (to fit unreal)
2017-09-17 22:49:13 +02:00
Rémi Verschelde
4208518c4d Merge pull request #11356 from Paulb23/text_editor_theme_crash
Fixed segfault on loading text editor theme

[ci skip]
2017-09-17 17:57:00 +02:00
Paulb23
a48dc9aa17 Fixed segfault on loading text editor theme 2017-09-17 13:19:38 +00:00
Jakob Schwab
f98f65fd7f Adds missing shortcuts to TileEditor. Keeps fill-tool selected after use
The following keyboard shortcuts are now available:
-Bucket fill (G)
-Paint Tile (P)
-Transpose Tile (T)
Fixes #10918
2017-09-17 13:09:04 +02:00
Rémi Verschelde
c74bab66aa Merge pull request #11274 from Rubonnek/keep-argument-names-consistent
Renamed function arguments to keep them consistent between declaration and implementation
2017-09-17 12:53:48 +02:00
Rémi Verschelde
53990c7bb9 Merge pull request #11196 from poke1024/canvas-old-rect
Adds display of old bounding box as suggested by Zephilinox in issue …
2017-09-17 12:44:36 +02:00
Poommetee Ketson
d8ca7d4405 Merge pull request #11282 from djrm/pr_script_editor_auto_theme
Added adaptive text editor theme
2017-09-17 08:55:13 +07:00
Poommetee Ketson
5ccaf36c6b Merge pull request #11338 from marcelofg55/clang_compilefix
Compile fix for clang error on spatial_editor_plugin.cpp
2017-09-17 08:25:36 +07:00
Guilherme Felipe
6d13e11373 Add missing icons in animation tree editor 2017-09-16 22:10:01 -03:00
Marcelo Fernandez
ac9c400adc Compile fix for clang error on spatial_editor_plugin.cpp 2017-09-16 19:16:40 -03:00
Juan Linietsky
82f9836a1c forgot to set proper default values for new camera interpolation 2017-09-16 12:14:12 -03:00
Juan Linietsky
844c5e12e6 Fixed to InputDefault, button mask was wrong. Fixes to editor camera interpolation. 2017-09-16 12:12:41 -03:00
Daniel J. Ramirez
ba11dc3f48 Added adaptive text editor theme, this includes the shader editor 2017-09-15 16:08:22 -05:00
Wilson E. Alvarez
072e379ffe Renamed function arguments to keep them consistent between declaration and implementation 2017-09-14 13:49:15 -04:00
poke1024
d9b68c5f5d adds display of old bounding box as suggested by Zephilinox in issue #10936 2017-09-14 17:46:24 +02:00
Rémi Verschelde
8c08f2380d Merge pull request #11253 from djrm/pr_better_docs
Improved editor docs
2017-09-14 12:06:36 +02:00
Hein-Pieter van Braam
3f4062c708 Merge pull request #11246 from djrm/pr_better_script_temperature
More consistent script color temperatures.
2017-09-14 09:05:31 +02:00
Rémi Verschelde
8e8724126c Merge pull request #11195 from poke1024/fix10936
Sprite selection rectangle updates again (fixes #10936)
2017-09-14 08:58:36 +02:00
Daniel J. Ramirez
d21f20eb5f Several fixed to editor doc.
Improved style
Fixed editor help issues
Added editor help index
2017-09-14 01:13:37 -05:00
poke1024
9ba92f5baa sprite selection rectangle updates again (fixes issue 10936)
sprite selection rectangle was not updating in real time when dragging or rotating sprites; undoing translation/rotation changes did not update sprite rectangles either.
2017-09-14 07:12:50 +02:00
toger5
1d6f19f3a2 swapped up down shortcut for freelook (to fit unreal) 2017-09-14 01:36:42 +02:00
Daniel J. Ramirez
7a362afb88 More consistent script color temperatures. 2017-09-13 14:07:05 -05:00
Rémi Verschelde
97a2ed6fa6 Merge pull request #11081 from djrm/pr_better_3d_grid
Better looking spatial editor grid
2017-09-13 19:30:47 +02:00
Rémi Verschelde
27ae3c839d Merge pull request #7908 from SaracenOne/recast
In-editor navmesh generation.
2017-09-13 19:22:29 +02:00
Rémi Verschelde
d85472bef0 Merge pull request #10826 from tuga3d/toggle-comment-behavior
Smarter toggle comment block. fixes #10720
2017-09-13 19:21:25 +02:00
Rémi Verschelde
91a85d8805 Merge pull request #11047 from toger5/interpolation_chnage
Modify inertia implementation for freelook and orbit
2017-09-12 14:06:04 +02:00
Rémi Verschelde
5f8f8e4922 Merge pull request #11025 from volzhs/script-editor
Fit script editor grid with others
2017-09-12 13:39:51 +02:00
Rémi Verschelde
0e8f44016e Merge pull request #11020 from toger5/theme_animation_editor_colors
removed hardcoded color and added theme update for animation editor
2017-09-12 13:29:28 +02:00
Rémi Verschelde
aabbd00284 Merge pull request #10908 from hpvb/fix-unused-variables
Fix unused variable warnings
2017-09-12 12:55:53 +02:00
Rémi Verschelde
cf941fdc35 Merge pull request #11026 from hpvb/fix-assign-in-if
Remove assignment and declarations in if statements
2017-09-12 11:57:49 +02:00
toger5
226f2ae2f2 fix always updating +removed print +use EDITOR_DEF 2017-09-11 22:54:49 +02:00
toger5
e835d80a3f update icons for animation_player_plugin (top bar) 2017-09-09 04:19:43 +02:00
Daniel J. Ramirez
f8dad1e61b Better looking spatial editor grid 2017-09-08 18:49:30 -05:00
Hein-Pieter van Braam
b2a38854fd Fix unused variable warnings
The forth in my quest to make Godot 3.x compile with -Werror on GCC7
2017-09-08 15:03:53 +02:00
Hein-Pieter van Braam
8230bf0a2f Remove assignment and declarations in if statements
After discussing with @reduz and @akien-mga it was decided that we do
not allow assignments or declarations in if statements. This PR removes
the instances of this I could find by automated means.
2017-09-08 14:59:15 +02:00
Hein-Pieter van Braam
67a706fc1b Fix various assorted warnings
Fix various warnings that don't have enough instances to merit
individual commits. Also fixes a potential bug in audio_server.cpp.
2017-09-08 14:57:48 +02:00
Juan Linietsky
1eeda0f32f Restored auto snapping of controls to pixels, fixes #10847 and probably several more issues. Made it optional in the project settings but defaults to true. 2017-09-07 11:22:07 -03:00
toger5
b1f804094d Modify inertia implementation for freelook and orbit
- freelook now uses position based inertia (holding a key for a
   specific time always rults in the same distance traveled independent
of inertia setting)
 - orbit inertia now is angle bases. (not transformation based) ->
   camera always takes the same path.
 - added setting for orbit inertia
 - added setting hints for freelook settings.
2017-09-07 15:55:58 +02:00
toger5
44f12be3f4 Revert "Removed camera interpolation in orthogonal mode (I have no idea how to fix this due to how orthogonal works), closes #10718"
This reverts commit 895140389a.
2017-09-07 15:55:58 +02:00
Juan Linietsky
895140389a Removed camera interpolation in orthogonal mode (I have no idea how to fix this due to how orthogonal works), closes #10718 2017-09-07 09:58:38 -03:00
volzhs
41cc85fb20 Fit script editor grid with others 2017-09-07 06:25:57 +09:00
Rémi Verschelde
0b8fa1e010 Remove dead ButtonGroup code 2017-09-06 14:41:34 +02:00
Paulo Gomes
af40c8698b Smarter toggle comment block. issue #10720
Added check to see if all lines in selection are commented (is_commented)
If so remove the comment from each line else add a comment.
If the line is empty, with trailing spaces or tabs, remove those.
This will add an extra comment character to the lines that are already commented,
so when you uncomment a block it retains the previous commented lines.

Following Zylann logic, if the selected lines are all commented out,
it removes one # from each. Otherwise, it adds one.
It works how it is, but i would like some feedback on how to implement this.
2017-09-05 00:04:08 +01:00
Rémi Verschelde
7f262e484a Merge pull request #10907 from SaracenOne/spatial_edit_drag
Added support for drag and drop in spatial editor.
2017-09-04 23:05:31 +02:00
Rémi Verschelde
bba365fab7 Merge pull request #10931 from djrm/pr_style_fixes
Improved color temperature in script editor
2017-09-04 22:50:54 +02:00
Rémi Verschelde
729cfa39e2 Merge pull request #10941 from Noshyaar/pr-cursor
2DEditor: enhance viewport cursor shape
2017-09-04 22:46:20 +02:00
Saracen
92e77d5ff2 Recast integration. 2017-09-04 21:41:57 +01:00
Juan Linietsky
6d233c651b -Changed KinematicBody API yet again to make it friendlier
-Fixed get_scale functions (and added set_scale) to make it more coherent when decomposing and composing (fixes bugs in transform interpolation)
2017-09-04 07:49:42 -03:00
Rémi Verschelde
b5d2d0a9a5 Merge pull request #10939 from neikeq/fix-overridden-external-editors
Fixes language overridden external editors
2017-09-04 08:12:29 +02:00
Rémi Verschelde
08dde55e4f Merge pull request #10920 from Paulb23/smooth_scrolling_shader_editor
Enabled smooth scrolling for shader editor
2017-09-04 08:07:41 +02:00
Rémi Verschelde
fb263b73aa Merge pull request #10901 from toger5/script_background_cleanup
StyleBoxSupport for RichTextLabel and cleanup for script+docs backgrounds fixes #10685
2017-09-04 08:05:17 +02:00
Rémi Verschelde
ec8f44ed5f Merge pull request #10895 from Paulb23/fix_delete_animation_frames
Fixed delete animation frames in AnimatedSprite, issue 10788
2017-09-04 08:00:21 +02:00
Poommetee Ketson
fd68c3b68f 2DEditor: enhance viewport cursor shape 2017-09-04 11:36:12 +07:00
Ignacio Etcheverry
52a7be4eef Fixes language overridden external editors 2017-09-03 21:23:36 +02:00
Juan Linietsky
adde89e8b1 -Added an optimization so physics shapes are configured later, speeds up grid map loading and editing 2017-09-03 14:54:15 -03:00
Paulb23
a3c5e84f59 Enabled smooth scrolling for shader editor 2017-09-03 13:32:52 +01:00
Daniel J. Ramirez
215b110cd3 Improved color temperature in script editor 2017-09-03 02:44:59 -05:00
SaracenOne
d3cb8d12ff Added support for drag and drop in spatial editor. 2017-09-03 05:00:23 +01:00
Paulb23
00ccaa5559 Fixed delete animation frames in AnimatedSprite, issue 10788 2017-09-02 17:35:42 +01:00
toger5
b606285219 Unified script panel backgrounds.
- simplefied it with using the new rtl.
 - removed ("ScriptPanel", "EditorStyles") for since rtl now can be used
 - unified backgrounds when script editor color is set to transparent => option to set background color adapt to theme is deprecated.
2017-09-02 18:28:35 +02:00
toger5
7cb76cd628 Revert "added setting to override the theme background with editor theme color"
This reverts commit ce4eb30778.
2017-09-02 03:55:23 +02:00
Hein-Pieter van Braam
9c63ab99f0 Fix use of unitialized variables
The second in my quest to make Godot 3.x compile with -Werror on GCC7
2017-09-02 01:59:26 +02:00
Rémi Verschelde
dac150108a Merge pull request #10846 from hpvb/fix-sign-compare
Fix signed and unsigned comparisons
2017-09-01 21:52:55 +02:00
Juan Linietsky
8f30c52a37 Removed ontop property, added a material rendering priority system. Fixes #9935, closes #10135 2017-09-01 13:01:08 -03:00
Poommetee Ketson
ed606ded52 Fix files header 2017-09-01 21:07:55 +07:00
Rémi Verschelde
bf5b02cb71 Merge pull request #10832 from Paulb23/auto_indent_setting
Added setting to toggle auto indent.
2017-09-01 08:14:47 +02:00
Hein-Pieter van Braam
f9467ec1ea Fix signed and unsigned comparisons
The first in my quest to make Godot 3.x compile with -Werror on GCC7
2017-09-01 08:13:12 +02:00
Daniel J. Ramirez
f1214041c6 Updated Editor Built-In types. 2017-08-31 21:15:30 -05:00
Paulb23
d586b98a20 Added setting to toggle auto indent 2017-08-31 19:42:47 +01:00
Rémi Verschelde
f00760b22c Merge pull request #10382 from toger5/dark_icons
Light Theme
2017-08-31 11:47:18 +02:00
Rémi Verschelde
b3496ee7ab Merge pull request #10763 from poke1024/realtime-polygon-2d-fix
Fixes two glitches in polygon2d wip mode introduced with #10614
2017-08-31 10:57:46 +02:00
toger5
7793bfc544 added icon updating to most ui elements 2017-08-30 21:47:09 +02:00
Scayze
fbda0cc45c AutoUse Pencil on Polygon creation 2017-08-30 12:52:06 +02:00
Rémi Verschelde
98ad0e5a02 Merge pull request #10743 from djrm/pr_improved_spatial_gizmo
Better spatial gizmo.
2017-08-30 12:46:53 +02:00
Rémi Verschelde
fd7ad7d80a Merge pull request #10750 from Rubonnek/fix-duplicate-script-changed-signal
Renamed 'script_changed' signal in the script editor plugin to 'edited_script_changed'
2017-08-30 12:46:00 +02:00
Juan Linietsky
9c3bddfac2 Merge pull request #10745 from neikeq/fix-docdata-and-stuff
DocData and virtual method type hints fixes
2017-08-29 20:11:07 -03:00